827 lines
23 KiB
C++
827 lines
23 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Globals.h" // Local
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#include "Frame.h"
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#include "ConfigMain.h"
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#include "PluginManager.h"
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#include "MemcardManager.h"
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#include "CheatsWindow.h"
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#include "AboutDolphin.h"
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#include "GameListCtrl.h"
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#include "BootManager.h"
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#include "FileUtil.h" // Common
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#include "Common.h"
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#include "Config.h" // Core
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#include "Core.h"
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#include "HW/DVDInterface.h"
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#include "Plugins/Plugin_PAD.h"
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#include "State.h"
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#include "VolumeHandler.h"
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#include <wx/mstream.h> // wxWidgets
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// ----------------------------------------------------------------------------
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// resources
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// ----------------------------------------------------------------------------
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extern "C" {
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#include "../resources/Dolphin.c"
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#include "../resources/toolbar_browse.c"
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#include "../resources/toolbar_file_open.c"
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#include "../resources/toolbar_fullscreen.c"
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#include "../resources/toolbar_help.c"
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#include "../resources/toolbar_pause.c"
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#include "../resources/toolbar_play.c"
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#include "../resources/toolbar_plugin_dsp.c"
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#include "../resources/toolbar_plugin_gfx.c"
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#include "../resources/toolbar_plugin_options.c"
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#include "../resources/toolbar_plugin_pad.c"
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#include "../resources/toolbar_refresh.c"
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#include "../resources/toolbar_stop.c"
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#include "../resources/Boomy.h"
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};
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#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
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inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
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{
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wxMemoryInputStream is(data, length);
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return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
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}
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
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// ----------------------------------------------------------------------------
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// event tables
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// ----------------------------------------------------------------------------
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// Notice that wxID_HELP will be processed for the 'About' menu and the toolbar
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// help button.
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const wxEventType wxEVT_HOST_COMMAND = wxNewEventType();
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BEGIN_EVENT_TABLE(CFrame, wxFrame)
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EVT_CLOSE(CFrame::OnClose)
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EVT_MENU(wxID_OPEN, CFrame::OnOpen)
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EVT_MENU(wxID_EXIT, CFrame::OnQuit)
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EVT_MENU(IDM_HELPWEBSITE, CFrame::OnHelp)
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EVT_MENU(IDM_HELPGOOGLECODE, CFrame::OnHelp)
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EVT_MENU(IDM_HELPABOUT, CFrame::OnHelp)
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EVT_MENU(wxID_REFRESH, CFrame::OnRefresh)
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EVT_MENU(IDM_PLAY, CFrame::OnPlay)
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EVT_MENU(IDM_STOP, CFrame::OnStop)
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EVT_MENU(IDM_CONFIG_MAIN, CFrame::OnConfigMain)
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EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
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EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
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EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
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EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnPluginWiimote)
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#ifdef MUSICMOD
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EVT_MENU(IDM_MUTE, CFrame::MM_OnMute)
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EVT_MENU(IDM_MUSIC_PLAY, CFrame::MM_OnPause)
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EVT_COMMAND_SCROLL(IDS_VOLUME, CFrame::MM_OnVolume)
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EVT_MENU(IDT_LOG, CFrame::MM_OnLog)
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#endif
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EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
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EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
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EVT_MENU(IDM_CHEATS, CFrame::OnShow_CheatsWindow)
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EVT_MENU(IDM_CHANGEDISC, CFrame::OnChangeDisc)
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EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
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EVT_MENU(IDM_TOGGLE_DUALCORE, CFrame::OnToggleDualCore)
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EVT_MENU(IDM_TOGGLE_SKIPIDLE, CFrame::OnToggleSkipIdle)
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EVT_MENU(IDM_TOGGLE_TOOLBAR, CFrame::OnToggleToolbar)
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EVT_MENU(IDM_TOGGLE_STATUSBAR, CFrame::OnToggleStatusbar)
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EVT_MENU_RANGE(IDM_LOADSLOT1, IDM_LOADSLOT10, CFrame::OnLoadState)
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EVT_MENU_RANGE(IDM_SAVESLOT1, IDM_SAVESLOT10, CFrame::OnSaveState)
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EVT_SIZE(CFrame::OnResize)
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EVT_HOST_COMMAND(wxID_ANY, CFrame::OnHostMessage)
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END_EVENT_TABLE()
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// ----------------------------------------------------------------------------
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// Other Windows
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// ----------------------------------------------------------------------------
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wxCheatsWindow* CheatsWindow;
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// ----------------------------------------------------------------------------
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// implementation
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// ----------------------------------------------------------------------------
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CFrame::CFrame(wxFrame* parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style)
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: wxFrame(parent, id, title, pos, size, style)
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, m_pStatusBar(NULL)
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, HaveLeds(false), HaveSpeakers(false)
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, m_Panel(NULL)
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, m_pMenuBar(NULL)
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{
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InitBitmaps();
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// Give it an icon
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wxIcon IconTemp;
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IconTemp.CopyFromBitmap(wxGetBitmapFromMemory(dolphin_png));
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SetIcon(IconTemp);
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// Give it a status bar
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m_pStatusBar = CreateStatusBar();
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CreateMenu();
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// This panel is the parent for rendering and it holds the gamelistctrl
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m_Panel = new wxPanel(this);
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m_GameListCtrl = new CGameListCtrl(m_Panel, LIST_CTRL,
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wxDefaultPosition, wxDefaultSize,
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wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT);
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sizerPanel = new wxBoxSizer(wxHORIZONTAL);
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sizerPanel->Add(m_GameListCtrl, 2, wxEXPAND);
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m_Panel->SetSizer(sizerPanel);
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// Create the toolbar
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RecreateToolbar();
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Show();
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CPluginManager::GetInstance().ScanForPlugins(this);
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//if we are ever going back to optional iso caching:
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//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
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m_GameListCtrl->Update();
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//sizerPanel->SetSizeHints(m_Panel);
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wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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wxKeyEventHandler(CFrame::OnKeyDown),
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(wxObject*)0, this);
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wxTheApp->Connect(wxID_ANY, wxEVT_KEY_UP,
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wxKeyEventHandler(CFrame::OnKeyUp),
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(wxObject*)0, this);
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UpdateGUI();
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}
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#ifdef _WIN32
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WXLRESULT CFrame::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
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{
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switch (nMsg)
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{
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case WM_SYSCOMMAND:
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switch (wParam)
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{
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case SC_SCREENSAVE:
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case SC_MONITORPOWER:
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return 0;
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}
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default:
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return wxFrame::MSWWindowProc(nMsg, wParam, lParam);
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}
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}
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#endif
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// =======================================================
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// Create menu items
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// -------------
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void CFrame::CreateMenu()
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{
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delete m_pMenuBar;
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m_pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
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// file menu
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wxMenu* fileMenu = new wxMenu;
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m_pMenuItemOpen = fileMenu->Append(wxID_OPEN, _T("&Open...\tCtrl+O"));
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fileMenu->Append(wxID_REFRESH, _T("&Refresh"));
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fileMenu->Append(IDM_BROWSE, _T("&Browse for ISOs..."));
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fileMenu->AppendSeparator();
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fileMenu->Append(wxID_EXIT, _T("E&xit"), _T("Alt+F4"));
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m_pMenuBar->Append(fileMenu, _T("&File"));
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// Emulation menu
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wxMenu* emulationMenu = new wxMenu;
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m_pMenuItemPlay = emulationMenu->Append(IDM_PLAY, _T("&Play"));
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m_pMenuChangeDisc = emulationMenu->Append(IDM_CHANGEDISC, _T("Change disc"));
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m_pMenuItemStop = emulationMenu->Append(IDM_STOP, _T("&Stop"));
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emulationMenu->AppendSeparator();
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wxMenu *saveMenu = new wxMenu;
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wxMenu *loadMenu = new wxMenu;
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m_pMenuItemLoad = emulationMenu->AppendSubMenu(saveMenu, _T("&Load State"));
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m_pMenuItemSave = emulationMenu->AppendSubMenu(loadMenu, _T("Sa&ve State"));
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for (int i = 1; i < 10; i++) {
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saveMenu->Append(IDM_LOADSLOT1 + i - 1, wxString::Format(_T("Slot %i\tF%i"), i, i));
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loadMenu->Append(IDM_SAVESLOT1 + i - 1, wxString::Format(_T("Slot %i\tShift+F%i"), i, i));
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}
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m_pMenuBar->Append(emulationMenu, _T("&Emulation"));
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// Options menu
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wxMenu* pOptionsMenu = new wxMenu;
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m_pPluginOptions = pOptionsMenu->Append(IDM_CONFIG_MAIN, _T("Co&nfigure..."));
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pOptionsMenu->AppendSeparator();
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pOptionsMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&GFX settings"));
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pOptionsMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP settings"));
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pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _T("&PAD settings"));
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#ifdef _WIN32
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pOptionsMenu->AppendSeparator();
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pOptionsMenu->Append(IDM_TOGGLE_FULLSCREEN, _T("&Fullscreen\tAlt+Enter"));
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#endif
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m_pMenuBar->Append(pOptionsMenu, _T("&Options"));
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// Misc menu
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wxMenu* miscMenu = new wxMenu;
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miscMenu->AppendCheckItem(IDM_TOGGLE_TOOLBAR, _T("View &toolbar"));
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miscMenu->Check(IDM_TOGGLE_TOOLBAR, true);
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miscMenu->AppendCheckItem(IDM_TOGGLE_STATUSBAR, _T("View &statusbar"));
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miscMenu->Check(IDM_TOGGLE_STATUSBAR, true);
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miscMenu->AppendSeparator();
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miscMenu->Append(IDM_MEMCARD, _T("&Memcard manager"));
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miscMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
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m_pMenuBar->Append(miscMenu, _T("&Misc"));
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// Help menu
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wxMenu* helpMenu = new wxMenu;
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/*helpMenu->Append(wxID_HELP, _T("&Help"));
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re-enable when there's something useful to display*/
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helpMenu->Append(IDM_HELPWEBSITE, _T("Dolphin &web site"));
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helpMenu->Append(IDM_HELPGOOGLECODE, _T("Dolphin at &Google Code"));
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helpMenu->AppendSeparator();
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helpMenu->Append(IDM_HELPABOUT, _T("&About..."));
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m_pMenuBar->Append(helpMenu, _T("&Help"));
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// Associate the menu bar with the frame
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SetMenuBar(m_pMenuBar);
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}
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void CFrame::PopulateToolbar(wxToolBar* toolBar)
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{
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int w = m_Bitmaps[Toolbar_FileOpen].GetWidth(),
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h = m_Bitmaps[Toolbar_FileOpen].GetHeight();
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toolBar->SetToolBitmapSize(wxSize(w, h));
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toolBar->AddTool(wxID_OPEN, _T("Open"), m_Bitmaps[Toolbar_FileOpen], _T("Open file..."));
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toolBar->AddTool(wxID_REFRESH, _T("Refresh"), m_Bitmaps[Toolbar_Refresh], _T("Refresh"));
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toolBar->AddTool(IDM_BROWSE, _T("Browse"), m_Bitmaps[Toolbar_Browse], _T("Browse for an ISO directory..."));
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toolBar->AddSeparator();
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m_pToolPlay = toolBar->AddTool(IDM_PLAY, _T("Play"), m_Bitmaps[Toolbar_Play], _T("Play"));
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toolBar->AddTool(IDM_STOP, _T("Stop"), m_Bitmaps[Toolbar_Stop], _T("Stop"));
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#ifdef _WIN32
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toolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _T("Fullscr."), m_Bitmaps[Toolbar_FullScreen], _T("Toggle Fullscreen"));
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#endif
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toolBar->AddSeparator();
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toolBar->AddTool(IDM_CONFIG_MAIN, _T("Config"), m_Bitmaps[Toolbar_PluginOptions], _T("Configure..."));
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toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("GFX"), m_Bitmaps[Toolbar_PluginGFX], _T("GFX settings"));
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toolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
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toolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("PAD"), m_Bitmaps[Toolbar_PluginPAD], _T("PAD settings"));
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toolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _T("Wiimote"), m_Bitmaps[Toolbar_PluginPAD], _T("Wiimote settings"));
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toolBar->AddSeparator();
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toolBar->AddTool(IDM_HELPABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
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//////////////////////////////////////////////////
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// Music mod
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#ifdef MUSICMOD
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MM_PopulateGUI();
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#endif
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///////////////////////
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// after adding the buttons to the toolbar, must call Realize() to reflect
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// the changes
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toolBar->Realize();
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}
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void CFrame::RecreateToolbar()
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{
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// delete and recreate the toolbar
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wxToolBarBase* toolBar = GetToolBar();
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long style = toolBar ? toolBar->GetWindowStyle() : TOOLBAR_STYLE;
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delete toolBar;
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SetToolBar(NULL);
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style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
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theToolBar = CreateToolBar(style, ID_TOOLBAR);
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PopulateToolbar(theToolBar);
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SetToolBar(theToolBar);
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UpdateGUI();
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}
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void CFrame::InitBitmaps()
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{
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// load orignal size 48x48
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m_Bitmaps[Toolbar_FileOpen] = wxGetBitmapFromMemory(toolbar_file_open_png);
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m_Bitmaps[Toolbar_Refresh] = wxGetBitmapFromMemory(toolbar_refresh_png);
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m_Bitmaps[Toolbar_Browse] = wxGetBitmapFromMemory(toolbar_browse_png);
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m_Bitmaps[Toolbar_Play] = wxGetBitmapFromMemory(toolbar_play_png);
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m_Bitmaps[Toolbar_Stop] = wxGetBitmapFromMemory(toolbar_stop_png);
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m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);
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m_Bitmaps[Toolbar_PluginOptions] = wxGetBitmapFromMemory(toolbar_plugin_options_png);
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m_Bitmaps[Toolbar_PluginGFX] = wxGetBitmapFromMemory(toolbar_plugin_gfx_png);
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m_Bitmaps[Toolbar_PluginDSP] = wxGetBitmapFromMemory(toolbar_plugin_dsp_png);
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m_Bitmaps[Toolbar_PluginPAD] = wxGetBitmapFromMemory(toolbar_plugin_pad_png);
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m_Bitmaps[Toolbar_FullScreen] = wxGetBitmapFromMemory(toolbar_fullscreen_png);
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m_Bitmaps[Toolbar_Help] = wxGetBitmapFromMemory(toolbar_help_png);
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#ifdef MUSICMOD
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m_Bitmaps[Toolbar_Log] = wxGetBitmapFromMemory(Toolbar_Log_png);
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MM_InitBitmaps();
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#endif
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/* Scale to 24x24 for toolbar. Toolbar_Log is already 24x24 so we exclude that from
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the rescaling */
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for (size_t n = Toolbar_FileOpen; n <= Toolbar_Help; n++)
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{
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m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(24, 24));
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}
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}
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// =======================================================
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// Open file to boot or for changing disc
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// -------------
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void CFrame::OnOpen(wxCommandEvent& WXUNUSED (event))
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{
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// Don't allow this for an initialized core
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//if (Core::GetState() != Core::CORE_UNINITIALIZED)
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// return;
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DoOpen(true);
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}
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void CFrame::DoOpen(bool Boot)
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{
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wxString path = wxFileSelector(
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_T("Select the file to load"),
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wxEmptyString, wxEmptyString, wxEmptyString,
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wxString::Format
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(
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_T("All GC/Wii files (elf, dol, gcm, iso)|*.elf;*.dol;*.gcm;*.iso;*.gcz|All files (%s)|%s"),
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wxFileSelectorDefaultWildcardStr,
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wxFileSelectorDefaultWildcardStr
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),
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wxFD_OPEN | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST,
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this);
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if (!path)
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{
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return;
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}
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// Should we boot a new game or just change the disc?
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if(Boot)
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{
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BootManager::BootCore(std::string(path.ToAscii()));
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}
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else
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{
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// Get the current ISO name
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std::string OldName = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename;
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// Change the iso and make sure it's a valid file
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if(!VolumeHandler::SetVolumeName(std::string(path.ToAscii())))
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{
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PanicAlert("The file you selected is not a valid ISO file. Please try again.");
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// Put back the old one
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VolumeHandler::SetVolumeName(OldName);
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}
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// Yes it is a valid ISO file
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else
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{
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std::string OldID = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
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std::string NewID = VolumeHandler::GetVolume()->GetUniqueID();
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// Warn the user if he's selecting a completely different game
|
||
if(OldID != NewID)
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PanicAlert(
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||
"The new game ID '%s' is not the same as the old game ID '%s'."
|
||
" It is not recommended that you change the disc to another game this way."
|
||
" It may crash your game. If you want to play another game you"
|
||
" have to Stop this game and Start a new game."
|
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, NewID.c_str(), OldID.c_str()
|
||
);
|
||
|
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// Save the new ISO file name
|
||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename = std::string(path.ToAscii());
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||
}
|
||
}
|
||
}
|
||
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||
void CFrame::OnChangeDisc(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
DVDInterface::SetLidOpen(true);
|
||
DoOpen(false);
|
||
DVDInterface::SetLidOpen(false);
|
||
}
|
||
// =============
|
||
|
||
|
||
void CFrame::OnQuit(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
Close(true);
|
||
}
|
||
|
||
|
||
void CFrame::OnClose(wxCloseEvent& event)
|
||
{
|
||
// Don't forget the skip of the window won't be destroyed
|
||
event.Skip();
|
||
|
||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||
{
|
||
Core::Stop();
|
||
UpdateGUI();
|
||
}
|
||
}
|
||
|
||
void CFrame::OnHelp(wxCommandEvent& event)
|
||
{
|
||
switch (event.GetId())
|
||
{
|
||
case IDM_HELPABOUT:
|
||
{
|
||
AboutDolphin frame(this);
|
||
frame.ShowModal();
|
||
break;
|
||
}
|
||
case IDM_HELPWEBSITE:
|
||
File::Launch("http://www.dolphin-emu.com/");
|
||
break;
|
||
case IDM_HELPGOOGLECODE:
|
||
File::Launch("http://code.google.com/p/dolphin-emu/");
|
||
break;
|
||
}
|
||
}
|
||
|
||
|
||
// =======================================================
|
||
// Play button
|
||
// -------------
|
||
void CFrame::OnPlay(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
#ifdef MUSICMOD // Music modification
|
||
MM_OnPlay();
|
||
#endif
|
||
|
||
|
||
// shuffle2: wxBusyInfo is meant to be created on the stack
|
||
// and only stay around for the life of the scope it's in.
|
||
// If that is not what we want, find another solution. I don't
|
||
// think such a dialog is needed anyways, so maybe kill it?
|
||
wxBusyInfo bootingDialog(wxString::FromAscii("Booting..."), this);
|
||
|
||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||
{
|
||
if (Core::GetState() == Core::CORE_RUN)
|
||
{
|
||
Core::SetState(Core::CORE_PAUSE);
|
||
}
|
||
else
|
||
{
|
||
Core::SetState(Core::CORE_RUN);
|
||
}
|
||
UpdateGUI();
|
||
}
|
||
// Start the selected ISO
|
||
else if (m_GameListCtrl->GetSelectedISO() != 0)
|
||
{
|
||
BootManager::BootCore(m_GameListCtrl->GetSelectedISO()->GetFileName());
|
||
}
|
||
/* Start the default ISO, or if we don't have a default ISO, start the last
|
||
started ISO */
|
||
else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
|
||
wxFileExists(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.
|
||
m_strDefaultGCM.c_str(), wxConvUTF8)))
|
||
{
|
||
BootManager::BootCore(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||
}
|
||
else if (!SConfig::GetInstance().m_LastFilename.empty() &&
|
||
wxFileExists(wxString(SConfig::GetInstance().m_LastFilename.c_str(), wxConvUTF8)))
|
||
{
|
||
BootManager::BootCore(SConfig::GetInstance().m_LastFilename);
|
||
}
|
||
}
|
||
// =============
|
||
|
||
|
||
void CFrame::OnStop(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
// Ask for confirmation in case the user accidently clicked Stop
|
||
bool answer;
|
||
if(SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop)
|
||
{
|
||
answer = AskYesNo("Are you sure you want to stop the current emulation?",
|
||
"Confirm", wxYES_NO);
|
||
}
|
||
else
|
||
{
|
||
answer = true;
|
||
}
|
||
|
||
if (answer && Core::GetState() != Core::CORE_UNINITIALIZED)
|
||
{
|
||
Core::Stop();
|
||
UpdateGUI();
|
||
}
|
||
}
|
||
|
||
|
||
void CFrame::OnRefresh(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
if (m_GameListCtrl)
|
||
{
|
||
m_GameListCtrl->Update();
|
||
}
|
||
}
|
||
|
||
|
||
void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
CConfigMain ConfigMain(this);
|
||
ConfigMain.ShowModal();
|
||
if (ConfigMain.bRefreshList)
|
||
m_GameListCtrl->Update();
|
||
}
|
||
|
||
|
||
void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
CPluginManager::GetInstance().OpenConfig(
|
||
GetHandle(),
|
||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
|
||
);
|
||
}
|
||
|
||
|
||
void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
CPluginManager::GetInstance().OpenConfig(
|
||
GetHandle(),
|
||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
|
||
);
|
||
}
|
||
|
||
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
CPluginManager::GetInstance().OpenConfig(
|
||
GetHandle(),
|
||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin.c_str()
|
||
);
|
||
}
|
||
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
CPluginManager::GetInstance().OpenConfig(
|
||
GetHandle(),
|
||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin.c_str()
|
||
);
|
||
}
|
||
|
||
void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
m_GameListCtrl->BrowseForDirectory();
|
||
}
|
||
|
||
void CFrame::OnMemcard(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
CMemcardManager MemcardManager(this);
|
||
MemcardManager.ShowModal();
|
||
}
|
||
|
||
void CFrame::OnShow_CheatsWindow(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
CheatsWindow = new wxCheatsWindow(this, wxDefaultPosition, wxSize(600, 390));
|
||
}
|
||
|
||
void CFrame::OnHostMessage(wxCommandEvent& event)
|
||
{
|
||
switch (event.GetId())
|
||
{
|
||
case IDM_UPDATEGUI:
|
||
UpdateGUI();
|
||
break;
|
||
|
||
case IDM_UPDATESTATUSBAR:
|
||
if (m_pStatusBar != NULL)
|
||
{
|
||
m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
void CFrame::OnToggleFullscreen(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
ShowFullScreen(true);
|
||
UpdateGUI();
|
||
}
|
||
|
||
void CFrame::OnToggleDualCore(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore = !SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore;
|
||
SConfig::GetInstance().SaveSettings();
|
||
}
|
||
void CFrame::OnToggleSkipIdle(wxCommandEvent& WXUNUSED (event))
|
||
{
|
||
SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle = !SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle;
|
||
SConfig::GetInstance().SaveSettings();
|
||
}
|
||
|
||
void CFrame::OnLoadState(wxCommandEvent& event)
|
||
{
|
||
int id = event.GetId();
|
||
int slot = id - IDM_LOADSLOT1 + 1;
|
||
State_Load(slot);
|
||
}
|
||
|
||
void CFrame::OnResize(wxSizeEvent& event)
|
||
{
|
||
DoMoveIcons(); // In FrameWiimote.cpp
|
||
event.Skip();
|
||
}
|
||
|
||
void CFrame::OnSaveState(wxCommandEvent& event)
|
||
{
|
||
int id = event.GetId();
|
||
int slot = id - IDM_SAVESLOT1 + 1;
|
||
State_Save(slot);
|
||
}
|
||
|
||
void CFrame::OnToggleToolbar(wxCommandEvent& event)
|
||
{
|
||
wxToolBarBase* toolBar = GetToolBar();
|
||
|
||
if (event.IsChecked())
|
||
{
|
||
CFrame::RecreateToolbar();
|
||
}
|
||
else
|
||
{
|
||
delete toolBar;
|
||
SetToolBar(NULL);
|
||
}
|
||
|
||
this->SendSizeEvent();
|
||
}
|
||
|
||
void CFrame::OnToggleStatusbar(wxCommandEvent& event)
|
||
{
|
||
if (event.IsChecked())
|
||
m_pStatusBar->Show();
|
||
else
|
||
m_pStatusBar->Hide();
|
||
|
||
this->SendSizeEvent();
|
||
}
|
||
|
||
void CFrame::OnKeyDown(wxKeyEvent& event)
|
||
{
|
||
// Toggle fullscreen from Alt + Enter or Esc
|
||
if (((event.GetKeyCode() == WXK_RETURN) && (event.GetModifiers() == wxMOD_ALT)) ||
|
||
(event.GetKeyCode() == WXK_ESCAPE))
|
||
{
|
||
ShowFullScreen(!IsFullScreen());
|
||
UpdateGUI();
|
||
}
|
||
#ifdef _WIN32
|
||
else if(event.GetKeyCode() == 'E') // Send this to the video plugin WndProc
|
||
{
|
||
PostMessage((HWND)Core::GetWindowHandle(), WM_KEYDOWN, event.GetKeyCode(), 0);
|
||
event.Skip();
|
||
}
|
||
#endif
|
||
else
|
||
{
|
||
if(Core::GetState() != Core::CORE_UNINITIALIZED)
|
||
PluginPAD::PAD_Input(event.GetKeyCode(), 1); // 1 = Down
|
||
event.Skip();
|
||
}
|
||
//if(event.GetKeyCode() == 80) PanicAlert("Core 80");
|
||
}
|
||
|
||
void CFrame::OnKeyUp(wxKeyEvent& event)
|
||
{
|
||
if(Core::GetState() != Core::CORE_UNINITIALIZED)
|
||
PluginPAD::PAD_Input(event.GetKeyCode(), 0); // 0 = Up
|
||
event.Skip();
|
||
}
|
||
|
||
|
||
// =======================================================
|
||
// Update the enabled/disabled status
|
||
// -------------
|
||
void CFrame::UpdateGUI()
|
||
{
|
||
#ifdef MUSICMOD
|
||
MM_UpdateGUI();
|
||
#endif
|
||
|
||
// Save status
|
||
bool initialized = Core::GetState() != Core::CORE_UNINITIALIZED;
|
||
bool running = Core::GetState() == Core::CORE_RUN;
|
||
bool paused = Core::GetState() == Core::CORE_PAUSE;
|
||
|
||
// Make sure that we have a toolbar
|
||
if (GetToolBar() != NULL)
|
||
{
|
||
// Enable/disable the Config and Stop buttons
|
||
GetToolBar()->EnableTool(IDM_CONFIG_MAIN, !initialized);
|
||
GetToolBar()->EnableTool(wxID_OPEN, !initialized);
|
||
GetToolBar()->EnableTool(IDM_STOP, running || paused);
|
||
}
|
||
|
||
// File
|
||
m_pMenuItemOpen->Enable(!initialized);
|
||
|
||
// Emulation
|
||
m_pMenuItemStop->Enable(running || paused);
|
||
m_pMenuItemLoad->Enable(initialized);
|
||
m_pMenuItemSave->Enable(initialized);
|
||
m_pPluginOptions->Enable(!running && !paused);
|
||
|
||
// Misc
|
||
m_pMenuChangeDisc->Enable(initialized);
|
||
|
||
if (running)
|
||
{
|
||
if (GetToolBar() != NULL)
|
||
{
|
||
m_pToolPlay->SetNormalBitmap(m_Bitmaps[Toolbar_Pause]);
|
||
m_pToolPlay->SetShortHelp(_("Pause"));
|
||
m_pToolPlay->SetLabel(_("Pause"));
|
||
}
|
||
m_pMenuItemPlay->SetText(_("&Pause"));
|
||
|
||
}
|
||
else
|
||
{
|
||
if (GetToolBar() != NULL)
|
||
{
|
||
m_pToolPlay->SetNormalBitmap(m_Bitmaps[Toolbar_Play]);
|
||
m_pToolPlay->SetShortHelp(_("Play"));
|
||
m_pToolPlay->SetLabel(_("Play"));
|
||
}
|
||
m_pMenuItemPlay->SetText(_("&Play"));
|
||
|
||
}
|
||
if (GetToolBar() != NULL) GetToolBar()->Realize();
|
||
|
||
|
||
if (!initialized)
|
||
{
|
||
if (m_GameListCtrl && !m_GameListCtrl->IsShown())
|
||
{
|
||
m_GameListCtrl->Enable();
|
||
m_GameListCtrl->Show();
|
||
sizerPanel->FitInside(m_Panel);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (m_GameListCtrl && m_GameListCtrl->IsShown())
|
||
{
|
||
m_GameListCtrl->Disable();
|
||
m_GameListCtrl->Hide();
|
||
}
|
||
}
|
||
|
||
theToolBar->Realize();
|
||
}
|
||
|