dolphin/Source/Core/VideoBackends
Jens Nyberg ae260e55e4 OGL/VertexManager: Do not check if g_nativeVertexFmt is zero
The variable is already dereferenced both before and after this
check which means that if this variable would ever be zero it would
have crashed dolphin already.
2014-03-18 21:33:30 +01:00
..
D3D .gitignore: fix the build directory pattern 2014-03-17 02:55:56 +01:00
OGL OGL/VertexManager: Do not check if g_nativeVertexFmt is zero 2014-03-18 21:33:30 +01:00
Software More range-based loops and overrides 2014-03-17 02:55:55 +01:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00