101 lines
3.0 KiB
C++
101 lines
3.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/icon.h
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// Purpose: wxIcon class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ICON_H_
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#define _WX_ICON_H_
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#include "wx/bitmap.h"
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// Icon
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class WXDLLIMPEXP_CORE wxIcon : public wxGDIObject
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{
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public:
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wxIcon();
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wxIcon(const char* const* data);
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wxIcon(const char bits[], int width , int height );
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wxIcon(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE,
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int desiredWidth = -1, int desiredHeight = -1);
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wxIcon(const wxIconLocation& loc)
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{
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LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
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}
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wxIcon(WXHICON icon, const wxSize& size);
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virtual ~wxIcon();
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bool LoadFile(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE,
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int desiredWidth = -1, int desiredHeight = -1);
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// create from bitmap (which should have a mask unless it's monochrome):
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// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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// ctors, assignment operators...), but it's ok to have such function
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void CopyFromBitmap(const wxBitmap& bmp);
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int GetWidth() const;
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int GetHeight() const;
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int GetDepth() const;
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void SetWidth(int w);
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void SetHeight(int h);
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void SetDepth(int d);
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void SetOk(bool isOk);
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wxSize GetSize() const { return wxSize(GetWidth(), GetHeight()); }
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WXHICON GetHICON() const;
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#if wxOSX_USE_COCOA
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WX_NSImage GetNSImage() const ;
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#endif
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxIcon);
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bool LoadIconFromSystemResource(const wxString& resourceName, int desiredWidth, int desiredHeight);
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bool LoadIconFromBundleResource(const wxString& resourceName, int desiredWidth, int desiredHeight);
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bool LoadIconFromFile(const wxString& filename, int desiredWidth, int desiredHeight);
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bool LoadIconAsBitmap(const wxString& filename, wxBitmapType flags = wxICON_DEFAULT_TYPE, int desiredWidth = -1, int desiredHeight = -1);
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};
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class WXDLLIMPEXP_CORE wxICONResourceHandler: public wxBitmapHandler
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{
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public:
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wxICONResourceHandler()
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{
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SetName(wxT("ICON resource"));
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SetExtension(wxEmptyString);
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SetType(wxBITMAP_TYPE_ICON_RESOURCE);
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}
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virtual bool LoadFile(wxBitmap *bitmap,
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const wxString& name,
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wxBitmapType flags,
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int desiredWidth = -1,
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int desiredHeight = -1);
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// unhide the base class virtual
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virtual bool LoadFile(wxBitmap *bitmap,
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const wxString& name,
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wxBitmapType flags)
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{ return LoadFile(bitmap, name, flags, -1, -1); }
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private:
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wxDECLARE_DYNAMIC_CLASS(wxICONResourceHandler);
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};
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#endif
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// _WX_ICON_H_
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