dolphin/Source/Core/DiscIO/CMakeLists.txt

85 lines
1.3 KiB
CMake

add_library(discio
Blob.cpp
Blob.h
CISOBlob.cpp
CISOBlob.h
CompressedBlob.cpp
CompressedBlob.h
DirectoryBlob.cpp
DirectoryBlob.h
DiscExtractor.cpp
DiscExtractor.h
DiscScrubber.cpp
DiscScrubber.h
DiscUtils.cpp
DiscUtils.h
DriveBlob.cpp
DriveBlob.h
Enums.cpp
Enums.h
FileBlob.cpp
FileBlob.h
FileSystemGCWii.cpp
FileSystemGCWii.h
Filesystem.cpp
Filesystem.h
GameModDescriptor.cpp
GameModDescriptor.h
LaggedFibonacciGenerator.cpp
LaggedFibonacciGenerator.h
MultithreadedCompressor.h
NANDImporter.cpp
NANDImporter.h
RiivolutionParser.cpp
RiivolutionParser.h
RiivolutionPatcher.cpp
RiivolutionPatcher.h
ScrubbedBlob.cpp
ScrubbedBlob.h
TGCBlob.cpp
TGCBlob.h
Volume.cpp
Volume.h
VolumeDisc.cpp
VolumeDisc.h
VolumeFileBlobReader.cpp
VolumeFileBlobReader.h
VolumeGC.cpp
VolumeGC.h
VolumeVerifier.cpp
VolumeVerifier.h
VolumeWad.cpp
VolumeWad.h
VolumeWii.cpp
VolumeWii.h
WbfsBlob.cpp
WbfsBlob.h
WIABlob.cpp
WIABlob.h
WIACompression.cpp
WIACompression.h
WiiEncryptionCache.cpp
WiiEncryptionCache.h
WiiSaveBanner.cpp
WiiSaveBanner.h
)
target_link_libraries(discio
PUBLIC
core
BZip2::BZip2
lzma
zstd
PRIVATE
fmt::fmt
minizip
pugixml
ZLIB::ZLIB
)
if(MSVC)
# Add precompiled header
target_link_libraries(discio PRIVATE use_pch)
endif()