115 lines
7.3 KiB
XML
115 lines
7.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ImportGroup Label="PropertySheets" />
|
|
<PropertyGroup Label="UserMacros">
|
|
<DolphinRelease Condition="'$(DolphinRelease)'!='true' or '$(Configuration)'!='Release'">false</DolphinRelease>
|
|
<TargetSuffix>
|
|
</TargetSuffix>
|
|
<TargetSuffix Condition="'$(Configuration)'=='Debug'">D</TargetSuffix>
|
|
<BuildRootDir>$(SolutionDir)..\Build\</BuildRootDir>
|
|
<BinaryRootDir>$(SolutionDir)..\Binary\</BinaryRootDir>
|
|
<BinaryOutputDir>$(BinaryRootDir)$(Platform)\</BinaryOutputDir>
|
|
<ExternalsDir>$(SolutionDir)..\Externals\</ExternalsDir>
|
|
<CoreDir>$(SolutionDir)Core\</CoreDir>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<!--
|
|
Opt-in to x64 compiler and tools. The environment will default back to x86 if x64 is not usable.
|
|
Unfortunately we can't set this property here, as it'll be overridden later. Instead, set it
|
|
from commandline if you're interested in using x64 toolset
|
|
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
|
-->
|
|
<IntDir>$(BuildRootDir)$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
|
<OutDir>$(IntDir)bin\</OutDir>
|
|
<TargetName Condition="'$(ConfigurationType)'=='Application'">$(ProjectName)$(TargetSuffix)</TargetName>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup>
|
|
<!--ClCompile Base-->
|
|
<ClCompile>
|
|
<!--
|
|
Coagulate all the needed include directories.
|
|
Order matters! (first hit, first use).
|
|
Note: Directory containing source file being compiled is always searched first.
|
|
-->
|
|
<AdditionalIncludeDirectories>$(CoreDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)Bochs_disasm;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)GL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)libusbx\libusb;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)LZO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)miniupnpc\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)polarssl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)portaudio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)SDL2-2.0.1\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)SFML\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)SOIL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)wxWidgets3;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)wxWidgets3\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<!--Allow compile-time testing of whether DXSDK (aka DX before integration into VS) is present-->
|
|
<PreprocessorDefinitions Condition="Exists('$(DXSDK_DIR)')">HAVE_DXSDK;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<PreprocessorDefinitions>USE_UPNP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<StructMemberAlignment>16Bytes</StructMemberAlignment>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
<AdditionalOptions>/d2Zi+ /volatile:iso /D PSAPI_VERSION=1 /D _M_X86=1 %(AdditionalOptions)</AdditionalOptions>
|
|
<AdditionalOptions Condition="'$(Platform)'=='Win32'">/D _ARCH_32=1 /D _M_X86_32=1 %(AdditionalOptions)</AdditionalOptions>
|
|
<AdditionalOptions Condition="'$(Platform)'=='x64'">/D _ARCH_64=1 /D _M_X86_64=1 %(AdditionalOptions)</AdditionalOptions>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
<!--
|
|
This is for GetVersionEx being marked as depreciated - which is idiotic and there's
|
|
not much else we can do since many externals use it. The bad part is that there doesn't
|
|
seem to be a way to only ignore the specific instance we don't care about...
|
|
-->
|
|
<DisableSpecificWarnings>4996</DisableSpecificWarnings>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
</ClCompile>
|
|
<!--ClCompile Base:StaticLibrary-->
|
|
<ClCompile Condition="'$(ConfigurationType)'=='StaticLibrary'">
|
|
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
</ClCompile>
|
|
<!--ClCompile Debug-->
|
|
<ClCompile Condition="'$(Configuration)'=='Debug'">
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<PreprocessorDefinitions>_DEBUG;_SECURE_SCL=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<Optimization>Disabled</Optimization>
|
|
</ClCompile>
|
|
<!--ClCompile Release-->
|
|
<ClCompile Condition="'$(Configuration)'=='Release'">
|
|
<WholeProgramOptimization Condition="'$(DolphinRelease)'=='true'">true</WholeProgramOptimization>
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<OmitFramePointers>true</OmitFramePointers>
|
|
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
|
|
<StringPooling>true</StringPooling>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
|
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<!--SSE2 is already the default on x64, setting it explicitly just generates a warning-->
|
|
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='Win32'">StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|
</ClCompile>
|
|
<!--Link Base-->
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
|
|
</Link>
|
|
<!--Link Release-->
|
|
<Link Condition="'$(Configuration)'=='Release'">
|
|
<LinkTimeCodeGeneration Condition="'$(DolphinRelease)'=='true'">UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
</Link>
|
|
<Lib>
|
|
<TreatLibWarningAsErrors>true</TreatLibWarningAsErrors>
|
|
<LinkTimeCodeGeneration Condition="'$(DolphinRelease)'=='true'">true</LinkTimeCodeGeneration>
|
|
</Lib>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup />
|
|
</Project> |