dolphin/Source
NeoBrainX b06f30f845 Remove the per pixel depth option.
Depth calculations are always done in the pixel shader now.

Due to the unpredictability of our zcomploc hacks this commit probably changes the behavior of some games which use zcomploc.
2013-01-08 18:16:48 +01:00
..
Core Remove the per pixel depth option. 2013-01-08 18:16:48 +01:00
DSPSpy llejit - fix for flag generation code + dspspy jit workaround 2011-04-15 13:04:20 +00:00
DSPTool Remove scons-related files 2012-03-25 12:55:02 -07:00
Plugins PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing). 2013-01-08 18:16:48 +01:00
TestSuite drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
UnitTests Remove scons-related files 2012-03-25 12:55:02 -07:00
VSProps Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
CMakeLists.txt Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
Dolphin_2010.sln Make sure updating scmrev.h causes a rebuild of dependant projects. 2012-03-19 03:40:14 -07:00