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dolphin
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ad13f2d23d
dolphin
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Ryan Houdek
ad13f2d23d
Instead of querying the vertex attribute location. Let's bind it to where CG expects it to be as well. Was causing problems when we were trying to activate the components below and they weren't available. This fixes cubivore with GLSL shader. Also any other game that uses 3 normal pointers.
2011-12-11 06:18:01 -06:00
..
Core
More coding style fixes because I suck at sed
2011-12-11 11:14:02 +01:00
DSPSpy
llejit - fix for flag generation code + dspspy jit workaround
2011-04-15 13:04:20 +00:00
DSPTool
vs2010: Disable LTCG for realz
2011-09-05 09:43:23 -07:00
Plugins
Instead of querying the vertex attribute location. Let's bind it to where CG expects it to be as well. Was causing problems when we were trying to activate the components below and they weren't available. This fixes cubivore with GLSL shader. Also any other game that uses 3 normal pointers.
2011-12-11 06:18:01 -06:00
TestSuite
drop vs2008 projects in favor of vs2010
2011-02-11 15:43:05 +00:00
UnitTests
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
VSProps
add portaudio headers and windows static libs to Externals, enable by default in windows build.
2011-10-03 23:45:59 -07:00
CMakeLists.txt
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
Dolphin_2010.sln
vs2010: build dsptool again
2011-07-17 08:38:08 +00:00