308 lines
9.8 KiB
C++
308 lines
9.8 KiB
C++
// Copyright 2014 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <climits>
|
|
#include <cstddef>
|
|
#include <cstdio>
|
|
#include <cstring>
|
|
#include <string>
|
|
#include <utility>
|
|
#include <vector>
|
|
#include <wx/app.h>
|
|
#include <wx/button.h>
|
|
#include <wx/checkbox.h>
|
|
#include <wx/checklst.h>
|
|
#include <wx/dialog.h>
|
|
#include <wx/listbox.h>
|
|
#include <wx/msgdlg.h>
|
|
#include <wx/notebook.h>
|
|
#include <wx/panel.h>
|
|
#include <wx/sizer.h>
|
|
#include <wx/statbox.h>
|
|
#include <wx/stattext.h>
|
|
#include <wx/textctrl.h>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/FileUtil.h"
|
|
#include "Common/IniFile.h"
|
|
#include "Common/StringUtil.h"
|
|
#include "Core/ActionReplay.h"
|
|
#include "Core/ConfigManager.h"
|
|
#include "Core/Core.h"
|
|
#include "Core/GeckoCode.h"
|
|
#include "Core/GeckoCodeConfig.h"
|
|
#include "DolphinWX/Cheats/ActionReplayCodesPanel.h"
|
|
#include "DolphinWX/Cheats/CheatSearchTab.h"
|
|
#include "DolphinWX/Cheats/CheatsWindow.h"
|
|
#include "DolphinWX/Cheats/CreateCodeDialog.h"
|
|
#include "DolphinWX/Cheats/GeckoCodeDiag.h"
|
|
#include "DolphinWX/Frame.h"
|
|
#include "DolphinWX/Globals.h"
|
|
#include "DolphinWX/Main.h"
|
|
#include "DolphinWX/WxUtils.h"
|
|
|
|
wxDEFINE_EVENT(DOLPHIN_EVT_ADD_NEW_ACTION_REPLAY_CODE, wxCommandEvent);
|
|
|
|
struct wxCheatsWindow::CodeData : public wxClientData
|
|
{
|
|
ActionReplay::ARCode code;
|
|
};
|
|
|
|
wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
|
|
: wxDialog(parent, wxID_ANY, "", wxDefaultPosition, wxDefaultSize,
|
|
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxMAXIMIZE_BOX | wxMINIMIZE_BOX |
|
|
wxDIALOG_NO_PARENT)
|
|
{
|
|
// Create the GUI controls
|
|
CreateGUI();
|
|
|
|
// load codes
|
|
UpdateGUI();
|
|
wxTheApp->Bind(DOLPHIN_EVT_LOCAL_INI_CHANGED, &wxCheatsWindow::OnLocalGameIniModified, this);
|
|
|
|
SetIcons(WxUtils::GetDolphinIconBundle());
|
|
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
|
|
SetLayoutAdaptationLevel(wxDIALOG_ADAPTATION_STANDARD_SIZER);
|
|
Center();
|
|
Show();
|
|
}
|
|
|
|
wxCheatsWindow::~wxCheatsWindow()
|
|
{
|
|
main_frame->g_CheatsWindow = nullptr;
|
|
}
|
|
|
|
void wxCheatsWindow::CreateGUI()
|
|
{
|
|
const int space5 = FromDIP(5);
|
|
const int space10 = FromDIP(10);
|
|
|
|
// Main Notebook
|
|
m_notebook_main = new wxNotebook(this, wxID_ANY);
|
|
|
|
// --- Tabs ---
|
|
// Cheats List Tab
|
|
wxPanel* tab_cheats = new wxPanel(m_notebook_main, wxID_ANY);
|
|
|
|
m_ar_codes_panel =
|
|
new ActionReplayCodesPanel(tab_cheats, ActionReplayCodesPanel::STYLE_SIDE_PANEL |
|
|
ActionReplayCodesPanel::STYLE_MODIFY_BUTTONS);
|
|
|
|
wxBoxSizer* sizer_tab_cheats = new wxBoxSizer(wxVERTICAL);
|
|
sizer_tab_cheats->AddSpacer(space5);
|
|
sizer_tab_cheats->Add(m_ar_codes_panel, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
|
|
sizer_tab_cheats->AddSpacer(space5);
|
|
|
|
tab_cheats->SetSizerAndFit(sizer_tab_cheats);
|
|
|
|
// Cheat Search Tab
|
|
m_tab_cheat_search = new CheatSearchTab(m_notebook_main);
|
|
|
|
// Log Tab
|
|
m_tab_log = new wxPanel(m_notebook_main, wxID_ANY);
|
|
|
|
wxButton* const button_updatelog = new wxButton(m_tab_log, wxID_ANY, _("Update"));
|
|
button_updatelog->Bind(wxEVT_BUTTON, &wxCheatsWindow::OnEvent_ButtonUpdateLog_Press, this);
|
|
wxButton* const button_clearlog = new wxButton(m_tab_log, wxID_ANY, _("Clear"));
|
|
button_clearlog->Bind(wxEVT_BUTTON, &wxCheatsWindow::OnClearActionReplayLog, this);
|
|
|
|
m_checkbox_log_ar = new wxCheckBox(m_tab_log, wxID_ANY, _("Enable AR Logging"));
|
|
m_checkbox_log_ar->Bind(wxEVT_CHECKBOX,
|
|
&wxCheatsWindow::OnEvent_CheckBoxEnableLogging_StateChange, this);
|
|
|
|
m_checkbox_log_ar->SetValue(ActionReplay::IsSelfLogging());
|
|
m_textctrl_log = new wxTextCtrl(m_tab_log, wxID_ANY, wxEmptyString, wxDefaultPosition,
|
|
wxDefaultSize, wxTE_MULTILINE | wxTE_READONLY | wxTE_DONTWRAP);
|
|
|
|
wxBoxSizer* log_control_sizer = new wxBoxSizer(wxHORIZONTAL);
|
|
log_control_sizer->Add(m_checkbox_log_ar, 0, wxALIGN_CENTER_VERTICAL);
|
|
log_control_sizer->Add(button_updatelog, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, space10);
|
|
log_control_sizer->Add(button_clearlog, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, space10);
|
|
|
|
wxBoxSizer* sTabLog = new wxBoxSizer(wxVERTICAL);
|
|
sTabLog->AddSpacer(space5);
|
|
sTabLog->Add(log_control_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space10);
|
|
sTabLog->AddSpacer(space5);
|
|
sTabLog->Add(m_textctrl_log, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
|
|
sTabLog->AddSpacer(space5);
|
|
|
|
m_tab_log->SetSizerAndFit(sTabLog);
|
|
|
|
// Gecko tab
|
|
m_geckocode_panel = new Gecko::CodeConfigPanel(m_notebook_main);
|
|
|
|
// Add Tabs to Notebook
|
|
m_notebook_main->AddPage(tab_cheats, _("AR Codes"));
|
|
m_notebook_main->AddPage(m_geckocode_panel, _("Gecko Codes"));
|
|
m_notebook_main->AddPage(m_tab_cheat_search, _("Cheat Search"));
|
|
m_notebook_main->AddPage(m_tab_log, _("Logging"));
|
|
|
|
Bind(wxEVT_BUTTON, &wxCheatsWindow::OnEvent_ApplyChanges_Press, this, wxID_APPLY);
|
|
Bind(wxEVT_BUTTON, &wxCheatsWindow::OnEvent_ButtonClose_Press, this, wxID_CANCEL);
|
|
Bind(wxEVT_CLOSE_WINDOW, &wxCheatsWindow::OnEvent_Close, this);
|
|
Bind(DOLPHIN_EVT_ADD_NEW_ACTION_REPLAY_CODE, &wxCheatsWindow::OnNewARCodeCreated, this);
|
|
|
|
wxStdDialogButtonSizer* const sButtons = CreateStdDialogButtonSizer(wxAPPLY | wxCANCEL);
|
|
m_button_apply = sButtons->GetApplyButton();
|
|
SetEscapeId(wxID_CANCEL);
|
|
SetAffirmativeId(wxID_CANCEL);
|
|
|
|
wxBoxSizer* const sMain = new wxBoxSizer(wxVERTICAL);
|
|
sMain->AddSpacer(space5);
|
|
sMain->Add(m_notebook_main, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
|
|
sMain->AddSpacer(space5);
|
|
sMain->Add(sButtons, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
|
|
sMain->AddSpacer(space5);
|
|
sMain->SetMinSize(FromDIP(wxSize(-1, 600)));
|
|
SetSizerAndFit(sMain);
|
|
}
|
|
|
|
void wxCheatsWindow::OnEvent_ButtonClose_Press(wxCommandEvent&)
|
|
{
|
|
Close();
|
|
}
|
|
|
|
void wxCheatsWindow::OnEvent_Close(wxCloseEvent&)
|
|
{
|
|
// This dialog is created on the heap instead of the stack so we have to destroy ourself.
|
|
Destroy();
|
|
}
|
|
|
|
// load codes for a new ISO ID
|
|
void wxCheatsWindow::UpdateGUI()
|
|
{
|
|
// load code
|
|
const SConfig& parameters = SConfig::GetInstance();
|
|
m_gameini_default = parameters.LoadDefaultGameIni();
|
|
m_gameini_local = parameters.LoadLocalGameIni();
|
|
m_game_id = parameters.GetUniqueID();
|
|
m_game_revision = parameters.m_revision;
|
|
m_gameini_local_path = File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini";
|
|
Load_ARCodes();
|
|
Load_GeckoCodes();
|
|
m_tab_cheat_search->UpdateGUI();
|
|
|
|
// enable controls
|
|
m_button_apply->Enable(Core::IsRunning());
|
|
|
|
wxString title = _("Cheat Manager");
|
|
|
|
// write the ISO name in the title
|
|
if (Core::IsRunning())
|
|
SetTitle(title + StrToWxStr(": " + m_game_id + " - " + parameters.m_strName));
|
|
else
|
|
SetTitle(title);
|
|
}
|
|
|
|
void wxCheatsWindow::Load_ARCodes()
|
|
{
|
|
if (!Core::IsRunning())
|
|
{
|
|
m_ar_codes_panel->Clear();
|
|
m_ar_codes_panel->Disable();
|
|
return;
|
|
}
|
|
else if (!m_ar_codes_panel->IsEnabled())
|
|
{
|
|
m_ar_codes_panel->Enable();
|
|
}
|
|
m_ar_codes_panel->LoadCodes(m_gameini_default, m_gameini_local);
|
|
}
|
|
|
|
void wxCheatsWindow::Load_GeckoCodes()
|
|
{
|
|
m_geckocode_panel->LoadCodes(m_gameini_default, m_gameini_local, m_game_id, true);
|
|
}
|
|
|
|
void wxCheatsWindow::OnNewARCodeCreated(wxCommandEvent& ev)
|
|
{
|
|
auto code = static_cast<ActionReplay::ARCode*>(ev.GetClientData());
|
|
ActionReplay::AddCode(*code);
|
|
m_ar_codes_panel->AppendNewCode(*code);
|
|
}
|
|
|
|
void wxCheatsWindow::OnLocalGameIniModified(wxCommandEvent& ev)
|
|
{
|
|
ev.Skip();
|
|
if (WxStrToStr(ev.GetString()) != m_game_id)
|
|
return;
|
|
if (m_ignore_ini_callback)
|
|
{
|
|
m_ignore_ini_callback = false;
|
|
return;
|
|
}
|
|
UpdateGUI();
|
|
}
|
|
|
|
void wxCheatsWindow::OnEvent_ApplyChanges_Press(wxCommandEvent& ev)
|
|
{
|
|
// Apply Action Replay code changes
|
|
ActionReplay::ApplyCodes(m_ar_codes_panel->GetCodes());
|
|
|
|
// Apply Gecko Code changes
|
|
Gecko::SetActiveCodes(m_geckocode_panel->GetCodes());
|
|
|
|
// Save gameini, with changed codes
|
|
if (m_gameini_local_path.size())
|
|
{
|
|
m_ar_codes_panel->SaveCodes(&m_gameini_local);
|
|
Gecko::SaveCodes(m_gameini_local, m_geckocode_panel->GetCodes());
|
|
m_gameini_local.Save(m_gameini_local_path);
|
|
|
|
wxCommandEvent ini_changed(DOLPHIN_EVT_LOCAL_INI_CHANGED);
|
|
ini_changed.SetString(StrToWxStr(m_game_id));
|
|
ini_changed.SetInt(m_game_revision);
|
|
m_ignore_ini_callback = true;
|
|
wxTheApp->ProcessEvent(ini_changed);
|
|
}
|
|
|
|
ev.Skip();
|
|
}
|
|
|
|
void wxCheatsWindow::OnEvent_ButtonUpdateLog_Press(wxCommandEvent&)
|
|
{
|
|
wxBeginBusyCursor();
|
|
m_textctrl_log->Freeze();
|
|
m_textctrl_log->Clear();
|
|
// This horrible mess is because the Windows Textbox Widget suffers from
|
|
// a Shlemiel The Painter problem where it keeps allocating new memory each
|
|
// time some text is appended then memcpys to the new buffer. This happens
|
|
// for every single line resulting in the operation taking minutes instead of
|
|
// seconds.
|
|
// Why not just append all of the text all at once? Microsoft decided that it
|
|
// would be clever to accept as much text as will fit in the internal buffer
|
|
// then silently discard the rest. We have to iteratively append the text over
|
|
// and over until the internal buffer becomes big enough to hold all of it.
|
|
// (wxWidgets should have hidden this platform detail but it sucks)
|
|
wxString super_string;
|
|
super_string.reserve(1024 * 1024);
|
|
for (const std::string& text : ActionReplay::GetSelfLog())
|
|
{
|
|
super_string.append(StrToWxStr(text));
|
|
}
|
|
while (!super_string.empty())
|
|
{
|
|
// Read "GetLastPosition" as "Size", there's no size function.
|
|
wxTextPos start = m_textctrl_log->GetLastPosition();
|
|
m_textctrl_log->AppendText(super_string);
|
|
wxTextPos end = m_textctrl_log->GetLastPosition();
|
|
if (start == end)
|
|
break;
|
|
super_string.erase(0, end - start);
|
|
}
|
|
m_textctrl_log->Thaw();
|
|
wxEndBusyCursor();
|
|
}
|
|
|
|
void wxCheatsWindow::OnClearActionReplayLog(wxCommandEvent& event)
|
|
{
|
|
ActionReplay::ClearSelfLog();
|
|
OnEvent_ButtonUpdateLog_Press(event);
|
|
}
|
|
|
|
void wxCheatsWindow::OnEvent_CheckBoxEnableLogging_StateChange(wxCommandEvent&)
|
|
{
|
|
ActionReplay::EnableSelfLogging(m_checkbox_log_ar->IsChecked());
|
|
}
|