dolphin/Source/Plugins/Plugin_Wiimote/Src/wiimote_real.h

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1.4 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef WIIMOTE_REAL_H
#define WIIMOTE_REAL_H
//////////////////////////////////////////////////////////////////////////////////////////
// Includes
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
#include "wiiuse.h"
///////////////////////////////////
namespace WiiMoteReal
{
#define MAX_WIIMOTES 1
int Initialize();
void DoState(void* ptr, int mode);
void Shutdown(void);
void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
void ControlChannel(u16 _channelID, const void* _pData, u32 _Size);
void Update();
void ReadWiimote();
#ifndef EXCLUDE_H
extern wiimote_t** g_WiiMotesFromWiiUse;
extern int g_NumberOfWiiMotes;
extern bool g_MotionSensing;
#endif
}; // WiiMoteReal
#endif