36 lines
762 B
C++
36 lines
762 B
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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class AVIDump
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{
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private:
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static bool CreateFile();
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static void CloseFile();
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static void CheckResolution(int width, int height);
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public:
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struct Frame
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{
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u64 ticks = 0;
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u32 ticks_per_second = 0;
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bool first_frame = false;
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int savestate_index = 0;
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};
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static bool Start(int w, int h);
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static void AddFrame(const u8* data, int width, int height, int stride, const Frame& state);
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static void Stop();
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static void DoState();
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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static Frame FetchState(u64 ticks);
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#else
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static Frame FetchState(u64 ticks) { return {}; }
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#endif
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};
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