447 lines
15 KiB
C++
447 lines
15 KiB
C++
// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
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#include <algorithm>
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#include <array>
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#include <chrono>
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#include <mutex>
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#include <tuple>
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#include <SFML/Network/SocketSelector.hpp>
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#include <SFML/Network/UdpSocket.hpp>
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#include "Common/Config/Config.h"
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#include "Common/Flag.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Common/Matrix.h"
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#include "Common/Random.h"
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#include "Common/Thread.h"
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#include "Core/CoreTiming.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h"
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namespace ciface::DualShockUDPClient
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{
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namespace Settings
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{
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constexpr char DEFAULT_SERVER_ADDRESS[] = "127.0.0.1";
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constexpr u16 DEFAULT_SERVER_PORT = 26760;
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const Config::ConfigInfo<bool> SERVER_ENABLED{
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{Config::System::DualShockUDPClient, "Server", "Enabled"}, false};
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const Config::ConfigInfo<std::string> SERVER_ADDRESS{
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{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
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const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
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DEFAULT_SERVER_PORT};
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} // namespace Settings
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// Clock type used for querying timeframes
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using SteadyClock = std::chrono::steady_clock;
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class Device : public Core::Device
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{
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private:
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template <class T>
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class Button : public Core::Device::Input
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{
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public:
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Button(std::string name, const T& buttons, unsigned mask)
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: m_name(std::move(name)), m_buttons(buttons), m_mask(mask)
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{
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}
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std::string GetName() const override { return m_name; }
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ControlState GetState() const override { return (m_buttons & m_mask) != 0; }
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private:
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const std::string m_name;
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const T& m_buttons;
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unsigned m_mask;
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};
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template <class T>
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class AnalogInput : public Core::Device::Input
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{
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public:
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AnalogInput(std::string name, const T& input, ControlState range, ControlState offset = 0)
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: m_name(std::move(name)), m_input(input), m_range(range), m_offset(offset)
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{
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}
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std::string GetName() const override { return m_name; }
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ControlState GetState() const override { return (ControlState(m_input) + m_offset) / m_range; }
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private:
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const std::string m_name;
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const T& m_input;
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const ControlState m_range;
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const ControlState m_offset;
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};
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class TouchInput : public AnalogInput<int>
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{
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public:
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TouchInput(std::string name, const int& input, ControlState range)
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: AnalogInput(std::move(name), input, range)
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{
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}
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bool IsDetectable() override { return false; }
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};
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class AccelerometerInput : public AnalogInput<double>
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{
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public:
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AccelerometerInput(std::string name, const double& input, ControlState range)
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: AnalogInput(std::move(name), input, range)
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{
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}
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bool IsDetectable() override { return false; }
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};
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using GyroInput = AccelerometerInput;
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public:
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void UpdateInput() override;
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Device(Proto::DsModel model, int index);
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std::string GetName() const final override;
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std::string GetSource() const final override;
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std::optional<int> GetPreferredId() const final override;
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private:
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const Proto::DsModel m_model;
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const int m_index;
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u32 m_client_uid = Common::Random::GenerateValue<u32>();
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sf::UdpSocket m_socket;
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Common::DVec3 m_accel{};
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Common::DVec3 m_gyro{};
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SteadyClock::time_point m_next_reregister = SteadyClock::time_point::min();
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Proto::MessageType::PadDataResponse m_pad_data{};
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Proto::Touch m_prev_touch{};
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bool m_prev_touch_valid = false;
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int m_touch_x = 0;
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int m_touch_y = 0;
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};
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using MathUtil::GRAVITY_ACCELERATION;
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constexpr auto SERVER_REREGISTER_INTERVAL = std::chrono::seconds{1};
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constexpr auto SERVER_LISTPORTS_INTERVAL = std::chrono::seconds{1};
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constexpr int TOUCH_X_AXIS_MAX = 1000;
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constexpr int TOUCH_Y_AXIS_MAX = 500;
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static bool s_server_enabled;
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static std::string s_server_address;
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static u16 s_server_port;
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static u32 s_client_uid;
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static SteadyClock::time_point s_next_listports;
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static std::thread s_hotplug_thread;
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static Common::Flag s_hotplug_thread_running;
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static std::mutex s_port_info_mutex;
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static std::array<Proto::MessageType::PortInfo, Proto::PORT_COUNT> s_port_info;
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static sf::UdpSocket s_socket;
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static bool IsSameController(const Proto::MessageType::PortInfo& a,
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const Proto::MessageType::PortInfo& b)
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{
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// compare everything but battery_status
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return std::tie(a.pad_id, a.pad_state, a.model, a.connection_type, a.pad_mac_address) ==
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std::tie(b.pad_id, b.pad_state, b.model, b.connection_type, b.pad_mac_address);
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}
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static sf::Socket::Status ReceiveWithTimeout(sf::UdpSocket& socket, void* data, std::size_t size,
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std::size_t& received, sf::IpAddress& remoteAddress,
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unsigned short& remotePort, sf::Time timeout)
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{
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sf::SocketSelector selector;
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selector.add(socket);
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if (selector.wait(timeout))
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return socket.receive(data, size, received, remoteAddress, remotePort);
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else
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return sf::Socket::NotReady;
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}
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static void HotplugThreadFunc()
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{
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Common::SetCurrentThreadName("DualShockUDPClient Hotplug Thread");
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INFO_LOG(SERIALINTERFACE, "DualShockUDPClient hotplug thread started");
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while (s_hotplug_thread_running.IsSet())
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{
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const auto now = SteadyClock::now();
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if (now >= s_next_listports)
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{
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s_next_listports = now + SERVER_LISTPORTS_INTERVAL;
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// Request info on the four controller ports
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Proto::Message<Proto::MessageType::ListPorts> msg(s_client_uid);
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auto& list_ports = msg.m_message;
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list_ports.pad_request_count = 4;
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list_ports.pad_id = {0, 1, 2, 3};
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msg.Finish();
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if (s_socket.send(&list_ports, sizeof list_ports, s_server_address, s_server_port) !=
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sf::Socket::Status::Done)
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ERROR_LOG(SERIALINTERFACE, "DualShockUDPClient HotplugThreadFunc send failed");
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}
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// Receive controller port info
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using namespace std::chrono;
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using namespace std::chrono_literals;
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Proto::Message<Proto::MessageType::FromServer> msg;
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const auto timeout = s_next_listports - SteadyClock::now();
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// ReceiveWithTimeout treats a timeout of zero as infinite timeout, which we don't want
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const auto timeout_ms = std::max(duration_cast<milliseconds>(timeout), 1ms);
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std::size_t received_bytes;
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sf::IpAddress sender;
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u16 port;
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if (ReceiveWithTimeout(s_socket, &msg, sizeof(msg), received_bytes, sender, port,
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sf::milliseconds(timeout_ms.count())) == sf::Socket::Status::Done)
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{
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if (auto port_info = msg.CheckAndCastTo<Proto::MessageType::PortInfo>())
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{
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const bool port_changed = !IsSameController(*port_info, s_port_info[port_info->pad_id]);
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{
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std::lock_guard lock{s_port_info_mutex};
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s_port_info[port_info->pad_id] = *port_info;
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}
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if (port_changed)
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PopulateDevices();
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}
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}
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}
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INFO_LOG(SERIALINTERFACE, "DualShockUDPClient hotplug thread stopped");
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}
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static void StartHotplugThread()
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{
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// Mark the thread as running.
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if (!s_hotplug_thread_running.TestAndSet())
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{
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// It was already running.
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return;
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}
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s_hotplug_thread = std::thread(HotplugThreadFunc);
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}
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static void StopHotplugThread()
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{
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// Tell the hotplug thread to stop.
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if (!s_hotplug_thread_running.TestAndClear())
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{
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// It wasn't running, we're done.
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return;
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}
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s_socket.unbind(); // interrupt blocking socket
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s_hotplug_thread.join();
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}
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static void Restart()
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{
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INFO_LOG(SERIALINTERFACE, "DualShockUDPClient Restart");
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StopHotplugThread();
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s_client_uid = Common::Random::GenerateValue<u32>();
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s_next_listports = std::chrono::steady_clock::time_point::min();
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for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
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{
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s_port_info[port_index] = {};
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s_port_info[port_index].pad_id = static_cast<u8>(port_index);
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}
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PopulateDevices(); // remove devices
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if (s_server_enabled)
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StartHotplugThread();
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}
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static void ConfigChanged()
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{
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bool server_enabled = Config::Get(Settings::SERVER_ENABLED);
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std::string server_address = Config::Get(Settings::SERVER_ADDRESS);
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u16 server_port = Config::Get(Settings::SERVER_PORT);
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if (server_enabled != s_server_enabled || server_address != s_server_address ||
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server_port != s_server_port)
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{
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s_server_enabled = server_enabled;
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s_server_address = server_address;
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s_server_port = server_port;
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Restart();
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}
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}
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void Init()
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{
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Config::AddConfigChangedCallback(ConfigChanged);
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}
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void PopulateDevices()
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{
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INFO_LOG(SERIALINTERFACE, "DualShockUDPClient PopulateDevices");
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g_controller_interface.RemoveDevice(
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[](const auto* dev) { return dev->GetSource() == "DSUClient"; });
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std::lock_guard lock{s_port_info_mutex};
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for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
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{
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const Proto::MessageType::PortInfo& port_info = s_port_info[port_index];
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if (port_info.pad_state != Proto::DsState::Connected)
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continue;
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g_controller_interface.AddDevice(
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std::make_shared<Device>(port_info.model, static_cast<int>(port_index)));
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}
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}
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void DeInit()
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{
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StopHotplugThread();
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}
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Device::Device(Proto::DsModel model, int index) : m_model{model}, m_index{index}
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{
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m_socket.setBlocking(false);
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AddInput(new AnalogInput<u8>("Pad W", m_pad_data.button_dpad_left_analog, 255));
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AddInput(new AnalogInput<u8>("Pad S", m_pad_data.button_dpad_down_analog, 255));
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AddInput(new AnalogInput<u8>("Pad E", m_pad_data.button_dpad_right_analog, 255));
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AddInput(new AnalogInput<u8>("Pad N", m_pad_data.button_dpad_up_analog, 255));
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AddInput(new AnalogInput<u8>("Square", m_pad_data.button_square_analog, 255));
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AddInput(new AnalogInput<u8>("Cross", m_pad_data.button_cross_analog, 255));
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AddInput(new AnalogInput<u8>("Circle", m_pad_data.button_circle_analog, 255));
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AddInput(new AnalogInput<u8>("Triangle", m_pad_data.button_triangle_analog, 255));
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AddInput(new AnalogInput<u8>("L1", m_pad_data.button_l1_analog, 255));
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AddInput(new AnalogInput<u8>("R1", m_pad_data.button_r1_analog, 255));
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AddInput(new AnalogInput<u8>("L2", m_pad_data.trigger_l2, 255));
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AddInput(new AnalogInput<u8>("R2", m_pad_data.trigger_r2, 255));
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AddInput(new Button<u8>("L3", m_pad_data.button_states1, 0x2));
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AddInput(new Button<u8>("R3", m_pad_data.button_states1, 0x4));
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AddInput(new Button<u8>("Share", m_pad_data.button_states1, 0x1));
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AddInput(new Button<u8>("Options", m_pad_data.button_states1, 0x8));
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AddInput(new Button<u8>("PS", m_pad_data.button_ps, 0x1));
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AddInput(new Button<u8>("Touch Button", m_pad_data.button_touch, 0x1));
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AddInput(new AnalogInput<u8>("Left X-", m_pad_data.left_stick_x, -128, -128));
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AddInput(new AnalogInput<u8>("Left X+", m_pad_data.left_stick_x, 127, -128));
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AddInput(new AnalogInput<u8>("Left Y-", m_pad_data.left_stick_y_inverted, -128, -128));
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AddInput(new AnalogInput<u8>("Left Y+", m_pad_data.left_stick_y_inverted, 127, -128));
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AddInput(new AnalogInput<u8>("Right X-", m_pad_data.right_stick_x, -128, -128));
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AddInput(new AnalogInput<u8>("Right X+", m_pad_data.right_stick_x, 127, -128));
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AddInput(new AnalogInput<u8>("Right Y-", m_pad_data.right_stick_y_inverted, -128, -128));
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AddInput(new AnalogInput<u8>("Right Y+", m_pad_data.right_stick_y_inverted, 127, -128));
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AddInput(new TouchInput("Touch X-", m_touch_x, -TOUCH_X_AXIS_MAX));
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AddInput(new TouchInput("Touch X+", m_touch_x, TOUCH_X_AXIS_MAX));
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AddInput(new TouchInput("Touch Y-", m_touch_y, -TOUCH_Y_AXIS_MAX));
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AddInput(new TouchInput("Touch Y+", m_touch_y, TOUCH_Y_AXIS_MAX));
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AddInput(new AccelerometerInput("Accel Left", m_accel.x, 1));
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AddInput(new AccelerometerInput("Accel Right", m_accel.x, -1));
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AddInput(new AccelerometerInput("Accel Backward", m_accel.y, 1));
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AddInput(new AccelerometerInput("Accel Forward", m_accel.y, -1));
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AddInput(new AccelerometerInput("Accel Up", m_accel.z, 1));
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AddInput(new AccelerometerInput("Accel Down", m_accel.z, -1));
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AddInput(new GyroInput("Gyro Pitch Up", m_gyro.x, -1));
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AddInput(new GyroInput("Gyro Pitch Down", m_gyro.x, 1));
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AddInput(new GyroInput("Gyro Roll Right", m_gyro.y, -1));
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AddInput(new GyroInput("Gyro Roll Left", m_gyro.y, 1));
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AddInput(new GyroInput("Gyro Yaw Right", m_gyro.z, -1));
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AddInput(new GyroInput("Gyro Yaw Left", m_gyro.z, 1));
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}
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std::string Device::GetName() const
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{
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switch (m_model)
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{
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case Proto::DsModel::None:
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return "None";
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case Proto::DsModel::DS3:
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return "DualShock 3";
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case Proto::DsModel::DS4:
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return "DualShock 4";
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case Proto::DsModel::Generic:
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return "Generic Gamepad";
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default:
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return "Device";
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}
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}
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std::string Device::GetSource() const
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{
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return "DSUClient";
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}
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void Device::UpdateInput()
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{
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// Regularly tell the UDP server to feed us controller data
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const auto now = SteadyClock::now();
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if (now >= m_next_reregister)
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{
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m_next_reregister = now + SERVER_REREGISTER_INTERVAL;
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Proto::Message<Proto::MessageType::PadDataRequest> msg(m_client_uid);
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auto& data_req = msg.m_message;
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data_req.register_flags = Proto::RegisterFlags::PadID;
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data_req.pad_id_to_register = m_index;
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msg.Finish();
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if (m_socket.send(&data_req, sizeof(data_req), s_server_address, s_server_port) !=
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sf::Socket::Status::Done)
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ERROR_LOG(SERIALINTERFACE, "DualShockUDPClient UpdateInput send failed");
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}
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// Receive and handle controller data
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Proto::Message<Proto::MessageType::FromServer> msg;
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std::size_t received_bytes;
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sf::IpAddress sender;
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u16 port;
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while (m_socket.receive(&msg, sizeof msg, received_bytes, sender, port) ==
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sf::Socket::Status::Done)
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{
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if (auto pad_data = msg.CheckAndCastTo<Proto::MessageType::PadDataResponse>())
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{
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m_pad_data = *pad_data;
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m_accel.x = m_pad_data.accelerometer_x_g;
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m_accel.z = -m_pad_data.accelerometer_y_g;
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m_accel.y = -m_pad_data.accelerometer_z_inverted_g;
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m_gyro.x = -m_pad_data.gyro_pitch_deg_s;
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m_gyro.z = -m_pad_data.gyro_yaw_deg_s;
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m_gyro.y = -m_pad_data.gyro_roll_deg_s;
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// Convert Gs to meters per second squared
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m_accel = m_accel * GRAVITY_ACCELERATION;
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// Convert degrees per second to radians per second
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m_gyro = m_gyro * (MathUtil::TAU / 360);
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// Update touch pad relative coordinates
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if (m_pad_data.touch1.id != m_prev_touch.id)
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m_prev_touch_valid = false;
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if (m_prev_touch_valid)
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{
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m_touch_x += m_pad_data.touch1.x - m_prev_touch.x;
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m_touch_y += m_pad_data.touch1.y - m_prev_touch.y;
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m_touch_x = std::clamp(m_touch_x, -TOUCH_X_AXIS_MAX, TOUCH_X_AXIS_MAX);
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m_touch_y = std::clamp(m_touch_y, -TOUCH_Y_AXIS_MAX, TOUCH_Y_AXIS_MAX);
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}
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m_prev_touch = m_pad_data.touch1;
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m_prev_touch_valid = true;
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}
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}
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}
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std::optional<int> Device::GetPreferredId() const
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{
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return m_index;
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}
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} // namespace ciface::DualShockUDPClient
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