154 lines
5.2 KiB
C++
154 lines
5.2 KiB
C++
// Copyright 2008 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <map>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
|
|
class PointerWrap;
|
|
|
|
namespace Core
|
|
{
|
|
class TitleDatabase;
|
|
}
|
|
|
|
namespace DiscIO
|
|
{
|
|
enum class BlobType;
|
|
enum class Country;
|
|
enum class Language;
|
|
enum class Region;
|
|
enum class Platform;
|
|
}
|
|
|
|
namespace UICommon
|
|
{
|
|
struct GameBanner
|
|
{
|
|
std::vector<u32> buffer{};
|
|
int width{};
|
|
int height{};
|
|
bool empty() const { return buffer.empty(); }
|
|
void DoState(PointerWrap& p);
|
|
};
|
|
|
|
// This class caches the metadata of a DiscIO::Volume (or a DOL/ELF file).
|
|
class GameFile final
|
|
{
|
|
public:
|
|
GameFile() = default;
|
|
explicit GameFile(const std::string& path);
|
|
~GameFile() = default;
|
|
|
|
bool IsValid() const;
|
|
const std::string& GetFilePath() const { return m_file_path; }
|
|
const std::string& GetFileName() const { return m_file_name; }
|
|
const std::string& GetName(bool long_name = true) const;
|
|
const std::string& GetMaker(bool long_maker = true) const;
|
|
const std::string& GetShortName(DiscIO::Language l) const { return Lookup(l, m_short_names); }
|
|
const std::string& GetShortName() const { return LookupUsingConfigLanguage(m_short_names); }
|
|
const std::string& GetLongName(DiscIO::Language l) const { return Lookup(l, m_long_names); }
|
|
const std::string& GetLongName() const { return LookupUsingConfigLanguage(m_long_names); }
|
|
const std::string& GetShortMaker(DiscIO::Language l) const { return Lookup(l, m_short_makers); }
|
|
const std::string& GetShortMaker() const { return LookupUsingConfigLanguage(m_short_makers); }
|
|
const std::string& GetLongMaker(DiscIO::Language l) const { return Lookup(l, m_long_makers); }
|
|
const std::string& GetLongMaker() const { return LookupUsingConfigLanguage(m_long_makers); }
|
|
const std::string& GetDescription(DiscIO::Language l) const { return Lookup(l, m_descriptions); }
|
|
const std::string& GetDescription() const { return LookupUsingConfigLanguage(m_descriptions); }
|
|
std::vector<DiscIO::Language> GetLanguages() const;
|
|
const std::string& GetInternalName() const { return m_internal_name; }
|
|
const std::string& GetGameID() const { return m_game_id; }
|
|
u64 GetTitleID() const { return m_title_id; }
|
|
const std::string& GetMakerID() const { return m_maker_id; }
|
|
u16 GetRevision() const { return m_revision; }
|
|
// 0 is the first disc, 1 is the second disc
|
|
u8 GetDiscNumber() const { return m_disc_number; }
|
|
std::string GetUniqueIdentifier() const;
|
|
std::string GetWiiFSPath() const;
|
|
DiscIO::Region GetRegion() const { return m_region; }
|
|
DiscIO::Country GetCountry() const { return m_country; }
|
|
DiscIO::Platform GetPlatform() const { return m_platform; }
|
|
DiscIO::BlobType GetBlobType() const { return m_blob_type; }
|
|
const std::string& GetApploaderDate() const { return m_apploader_date; }
|
|
const std::string& GetIssues() const { return m_emu_state.issues; }
|
|
int GetEmuState() const { return m_emu_state.rating; }
|
|
u64 GetFileSize() const { return m_file_size; }
|
|
u64 GetVolumeSize() const { return m_volume_size; }
|
|
const GameBanner& GetBannerImage() const { return m_volume_banner; }
|
|
void DoState(PointerWrap& p);
|
|
bool BannerChanged();
|
|
void BannerCommit();
|
|
bool EmuStateChanged();
|
|
void EmuStateCommit();
|
|
bool CustomNameChanged(const Core::TitleDatabase& title_database);
|
|
void CustomNameCommit();
|
|
|
|
private:
|
|
struct EmuState
|
|
{
|
|
int rating{};
|
|
std::string issues{};
|
|
bool operator!=(const EmuState& rhs) const
|
|
{
|
|
return rating != rhs.rating || issues != rhs.issues;
|
|
}
|
|
void DoState(PointerWrap& p);
|
|
};
|
|
|
|
static const std::string& Lookup(DiscIO::Language language,
|
|
const std::map<DiscIO::Language, std::string>& strings);
|
|
const std::string&
|
|
LookupUsingConfigLanguage(const std::map<DiscIO::Language, std::string>& strings) const;
|
|
bool IsElfOrDol() const;
|
|
|
|
// IMPORTANT: Nearly all data members must be save/restored in DoState.
|
|
// If anything is changed, make sure DoState handles it properly and
|
|
// CACHE_REVISION in GameFileCache.cpp is incremented.
|
|
|
|
bool m_valid{};
|
|
std::string m_file_path{};
|
|
std::string m_file_name{};
|
|
|
|
u64 m_file_size{};
|
|
u64 m_volume_size{};
|
|
|
|
std::map<DiscIO::Language, std::string> m_short_names{};
|
|
std::map<DiscIO::Language, std::string> m_long_names{};
|
|
std::map<DiscIO::Language, std::string> m_short_makers{};
|
|
std::map<DiscIO::Language, std::string> m_long_makers{};
|
|
std::map<DiscIO::Language, std::string> m_descriptions{};
|
|
std::string m_internal_name{};
|
|
std::string m_game_id{};
|
|
u64 m_title_id{};
|
|
std::string m_maker_id{};
|
|
|
|
DiscIO::Region m_region{};
|
|
DiscIO::Country m_country{};
|
|
DiscIO::Platform m_platform{};
|
|
DiscIO::BlobType m_blob_type{};
|
|
u16 m_revision{};
|
|
u8 m_disc_number{};
|
|
std::string m_apploader_date{};
|
|
|
|
GameBanner m_volume_banner{};
|
|
EmuState m_emu_state{};
|
|
// Overridden name from TitleDatabase
|
|
std::string m_custom_name{};
|
|
|
|
// The following data members allow GameFileCache to construct updated versions
|
|
// of GameFiles in a threadsafe way. They should not be handled in DoState.
|
|
struct
|
|
{
|
|
EmuState emu_state;
|
|
GameBanner volume_banner;
|
|
std::string custom_name;
|
|
} m_pending{};
|
|
};
|
|
|
|
} // namespace UICommon
|