150 lines
3.5 KiB
C++
150 lines
3.5 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <map>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "DiscIO/Volume.h"
|
|
|
|
namespace File { struct FSTEntry; }
|
|
|
|
//
|
|
// --- this volume type is used for reading files directly from the hard drive ---
|
|
//
|
|
|
|
namespace DiscIO
|
|
{
|
|
|
|
class CVolumeDirectory : public IVolume
|
|
{
|
|
public:
|
|
|
|
CVolumeDirectory(const std::string& _rDirectory, bool _bIsWii,
|
|
const std::string& _rApploader = "", const std::string& _rDOL = "");
|
|
|
|
~CVolumeDirectory();
|
|
|
|
static bool IsValidDirectory(const std::string& _rDirectory);
|
|
|
|
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const override;
|
|
|
|
std::string GetUniqueID() const override;
|
|
void SetUniqueID(const std::string& _ID);
|
|
|
|
std::string GetMakerID() const override;
|
|
|
|
int GetRevision() const override { return 0; }
|
|
std::string GetInternalName() const override;
|
|
std::map<IVolume::ELanguage, std::string> GetNames() const override;
|
|
void SetName(const std::string&);
|
|
|
|
u32 GetFSTSize() const override;
|
|
|
|
std::string GetApploaderDate() const override;
|
|
bool IsWiiDisc() const override;
|
|
|
|
ECountry GetCountry() const override;
|
|
|
|
u64 GetSize() const override;
|
|
u64 GetRawSize() const override;
|
|
|
|
void BuildFST();
|
|
|
|
private:
|
|
static std::string ExtractDirectoryName(const std::string& _rDirectory);
|
|
|
|
void SetDiskTypeWii();
|
|
void SetDiskTypeGC();
|
|
|
|
bool SetApploader(const std::string& _rApploader);
|
|
|
|
void SetDOL(const std::string& _rDOL);
|
|
|
|
// writing to read buffer
|
|
void WriteToBuffer(u64 _SrcStartAddress, u64 _SrcLength, const u8* _Src,
|
|
u64& _Address, u64& _Length, u8*& _pBuffer) const;
|
|
|
|
void PadToAddress(u64 _StartAddress, u64& _Address, u64& _Length, u8*& _pBuffer) const;
|
|
|
|
void Write32(u32 data, u32 offset, std::vector<u8>* const buffer);
|
|
|
|
// FST creation
|
|
void WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u32 length);
|
|
void WriteEntryName(u32& nameOffset, const std::string& name);
|
|
void WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum);
|
|
|
|
// returns number of entries found in _Directory
|
|
u32 AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry);
|
|
|
|
std::string m_rootDirectory;
|
|
|
|
std::map<u64, std::string> m_virtualDisk;
|
|
|
|
u32 m_totalNameSize;
|
|
|
|
bool m_is_wii;
|
|
|
|
// GameCube has no shift, Wii has 2 bit shift
|
|
u32 m_addressShift;
|
|
|
|
// first address on disk containing file data
|
|
u64 m_dataStartAddress;
|
|
|
|
u64 m_fstNameOffset;
|
|
std::vector<u8> m_FSTData;
|
|
|
|
std::vector<u8> m_diskHeader;
|
|
|
|
#pragma pack(push, 1)
|
|
struct SDiskHeaderInfo
|
|
{
|
|
u32 debug_mntr_size;
|
|
u32 simulated_mem_size;
|
|
u32 arg_offset;
|
|
u32 debug_flag;
|
|
u32 track_location;
|
|
u32 track_size;
|
|
u32 country_code;
|
|
u32 unknown;
|
|
u32 unknown2;
|
|
|
|
// All the data is byteswapped
|
|
SDiskHeaderInfo()
|
|
{
|
|
debug_mntr_size = 0;
|
|
simulated_mem_size = 0;
|
|
arg_offset = 0;
|
|
debug_flag = 0;
|
|
track_location = 0;
|
|
track_size = 0;
|
|
country_code = 0;
|
|
unknown = 0;
|
|
unknown2 = 0;
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
std::unique_ptr<SDiskHeaderInfo> m_diskHeaderInfo;
|
|
|
|
std::vector<u8> m_apploader;
|
|
std::vector<u8> m_DOL;
|
|
|
|
u64 m_fst_address;
|
|
u64 m_dol_address;
|
|
|
|
static const u8 ENTRY_SIZE = 0x0c;
|
|
static const u8 FILE_ENTRY = 0;
|
|
static const u8 DIRECTORY_ENTRY = 1;
|
|
static const u64 DISKHEADER_ADDRESS = 0;
|
|
static const u64 DISKHEADERINFO_ADDRESS = 0x440;
|
|
static const u64 APPLOADER_ADDRESS = 0x2440;
|
|
static const u32 MAX_NAME_LENGTH = 0x3df;
|
|
};
|
|
|
|
} // namespace
|