29 lines
730 B
C++
29 lines
730 B
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include "VideoCommon/PixelShaderGen.h"
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namespace UberShader
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{
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#pragma pack(1)
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struct vertex_ubershader_uid_data
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{
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u32 num_texgens : 4;
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u32 NumValues() const { return sizeof(vertex_ubershader_uid_data); }
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};
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#pragma pack()
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typedef ShaderUid<vertex_ubershader_uid_data> VertexShaderUid;
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VertexShaderUid GetVertexShaderUid();
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ShaderCode GenVertexShader(APIType api_type, const ShaderHostConfig& host_config,
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const vertex_ubershader_uid_data* uid_data);
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void EnumerateVertexShaderUids(const std::function<void(const VertexShaderUid&)>& callback);
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}
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