dolphin/Source/Core/VideoBackends
Stenzek b193282830 Vulkan: Correct logic for handling target and window size changes
Should fix a possible reference to deleted framebuffers, as well as fixing
the issues with the render area being correct if the game's source area
changes, or auto-scaling is enabled.
2016-10-03 19:11:47 +10:00
..
D3D VideoBackends: Make TextureCache::CompileShaders return a bool 2016-10-01 01:09:12 +10:00
D3D12 VideoBackends: Make TextureCache::CompileShaders return a bool 2016-10-01 01:09:12 +10:00
Null VideoNull: Set all fields in backend_info 2016-10-01 02:40:03 +10:00
OGL Merge pull request #4245 from aldelaro5/logs-levels-changes 2016-10-02 16:51:44 -04:00
Software Merge pull request #4240 from lioncash/include 2016-10-02 20:31:35 -07:00
Vulkan Vulkan: Correct logic for handling target and window size changes 2016-10-03 19:11:47 +10:00
CMakeLists.txt Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00