dolphin/Source/Core/DolphinWX/Main.cpp

568 lines
16 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstdio>
#include <cstring>
#include <mutex>
#include <string>
#include <utility>
#include <wx/app.h>
#include <wx/buffer.h>
#include <wx/cmdline.h>
#include <wx/image.h>
#include <wx/imagpng.h>
#include <wx/intl.h>
#include <wx/language.h>
#include <wx/msgdlg.h>
#include <wx/thread.h>
#include <wx/timer.h>
#include <wx/utils.h>
#include <wx/window.h>
#include "Common/CPUDetect.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/Logging/LogManager.h"
#include "Common/Thread.h"
#include "Core/Analytics.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/Wiimote.h"
#include "Core/Host.h"
#include "Core/Movie.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/JitWindow.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/Globals.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/NetPlay/NetWindow.h"
#include "DolphinWX/SoftwareVideoConfigDialog.h"
#include "DolphinWX/VideoConfigDiag.h"
#include "DolphinWX/WxUtils.h"
#include "UICommon/UICommon.h"
#include "VideoCommon/VideoBackendBase.h"
#if defined HAVE_X11 && HAVE_X11
#include <X11/Xlib.h>
#endif
#ifdef _WIN32
#ifndef SM_XVIRTUALSCREEN
#define SM_XVIRTUALSCREEN 76
#endif
#ifndef SM_YVIRTUALSCREEN
#define SM_YVIRTUALSCREEN 77
#endif
#ifndef SM_CXVIRTUALSCREEN
#define SM_CXVIRTUALSCREEN 78
#endif
#ifndef SM_CYVIRTUALSCREEN
#define SM_CYVIRTUALSCREEN 79
#endif
#endif
#ifdef __APPLE__
#import <AppKit/AppKit.h>
#endif
class wxFrame;
// ------------
// Main window
IMPLEMENT_APP(DolphinApp)
bool wxMsgAlert(const char*, const char*, bool, int);
std::string wxStringTranslator(const char*);
CFrame* main_frame = nullptr;
bool DolphinApp::Initialize(int& c, wxChar** v)
{
#if defined HAVE_X11 && HAVE_X11
XInitThreads();
#endif
return wxApp::Initialize(c, v);
}
// The 'main program' equivalent that creates the main window and return the main frame
bool DolphinApp::OnInit()
{
if (!wxApp::OnInit())
return false;
Bind(wxEVT_QUERY_END_SESSION, &DolphinApp::OnEndSession, this);
Bind(wxEVT_END_SESSION, &DolphinApp::OnEndSession, this);
Bind(wxEVT_IDLE, &DolphinApp::OnIdle, this);
// Register message box and translation handlers
RegisterMsgAlertHandler(&wxMsgAlert);
RegisterStringTranslator(&wxStringTranslator);
#if wxUSE_ON_FATAL_EXCEPTION
wxHandleFatalExceptions(true);
#endif
UICommon::SetUserDirectory(m_user_path.ToStdString());
UICommon::CreateDirectories();
InitLanguageSupport(); // The language setting is loaded from the user directory
UICommon::Init();
if (m_select_video_backend && !m_video_backend_name.empty())
SConfig::GetInstance().m_strVideoBackend = WxStrToStr(m_video_backend_name);
if (m_select_audio_emulation)
SConfig::GetInstance().bDSPHLE = (m_audio_emulation_name.Upper() == "HLE");
VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
DolphinAnalytics::Instance()->ReportDolphinStart("wx");
// Enable the PNG image handler for screenshots
wxImage::AddHandler(new wxPNGHandler);
int x = SConfig::GetInstance().iPosX;
int y = SConfig::GetInstance().iPosY;
int w = SConfig::GetInstance().iWidth;
int h = SConfig::GetInstance().iHeight;
// The following is not needed with X11, where window managers
// do not allow windows to be created off the desktop.
#ifdef _WIN32
// Out of desktop check
int leftPos = GetSystemMetrics(SM_XVIRTUALSCREEN);
int topPos = GetSystemMetrics(SM_YVIRTUALSCREEN);
int width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
if ((leftPos + width) < (x + w) || leftPos > x || (topPos + height) < (y + h) || topPos > y)
x = y = wxDefaultCoord;
#elif defined __APPLE__
if (y < 1)
y = wxDefaultCoord;
#endif
main_frame = new CFrame(nullptr, wxID_ANY, StrToWxStr(scm_rev_str), wxPoint(x, y), wxSize(w, h),
m_use_debugger, m_batch_mode, m_use_logger);
SetTopWindow(main_frame);
main_frame->SetMinSize(wxSize(400, 300));
AfterInit();
return true;
}
void DolphinApp::OnInitCmdLine(wxCmdLineParser& parser)
{
static const wxCmdLineEntryDesc desc[] = {
{wxCMD_LINE_SWITCH, "h", "help", "Show this help message", wxCMD_LINE_VAL_NONE,
wxCMD_LINE_OPTION_HELP},
{wxCMD_LINE_SWITCH, "d", "debugger", "Opens the debugger", wxCMD_LINE_VAL_NONE,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_SWITCH, "l", "logger", "Opens the logger", wxCMD_LINE_VAL_NONE,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_OPTION, "e", "exec",
"Loads the specified file (ELF, DOL, GCM, ISO, WBFS, CISO, GCZ, WAD)", wxCMD_LINE_VAL_STRING,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_SWITCH, "b", "batch", "Exit Dolphin with emulator", wxCMD_LINE_VAL_NONE,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_OPTION, "c", "confirm", "Set Confirm on Stop", wxCMD_LINE_VAL_STRING,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_OPTION, "v", "video_backend", "Specify a video backend", wxCMD_LINE_VAL_STRING,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_OPTION, "a", "audio_emulation", "Low level (LLE) or high level (HLE) audio",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_OPTION, "m", "movie", "Play a movie file", wxCMD_LINE_VAL_STRING,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_OPTION, "u", "user", "User folder path", wxCMD_LINE_VAL_STRING,
wxCMD_LINE_PARAM_OPTIONAL},
{wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0}};
parser.SetDesc(desc);
}
bool DolphinApp::OnCmdLineParsed(wxCmdLineParser& parser)
{
if (argc == 2 && File::Exists(argv[1].ToUTF8().data()))
{
m_load_file = true;
m_file_to_load = argv[1];
}
else if (parser.Parse() != 0)
{
return false;
}
if (!m_load_file)
m_load_file = parser.Found("exec", &m_file_to_load);
m_use_debugger = parser.Found("debugger");
m_use_logger = parser.Found("logger");
m_batch_mode = parser.Found("batch");
m_confirm_stop = parser.Found("confirm", &m_confirm_setting);
m_select_video_backend = parser.Found("video_backend", &m_video_backend_name);
m_select_audio_emulation = parser.Found("audio_emulation", &m_audio_emulation_name);
m_play_movie = parser.Found("movie", &m_movie_file);
parser.Found("user", &m_user_path);
return true;
}
#ifdef __APPLE__
void DolphinApp::MacOpenFile(const wxString& fileName)
{
m_file_to_load = fileName;
m_load_file = true;
main_frame->BootGame(WxStrToStr(m_file_to_load));
}
#endif
void DolphinApp::AfterInit()
{
if (!m_batch_mode)
main_frame->UpdateGameList();
if (!SConfig::GetInstance().m_analytics_permission_asked)
{
int answer =
wxMessageBox(_("If authorized, Dolphin can collect data on its performance, "
"feature usage, and configuration, as well as data on your system's "
"hardware and operating system.\n\n"
"No private data is ever collected. This data helps us understand "
"how people and emulated games use Dolphin and prioritize our "
"efforts. It also helps us identify rare configurations that are "
"causing bugs, performance and stability issues.\n"
"This authorization can be revoked at any time through Dolphin's "
"settings.\n\n"
"Do you authorize Dolphin to report this information to Dolphin's "
"developers?"),
_("Usage statistics reporting"), wxYES_NO, main_frame);
SConfig::GetInstance().m_analytics_permission_asked = true;
SConfig::GetInstance().m_analytics_enabled = (answer == wxYES);
SConfig::GetInstance().SaveSettings();
DolphinAnalytics::Instance()->ReloadConfig();
}
if (m_confirm_stop)
{
if (m_confirm_setting.Upper() == "TRUE")
SConfig::GetInstance().bConfirmStop = true;
else if (m_confirm_setting.Upper() == "FALSE")
SConfig::GetInstance().bConfirmStop = false;
}
if (m_play_movie && !m_movie_file.empty())
{
if (Movie::PlayInput(WxStrToStr(m_movie_file)))
{
if (m_load_file && !m_file_to_load.empty())
{
main_frame->BootGame(WxStrToStr(m_file_to_load));
}
else
{
main_frame->BootGame("");
}
}
}
// First check if we have an exec command line.
else if (m_load_file && !m_file_to_load.empty())
{
main_frame->BootGame(WxStrToStr(m_file_to_load));
}
// If we have selected Automatic Start, start the default ISO,
// or if no default ISO exists, start the last loaded ISO
else if (main_frame->g_pCodeWindow)
{
if (main_frame->g_pCodeWindow->AutomaticStart())
{
main_frame->BootGame("");
}
}
}
void DolphinApp::InitLanguageSupport()
{
unsigned int language = 0;
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.GetOrCreateSection("Interface")->Get("Language", &language, wxLANGUAGE_DEFAULT);
// Load language if possible, fall back to system default otherwise
if (wxLocale::IsAvailable(language))
{
m_locale.reset(new wxLocale(language));
// Specify where dolphins *.gmo files are located on each operating system
#ifdef _WIN32
m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages"));
#elif defined(__LINUX__)
m_locale->AddCatalogLookupPathPrefix(StrToWxStr(DATA_DIR "../locale"));
#elif defined(__APPLE__)
m_locale->AddCatalogLookupPathPrefix(
StrToWxStr(File::GetBundleDirectory() + "Contents/Resources"));
#endif
m_locale->AddCatalog("dolphin-emu");
if (!m_locale->IsOk())
{
wxMessageBox(_("Error loading selected language. Falling back to system default."),
_("Error"));
m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT));
}
}
else
{
wxMessageBox(
_("The selected language is not supported by your system. Falling back to system default."),
_("Error"));
m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT));
}
}
void DolphinApp::OnEndSession(wxCloseEvent& event)
{
// Close if we've received wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION)
if (!event.CanVeto())
{
main_frame->Close(true);
}
}
int DolphinApp::OnExit()
{
Core::Shutdown();
UICommon::Shutdown();
return wxApp::OnExit();
}
void DolphinApp::OnFatalException()
{
WiimoteReal::Shutdown();
}
void DolphinApp::OnIdle(wxIdleEvent& ev)
{
ev.Skip();
Core::HostDispatchJobs();
}
// ------------
// Talk to GUI
bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
{
#ifdef __WXGTK__
if (wxIsMainThread())
{
#endif
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
if (npd != nullptr && npd->IsShown())
{
npd->AppendChat("/!\\ " + std::string{text});
return true;
}
return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption), (yes_no) ? wxYES_NO : wxOK,
wxWindow::FindFocus());
#ifdef __WXGTK__
}
else
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text));
event.SetInt(yes_no);
main_frame->GetEventHandler()->AddPendingEvent(event);
main_frame->panic_event.Wait();
return main_frame->bPanicResult;
}
#endif
}
std::string wxStringTranslator(const char* text)
{
return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text)));
}
// Accessor for the main window class
CFrame* DolphinApp::GetCFrame()
{
return main_frame;
}
void Host_Message(int Id)
{
if (Id == WM_USER_JOB_DISPATCH)
{
// Trigger a wxEVT_IDLE
wxWakeUpIdle();
return;
}
wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void* Host_GetRenderHandle()
{
return main_frame->GetRenderHandle();
}
// OK, this thread boundary is DANGEROUS on Linux
// wxPostEvent / wxAddPendingEvent is the solution.
void Host_NotifyMapLoaded()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFY_MAP_LOADED);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateDisasmDialog()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_DISASM_DIALOG);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateMainFrame()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_GUI);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateTitle(const std::string& title)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_TITLE);
event.SetString(StrToWxStr(title));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_RequestRenderWindowSize(int width, int height)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOW_SIZE_REQUEST);
event.SetClientData(new std::pair<int, int>(width, height));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_RequestFullscreen(bool enable_fullscreen)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FULLSCREEN_REQUEST);
event.SetInt(enable_fullscreen ? 1 : 0);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_SetStartupDebuggingParameters()
{
SConfig& StartUp = SConfig::GetInstance();
if (main_frame->g_pCodeWindow)
{
StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
StartUp.bJITNoBlockLinking = main_frame->g_pCodeWindow->JITNoBlockLinking();
}
else
{
StartUp.bBootToPause = false;
}
StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG
}
void Host_SetWiiMoteConnectionState(int _State)
{
static int currentState = -1;
if (_State == currentState)
return;
currentState = _State;
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_STATUS_BAR);
switch (_State)
{
case 0:
event.SetString(_("Not connected"));
break;
case 1:
event.SetString(_("Connecting..."));
break;
case 2:
event.SetString(_("Wiimote Connected"));
break;
}
// Update field 1 or 2
event.SetInt(1);
NOTICE_LOG(WIIMOTE, "%s", static_cast<const char*>(event.GetString().c_str()));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
bool Host_UIHasFocus()
{
return main_frame->UIHasFocus();
}
bool Host_RendererHasFocus()
{
return main_frame->RendererHasFocus();
}
bool Host_RendererIsFullscreen()
{
return main_frame->RendererIsFullscreen();
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
if (connect)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_CONNECT_WIIMOTE1 + wm_idx);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
else
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_DISCONNECT_WIIMOTE1 + wm_idx);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
{
if (backend_name == "Software Renderer")
{
SoftwareVideoConfigDialog diag((wxWindow*)parent, backend_name);
diag.ShowModal();
}
else
{
VideoConfigDiag diag((wxWindow*)parent, backend_name);
diag.ShowModal();
}
}