dolphin/Data/Sys/Shaders/Anaglyph/dubois-LCD-Amber-Blue.glsl

18 lines
517 B
GLSL

// Anaglyph Amber-Blue shader based on Dubois algorithm
// Constants taken from the screenshot:
// "https://www.flickr.com/photos/e_dubois/5230654930/"
// Eric Dubois
void main()
{
float4 c0 = SampleLayer(0);
float4 c1 = SampleLayer(1);
mat3 l = mat3( 1.062,-0.205, 0.299,
-0.026, 0.908, 0.068,
-0.038,-0.173, 0.022);
mat3 r = mat3(-0.016,-0.123,-0.017,
0.006, 0.062, 0.017,
-0.094,-0.185, 0.991);
SetOutput(float4(c0.rgb * l + c1.rgb * r, c0.a));
}