50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#ifndef _VERTEXSHADERMANAGER_H
|
|
#define _VERTEXSHADERMANAGER_H
|
|
|
|
#include "VertexShaderGen.h"
|
|
|
|
// The non-API dependent parts.
|
|
class VertexShaderManager
|
|
{
|
|
public:
|
|
static void Init();
|
|
static void Shutdown();
|
|
|
|
// constant management
|
|
static void SetConstants();
|
|
|
|
static void SetViewport(float* _Viewport);
|
|
static void SetViewportChanged();
|
|
static void SetProjection(float* _pProjection, int constantIndex = -1);
|
|
static void InvalidateXFRange(int start, int end);
|
|
static void SetTexMatrixChangedA(u32 Value);
|
|
static void SetTexMatrixChangedB(u32 Value);
|
|
static void SetMaterialColor(int index, u32 data);
|
|
|
|
static void TranslateView(float x, float y);
|
|
static void RotateView(float x, float y);
|
|
static void ResetView();
|
|
};
|
|
|
|
void SetVSConstant4f(int const_number, float f1, float f2, float f3, float f4);
|
|
void SetVSConstant4fv(int const_number, const float *f);
|
|
|
|
#endif // _VERTEXSHADERMANAGER_H
|