14534 lines
498 KiB
Plaintext
14534 lines
498 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# 0d650e867a64ff3c44c343a4a46f4cc4_0750f19 <ca09cae74bc6c7e28e5c24ed2567e538_49102>, 2013
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# Altieres Lima da Silva <altieres.lima@gmail.com>, 2017,2021
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# Charles Fernando da Silva <eu.charles@hotmail.com>, 2013-2016
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# Dante Jr. <danteprojetos@gmail.com>, 2011
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# David Rodrigues <david.proweb@gmail.com>, 2014-2015,2019
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# Efraim, 2019
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# Efraim, 2019
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# Emertels <emertels@outlook.com>, 2020
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# Emertels <emertels@outlook.com>, 2020-2022
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# Emertels <emertels@outlook.com>, 2020
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# Felipefpl, 2015
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# Felipefpl <felipefpl@oi.com.br>, 2015
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# Felipefpl, 2015
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# Felipefpl, 2015-2016,2021
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# Gonçalo Correia de Matos , 2015
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# Gonçalo Matos , 2015
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# Gonçalo Matos, 2015
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# Guilherme Dias de Jesus, 2017
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# Guilherme Dias, 2017-2018
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# Guilherme Dias, 2018-2021
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# Runo <i.am.runo@gmail.com>, 2013
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# Igor Rückert, 2020-2022
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# Igor Rückert, 2015-2020
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# JohnCorsi <jjcorsif@hotmail.com>, 2018
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# João Almeida <jpcapoani98@gmail.com>, 2020
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# JohnCorsi <jjcorsif@hotmail.com>, 2018
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# Laete Meireles <laetemn@hotmail.com>, 2016-2017
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# Lucas Miranda <Liddack@outlook.com>, 2018-2020
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# Charles Fernando da Silva <eu.charles@hotmail.com>, 2013
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# 0d650e867a64ff3c44c343a4a46f4cc4_0750f19 <ca09cae74bc6c7e28e5c24ed2567e538_49102>, 2013
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# Mateus B. Cassiano <jhonn.copperfield@gmail.com>, 2013-2016
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# Mateus B. Cassiano <mbc07@live.com>, 2017,2021-2023
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# 0d650e867a64ff3c44c343a4a46f4cc4_0750f19 <ca09cae74bc6c7e28e5c24ed2567e538_49102>, 2013
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# Matheus Staffa <matheushelmer@bol.com.br>, 2017-2018,2021
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# Matheus Willder dos Santos, 2017
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# e280a96fc1c5ca912770b39ec2f351b2_b3cd8ba, 2017-2018
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# Patrick Pereira <smwhackedhack@gmail.com>, 2017
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# rini . <gustarrini@outlook.com>, 2017
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# Runo <i.am.runo@gmail.com>, 2013
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-11-15 21:18+0100\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: Runo <i.am.runo@gmail.com>, 2013\n"
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"Language-Team: Portuguese (Brazil) (http://app.transifex.com/delroth/dolphin-"
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"emu/language/pt_BR/)\n"
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"Language: pt_BR\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % "
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"1000000 == 0 ? 1 : 2;\n"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1456
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msgid ""
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"\n"
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"\n"
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"Because GameCube disc images contain little verification data, there may be "
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"problems that Dolphin is unable to detect."
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msgstr ""
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"\n"
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"\n"
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"Como as imagens de disco do GameCube contém poucos dados de verificação, "
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"podem existir problemas que o Dolphin não consegue detectar."
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1462
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msgid ""
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"\n"
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"\n"
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"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
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"that it hasn't been tampered with, even if signatures appear valid."
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msgstr ""
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"\n"
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"\n"
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"Como esse software não é destinado para consoles Wii vendidos no varejo, o "
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"Dolphin não pode garantir que essa cópia não foi modificada, mesmo contendo "
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"assinaturas aparentemente válidas."
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#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
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msgid " (Disc %1)"
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msgstr " (Disco %1)"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283
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msgid "! Not"
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msgstr "! Não"
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#: Source/Core/Core/Boot/Boot.cpp:259
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"{0}\" é um arquivo GCM/ISO inválido ou não é uma ISO de GC/Wii."
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:295
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msgid "$ User Variable"
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msgstr "$ Variável do Usuário"
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#. i18n: The symbol for percent.
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#. i18n: The percent symbol.
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#. i18n: Percentage symbol.
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#. i18n: The percent symbol.
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#. i18n: The symbol/abbreviation for percent.
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#. i18n: The percent symbol.
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#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:352
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
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msgid "%"
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msgstr "%"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
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msgid "% Modulo"
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msgstr "% Módulo"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
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msgid ""
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"%1\n"
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"wants to join your party."
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msgstr ""
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"%1\n"
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"quer se juntar ao seu grupo."
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:73
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msgid "%1 %"
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msgstr "%1%"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:310
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:336
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msgid "%1 %2"
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msgstr "%1 %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:319
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msgid "%1 %2 %3"
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msgstr "%1 %2 %3"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:81
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#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167
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msgid "%1 (%2)"
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msgstr "%1 (%2)"
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#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
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#. a copy of it gets created with this name
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:105
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msgid "%1 (Copy)"
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msgstr "%1 (Cópia)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
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msgid "%1 (Disc %2, Revision %3)"
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msgstr "%1 (Disco %2, Revisão %3)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:102
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msgid "%1 (Revision %3)"
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msgstr "%1 (Revisão %3)"
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#. i18n: "Stock" refers to input profiles included with Dolphin
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#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:511
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msgid "%1 (Stock)"
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msgstr "%1 (Padrão)"
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#. i18n: %1 is the name of a compression method (e.g. Zstandard)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:233
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msgid "%1 (recommended)"
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msgstr "%1 (recomendado)"
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#. i18n: %1 is the name of a compression method (e.g. LZMA)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:215
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msgid "%1 (slow)"
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msgstr "%1 (lento)"
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:313
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msgid ""
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"%1 FIFO bytes\n"
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"%2 memory bytes\n"
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"%3 frames"
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msgstr ""
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"%1 bytes do FIFO\n"
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"%2 bytes de memória\n"
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"%3 quadros"
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#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:74
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msgid "%1 Graphics Configuration"
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msgstr "Configuração de Gráficos %1"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:298
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msgid "%1 MB (MEM1)"
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msgstr "%1 MB (MEM1)"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:312
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msgid "%1 MB (MEM2)"
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msgstr "%1 MB (MEM2)"
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#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:137
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msgid "%1 doesn't support this feature on your system."
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msgstr "O backend %1 não é compatível com esse recurso no seu sistema."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:292
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msgid "%1 doesn't support this feature."
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msgstr "O backend %1 não é compatível com esse recurso."
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293
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msgid ""
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"%1 frame(s)\n"
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"%2 object(s)\n"
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"Current Frame: %3"
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msgstr ""
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"%1 quadro(s)\n"
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"%2 objeto(s)\n"
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"Quadro Atual: %3"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:912
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msgid "%1 has joined"
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msgstr "%1 entrou"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
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msgid "%1 has left"
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msgstr "%1 saiu"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:169
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msgid ""
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"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
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"hardcore)"
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msgstr ""
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"%1 desbloqueou %2 de %3 conquistas (%4 hardcore) valendo %5 de %6 pontos (%7 "
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"hardcore)"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:180
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msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
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msgstr "%1 desbloqueou %2 de %3 conquistas valendo %4 de %5 pontos"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
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msgid "%1 is not a valid ROM"
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msgstr "%1 não é uma ROM válida"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1039
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msgid "%1 is now golfing"
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msgstr "%1 assumiu controle do golfe"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:136
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msgid "%1 is playing %2"
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msgstr "%1 está jogando %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:112
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msgid "%1 memory ranges"
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msgstr "%1 alcances da memória"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:251
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:320
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msgid "%1 ms"
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msgstr "%1 ms"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:155
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#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:101
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msgid "%1 points"
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msgstr "%1 pontos"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 session found"
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msgstr "%1 sessão encontrada"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 sessions found"
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msgstr "%1 sessões encontradas"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:405
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msgid "%1%"
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msgstr "%1%"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:281
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msgid "%1% (%2 MHz)"
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msgstr "%1% (%2 MHz)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:171
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msgid "%1% (Normal Speed)"
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msgstr "%1% (Velocidade Normal)"
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#. i18n: One of the options shown below "Run until (ignoring breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:634
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msgid "%1's value is changed"
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msgstr "o valor do %1 foi mudado"
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#. i18n: One of the options shown below "Run until (ignoring breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:628
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msgid "%1's value is hit"
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msgstr "O valor do %1 foi atingido"
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#. i18n: One of the options shown below "Run until (ignoring breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:631
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msgid "%1's value is used"
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msgstr "O valor do %1 é usado"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:171
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msgid "%1, %2, %3, %4"
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msgstr "%1, %2, %3, %4"
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:606
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msgid "%1: %2"
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msgstr "%1: %2"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
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msgid "%1[%2]: %3"
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msgstr "%1[%2]: %3"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
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msgid "%1[%2]: %3 %"
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msgstr "%1[%2]: %3 %"
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#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
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msgid "%1[%2]: %3/%4 MiB"
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msgstr "%1[%2]: %3/%4 MiB"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:325
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#, c-format
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msgid "%1x MSAA"
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msgstr "%1x MSAA"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
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msgid "%1x Native (%2x%3)"
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msgstr "%1x Nativa (%2x%3)"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99
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msgid "%1x Native (%2x%3) for %4"
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msgstr "%1x Nativa (%2x%3) [%4]"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337
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#, c-format
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msgid "%1x SSAA"
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msgstr "%1x SSAA"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:315
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:333
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#, c-format
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msgctxt ""
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msgid "%n address(es) could not be accessed in emulated memory."
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msgstr "%n endereço(s) não puderam ser acessados na memória emulada."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:306
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#, c-format
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msgctxt ""
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msgid "%n address(es) remain."
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msgstr "%n endereço(s) restante(s)."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:305
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#, c-format
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msgctxt ""
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msgid "%n address(es) were removed."
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msgstr "%n endereço(s) removido(s)."
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
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msgid "& And"
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msgstr "& E"
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#: Source/Core/DolphinQt/GBAWidget.cpp:433
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msgid "&1x"
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msgstr "&1x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:435
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msgid "&2x"
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msgstr "&2x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:437
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msgid "&3x"
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msgstr "&3x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:439
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msgid "&4x"
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msgstr "&4x"
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#: Source/Core/DolphinQt/MenuBar.cpp:608
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msgid "&About"
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msgstr "&Sobre"
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:360
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msgid "&Add Memory Breakpoint"
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msgstr "&Adicionar Ponto de Interrupção de Memória"
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#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:59
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#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:84
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msgid "&Add New Code..."
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msgstr "&Adicionar Novo Código..."
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594
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msgid "&Add function"
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msgstr "&Adicionar função"
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44
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msgid "&Add..."
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msgstr "&Adicionar..."
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#: Source/Core/DolphinQt/MenuBar.cpp:534
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msgid "&Audio Settings"
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msgstr "Configurações de &Som"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
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msgid "&Auto Update:"
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msgstr "C&anal:"
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#: Source/Core/DolphinQt/MenuBar.cpp:550
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msgid "&Automatic Start"
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msgstr "Início &Automático"
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#: Source/Core/DolphinQt/GBAWidget.cpp:442
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msgid "&Borderless Window"
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msgstr "Janela Sem &Bordas"
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#: Source/Core/DolphinQt/MenuBar.cpp:466
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msgid "&Breakpoints"
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msgstr "&Pontos de Interrupção"
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#: Source/Core/DolphinQt/MenuBar.cpp:591
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msgid "&Bug Tracker"
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msgstr "&Bug Tracker"
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#: Source/Core/DolphinQt/WiiUpdate.cpp:105
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msgid "&Cancel"
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msgstr "&Cancelar"
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#: Source/Core/DolphinQt/MenuBar.cpp:218
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msgid "&Cheats Manager"
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msgstr "Gerenciador de &Cheats"
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#: Source/Core/DolphinQt/MenuBar.cpp:601
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msgid "&Check for Updates..."
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msgstr "Verificar &Atualizações..."
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#: Source/Core/DolphinQt/MenuBar.cpp:964
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msgid "&Clear Symbols"
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msgstr "&Limpar Símbolos"
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:175
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msgid "&Clone..."
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msgstr "&Duplicar..."
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#: Source/Core/DolphinQt/MenuBar.cpp:431
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msgid "&Code"
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msgstr "&Código"
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#: Source/Core/DolphinQt/GBAWidget.cpp:387
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msgid "&Connected"
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msgstr "&Conectado"
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#: Source/Core/DolphinQt/MenuBar.cpp:536
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msgid "&Controller Settings"
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msgstr "Configurações de &Controles"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:570
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msgid "&Copy address"
|
|
msgstr "&Copiar endereço"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:137
|
|
msgid "&Create..."
|
|
msgstr "&Criar..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:457
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
|
|
msgid "&Delete"
|
|
msgstr "E&xcluir"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:359
|
|
msgid "&Delete Watch"
|
|
msgstr "&Apagar Observação"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:338
|
|
msgid "&Delete Watches"
|
|
msgstr "&Apagar Relógios"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:60
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:180
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:85
|
|
msgid "&Edit Code..."
|
|
msgstr "&Editar Código..."
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:175
|
|
msgid "&Edit..."
|
|
msgstr "&Editar..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:198
|
|
msgid "&Eject Disc"
|
|
msgstr "&Ejetar Disco"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:309
|
|
msgid "&Emulation"
|
|
msgstr "&Emulação"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257
|
|
msgid "&Export"
|
|
msgstr "&Exportar"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:414
|
|
msgid "&Export Save Game..."
|
|
msgstr "&Exportar Jogo Salvo..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:422
|
|
msgid "&Export State..."
|
|
msgstr "&Exportar Estado Salvo..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
|
|
msgid "&Export as .gci..."
|
|
msgstr "&Exportar como .gci..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:188
|
|
msgid "&File"
|
|
msgstr "&Arquivo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:563
|
|
msgid "&Font..."
|
|
msgstr "&Fonte..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:315
|
|
msgid "&Frame Advance"
|
|
msgstr "A&vançar Quadro"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:538
|
|
msgid "&Free Look Settings"
|
|
msgstr "&Configurações do Olhar Livre"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:966
|
|
msgid "&Generate Symbols From"
|
|
msgstr "&Gerar Símbolos De"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:587
|
|
msgid "&GitHub Repository"
|
|
msgstr "Repositório no &GitHub"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:455
|
|
msgid "&Go to start of function"
|
|
msgstr "&Ir pro início da função"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:533
|
|
msgid "&Graphics Settings"
|
|
msgstr "Configurações de &Gráficos"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:578
|
|
msgid "&Help"
|
|
msgstr "Aj&uda"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:537
|
|
msgid "&Hotkey Settings"
|
|
msgstr "Configurações das &Teclas de Atalho"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:252
|
|
msgid "&Import"
|
|
msgstr "&Importar"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:411
|
|
msgid "&Import Save Game..."
|
|
msgstr "&Importar Jogo Salvo..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
|
msgid "&Import State..."
|
|
msgstr "&Importar Estado Salvo..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:127
|
|
msgid "&Import..."
|
|
msgstr "&Importar..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:224
|
|
msgid "&Infinity Base"
|
|
msgstr "Base &Infinity"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596
|
|
msgid "&Insert blr"
|
|
msgstr "&Inserir blr"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:452
|
|
msgid "&Interframe Blending"
|
|
msgstr "&Mistura do Interframe"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:491
|
|
msgid "&JIT"
|
|
msgstr "&JIT"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114
|
|
msgid "&Language:"
|
|
msgstr "&Idioma:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:332
|
|
msgid "&Load State"
|
|
msgstr "Carregar Estado Salvo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:972
|
|
msgid "&Load Symbol Map"
|
|
msgstr "&Carregar o Mapa dos Símbolos"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:253
|
|
msgid "&Load file to current address"
|
|
msgstr "&Carregar o arquivo no endereço atual"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:341
|
|
msgid "&Lock Watches"
|
|
msgstr "&Trancar Relógios"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:423
|
|
msgid "&Lock Widgets In Place"
|
|
msgstr "B&loquear Widgets"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:475
|
|
msgid "&Memory"
|
|
msgstr "&Memória"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:737
|
|
msgid "&Movie"
|
|
msgstr "&Gravação"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:425
|
|
msgid "&Mute"
|
|
msgstr "Ativar &Mudo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:483
|
|
msgid "&Network"
|
|
msgstr "&Rede"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
|
msgid "&No"
|
|
msgstr "&Não"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:136
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:190 Source/Core/DolphinQt/MenuBar.cpp:192
|
|
msgid "&Open..."
|
|
msgstr "A&brir..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:524
|
|
msgid "&Options"
|
|
msgstr "&Opções"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:992
|
|
msgid "&Patch HLE Functions"
|
|
msgstr "&Funções HLE do Patch"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:311
|
|
msgid "&Pause"
|
|
msgstr "P&ausar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:310
|
|
msgid "&Play"
|
|
msgstr "Inici&ar"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:400
|
|
msgid "&Properties"
|
|
msgstr "&Propriedades"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:752
|
|
msgid "&Read-Only Mode"
|
|
msgstr "Modo &Somente Leitura"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
|
msgid "&Refresh List"
|
|
msgstr "&Atualizar Lista"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:439
|
|
msgid "&Registers"
|
|
msgstr "&Registradores"
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:46
|
|
msgid "&Remove"
|
|
msgstr "&Remover"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:61
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86
|
|
msgid "&Remove Code"
|
|
msgstr "&Remover Código"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585
|
|
msgid "&Rename symbol"
|
|
msgstr "&Renomear Símbolo"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:405
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:313
|
|
msgid "&Reset"
|
|
msgstr "&Reiniciar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:215
|
|
msgid "&Resource Pack Manager"
|
|
msgstr "Gerenciador de Pacotes de &Recursos"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:973
|
|
msgid "&Save Symbol Map"
|
|
msgstr "&Salvar Mapa de Símbolos"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:401
|
|
msgid "&Scan e-Reader Card(s)..."
|
|
msgstr "&Escanear Cartões do e-Reader..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:223
|
|
msgid "&Skylanders Portal"
|
|
msgstr "Portal &Skylanders"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:176
|
|
msgid "&Speed Limit:"
|
|
msgstr "&Limite de Velocidade:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:312
|
|
msgid "&Stop"
|
|
msgstr "&Parar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:118
|
|
msgid "&Theme:"
|
|
msgstr "&Tema:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:448
|
|
msgid "&Threads"
|
|
msgstr "&Threads"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:213
|
|
msgid "&Tools"
|
|
msgstr "&Ferramentas"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:397
|
|
msgid "&Unload ROM"
|
|
msgstr "&Fechar ROM"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:344
|
|
msgid "&Unlock Watches"
|
|
msgstr "&Destrancar Relógios"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:397
|
|
msgid "&View"
|
|
msgstr "&Visualizar"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:458
|
|
msgid "&Watch"
|
|
msgstr "A&ssistir"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:580
|
|
msgid "&Website"
|
|
msgstr "&Website"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:403
|
|
msgid "&Wiki"
|
|
msgstr "&Wiki"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
|
msgid "&Yes"
|
|
msgstr "&Sim"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1271
|
|
msgid "'%1' not found, no symbol names generated"
|
|
msgstr "'%1\" não foi encontrado, nenhum nome de símbolo foi gerado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1493
|
|
msgid "'%1' not found, scanning for common functions instead"
|
|
msgstr "'%1' não foi encontrado, ao invés disto escaneando por funções comuns"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:141
|
|
msgid "(Dark)"
|
|
msgstr "(Escuro)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:140
|
|
msgid "(Light)"
|
|
msgstr "(Claro)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:136
|
|
msgid "(System)"
|
|
msgstr "(Sistema)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:142
|
|
msgid "(host)"
|
|
msgstr "(host)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:266
|
|
msgid "(off)"
|
|
msgstr "(desligado)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:141
|
|
msgid "(ppc)"
|
|
msgstr "(ppc)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:284
|
|
msgid "* Multiply"
|
|
msgstr "* Multiplicar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
|
|
msgid "+ Add"
|
|
msgstr "+ Adicionar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:298
|
|
msgid ", Comma"
|
|
msgstr ", Vírgula"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
|
msgid "- Subtract"
|
|
msgstr "- Subtrair"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:374
|
|
msgid "--> %1"
|
|
msgstr "--> %1"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:217
|
|
msgid "--Unknown--"
|
|
msgstr "--Desconhecido--"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:300
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:716
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
|
msgid "..."
|
|
msgstr "..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
|
|
msgid "/ Divide"
|
|
msgstr "/ Dividir"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:591
|
|
msgid "0"
|
|
msgstr "0"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:80
|
|
msgid "1 GiB"
|
|
msgstr "1 GiB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73
|
|
msgid "1080p"
|
|
msgstr "1080p"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
|
|
msgid "128 Mbit (2043 blocks)"
|
|
msgstr "128 Mbits (2043 blocos)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:77
|
|
msgid "128 MiB"
|
|
msgstr "128 MiB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73
|
|
msgid "1440p"
|
|
msgstr "1440p"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
|
msgid "16 Bytes"
|
|
msgstr "16 Bytes"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:84
|
|
msgid "16 GiB (SDHC)"
|
|
msgstr "16 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
|
msgid "16 Mbit (251 blocks)"
|
|
msgstr "16 Mbits (251 blocos)"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
|
msgid "16-bit"
|
|
msgstr "16-bit"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
|
msgid "16-bit Signed Integer"
|
|
msgstr "Inteiro de 16 bits (Com Sinal)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:140
|
|
msgid "16-bit Unsigned Integer"
|
|
msgstr "Inteiro de 16 bits (Sem Sinal)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:164
|
|
msgid "16:9"
|
|
msgstr "16:9"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
|
|
msgid "16x Anisotropic"
|
|
msgstr "16x Anisotrópico"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:193
|
|
msgid "1x"
|
|
msgstr "1x"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:81
|
|
msgid "2 GiB"
|
|
msgstr "2 GiB"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:78
|
|
msgid "256 MiB"
|
|
msgstr "256 MiB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:194
|
|
msgid "2x"
|
|
msgstr "2x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:110
|
|
msgid "2x Anisotropic"
|
|
msgstr "2x Anisotrópico"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:85
|
|
msgid "32 GiB (SDHC)"
|
|
msgstr "32 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
|
msgid "32 Mbit (507 blocks)"
|
|
msgstr "32 Mbits (507 blocos)"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
|
|
msgid "32-bit"
|
|
msgstr "32-bit"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:161
|
|
msgid "32-bit Float"
|
|
msgstr "Float de 32 bits"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
|
msgid "32-bit Signed Integer"
|
|
msgstr "Inteiro de 32 bits (Com Sinal)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:143
|
|
msgid "32-bit Unsigned Integer"
|
|
msgstr "Inteiro de 32 bits (Sem Sinal)"
|
|
|
|
#. i18n: Stereoscopic 3D
|
|
#: Source/Core/Core/HotkeyManager.cpp:350
|
|
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
|
|
msgid "3D"
|
|
msgstr "3D"
|
|
|
|
#. i18n: Stereoscopic 3D
|
|
#: Source/Core/Core/HotkeyManager.cpp:352
|
|
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
|
msgid "3D Depth"
|
|
msgstr "Profundidade 3D"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:195
|
|
msgid "3x"
|
|
msgstr "3x"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207
|
|
msgid "4 Bytes"
|
|
msgstr "4 Bytes"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:82
|
|
msgid "4 GiB (SDHC)"
|
|
msgstr "4 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
|
msgid "4 Mbit (59 blocks)"
|
|
msgstr "4 Mbits (59 blocos)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
|
|
msgid "4:3"
|
|
msgstr "4:3"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:74
|
|
msgid "4K"
|
|
msgstr "4K"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:196
|
|
msgid "4x"
|
|
msgstr "4x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:111
|
|
msgid "4x Anisotropic"
|
|
msgstr "4x Anisotrópico"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:79
|
|
msgid "512 MiB"
|
|
msgstr "512 MiB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:74
|
|
msgid "5K"
|
|
msgstr "5K"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
|
msgid "64 Mbit (1019 blocks)"
|
|
msgstr "64 Mbits (1019 blocos)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:76
|
|
msgid "64 MiB"
|
|
msgstr "64 MiB"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:164
|
|
msgid "64-bit Float"
|
|
msgstr "Float de 64 bits"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
|
msgid "64-bit Signed Integer"
|
|
msgstr "Inteiro de 64 bits (Com Sinal)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:146
|
|
msgid "64-bit Unsigned Integer"
|
|
msgstr "Inteiro de 64 bits (Sem Sinal)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73
|
|
msgid "720p"
|
|
msgstr "720p"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208
|
|
msgid "8 Bytes"
|
|
msgstr "8 Bytes"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:83
|
|
msgid "8 GiB (SDHC)"
|
|
msgstr "8 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
|
msgid "8 Mbit (123 blocks)"
|
|
msgstr "8 Mbits (123 blocos)"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
|
msgid "8-bit"
|
|
msgstr "8-bit"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
|
msgid "8-bit Signed Integer"
|
|
msgstr "Inteiro de 8 bits (Com Sinal)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:137
|
|
msgid "8-bit Unsigned Integer"
|
|
msgstr "Inteiro de 8 bits (Sem Sinal)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
|
|
msgid "8K"
|
|
msgstr "8K"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:112
|
|
msgid "8x Anisotropic"
|
|
msgstr "8x Anisotrópico"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
|
msgid "< Less-than"
|
|
msgstr "< Menor que"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:131
|
|
msgid "<Nothing>"
|
|
msgstr "<Nada>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:70
|
|
msgid "<System Language>"
|
|
msgstr "<Idioma do Sistema>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:406
|
|
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"<dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:701
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294
|
|
msgid ""
|
|
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
|
"irrelevant."
|
|
msgstr ""
|
|
"<font color='#ff0000'>O tempo do AutoStepping se esgotou. A instrução atual "
|
|
"é irrelevante."
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:64
|
|
msgid ""
|
|
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
|
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
|
"Notes:</h4>"
|
|
msgstr ""
|
|
"<h2>Uma nova versão do Dolphin está disponível!</h2>O Dolphin %1 está "
|
|
"disponível para download. Você está executando a versão %2.<br>Gostaria de "
|
|
"atualizar?<br><h4>Notas de Lançamento:</h4>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
|
msgid "> Greater-than"
|
|
msgstr "> Maior que"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1515
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1582
|
|
msgid "A NetPlay Session is already in progress!"
|
|
msgstr "Uma sessão do NetPlay já está em progresso!"
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:172
|
|
msgid ""
|
|
"A different version of this title is already installed on the NAND.\n"
|
|
"\n"
|
|
"Installed version: {0}\n"
|
|
"WAD version: {1}\n"
|
|
"\n"
|
|
"Installing this WAD will replace it irreversibly. Continue?"
|
|
msgstr ""
|
|
"Uma versão diferente deste software já está instalada na NAND.\n"
|
|
"\n"
|
|
"Versão instalada: {0}\n"
|
|
"Versão do WAD: {1}\n"
|
|
"\n"
|
|
"Instalar este WAD substituirá permanentemente a versão anterior. Continuar?"
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:464
|
|
msgid "A disc is already about to be inserted."
|
|
msgstr "Um disco já está prestes a ser inserido."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
|
|
msgid ""
|
|
"A group of features to make the colors more accurate, matching the color "
|
|
"space Wii and GC games were meant for."
|
|
msgstr ""
|
|
"Um grupo de ajustes para tornar as cores mais precisas, correspondendo ao "
|
|
"espaço de cores para qual os jogos de GameCube e Wii foram desenvolvidos "
|
|
"originalmente."
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:228
|
|
msgid "A save state cannot be loaded without specifying a game to launch."
|
|
msgstr ""
|
|
"Não é possível carregar um estado salvo sem especificar um jogo para "
|
|
"executar."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:932
|
|
msgid ""
|
|
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
|
"current emulation before it completes. Force stop?"
|
|
msgstr ""
|
|
"Um desligamento está em andamento. Dados não salvos poderão ser perdidos se "
|
|
"você parar a emulação atual antes dela ser concluída. Forçar encerramento?"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:160
|
|
msgid ""
|
|
"A supported Bluetooth device could not be found.\n"
|
|
"You must manually connect your Wii Remote."
|
|
msgstr ""
|
|
"Não foi possível encontrar um dispositivo Bluetooth compatível.\n"
|
|
"Você deve conectar seus Wii Remotes manualmente."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:233
|
|
msgid "A sync can only be triggered when a Wii game is running."
|
|
msgstr ""
|
|
"Uma sincronização só pode ser acionada quando um jogo de Wii está em "
|
|
"execução."
|
|
|
|
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:98
|
|
msgid "AD16"
|
|
msgstr "AD16"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115
|
|
msgid ""
|
|
"ALERT:\n"
|
|
"\n"
|
|
"All players must use the same Dolphin version.\n"
|
|
"If enabled, SD cards must be identical between players.\n"
|
|
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
|
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
|
"Dual Core.\n"
|
|
"If connecting directly, the host must have the chosen UDP port open/"
|
|
"forwarded!\n"
|
|
"\n"
|
|
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
|
"Use at your own risk.\n"
|
|
msgstr ""
|
|
"AVISOS:\n"
|
|
"\n"
|
|
"• Todos os jogadores da sala devem usar a mesma versão do Dolphin.\n"
|
|
"• Se ativado, o cartão SD deve ser idêntico entre os jogadores.\n"
|
|
"• Ao usar o DSP LLE, as ROMs do DSP devem ser idênticas entre os jogadores.\n"
|
|
"• No modo de conexão direta, o host deve ter a porta UDP escolhida aberta/"
|
|
"encaminhada!\n"
|
|
"• Se o jogo travar na inicialização, ele pode não suportar o modo Dual Core "
|
|
"no NetPlay. Desative-o e tente novamente.\n"
|
|
"• Suporte para o Wii Remote no NetPlay é experimental e pode não funcionar "
|
|
"corretamente. Use por sua conta e risco.\n"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:90
|
|
msgid "AR Code"
|
|
msgstr "Códigos AR"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63
|
|
msgid "AR Codes"
|
|
msgstr "Códigos AR"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
|
msgid "ASCII"
|
|
msgstr "ASCII"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
|
msgid "Abort"
|
|
msgstr "Cancelar"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
|
msgid "About Dolphin"
|
|
msgstr "Sobre o Dolphin"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:51
|
|
msgid "Accelerometer"
|
|
msgstr "Acelerômetro"
|
|
|
|
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44
|
|
msgid "Accelerometer Influence"
|
|
msgstr "Influência do acelerômetro"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
|
|
msgid "Accuracy:"
|
|
msgstr "Precisão:"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:22
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:237
|
|
msgid "Achievements"
|
|
msgstr "Conquistas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172
|
|
msgid "Action"
|
|
msgstr "Ação"
|
|
|
|
#: Source/Core/Core/ARDecrypt.cpp:474
|
|
msgid ""
|
|
"Action Replay Code Decryption Error:\n"
|
|
"Parity Check Failed\n"
|
|
"\n"
|
|
"Culprit Code:\n"
|
|
"{0}"
|
|
msgstr ""
|
|
"Erro na decodificação do código do Action Replay:\n"
|
|
"Falha na verificação de paridade\n"
|
|
"\n"
|
|
"Código responsável:\n"
|
|
"{0}"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:536
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
|
|
"({2})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Tamanho inválido ({0:08x} : endereço = {1:08x}) ao "
|
|
"Adicionar Código ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:628
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
|
|
"Slide ({2})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Tamanho inválido ({0:08x} : endereço = {1:08x}) ao "
|
|
"Preencher e Deslocar ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:409
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
|
|
"And Fill ({2})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Tamanho inválido ({0:08x} : endereço = {1:08x}) na "
|
|
"Gravação e Preenchimento da RAM ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:470
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
|
|
"Pointer ({2})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Tamanho inválido ({0:08x} : endereço = {1:08x}) na "
|
|
"Gravação do Ponteiro ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:687
|
|
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Valor inválido ({0:08x}) na Cópia de Memória ({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:551
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
|
|
"({0})\n"
|
|
"Master codes are not needed. Do not use master codes."
|
|
msgstr ""
|
|
"Erro do Action Replay: Código Mestre e Gravação em CCXXXXXX não "
|
|
"implementados ({0})\n"
|
|
"Não use códigos mestre, eles não são necessários."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:225
|
|
msgid "Action Replay Error: invalid AR code line: {0}"
|
|
msgstr "Erro do Action Replay: Linha de código AR inválida: {0}"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:799
|
|
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Código condicional de tamanho inválido {0:08x} ({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:766
|
|
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
|
|
msgstr "Erro do Action Replay: Código normal de tipo inválido {0:08x} ({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:724
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Código normal 0 de subtipo inválido {0:08x} ({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:823
|
|
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
|
|
msgstr ""
|
|
"Erro do Action Replay: Código normal {0} de subtipo inválido {1:08x} ({2})"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:39
|
|
msgid "Activate NetPlay Chat"
|
|
msgstr "Ativar Chat do NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:167
|
|
msgid "Active"
|
|
msgstr "Ativo"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:75
|
|
msgid "Active Infinity Figures:"
|
|
msgstr "Figuras Infinity Ativas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161
|
|
msgid "Active thread queue"
|
|
msgstr "Fila do thread ativo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176
|
|
msgid "Active threads"
|
|
msgstr "Threads ativas"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258
|
|
msgid "Adapter"
|
|
msgstr "Adaptador"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
|
|
msgid "Adapter Detected"
|
|
msgstr "Adaptador Detectado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
|
|
msgid "Adapter:"
|
|
msgstr "Adaptador:"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
|
|
msgid "Add"
|
|
msgstr "Adicionar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
|
|
msgid "Add &breakpoint"
|
|
msgstr "Adicionar &ponto de interrupção"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
|
|
msgid "Add New DSU Server"
|
|
msgstr "Adicionar Novo Servidor DSU"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
|
|
msgid "Add New USB Device"
|
|
msgstr "Adicionar Novo Dispositivo USB"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:490
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:493
|
|
msgid "Add Shortcut to Desktop"
|
|
msgstr "Criar Atalho na Área de Trabalho"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:77
|
|
msgid "Add a Breakpoint"
|
|
msgstr "Adicionar Ponto de Interrupção"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:78
|
|
msgid "Add a Memory Breakpoint"
|
|
msgstr "Adicionar Ponto de Interrupção de Memória"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137
|
|
msgid "Add memory &breakpoint"
|
|
msgstr "Adicionar ponto de interrupção da &memória"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123
|
|
msgid "Add memory breakpoint"
|
|
msgstr "Adicionar ponto de interrupção da memória"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125
|
|
msgid "Add to &watch"
|
|
msgstr "Adicionar a &observação"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:468
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:901
|
|
msgid "Add to watch"
|
|
msgstr "Adicionar a observação"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:141
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:327
|
|
msgid "Add..."
|
|
msgstr "Adicionar..."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:534
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:167
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:81
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:155
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:967
|
|
msgid "Address"
|
|
msgstr "Endereço"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:162
|
|
msgid "Address Space"
|
|
msgstr "Espaço do Endereço"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:120
|
|
msgid "Address space by CPU state"
|
|
msgstr "Espaço do endereço pelo state da CPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
|
msgid "Address:"
|
|
msgstr "Endereço:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
|
|
msgid ""
|
|
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
|
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
|
"Force Linear override the texture scaling filter selected by the game."
|
|
"<br><br>Any option except 'Default' will alter the look of the game's "
|
|
"textures and might cause issues in a small number of games."
|
|
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ajusta a filtragem das texturas. A filtragem anisotrópica melhora a "
|
|
"qualidade visual de texturas que estão em ângulos de visualização oblíquos. "
|
|
"\"Forçar Pelo Mais Próximo\" e \"Forçar Linear\" substituirão o filtro de "
|
|
"escala de textura especificado pelo jogo.<br><br>Qualquer opção diferente de "
|
|
"\"Padrão\" alterará a aparência das texturas e poderá causar problemas em um "
|
|
"pequeno número de jogos.<br><br><dolphin_emphasis>Na dúvida, selecione "
|
|
"\"Padrão\".</dolphin_emphasis>"
|
|
|
|
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107
|
|
msgid "Adjusts target radius of simulated stick gate."
|
|
msgstr "Ajusta a dimensão do raio do eixo simulado."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:242
|
|
msgid ""
|
|
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
|
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
|
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
|
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
|
"rightmost value.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ajusta a precisão na qual a GPU recebe as atualizações de textura da RAM."
|
|
"<br><br>A opção <b>Seguro</b> elimina as chances da GPU perder uma "
|
|
"atualização de texturas da RAM. Uma precisão menor pode tornar o texto em "
|
|
"alguns jogos ilegível.<br><br><dolphin_emphasis>Na dúvida, selecione o valor "
|
|
"mais próximo da direita.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:150
|
|
msgid ""
|
|
"Adjusts the amount of RAM in the emulated console.\n"
|
|
"\n"
|
|
"WARNING: Enabling this will completely break many games. Only a small number "
|
|
"of games can benefit from this."
|
|
msgstr ""
|
|
"Ajusta a quantidade de RAM disponível no console emulado.\n"
|
|
"\n"
|
|
"AVISO: Ativar essa opção causará sérios problemas na maioria dos jogos. "
|
|
"Apenas um pequeno número deles consegue tirar proveito desse recurso."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:109
|
|
msgid ""
|
|
"Adjusts the emulated CPU's clock rate.\n"
|
|
"\n"
|
|
"Higher values may make variable-framerate games run at a higher framerate, "
|
|
"at the expense of performance. Lower values may activate a game's internal "
|
|
"frameskip, potentially improving performance.\n"
|
|
"\n"
|
|
"WARNING: Changing this from the default (100%) can and will break games and "
|
|
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
|
"with a non-default clock."
|
|
msgstr ""
|
|
"Ajusta a velocidade de clock da CPU emulada.\n"
|
|
"\n"
|
|
"Velocidades mais altas podem melhorar a taxa de quadros em jogos com FPS "
|
|
"variável, mas eleva os requisitos de CPU. Velocidades mais baixas podem "
|
|
"ativar o salto de quadros interno de alguns jogos, potencialmente melhorando "
|
|
"o desempenho.\n"
|
|
"\n"
|
|
"AVISO: Alterar essa opção para qualquer valor diferente do padrão (100%) "
|
|
"causará sérios problemas na maioria dos jogos. Faça isso por sua conta e "
|
|
"risco. Por favor, não relate problemas que ocorrem ao utilizar velocidades "
|
|
"de clock diferentes da padrão."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
|
msgid "Advance Game Port"
|
|
msgstr "Advance Game Port"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:157
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
|
|
msgid "Advanced"
|
|
msgstr "Avançado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:210
|
|
msgid "Advanced Settings"
|
|
msgstr "Configurações Avançadas"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:508
|
|
msgid ""
|
|
"Affects how the game output is scaled to the window resolution.<br>The "
|
|
"performance mostly depends on the number of samples each method uses."
|
|
"<br>Compared to SSAA, resampling is useful in case the output "
|
|
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
|
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
|
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
|
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
|
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
|
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
|
"close resolutions. i.e 1080p and 1440p.<br>Comes in various flavors:<br><b>B-"
|
|
"Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
|
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
|
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
|
"b> - [1-4 samples]<br>Similarly to \"Nearest Neighbor\", it maintains a "
|
|
"sharp look,<br>but also does some blending to avoid shimmering.<br>Works "
|
|
"best with 2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to "
|
|
"324 samples]<br>Weights pixels by the percentage of area they occupy. Gamma "
|
|
"corrected.<br>Best for down scaling by more than 2x."
|
|
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Afeta como a saída do jogo é ampliada para a resolução da janela.<br>A "
|
|
"performance na maior parte depende do número de amostras que cada método usa."
|
|
"<br>Comparado com o SSAA, a reamostragem é útil caso a resolução da janela "
|
|
"de saída<br>não seja um multiplicador da resolução de emulação nativa."
|
|
"<br><br><b>Padrão</b> - [mais rápido]<br>Amostrador bilinear interno da GPU "
|
|
"o qual não é corrigido pelo gamma.<br>Esta configuração pode ser ignorada se "
|
|
"a correção de gamma é forçada.<br><br><b>Bilinear</b> - [4 "
|
|
"amostras]<br>Interpolação linear entre pixels corrigida pelo gamma."
|
|
"<br><br><b>Bi-cúbica</b> - [16 amostras]<br>Interpolação cúbica entre pixels "
|
|
"corrigida pelo gamma.<br>Boa quando redimensionar entre resoluções próximas, "
|
|
"ex: 1080p e 1440p.<br>Vem em vários sabores:<br><br>B-Spline</br>: Borrado, "
|
|
"mas evita todos os artefatos de lóbulos<br><b>Mitchell-Netravali</b>: Bom "
|
|
"meio termo entre borrado e com lóbulos<br><b>Catmull-Rom</b>: Mais nítido, "
|
|
"mas pode causar artefatos de lóbulos<br><br><b>Sharp Bilinear</b> - [1-4 "
|
|
"amostras]<br>Similar ao \"Nearest Neighbor\", mantém uma aparência nítida,"
|
|
"<br>mas também faz algumas misturas pra evitar brilhos.<br>Funciona melhor "
|
|
"com jogos 2D em baixas resoluções.<br><br><b>Amostragem da Área</b> - [até "
|
|
"324 amostras]<br>Pesa os pixels pela porcentagem de área que eles ocupam. "
|
|
"Corrigido pelo gamma.<br>Melhor pra reduzir a escala em mais de 2x."
|
|
"<br><br><dolphin_emphasis>Se não tiver certeza, selecione 'Padrão'.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:251
|
|
msgid "Africa"
|
|
msgstr "África"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:358
|
|
msgid "Air"
|
|
msgstr "Ar"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116
|
|
msgid "Aligned to data type length"
|
|
msgstr "Alinhado ao comprimento do tipo de dados"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:414
|
|
msgid "All"
|
|
msgstr "Todos"
|
|
|
|
#. i18n: A double precision floating point number
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:169
|
|
msgid "All Double"
|
|
msgstr "Tudo Duplo"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:440
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:591
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:770
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:327
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:51
|
|
msgid "All Files"
|
|
msgstr "Todos os arquivos"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:664
|
|
msgid "All Files (*)"
|
|
msgstr "Todos os arquivos (*)"
|
|
|
|
#. i18n: A floating point number
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166
|
|
msgid "All Float"
|
|
msgstr "Todos Flutuantes"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:769
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:50
|
|
msgid "All GC/Wii files"
|
|
msgstr "Todos os arquivos do GC/Wii"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:159
|
|
msgid "All Hexadecimal"
|
|
msgstr "Tudo Hexadecimal"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1382
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1391
|
|
msgid "All Save States (*.sav *.s##);; All Files (*)"
|
|
msgstr "Todos os Estados Salvos (*.sav *.s##);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:161
|
|
msgid "All Signed Integer"
|
|
msgstr "Todos os Inteiros Assinados"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:163
|
|
msgid "All Unsigned Integer"
|
|
msgstr "Todos os Inteiros Não Assinados"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:694
|
|
msgid "All files (*)"
|
|
msgstr "Todos os arquivos (*)"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1209
|
|
msgid "All players' codes synchronized."
|
|
msgstr "Todos os códigos dos jogadores sincronizados."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1151
|
|
msgid "All players' saves synchronized."
|
|
msgstr "Todos os saves dos jogadores sincronizados."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146
|
|
msgid "Allow Mismatched Region Settings"
|
|
msgstr "Permitir Configurações de Região Incompatíveis"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:262
|
|
msgid "Allow Usage Statistics Reporting"
|
|
msgstr "Permitir Envio de Estatísticas de Uso"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:218
|
|
msgid "Allow Writes to SD Card"
|
|
msgstr "Permitir Gravações no Cartão SD"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:37
|
|
msgid ""
|
|
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Permite manipular a posição da câmera do jogo.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
|
msgid "Alternate Input Sources"
|
|
msgstr "Fontes de Entrada Adicionais"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:189
|
|
msgid "Always"
|
|
msgstr "Sempre"
|
|
|
|
#. i18n: Treat a controller as always being connected regardless of what
|
|
#. devices the user actually has plugged in
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:86
|
|
msgid "Always Connected"
|
|
msgstr "Sempre Conectado"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:447
|
|
msgid "Always on &Top"
|
|
msgstr "Sempre &Visível"
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDThread.cpp:115
|
|
msgid "An inserted disc was expected but not found."
|
|
msgstr "Era esperado um disco inserido mas não foi achado."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
|
msgid "Anaglyph"
|
|
msgstr "Anáglifo"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166
|
|
msgid "Analyze"
|
|
msgstr "Analisar"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
|
msgid "Angle"
|
|
msgstr "Ângulo"
|
|
|
|
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
|
|
msgid "Angular velocity to ignore and remap."
|
|
msgstr "Velocidade angular a ignorar e remapear."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:614
|
|
msgid "Anti-Aliasing"
|
|
msgstr "Anti-Aliasing"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Anti-Aliasing:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
|
|
msgid "Any Region"
|
|
msgstr "Qualquer Região"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1642
|
|
msgid "Append signature to"
|
|
msgstr "Anexar assinatura a"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:985
|
|
msgid "Append to &Existing Signature File..."
|
|
msgstr "Anexar ao &Arquivo de Assinatura Existente..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:989
|
|
msgid "Appl&y Signature File..."
|
|
msgstr "Apl&icar Arquivo de Assinatura..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:542
|
|
msgid ""
|
|
"Applies a post-processing effect after rendering a frame.<br><br /"
|
|
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aplica um efeito de pós-processamento após renderizar cada quadro.<br><br /"
|
|
"><dolphin_emphasis>Na dúvida, selecione \"(desligado)\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
|
|
msgid "Apploader Date:"
|
|
msgstr "Data do Apploader:"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
|
msgid "Apply"
|
|
msgstr "Aplicar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1665
|
|
msgid "Apply signature file"
|
|
msgstr "Aplicar arquivo de assinatura"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:155
|
|
msgid "Arbitrary Mipmap Detection"
|
|
msgstr "Detecção de Mipmaps Arbitrários"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:266
|
|
msgid "Are you sure that you want to delete '%1'?"
|
|
msgstr "Tem certeza de que deseja excluir o perfil \"%1\"?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:829
|
|
msgid "Are you sure you want to delete this file?"
|
|
msgstr "Tem certeza de que deseja excluir este arquivo?"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:241
|
|
msgid "Are you sure you want to delete this pack?"
|
|
msgstr "Tem certeza de que deseja excluir esse pacote?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:499
|
|
msgid "Are you sure you want to quit NetPlay?"
|
|
msgstr "Você tem certeza que você quer sair do NetPlay?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:284
|
|
msgid "Are you sure?"
|
|
msgstr "Tem certeza?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138
|
|
msgid "Area Sampling"
|
|
msgstr "Amostragem da Área"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260
|
|
msgid "Aspect Ratio"
|
|
msgstr "Proporção de Tela"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:78
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:161
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Proporção de Tela:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295
|
|
msgid "Assign Controller Ports"
|
|
msgstr "Definir Porta dos Controles"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
|
|
msgid "Assign Controllers"
|
|
msgstr "Designar Controles"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:536
|
|
msgid ""
|
|
"At least two of the selected save files have the same internal filename."
|
|
msgstr ""
|
|
"Pelos menos dois dos arquivos de salvamento selecionados tem o mesmo nome de "
|
|
"arquivo interno."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
|
|
msgid "Attach MotionPlus"
|
|
msgstr "Conectar o Motion Plus"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
|
|
msgid "Audio"
|
|
msgstr "Áudio"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
|
|
msgid "Audio Backend:"
|
|
msgstr "Backend:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
|
|
msgid "Audio Stretching Settings"
|
|
msgstr "Configurações do Alongamento de Áudio"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:33
|
|
msgid "Australia"
|
|
msgstr "Austrália"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Author"
|
|
msgstr "Autor"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:68
|
|
msgid "Authors"
|
|
msgstr "Autores"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:75
|
|
msgid "Auto"
|
|
msgstr "Automática"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Automática (Múltipla de 640x528)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:181
|
|
msgid "Auto Update Settings"
|
|
msgstr "Configurações de Atualização Automática"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:480
|
|
msgid ""
|
|
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
|
"on window size.\n"
|
|
"\n"
|
|
"Please select a specific internal resolution."
|
|
msgstr ""
|
|
"A resolução interna automática não é permitida no modo de sincronização "
|
|
"rígido pois depende do tamanho da janela.\n"
|
|
"\n"
|
|
"Por favor selecione uma resolução interna específica."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
|
|
msgid "Auto-Adjust Window Size"
|
|
msgstr "Auto-Ajustar o Tamanho da Janela"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
|
|
msgid "Auto-Hide"
|
|
msgstr "Ocultar Automaticamente"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1281
|
|
msgid "Auto-detect RSO modules?"
|
|
msgstr "Auto-detectar os módulos do RSO?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:238
|
|
msgid "Automatically Sync with Folder"
|
|
msgstr "Sincronizar Automaticamente com a Pasta"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:204
|
|
msgid ""
|
|
"Automatically adjusts the window size to the internal resolution."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ajusta automaticamente o tamanho da janela de renderização para a resolução "
|
|
"interna.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada."
|
|
"</dolphin_emphasis>"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
|
#. (Auxiliary RAM).
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:171
|
|
msgid "Auxiliary"
|
|
msgstr "Auxiliar"
|
|
|
|
#. i18n: The symbol for the unit "bytes"
|
|
#: Source/Core/UICommon/UICommon.cpp:545
|
|
msgid "B"
|
|
msgstr "B"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602
|
|
msgid "BAT incorrect. Dolphin will now exit"
|
|
msgstr "BAT Incorreto, Dolphin vai fechar agora"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:73
|
|
msgid ""
|
|
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
|
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
|
"00:17:ab."
|
|
msgstr ""
|
|
"O endereço MAC {0} do BBA é inválido para o XLink Kai. Um endereço MAC "
|
|
"válido do Nintendo GameCube deve ser usado. Gere um novo endereço MAC "
|
|
"iniciando com 00:09:bf ou 00:17:ab."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:210
|
|
msgid "BIOS:"
|
|
msgstr "BIOS:"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:537
|
|
msgid "BP register "
|
|
msgstr "Registrador BP"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
|
|
msgid "Back Chain"
|
|
msgstr "Cadeia Traseira"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255
|
|
msgid "Backend"
|
|
msgstr "Backend"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158
|
|
msgid "Backend Multithreading"
|
|
msgstr "Usar Múltiplas Threads"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
|
|
msgid "Backend Settings"
|
|
msgstr "Configurações do Backend"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:72
|
|
msgid "Backend:"
|
|
msgstr "Backend:"
|
|
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:35
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:65
|
|
msgid "Background Input"
|
|
msgstr "Entrada de Dados em Segundo Plano"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:93
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
|
msgid "Backward"
|
|
msgstr "Para trás"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:822
|
|
msgid "Bad Value Given"
|
|
msgstr "Valor Ruim Dado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:637
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:808
|
|
msgid "Bad address provided."
|
|
msgstr "Endereço ruim fornecido."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
|
|
msgid "Bad dump"
|
|
msgstr "Cópia com erros"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:643
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:689
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:814
|
|
msgid "Bad offset provided."
|
|
msgstr "Deslocamento ruim fornecido."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:652
|
|
msgid "Bad value provided."
|
|
msgstr "Valor ruim fornecido."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:996
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:217
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:635
|
|
msgid "Banner"
|
|
msgstr "Banner"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
|
|
msgid "Banner Details"
|
|
msgstr "Detalhes do Banner"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:170
|
|
msgid "Banner:"
|
|
msgstr "Banner:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
|
msgid "Bar"
|
|
msgstr "Barra"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
|
|
msgid "Base priority"
|
|
msgstr "Prioridade base"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53
|
|
msgid "Basic"
|
|
msgstr "Básico"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:135
|
|
msgid "Basic Settings"
|
|
msgstr "Configurações Básicas"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
|
|
msgid "Bass"
|
|
msgstr "Baixo"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:235
|
|
msgid "Batch mode cannot be used without specifying a game to launch."
|
|
msgstr ""
|
|
"O modo linha de comando não pode ser usado sem especificar um jogo para "
|
|
"executar."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
|
|
msgid "Battery"
|
|
msgstr "Bateria"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194
|
|
msgid "Beta (once a month)"
|
|
msgstr "Beta (mensalmente)"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
|
|
msgid "BetterJoy, DS4Windows, etc"
|
|
msgstr "BetterJoy, DS4Windows, etc."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
|
|
msgid "Bicubic: B-Spline"
|
|
msgstr "Bi-cúbico: B-Spline"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
|
|
msgid "Bicubic: Catmull-Rom"
|
|
msgstr "Bi-cúbico: Catmull-Rom"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
|
|
msgid "Bicubic: Mitchell-Netravali"
|
|
msgstr "Bi-cúbico: Mitchell-Netravali"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
|
|
msgid "Bilinear"
|
|
msgstr "Bilinear"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426
|
|
msgid "Binary SSL"
|
|
msgstr "SSL Binário"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427
|
|
msgid "Binary SSL (read)"
|
|
msgstr "SSL Binário (leitura)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
|
msgid "Binary SSL (write)"
|
|
msgstr "SSL Binário (gravação)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:143
|
|
msgid "Bitrate (kbps):"
|
|
msgstr "Taxa de Bits (kbps):"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:292
|
|
msgid ""
|
|
"Blank figure creation failed at:\n"
|
|
"%1, try again with a different character"
|
|
msgstr ""
|
|
"Falha ao criar figura em branco em\n"
|
|
"%1, tente novamente com um personagem diferente"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1006
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:231
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:645
|
|
msgid "Block Size"
|
|
msgstr "Tamanho do Bloco"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:75
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:64
|
|
msgid "Block Size:"
|
|
msgstr "Tamanho do Bloco:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330
|
|
msgid "Blocking"
|
|
msgstr "Bloqueio"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
|
|
msgid "Blocks"
|
|
msgstr "Blocos"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
|
|
msgid "Blue"
|
|
msgstr "Azul"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
|
|
msgid "Blue Left"
|
|
msgstr "Azul Esquerdo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46
|
|
msgid "Blue Right"
|
|
msgstr "Azul Direito"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
|
msgid ""
|
|
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
|
"Passthrough mode cannot be used."
|
|
msgstr ""
|
|
"O modo de redirecionamento Bluetooth está ativado mas essa build do Dolphin "
|
|
"foi compilada sem o libusb. O modo de redirecionamento não pode ser "
|
|
"utilizado."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:543
|
|
msgid "Boot to Pause"
|
|
msgstr "Do Início até a Pausa"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1775
|
|
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
|
msgstr "Arquivo de backup da NAND do BootMii (*.bin);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1801
|
|
msgid "BootMii keys file (*.bin);;All Files (*)"
|
|
msgstr "Arquivo de chaves do BootMii (*.bin);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171
|
|
msgid "Borderless Fullscreen"
|
|
msgstr "Tela Cheia Sem Bordas"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:357
|
|
msgid "Bottom"
|
|
msgstr "Embaixo"
|
|
|
|
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:53
|
|
msgid "Branch: %1"
|
|
msgstr "Branch: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
|
msgid "Branches"
|
|
msgstr "Vertentes"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143
|
|
msgid "Break"
|
|
msgstr "Interrupção"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:340
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
|
msgid "Breakpoint"
|
|
msgstr "Pontos de Interrupção"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:566
|
|
msgid "Breakpoint encountered! Step out aborted."
|
|
msgstr "Ponto de interrupção encontrado! Saída abortada."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:42
|
|
msgid "Breakpoints"
|
|
msgstr "Pontos de Interrupção"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
|
msgid "Broadband Adapter (HLE)"
|
|
msgstr "Adaptador de Banda Larga (HLE)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
|
msgid "Broadband Adapter (TAP)"
|
|
msgstr "Adaptador de Banda Larga (TAP)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
|
msgid "Broadband Adapter (XLink Kai)"
|
|
msgstr "Adaptador de Banda Larga (XLink Kai)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
|
msgid "Broadband Adapter (tapserver)"
|
|
msgstr "Adaptador de Banda Larga (tapserver)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:57
|
|
msgid "Broadband Adapter DNS setting"
|
|
msgstr "Configuração DNS do Adaptador de Banda Larga"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:108
|
|
msgid "Broadband Adapter Error"
|
|
msgstr "Erro no Adaptador de Banda Larga"
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
|
msgid "Broadband Adapter MAC Address"
|
|
msgstr "Endereço MAC do Adaptador de Banda Larga"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:230
|
|
msgid "Browse &NetPlay Sessions...."
|
|
msgstr "Navegar pelas &Sessões do NetPlay..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:145
|
|
msgid "Buffer Size:"
|
|
msgstr "Tamanho do Buffer:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:927
|
|
msgid "Buffer size changed to %1"
|
|
msgstr "Tamanho do buffer alterado para %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:958
|
|
msgid "Buffer:"
|
|
msgstr "Buffer:"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:266
|
|
msgid ""
|
|
"Buggy GPU driver detected.\n"
|
|
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
|
"version."
|
|
msgstr ""
|
|
"Driver de GPU com problemas conhecidos detectado.\n"
|
|
"Por favor, instale o driver de GPU proprietário ou atualize sua instalação "
|
|
"do Mesa 3D para uma versão mais recente."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:74
|
|
msgid "Button"
|
|
msgstr "Botão"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:36 Source/Core/Core/HW/GCPadEmu.h:54
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:119
|
|
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
|
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96
|
|
msgid "Buttons"
|
|
msgstr "Botões"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:213
|
|
msgid "By: "
|
|
msgstr "Autor: "
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:56
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31
|
|
msgid "C Stick"
|
|
msgstr "Eixo C"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:984
|
|
msgid "C&reate Signature File..."
|
|
msgstr "C&riar Arquivo de Assinatura..."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:554
|
|
msgid "CP register "
|
|
msgstr "Registrador CP"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:62
|
|
msgid "CPU Emulation Engine:"
|
|
msgstr "Mecanismo de Emulação da CPU:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:51
|
|
msgid "CPU Options"
|
|
msgstr "Opções da CPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
|
|
msgid "CRC32:"
|
|
msgstr "CRC32:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
|
|
msgid "Cached Interpreter (slower)"
|
|
msgstr "Interpretador com Cache (lento)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:321
|
|
msgid ""
|
|
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
|
"exponentially more RAM but fixes possible stuttering."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Armazena texturas personalizadas na RAM do sistema ao iniciar.<br><br>Evita "
|
|
"possíveis engasgos mas pode consumir consideravelmente mais RAM."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:108
|
|
msgid "Calculate"
|
|
msgstr "Calcular"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
|
|
msgid ""
|
|
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
|
"smoothing out the appearance of lit polygons and making individual triangles "
|
|
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Calcula a iluminação dos objetos 3D pixel a pixel ao invés de vértice a "
|
|
"vértice, suavizando a aparência de polígonos iluminados e tornando "
|
|
"triângulos individuais menos perceptíveis.<br><br />Raramente causa quedas "
|
|
"no desempenho ou problemas gráficos.<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897
|
|
msgid "Calibrate"
|
|
msgstr "Calibrar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889
|
|
msgid "Calibration"
|
|
msgstr "Calibração"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
|
|
msgid "Calibration Period"
|
|
msgstr "Período de Calibração"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291
|
|
msgid "Call display list at %1 with size %2"
|
|
msgstr "Lista de exibição de chamadas em %1 com tamanho %2"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:144
|
|
msgid "Callers"
|
|
msgstr "Chamadores"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:140
|
|
msgid "Calls"
|
|
msgstr "Chamadas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:132
|
|
msgid "Callstack"
|
|
msgstr "Callstack"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:69
|
|
msgid "Camera 1"
|
|
msgstr "Câmera 1"
|
|
|
|
#. i18n: Refers to emulated wii remote camera properties.
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
|
|
msgid "Camera field of view (affects sensitivity of pointing)."
|
|
msgstr "Campo de visão da câmera (afeta a sensibilidade da pontaria)."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:515
|
|
msgid "Can only generate AR code for values in virtual memory."
|
|
msgstr "Só é possível gerar códigos AR para valores na memória virtual."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
|
msgid "Can't be modified yet!"
|
|
msgstr "Ainda não pode ser modificado!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:291
|
|
msgid "Can't edit villains for this trophy!"
|
|
msgstr "Não consegue editar os vilões pra esse troféu!"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1828
|
|
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
|
msgstr ""
|
|
"Não foi possível encontrar o Wii Remote pelo identificador de conexão {0:02x}"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1508
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1575
|
|
msgid "Can't start a NetPlay Session while a game is still running!"
|
|
msgstr ""
|
|
"Não é possível iniciar uma sessão do NetPlay enquanto um jogo está em "
|
|
"execução!"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:158
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1313
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:62
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:279
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:304
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
|
msgid "Cancel"
|
|
msgstr "Cancelar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937
|
|
msgid "Cancel Calibration"
|
|
msgstr "Cancelar Calibração"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:248
|
|
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
|
msgstr ""
|
|
"Não foi possível executar SingleStep no FIFO. Use Avançar Quadro no lugar."
|
|
|
|
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39
|
|
msgid "Cannot boot this WAD because it could not be installed to the NAND."
|
|
msgstr ""
|
|
"Não foi possível iniciar esse WAD porque ele não pôde ser instalado na NAND."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:273
|
|
msgid "Cannot compare against last value on first search."
|
|
msgstr "Não consegue comparar com o último valor na primeira busca."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:604
|
|
msgid "Cannot find the GC IPL."
|
|
msgstr "Não foi possível encontrar o IPL do GameCube."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:518
|
|
msgid "Cannot generate AR code for this address."
|
|
msgstr "Não é possível gerar um código AR para este endereço."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:379
|
|
msgid "Cannot refresh without results."
|
|
msgstr "Não pode atualizar sem resultados."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:535
|
|
msgid "Cannot set GCI folder to an empty path."
|
|
msgstr "Não é possível definir o local da Pasta CGI para um caminho vazio."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:433
|
|
msgid "Cannot set memory card to an empty path."
|
|
msgstr "Não é possível definir o local do Memory Card para um caminho vazio."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:602
|
|
msgid "Cannot start the game, because the GC IPL could not be found."
|
|
msgstr ""
|
|
"Não foi possível iniciar o jogo porque o IPL do GameCube não foi encontrado."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:312
|
|
msgid "Captured villain %1:"
|
|
msgstr "Vilão capturado %1:"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
|
|
msgid "Card Size"
|
|
msgstr "Capacidade"
|
|
|
|
#. i18n: Refers to the "center" of a TaTaCon drum.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
|
msgid "Center"
|
|
msgstr "Centro"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:38
|
|
msgid "Center Mouse"
|
|
msgstr "Centralizar Mouse"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898
|
|
msgid "Center and Calibrate"
|
|
msgstr "Centralizar e Calibrar"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:420
|
|
msgid "Change &Disc"
|
|
msgstr "Trocar &Disco"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:197
|
|
msgid "Change &Disc..."
|
|
msgstr "&Trocar Disco..."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:28
|
|
msgid "Change Disc"
|
|
msgstr "Trocar Disco"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149
|
|
msgid "Change Discs Automatically"
|
|
msgstr "Trocar Discos Automaticamente"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1283
|
|
msgid "Change the disc to {0}"
|
|
msgstr "Trocar o disco para {0}"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:274
|
|
msgid ""
|
|
"Changes the color of the FPS counter depending on emulation speed."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Altera a cor do contador de quadros dependendo da velocidade de emulação."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
|
msgid ""
|
|
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
|
"full camera control on all axes, akin to moving a spacecraft in zero "
|
|
"gravity. This is the most powerful Free Look option but is the most "
|
|
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
|
"to a first person video game. The camera can rotate and travel, but roll is "
|
|
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
|
"camera around the original camera. Has no lateral movement, only rotation "
|
|
"and you may zoom up to the camera's origin point."
|
|
msgstr ""
|
|
"Muda o tipo de câmera no jogo durante o Olhar Livre.<br><br>Eixo Seis: "
|
|
"Oferece controle total da câmera em todos os eixos, similar a mover uma nave "
|
|
"espacial em gravidade zero. Esta é a opção mais poderosa do Olhar Livre mas "
|
|
"é a mais desafiadora de usar.<br><br>Primeira Pessoa: Controla a câmera "
|
|
"livre de modo similar a um videogame em primeira pessoa. A câmera pode "
|
|
"rotacionar e viajar mas rolar é impossível. Fácil de usar mas limitante."
|
|
"<br><br>Orbital: Rotaciona a câmera livre ao redor da câmera original. Não "
|
|
"tem movimento lateral, só rotação e você pode aumentar o zoom até o ponto de "
|
|
"origem da câmera."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
|
|
msgid "Changing cheats will only take effect when the game is restarted."
|
|
msgstr "Alterações nos cheats só terão efeito quando o jogo for reiniciado."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:151
|
|
msgid "Channel Partition (%1)"
|
|
msgstr "Partição do Canal (%1)"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:262
|
|
msgid "Character entered is invalid!"
|
|
msgstr "O personagem informado é inválido!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:266
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
|
|
msgid "Cheat Code Editor"
|
|
msgstr "Editor de Código de Cheat"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:119
|
|
msgid "Cheat Search"
|
|
msgstr "Pesquisa de Cheats"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:27
|
|
msgid "Cheats Manager"
|
|
msgstr "Gerenciador de Cheats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:262
|
|
msgid "Check NAND..."
|
|
msgstr "Verificar NAND..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
|
|
msgid "Check for Game List Changes in the Background"
|
|
msgstr "Monitorar Alterações na Lista de Jogos em Segundo Plano"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:58
|
|
msgid "Check for updates"
|
|
msgstr "Verificar atualizações"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:855
|
|
msgid ""
|
|
"Check whether you have the permissions required to delete the file or "
|
|
"whether it's still in use."
|
|
msgstr ""
|
|
"Verifique se você tem as permissões necessárias para excluir o arquivo ou se "
|
|
"ele ainda está em uso."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210
|
|
msgid "Checksum"
|
|
msgstr "Checksum"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "China"
|
|
msgstr "China"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:231
|
|
msgid "Choose"
|
|
msgstr "..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:630
|
|
msgid "Choose a file to open"
|
|
msgstr "Abrir"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:421
|
|
msgid "Choose a file to open or create"
|
|
msgstr "Escolha um arquivo pra abrir ou criar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1687
|
|
msgid "Choose priority input file"
|
|
msgstr "Escolha a prioridade do arquivo de entrada dos dados"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1692
|
|
msgid "Choose secondary input file"
|
|
msgstr "Escolha o arquivo secundário de entrada dos dados"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:524
|
|
msgid "Choose the GCI base folder"
|
|
msgstr "Escolher a pasta base do GCI"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:217
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Selecionar pasta"
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
|
|
msgid "Clamping of rotation about the yaw axis."
|
|
msgstr "Fixação da rotação sobre o eixo da guinada."
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:334
|
|
msgid "Classic Buttons"
|
|
msgstr "Botões do Classic Controller"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
|
msgid "Classic Controller"
|
|
msgstr "Classic Controller"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:154
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:107
|
|
msgid "Clear"
|
|
msgstr "Limpar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:857
|
|
msgid "Clear Cache"
|
|
msgstr "Limpar Cache"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:127
|
|
msgid "Clear Slot"
|
|
msgstr "Limpar Slot"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:89
|
|
msgid "Clock Override"
|
|
msgstr "Velocidade de Clock"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:180
|
|
msgid "Clone and &Edit Code..."
|
|
msgstr "Duplicar e &Editar Código..."
|
|
|
|
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
|
msgid "Close"
|
|
msgstr "Fechar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:526 Source/Core/DolphinQt/MenuBar.cpp:529
|
|
msgid "Co&nfiguration"
|
|
msgstr "Co&nfigurações"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:40
|
|
msgid "Code"
|
|
msgstr "Código"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:41
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:181
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:191
|
|
msgid "Code Diff Tool"
|
|
msgstr "Ferramenta de Diferenciação do Código"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:414
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:433
|
|
msgid "Code Diff Tool Help"
|
|
msgstr "Ajuda da Ferramenta de Diferenciação do Código"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:59
|
|
msgid "Code did not get executed"
|
|
msgstr "O código não foi executado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:60
|
|
msgid "Code has been executed"
|
|
msgstr "O código foi executado"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
|
|
msgid "Code:"
|
|
msgstr "Código:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1864
|
|
msgid "Codes received!"
|
|
msgstr "Códigos recebidos!"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:623
|
|
msgid "Color Correction"
|
|
msgstr "Correção de Cores"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
|
|
msgid "Color Correction Configuration"
|
|
msgstr "Configurações da Correção de Cores"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
|
msgid "Color Correction:"
|
|
msgstr "Correção de Cores:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
|
|
msgid "Color Space"
|
|
msgstr "Espaço de Cores"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:987
|
|
msgid "Combine &Two Signature Files..."
|
|
msgstr "Combinar &Dois Arquivos de Assinatura..."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33
|
|
msgid "Common"
|
|
msgstr "Comum"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
|
|
msgid "Comparand:"
|
|
msgstr "Comparando:"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1430
|
|
msgid ""
|
|
"Compared to the Wii disc release of the game, problems of low severity were "
|
|
"found. Despite this, it's possible that this is a good dump compared to the "
|
|
"Wii U eShop release of the game. Dolphin can't verify this."
|
|
msgstr ""
|
|
"Comparado com a edição em mídia física do Wii, problemas de baixa gravidade "
|
|
"foram encontrados. Mesmo assim, é possível que essa cópia seja válida se "
|
|
"comparada com a edição digital da eShop do Wii U. O Dolphin não pode "
|
|
"verificar se esse é o caso."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
|
|
msgid ""
|
|
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
|
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
|
"release of the game. Dolphin can't verify this."
|
|
msgstr ""
|
|
"Comparado com a edição em mídia física do Wii, essa cópia contém erros. "
|
|
"Mesmo assim, é possível que seja uma cópia válida se comparada com a edição "
|
|
"digital da eShop do Wii U. O Dolphin não pode verificar se esse é o caso."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:119
|
|
msgid "Compile Shaders Before Starting"
|
|
msgstr "Compilar Shaders Antes de Iniciar"
|
|
|
|
#: Source/Core/VideoCommon/ShaderCache.cpp:174
|
|
msgid "Compiling Shaders"
|
|
msgstr "Compilando Shaders"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1007
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:233
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:646
|
|
msgid "Compression"
|
|
msgstr "Compressão"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
|
|
msgid "Compression Level:"
|
|
msgstr "Nível da Compressão:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
|
|
msgid "Compression:"
|
|
msgstr "Compressão:"
|
|
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
|
#. triggering the breakpoint.
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
|
#. for triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:167
|
|
msgid "Condition"
|
|
msgstr "Condição"
|
|
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
|
#. triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178
|
|
msgid "Condition:"
|
|
msgstr "Condição:"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
|
msgid "Conditional"
|
|
msgstr "Condicional"
|
|
|
|
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
|
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:368
|
|
msgid "Conditional help"
|
|
msgstr "Ajuda Condicional"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327
|
|
msgid ""
|
|
"Conditions:\n"
|
|
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
|
"expression is false or 0, the breakpoint is ignored until hit again. "
|
|
"Statements should be separated by a comma. Only the last statement will be "
|
|
"used to determine what to do.\n"
|
|
"\n"
|
|
"Registers that can be referenced:\n"
|
|
"GPRs : r0..r31\n"
|
|
"FPRs : f0..f31\n"
|
|
" LR, CTR, PC\n"
|
|
"\n"
|
|
"Functions:\n"
|
|
"Set a register: r1 = 8\n"
|
|
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
|
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
|
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
|
"string constants.\n"
|
|
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
|
"f32, f64\n"
|
|
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
|
"*currently writing will always be triggered\n"
|
|
"\n"
|
|
"Operations:\n"
|
|
"Unary: -u, !u, ~u\n"
|
|
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
|
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
|
"Bitwise: &, |, ^\n"
|
|
"\n"
|
|
"Examples:\n"
|
|
"r4 == 1\n"
|
|
"f0 == 1.0 && f2 < 10.0\n"
|
|
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
|
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
|
"Write and break: r4 = 8, 1\n"
|
|
"Write and continue: f3 = f1 + f2, 0\n"
|
|
"The condition must always be last\n"
|
|
"\n"
|
|
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
|
"assign strings to a variable.\n"
|
|
"All variables will be printed in the Memory Interface log, if there's a hit "
|
|
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
|
"it can be printed.\n"
|
|
"\n"
|
|
"Note: All values are internally converted to Doubles for calculations. It's "
|
|
"possible for them to go out of range or to become NaN. A warning will be "
|
|
"given if NaN is returned, and the var that became NaN will be logged."
|
|
msgstr ""
|
|
"Condições:\n"
|
|
"Define uma expressão que é evaliada quando um ponto de interrupção é "
|
|
"atingido. Se a expressão é falsa ou 0 o ponto de interrupção é ignorado até "
|
|
"ser atingido de novo. As declarações devem ser separadas por uma vírgula. Só "
|
|
"a última declaração será usada pra determinar o que fazer.\n"
|
|
"\n"
|
|
"Registros que podem ser referenciados:\n"
|
|
"GPRs : r0..r31\n"
|
|
"FPRs : f0..f31\n"
|
|
" LR, CTR, PC\n"
|
|
"\n"
|
|
"Funções:\n"
|
|
"Define um registro: r1 = 8\n"
|
|
"Lança: s8(0xff). Disponíveis: s8, u8, s16, u16, s32, u32\n"
|
|
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
|
"Comparar Strings: streq(r3, \"abc\"). Ambos os parâmetros podem ser "
|
|
"endereços ou constants das strings.\n"
|
|
"Ler Memória: read_u32(0x80000000). Disponíveis: u8, s8, u16, s16, u32, s32, "
|
|
"f32, f64\n"
|
|
"Gravar Memória: write_u32(r3, 0x80000000). Disponíveis: u8, u16, u32, f32, "
|
|
"f64\n"
|
|
"*a gravação atual sempre estará engatilhada\n"
|
|
"\n"
|
|
"Operações:\n"
|
|
"Unário: -u, !u, ~u\n"
|
|
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
|
"Comparação: <, <=, >, >=, ==, !=, &&, ||\n"
|
|
"Bitwise: &, |, ^\n"
|
|
"\n"
|
|
"Exemplos:\n"
|
|
"r4 == 1\n"
|
|
"f0 == 1.0 && f2 < 10.0\n"
|
|
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
|
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
|
"Gravação e interrupção: r4 = 8, 1\n"
|
|
"Gravar e continuar: f3 = f1 + f2, 0\n"
|
|
"A condição deve ser sempre a última\n"
|
|
"\n"
|
|
"As strings só devem ser usadas no callstack() or streq() and \"quoted\". Não "
|
|
"atribua as strings a uma variável.\n"
|
|
"Todas as variáveis serão impressas no registro de Interface da Memória, se "
|
|
"há um acerto ou um resultado da NaN. Pra procurar problemas atribua uma "
|
|
"variável a sua equação pra que possa ser impressa.\n"
|
|
"\n"
|
|
"Nota: Todos os valores são convertidos internamente em Duplos pra cálculos. "
|
|
"É possível pra eles sairem fora do alcance ou se tornarem NaNs. Um aviso "
|
|
"será dado se for retornado um NaN e a variável que se tornou NaN será "
|
|
"registrada."
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:129
|
|
msgid "Config"
|
|
msgstr "Configurar"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:86
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:141
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:144
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:140
|
|
msgid "Configure"
|
|
msgstr "Configurar"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
|
msgid "Configure Controller"
|
|
msgstr "Configurar"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43
|
|
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35
|
|
msgid "Configure Dolphin"
|
|
msgstr "Abrir Configurações"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
|
msgid "Configure Input"
|
|
msgstr "Configurar a Entrada dos Dados"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
|
msgid "Configure Output"
|
|
msgstr "Configurar a Saída dos Dados"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:283
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:407
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:642
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:828
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:931
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1711
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:142
|
|
msgid "Confirm"
|
|
msgstr "Confirmar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:164
|
|
msgid "Confirm backend change"
|
|
msgstr "Confirmar mudança de backend"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
|
|
msgid "Confirm on Stop"
|
|
msgstr "Confirmar ao Parar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1226
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:498
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:240
|
|
msgid "Confirmation"
|
|
msgstr "Confirmação"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201
|
|
msgid "Connect"
|
|
msgstr "Conectar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:303
|
|
msgid "Connect Balance Board"
|
|
msgstr "Conectar/Desconectar Balance Board"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Conectar Teclado USB"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:295
|
|
msgid "Connect Wii Remote %1"
|
|
msgstr "Wii Remote %1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:81
|
|
msgid "Connect Wii Remote 1"
|
|
msgstr "Conectar/Desconectar Wii Remote 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:82
|
|
msgid "Connect Wii Remote 2"
|
|
msgstr "Conectar/Desconectar Wii Remote 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:83
|
|
msgid "Connect Wii Remote 3"
|
|
msgstr "Conectar/Desconectar Wii Remote 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:84
|
|
msgid "Connect Wii Remote 4"
|
|
msgstr "Conectar/Desconectar Wii Remote 4"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:288
|
|
msgid "Connect Wii Remotes"
|
|
msgstr "Conectar Wii Remotes"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:115
|
|
msgid "Connect Wii Remotes for Emulated Controllers"
|
|
msgstr "Conectar Wii Remotes aos Controles Emulados"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:143
|
|
msgid "Connect to the Internet and perform an online system update?"
|
|
msgstr "Conectar-se à Internet e realizar uma atualização online do sistema?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
|
|
msgid "Connected"
|
|
msgstr "Conectado"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714
|
|
msgid "Connecting"
|
|
msgstr "Conectando"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192
|
|
msgid "Connection Type:"
|
|
msgstr "Tipo de Conexão:"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1234
|
|
msgid "Content {0:08x} is corrupt."
|
|
msgstr "O conteúdo {0:08x} está corrompido."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112
|
|
msgid "Continuous Scanning"
|
|
msgstr "Escaneamento Contínuo"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:40
|
|
msgid "Control NetPlay Golf Mode"
|
|
msgstr "Controlar Modo Golfe do NetPlay"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:54
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
|
msgid "Control Stick"
|
|
msgstr "Eixo Principal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:454
|
|
msgid "Controller Profile"
|
|
msgstr "Perfil do Controle"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:342
|
|
msgid "Controller Profile 1"
|
|
msgstr "Perfil do Controle 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:343
|
|
msgid "Controller Profile 2"
|
|
msgstr "Perfil do Controle 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:344
|
|
msgid "Controller Profile 3"
|
|
msgstr "Perfil do Controle 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:345
|
|
msgid "Controller Profile 4"
|
|
msgstr "Perfil do Controle 4"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
|
|
msgid "Controller Settings"
|
|
msgstr "Configuração dos Controles"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
|
msgid "Controllers"
|
|
msgstr "Controles"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
|
|
msgid ""
|
|
"Controls the base luminance of a paper white surface in nits. Useful for "
|
|
"adjusting to different environmental lighting conditions when using a HDR "
|
|
"display.<br><br>HDR output is required for this setting to take effect."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Controla a luminância de base de uma superfície branca de papel em nits. "
|
|
"Útil para se adaptar à diferentes condições de iluminação ambiente ao "
|
|
"utilizar uma tela HDR.<br><br>'Pós-Processamento HDR' precisa estar ativado "
|
|
"para que essa opção tenha efeito.<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção em 200.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:578
|
|
msgid ""
|
|
"Controls the distance of the convergence plane. This is the distance at "
|
|
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
|
"higher value creates stronger out-of-screen effects while a lower value is "
|
|
"more comfortable."
|
|
msgstr ""
|
|
"Controla a distância do plano de convergência. Essa é a distância na qual os "
|
|
"objetos virtuais vão parecer estar na frente da tela.<br><br>Um valor mais "
|
|
"alto cria efeitos fora da tela mais fortes enquanto um valor mais baixo é "
|
|
"mais confortável."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:489
|
|
msgid ""
|
|
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
|
"visual quality, but also greatly increases GPU load and can cause issues in "
|
|
"certain games. Generally speaking, the lower the internal resolution, the "
|
|
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
|
"Native.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Controla a resolução de renderização.<br><br>Uma resolução alta melhora "
|
|
"muito a qualidade visual, mas também aumenta bastante os requisitos de GPU e "
|
|
"pode causar problemas em alguns jogos. De modo geral, quanto menor a "
|
|
"resolução interna, melhor será o desempenho.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, selecione \"Nativa (640x528)\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
|
|
msgid ""
|
|
"Controls the separation distance between the virtual cameras.<br><br>A "
|
|
"higher value creates a stronger feeling of depth while a lower value is more "
|
|
"comfortable."
|
|
msgstr ""
|
|
"Controla a distância de separação entre as câmeras virtuais.<br><br>Um valor "
|
|
"mais alto cria uma sensação de profundidade mais forte enquanto um valor "
|
|
"mais baixo é mais confortável."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
|
msgid ""
|
|
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
|
"but can also cause issues. Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Controla se o dual core deve ou não ser ativado. Pode melhorar o performance "
|
|
"mas também pode causar problemas. O padrão é <b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
|
msgid ""
|
|
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
|
"Few games require it."
|
|
msgstr ""
|
|
"Controla se a Unidade de Gerenciamento de Memória deve ser emulada "
|
|
"totalmente. Poucos jogos o requerem."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
|
msgid ""
|
|
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
|
"<b>True</b>"
|
|
msgstr ""
|
|
"Controla se deve usar emulação do DSP de alto ou baixo nível. O padrão é "
|
|
"<b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
|
|
msgid "Convergence"
|
|
msgstr "Convergência"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
|
|
msgid "Convergence:"
|
|
msgstr "Convergência:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:291
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:316
|
|
msgid "Conversion failed."
|
|
msgstr "Falha na conversão."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:44
|
|
msgid "Convert"
|
|
msgstr "Converter"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:268
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:296
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:316
|
|
msgid "Convert File to Folder Now"
|
|
msgstr "Converter Arquivo para Pasta Agora"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:418
|
|
msgid "Convert File..."
|
|
msgstr "Converter Arquivo..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:267
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:271
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:291
|
|
msgid "Convert Folder to File Now"
|
|
msgstr "Converter Pasta para Arquivo Agora"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:382
|
|
msgid "Convert Selected Files..."
|
|
msgstr "Converter Arquivos Selecionados..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:79
|
|
msgid "Convert..."
|
|
msgstr "Converter..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:316
|
|
msgid ""
|
|
"Converting Wii disc images to GCZ without removing junk data does not save "
|
|
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
|
"continue anyway?"
|
|
msgstr ""
|
|
"Converter imagens de disco do Wii para GCZ sem remover os dados não "
|
|
"utilizados não resultará em nenhuma compressão perceptível em comparação com "
|
|
"a conversão para ISO. Deseja continuar assim mesmo?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:279
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:304
|
|
msgid "Converting..."
|
|
msgstr "Convertendo..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:442
|
|
msgid ""
|
|
"Converting...\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Convertendo...\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
|
|
msgid ""
|
|
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
|
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
|
"space games were meant for, given there were multiple standards and most "
|
|
"games didn't acknowledge them, so it's not correct to assume a format from "
|
|
"the game disc region. Just pick the one that looks more natural to you, or "
|
|
"match it with the region the game was developed in.<br><br>HDR output is "
|
|
"required to show all the colors from the PAL and NTSC-J color spaces."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Converte as cores dos espaços de cores originalmente utilizados pelo "
|
|
"GameCube/Wii para cores correspondentes no espaço sRGB/Rec.709.<br><br>Não é "
|
|
"possível determinar um espaço de cores exato para todos os jogos, pois "
|
|
"diversos padrões existiam na época e muitos jogos não especificavam para "
|
|
"qual padrão foram desenvolvidos, logo não é correto assumir um espaço de "
|
|
"cores baseado apenas na região do disco. Recomenda-se escolher o espaço de "
|
|
"cores que pareça mais natural para você, ou que corresponda à região na qual "
|
|
"o jogo foi desenvolvido.<br><br>'Pós-Processamento HDR' precisa estar "
|
|
"ativado para exibir todo o espaço de cores PAL e NTSC-J."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
|
|
msgid ""
|
|
"Converts the gamma from what the game targeted to what your current SDR "
|
|
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Converte o alvo de gama utilizado pelo jogo para corresponder ao alvo de "
|
|
"gama da tela SDR. <br>Monitores normalmente usam o alvo sRGB. TVs "
|
|
"normalmente usam o alvo 2.2.<br><br><dolphin_emphasis>Na dúvida, mantenha "
|
|
"essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:706
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:735
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:763
|
|
msgid "Copy"
|
|
msgstr "Copiar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:572
|
|
msgid "Copy &function"
|
|
msgstr "Copiar &função"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:575
|
|
msgid "Copy &hex"
|
|
msgstr "Copiar &hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:885
|
|
msgid "Copy Address"
|
|
msgstr "Copiar Endereço"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:641
|
|
msgid "Copy Failed"
|
|
msgstr "Falha ao Copiar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:887
|
|
msgid "Copy Hex"
|
|
msgstr "Copiar Hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:890
|
|
msgid "Copy Value"
|
|
msgstr "Copiar Valor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574
|
|
msgid "Copy code &line"
|
|
msgstr "Copiar &linha de código"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:581
|
|
msgid "Copy tar&get address"
|
|
msgstr "Copiar o end&ereço do alvo"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
|
msgid "Copy to A"
|
|
msgstr "Copiar para A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
|
msgid "Copy to B"
|
|
msgstr "Copiar para B"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
|
msgid "Core"
|
|
msgstr "Core"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
|
|
msgid "Correct Color Space"
|
|
msgstr "Corrigir Espaço de Cores"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
|
|
msgid "Correct SDR Gamma"
|
|
msgstr "Corrigir Gama SDR"
|
|
|
|
#. i18n: Performance cost, not monetary cost
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:91
|
|
msgid "Cost"
|
|
msgstr "Custo"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:176
|
|
#: Source/Core/Core/NetPlayClient.cpp:240
|
|
msgid "Could not communicate with host."
|
|
msgstr "Não foi possível comunicar-se com o host."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:142
|
|
msgid "Could not create client."
|
|
msgstr "Não foi possível criar o cliente."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:156
|
|
msgid "Could not create peer."
|
|
msgstr "Não foi possível criar o peer."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
|
|
msgid ""
|
|
"Could not download update files from Nintendo. Please check your Internet "
|
|
"connection and try again."
|
|
msgstr ""
|
|
"Não foi possível baixar os arquivos de atualização dos servidores da "
|
|
"Nintendo. Por favor, verifique sua conexão com a Internet e tente novamente."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
|
|
msgid ""
|
|
"Could not download update information from Nintendo. Please check your "
|
|
"Internet connection and try again."
|
|
msgstr ""
|
|
"Não foi possível baixar as informações de atualização dos servidores da "
|
|
"Nintendo. Por favor, verifique sua conexão com a Internet e tente novamente."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:169
|
|
msgid ""
|
|
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
|
"\n"
|
|
"The emulated console will now stop."
|
|
msgstr ""
|
|
"Não foi possível localizar nenhum adaptador USB compatível com o "
|
|
"Redirecionamento Bluetooth.\n"
|
|
"\n"
|
|
"A emulação do console será interrompida."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:175
|
|
msgid ""
|
|
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
|
"The following error occurred when Dolphin tried to use an adapter:\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"The emulated console will now stop."
|
|
msgstr ""
|
|
"Não foi possível localizar nenhum adaptador USB compatível com o "
|
|
"Redirecionamento Bluetooth.\n"
|
|
"\n"
|
|
"Ocorreu o seguinte erro ao acessar o adaptador:\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"A emulação do console será interrompida."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
|
|
msgid ""
|
|
"Could not install an update to the Wii system memory. Please refer to logs "
|
|
"for more information."
|
|
msgstr ""
|
|
"Não foi possível instalar uma atualização na NAND do Wii. Por favor, "
|
|
"consulte os logs para mais informações."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:379
|
|
msgid ""
|
|
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Não foi possível iniciar o IOS {0:016x} porque ele não está presente na "
|
|
"NAND.\n"
|
|
"O software emulado provavelmente travará agora."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:414
|
|
msgid ""
|
|
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Não foi possível iniciar o Wii Menu porque ele não está presente na NAND.\n"
|
|
"O software emulado provavelmente travará agora."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:419
|
|
msgid ""
|
|
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Não foi possível iniciar o software {0:016x} porque ele não está presente na "
|
|
"NAND.\n"
|
|
"O software emulado provavelmente travará agora."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:281 Source/Core/Core/Boot/Boot.cpp:298
|
|
msgid "Could not recognize file {0}"
|
|
msgstr "Não foi possível reconhecer o arquivo {0}"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:273
|
|
msgid "Could not save your changes!"
|
|
msgstr "Não pôde salvar suas mudanças!"
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:303
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:309
|
|
msgid "Could not start updater process: {0}"
|
|
msgstr "Não pôde iniciar o processo do atualizador: {0}"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139
|
|
msgid ""
|
|
"Could not write memory card file {0}.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?\n"
|
|
"\n"
|
|
"Are you receiving this after moving the emulator directory?\n"
|
|
"If so, then you may need to re-specify your memory card location in the "
|
|
"options."
|
|
msgstr ""
|
|
"Não foi possível gravar no arquivo de Memory Card {0}.\n"
|
|
"\n"
|
|
"Você está executando o Dolphin em um CD/DVD ou talvez o arquivo do jogo "
|
|
"salvo está protegido contra gravação?\n"
|
|
"\n"
|
|
"Você está recebendo essa mensagem após mover a pasta do emulador?\n"
|
|
"Se sim, então você pode precisar reespecificar o local do seu arquivo de "
|
|
"Memory Card nas configurações."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:993
|
|
msgid "Couldn't look up central server"
|
|
msgstr "Não foi possível encontrar o servidor central"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:829
|
|
msgid "Couldn't open file."
|
|
msgstr "Não foi possível abrir o arquivo."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:832
|
|
msgid "Couldn't read file."
|
|
msgstr "Não foi possível ler o arquivo."
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
|
|
msgid "Country:"
|
|
msgstr "País:"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:108
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:244
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:603
|
|
msgid "Create"
|
|
msgstr "Criar"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:281
|
|
msgid "Create Infinity File"
|
|
msgstr "Criar Arquivo do Infinity"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
|
|
msgid "Create New Memory Card"
|
|
msgstr "Criar Novo Memory Card"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:534
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:638
|
|
msgid "Create Skylander File"
|
|
msgstr "Criar Arquivo do Skylander"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:83
|
|
msgid "Create Skylander Folder"
|
|
msgstr "Criar Pasta do Skylander"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110
|
|
msgid "Create mappings for other devices"
|
|
msgstr "Criar mapeamentos pra outros dispositivos"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
|
|
msgid "Create..."
|
|
msgstr "Criar..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:338
|
|
msgid ""
|
|
"Creates frame dumps and screenshots at the internal resolution of the "
|
|
"renderer, rather than the size of the window it is displayed within."
|
|
"<br><br>If the aspect ratio is widescreen, the output image will be scaled "
|
|
"horizontally to preserve the vertical resolution."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Exporta quadros e salva capturas de tela na resolução interna do "
|
|
"renderizador ao invés do tamanho da janela de renderização.<br><br>Se a "
|
|
"proporção de tela for widescreen, a imagem de saída será redimensionada "
|
|
"horizontalmente para preservar a resolução vertical."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:110
|
|
msgid "Creator:"
|
|
msgstr "Autor:"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:62
|
|
msgid "Critical"
|
|
msgstr "Crítico"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155
|
|
msgid "Crop"
|
|
msgstr "Cortar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:358
|
|
msgid ""
|
|
"Crops the picture from its native aspect ratio to 4:3 or 16:9."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Corta a imagem da sua proporção de tela nativa para 4:3 ou 16:9."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
|
msgid "Crossfade"
|
|
msgstr "Crossfade"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162
|
|
msgid "Cull Vertices on the CPU"
|
|
msgstr "Selecionar Vértices na CPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:375
|
|
msgid ""
|
|
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
|
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Seleciona vértices na CPU a fim de reduzir o número de chamadas de desenho "
|
|
"necessárias. Pode afetar o desempenho e estatísticas de desenho."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:272
|
|
msgid "Current Region"
|
|
msgstr "Região Atual"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:534
|
|
msgid "Current Value"
|
|
msgstr "Valor atual"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146
|
|
msgid "Current context"
|
|
msgstr "Contexto atual"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211
|
|
msgid "Current game"
|
|
msgstr "Jogo atual"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149
|
|
msgid "Current thread"
|
|
msgstr "Thread atual"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51
|
|
msgid "Custom Address Space"
|
|
msgstr "Espaço do Endereço Personalizado"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:157
|
|
msgid "Custom RTC Options"
|
|
msgstr "Opções do RTC Personalizado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
|
|
msgid "Custom:"
|
|
msgstr "Personalizado:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:125
|
|
msgid "Customize"
|
|
msgstr "Personalizar"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:37 Source/Core/Core/HW/GCPadEmu.h:57
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:120
|
|
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
|
msgid "D-Pad"
|
|
msgstr "D-Pad"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
|
|
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
|
|
msgstr "Cabeçalho do DFF incorreto: {0:08x} encontrado, {1:08x} esperado"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
|
|
msgid "DFF file size is 0; corrupt/incomplete file?"
|
|
msgstr "O tamanho do DFF é 0; arquivo corrompido/incompleto?"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
|
msgid "DJ Turntable"
|
|
msgstr "Mesa de DJ"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
|
|
msgid "DK Bongos"
|
|
msgstr "DK Bongos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
|
|
msgid "DSP Emulation Engine"
|
|
msgstr "Mecanismo de Emulação do DSP"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
|
|
msgid "DSP HLE (fast)"
|
|
msgstr "DSP HLE (rápido)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
|
|
msgid "DSP HLE (recommended)"
|
|
msgstr "DSP HLE (recomendado)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
|
|
msgid "DSP LLE Interpreter (very slow)"
|
|
msgstr "Interpretador DSP LLE (muito lento)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
|
|
msgid "DSP LLE Recompiler (slow)"
|
|
msgstr "Recompilador DSP LLE (lento)"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
|
|
msgid "DSU Client"
|
|
msgstr "Cliente DSU"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
|
|
msgid ""
|
|
"DSU protocol enables the use of input and motion data from compatible "
|
|
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
|
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=DSU_Client\">refer to this page</a>."
|
|
msgstr ""
|
|
"O protocolo DSU permite acessar dados de entrada e sensores de movimento de "
|
|
"fontes compatíveis, como controles do PlayStation, Nintendo Switch e Steam."
|
|
"<br><br>Para instruções de configuração, <a href=\"https://wiki.dolphin-emu."
|
|
"org/index.php?title=DSU_Client\">consulte essa página</a>."
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
|
msgid "Dance Mat"
|
|
msgstr "Tapete de Dança"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:365
|
|
msgid "Dark"
|
|
msgstr "Trevas"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
|
|
msgid "Data"
|
|
msgstr "Dados"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145
|
|
msgid "Data Partition (%1)"
|
|
msgstr "Partição de Dados (%1)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
|
|
msgid "Data Transfer"
|
|
msgstr "Sincronizando Dados"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89
|
|
msgid "Data Type"
|
|
msgstr "Tipo dos Dados"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
|
|
msgid "Data in area of file that should be unused."
|
|
msgstr "Existem dados em áreas do arquivo que não deveriam ser usadas."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:867
|
|
msgid "Data in unrecognized format or corrupted."
|
|
msgstr "Os dados estão num formato não reconhecido ou corrompido."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:378
|
|
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
|
msgstr "Inconsistência dos dados no GCMemcardManager, abortando ação."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1822
|
|
msgid "Data received!"
|
|
msgstr "Dados recebidos!"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
|
msgid "Datel MaxDrive/Pro files"
|
|
msgstr "Arquivos do Datel MaxDrive/Pro"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
|
|
msgid "Dead Zone"
|
|
msgstr "Zona Morta"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
|
msgid "Debug"
|
|
msgstr "Depuração"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
|
|
msgid "Debugging"
|
|
msgstr "Depuração"
|
|
|
|
#. i18n: The base 10 numeral system. Not related to non-integer numbers
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
|
|
msgid "Decimal"
|
|
msgstr "Decimal"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:101
|
|
msgid "Decoding Quality:"
|
|
msgstr "Qualidade de Decodificação:"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:97
|
|
msgid "Decrease"
|
|
msgstr "Diminuir"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:128
|
|
msgid "Decrease Convergence"
|
|
msgstr "Diminuir Convergência"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:126
|
|
msgid "Decrease Depth"
|
|
msgstr "Diminuir Profundidade"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:46
|
|
msgid "Decrease Emulation Speed"
|
|
msgstr "Diminuir Velocidade"
|
|
|
|
#. i18n: IR stands for internal resolution
|
|
#: Source/Core/Core/HotkeyManager.cpp:119
|
|
msgid "Decrease IR"
|
|
msgstr "Diminuir Resolução Interna"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:183
|
|
msgid "Decrease Selected State Slot"
|
|
msgstr "Diminuir Slot de Estado Selecionado"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:108
|
|
msgid "Decrease X"
|
|
msgstr "Diminuir X"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:110
|
|
msgid "Decrease Y"
|
|
msgstr "Diminuir Y"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:109
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:155
|
|
msgid "Default"
|
|
msgstr "Padrão"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:176
|
|
msgid "Default Config (Read Only)"
|
|
msgstr "Configuração Padrão (Somente Leitura)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:366
|
|
msgid "Default Device"
|
|
msgstr "Dispositivo Padrão"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
|
msgid "Default Font"
|
|
msgstr "Fonte Padrão"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:185
|
|
msgid "Default ISO:"
|
|
msgstr "ISO padrão:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152
|
|
msgid "Default thread"
|
|
msgstr "Thread padrão"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182
|
|
msgid "Defer EFB Cache Invalidation"
|
|
msgstr "Adiar Invalidação do Cache do EFB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
|
|
msgid "Defer EFB Copies to RAM"
|
|
msgstr "Adiar Cópias do EFB para RAM"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:379
|
|
msgid ""
|
|
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
|
"command is executed. If disabled, the cache will be invalidated with every "
|
|
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
|
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Adia a invalidação do cache de acessos do EFB até que um comando de "
|
|
"sincronização da GPU seja executado. Se desativado, o cache será invalidado "
|
|
"em todas as chamadas de desenho. <br><br>Pode melhorar o desempenho em "
|
|
"alguns jogos que dependem do acesso ao EFB pela CPU, ao custo de "
|
|
"estabilidade.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção "
|
|
"desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:133
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
|
msgid "Delete"
|
|
msgstr "Excluir"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:488
|
|
msgid "Delete File..."
|
|
msgstr "Excluir Arquivo..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:393
|
|
msgid "Delete Selected Files..."
|
|
msgstr "Excluir Arquivos Selecionados..."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:38
|
|
#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140
|
|
msgid "Delete the existing file '{0}'?"
|
|
msgstr "Excluir o arquivo existente '{0}'?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
|
|
msgid "Depth"
|
|
msgstr "Profundidade"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143
|
|
msgid "Depth Percentage:"
|
|
msgstr "Porcentagem da Profundidade:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
|
|
msgid "Depth:"
|
|
msgstr "Profundidade:"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:534
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:998
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:219
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:637
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Description"
|
|
msgstr "Descrição"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:111
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
|
|
msgid "Description:"
|
|
msgstr "Descrição:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:220
|
|
msgid "Description: "
|
|
msgstr "Descrição: "
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
|
|
msgid "Detached"
|
|
msgstr "Separado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
|
|
msgid "Detect"
|
|
msgstr "Detectar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1314
|
|
msgid "Detecting RSO Modules"
|
|
msgstr "Detectando os Módulos do RSO"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
|
|
msgid "Deterministic dual core:"
|
|
msgstr "Dual core determinístico:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194
|
|
msgid "Dev (multiple times a day)"
|
|
msgstr "Dev (todos os dias)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:100
|
|
msgid "Device"
|
|
msgstr "Dispositivo"
|
|
|
|
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102
|
|
msgid "Device PID (e.g., 0305)"
|
|
msgstr "PID do Dispositivo (ex.: 0305)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
|
msgid "Device Settings"
|
|
msgstr "Configurações do Dispositivo"
|
|
|
|
#. i18n: VID means Vendor ID (in the context of a USB device)
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100
|
|
msgid "Device VID (e.g., 057e)"
|
|
msgstr "VID do Dispositivo (ex.: 057e)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:129
|
|
msgid "Device:"
|
|
msgstr "Dispositivo:"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:133
|
|
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
|
msgstr "%1 não reconhecido como um arquivo XML válido do Riivolution."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:108
|
|
msgid "Diff"
|
|
msgstr "Diferença"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:188
|
|
msgid "Dims the screen after five minutes of inactivity."
|
|
msgstr ""
|
|
"Escurece a tela após 5 minutos de inatividade durante a emulação de "
|
|
"softwares do Wii."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189
|
|
msgid "Direct Connection"
|
|
msgstr "Conexão Direta"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
|
msgid "Direct3D 11"
|
|
msgstr "Direct3D 11"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:387
|
|
msgid "Dis&connected"
|
|
msgstr "Des&conectado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:406
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:423
|
|
msgid "Disable"
|
|
msgstr "Desativar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
|
|
msgid "Disable Bounding Box"
|
|
msgstr "Desativar Bounding Box"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154
|
|
msgid "Disable Copy Filter"
|
|
msgstr "Desativar Filtro de Cópia"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
|
|
msgid "Disable EFB VRAM Copies"
|
|
msgstr "Desativar Cópias VRAM do EFB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:48
|
|
msgid "Disable Emulation Speed Limit"
|
|
msgstr "Desativar Limite de Velocidade"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:845
|
|
msgid "Disable Fastmem"
|
|
msgstr "Desativar Fastmem"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:851
|
|
msgid "Disable Fastmem Arena"
|
|
msgstr "Desativar Arena do Fastmem"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:150
|
|
msgid "Disable Fog"
|
|
msgstr "Desativar Névoa"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:837
|
|
msgid "Disable JIT Cache"
|
|
msgstr "Desativar Cache do JIT"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:196
|
|
msgid "Disabled"
|
|
msgstr "Desativado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274
|
|
msgid ""
|
|
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
|
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Desativa a emulação de bounding boxes.<br><br>Pode melhorar bastante o "
|
|
"desempenho da GPU, mas causa problemas em alguns jogos."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:331
|
|
msgid ""
|
|
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
|
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Desativa a cópia na VRAM do EFB, forçando o acesso da cópia armazenada na "
|
|
"RAM.<br><br>Ignora todas as funções de aumento da resolução de renderização."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
|
|
msgid ""
|
|
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
|
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
|
"filter has no effect on performance, but may result in a sharper image. "
|
|
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Desativa a mesclagem de linhas adjacentes ao copiar o EFB. Conhecido em "
|
|
"alguns jogos como \"anticintilação\" ou \"suavização\".<br><br>Desativar o "
|
|
"filtro não afeta o desempenho mas pode resultar em uma imagem mais nítida. "
|
|
"Causa alguns defeitos gráficos.<br><br><dolphin_emphasis>Na dúvida, mantenha "
|
|
"essa opção ativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97
|
|
msgid "Disc"
|
|
msgstr "Disco"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
|
msgid "Discard"
|
|
msgstr "Descartar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182
|
|
msgid "Display Type"
|
|
msgstr "Tipo de Exibição"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:232
|
|
msgid "Display values in Hex"
|
|
msgstr "Mostrar valores em base hexadecimal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:253
|
|
msgid ""
|
|
"Displays XFB copies as soon as they are created, instead of waiting for "
|
|
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
|
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
|
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Exibe cópias do XFB imediatamente após sua criação, ao invés de aguardar "
|
|
"pelo scanout.<br><br>Pode causar defeitos gráficos em alguns jogos que não "
|
|
"esperam que todas as cópias do XFB sejam mostradas. No entanto, ativar essa "
|
|
"opção reduz a latência.<br><br><dolphin_emphasis>Na dúvida, mantenha essa "
|
|
"opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
|
msgid "Distance"
|
|
msgstr "Distância"
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
|
|
msgid "Distance of travel from neutral position."
|
|
msgstr "Distância de viagem da posição neutra."
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:264
|
|
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
|
msgstr ""
|
|
"Você autoriza o Dolphin a enviar estatísticas de uso para a equipe de "
|
|
"desenvolvimento?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1712
|
|
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
|
msgstr "Você quer adicionar '%1' a lista de caminhos dos jogos?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1227
|
|
msgid "Do you want to clear the list of symbol names?"
|
|
msgstr "Você quer limpar a lista dos nomes do símbolos?"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:659
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Do you want to delete the %n selected save file(s)?"
|
|
msgstr "Deseja excluir %n arquivo(s) de jogo salvo selecionado(s)?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:935
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Deseja parar a emulação atual?"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:86
|
|
msgid "Do you want to try to repair the NAND?"
|
|
msgstr "Deseja tentar efetuar um reparo na NAND?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:83
|
|
msgid "Dolby Pro Logic II Decoder"
|
|
msgstr "Decodificador Dolby Pro Logic II"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:215
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:226
|
|
msgid "Dolphin FIFO Log (*.dff)"
|
|
msgstr "Registro FIFO do Dolphin (*.dff)"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:326
|
|
msgid "Dolphin Game Mod Preset"
|
|
msgstr "Pré-definição do Mod do Jogo no Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1523
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1540
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1559
|
|
msgid "Dolphin Map File (*.map)"
|
|
msgstr "Arquivo do Mapa do Dolphin (*.map)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:74
|
|
msgid "Dolphin Signature CSV File"
|
|
msgstr "Arquivo CSV de Assinatura do Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:74
|
|
msgid "Dolphin Signature File"
|
|
msgstr "Arquivo de Assinatura do Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1894
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Gravações TAS do Dolphin (*.dtm)"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:327
|
|
msgid ""
|
|
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
|
"in Dolphin will result in another NKit file.\n"
|
|
"\n"
|
|
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
|
"program as you originally used when converting the file to the NKit format.\n"
|
|
"\n"
|
|
"Do you want to continue anyway?"
|
|
msgstr ""
|
|
"O Dolphin não pode converter arquivos NKit em arquivos comuns. Converter um "
|
|
"arquivo NKit pelo Dolphin resultará em outro arquivo NKit.\n"
|
|
"\n"
|
|
"Para restaurar um arquivo NKit para o seu formato original, você pode "
|
|
"utilizar o mesmo programa utilizado para converter o arquivo original para o "
|
|
"formato NKit.\n"
|
|
"\n"
|
|
"Deseja continuar assim mesmo?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:280
|
|
msgid ""
|
|
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
|
"Double-click here to set a games directory..."
|
|
msgstr ""
|
|
"O Dolphin não encontrou nenhuma ISO de GameCube/Wii ou WADs.\n"
|
|
"Dê um clique duplo aqui para definir uma pasta de jogos..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:529
|
|
msgid "Dolphin failed to complete the requested action."
|
|
msgstr "Falha ao completar a ação requisitada."
|
|
|
|
#. i18n: The word "free" in the standard phrase "free and open source"
|
|
#. is "free" as in "freedom" - it refers to certain properties of the
|
|
#. software's license, not the software's price. (It is true that Dolphin
|
|
#. can be downloaded at no cost, but that's not what this message says.)
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:64
|
|
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
|
msgstr ""
|
|
"O Dolphin é um emulador de GameCube e Wii grátis e de código fonte aberto."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
|
|
msgid "Dolphin is too old for traversal server"
|
|
msgstr "Versão do Dolphin é muito antiga para o servidor traversal"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1383
|
|
msgid ""
|
|
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
|
"dumps of actual discs."
|
|
msgstr ""
|
|
"O Dolphin não consegue verificar imagens TGC corretamente, pois elas não são "
|
|
"cópias de discos reais."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1376
|
|
msgid "Dolphin is unable to verify unlicensed discs."
|
|
msgstr "O Dolphin não pode verificar imagens de discos não licenciados."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217
|
|
msgid ""
|
|
"Dolphin will use this for titles whose region cannot be determined "
|
|
"automatically."
|
|
msgstr ""
|
|
"O Dolphin usará a região padrão quando não for possível determinar a região "
|
|
"do software automaticamente."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73
|
|
msgid "Dolphin's cheat system is currently disabled."
|
|
msgstr "O sistema de cheats do Dolphin está desativado no momento."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
|
|
msgid "Domain"
|
|
msgstr "Domínio"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194
|
|
msgid "Don't Update"
|
|
msgstr "Desativar Atualizações"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:56
|
|
msgid "Don't show this again"
|
|
msgstr "Não mostrar novamente"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:374
|
|
msgid "Done compressing disc image."
|
|
msgstr "Compressão de imagem do disco concluída."
|
|
|
|
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
|
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
|
msgid "Doors Locked"
|
|
msgstr "Portas Fechadas"
|
|
|
|
#. i18n: A double precision floating point number
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:155
|
|
msgid "Double"
|
|
msgstr "Dobro"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:89
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:44
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
|
msgid "Down"
|
|
msgstr "Para Baixo"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:87
|
|
msgid "Download Codes"
|
|
msgstr "Baixar Códigos"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:89
|
|
msgid "Download Codes from the WiiRD Database"
|
|
msgstr "Baixar Códigos da Base de Dados do WiiRD"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153
|
|
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
|
msgstr "Mostrar Capas de Jogos Baixadas do GameTDB.com no Modo Grade"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:373
|
|
msgid "Download complete"
|
|
msgstr "Download completo"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:374
|
|
msgid "Downloaded %1 codes. (added %2)"
|
|
msgstr "%1 códigos baixados (%2 adicionados)"
|
|
|
|
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
|
msgid "Drawsome Tablet"
|
|
msgstr "Tablet Drawsome"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
|
msgid "Drum Kit"
|
|
msgstr "Bateria"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
|
|
msgid "Dual Core"
|
|
msgstr "Dual Core"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212
|
|
msgid "Dual View"
|
|
msgstr "Visualização Dupla"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
|
msgid "Dummy"
|
|
msgstr "Dummy"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260
|
|
msgid "Dump &ARAM"
|
|
msgstr "Exportar &ARAM"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259
|
|
msgid "Dump &ExRAM"
|
|
msgstr "Exportar &ExRAM"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261
|
|
msgid "Dump &FakeVMEM"
|
|
msgstr "Exportar &FakeVMEM"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:258
|
|
msgid "Dump &MRAM"
|
|
msgstr "Exportar &MRAM"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:806
|
|
msgid "Dump Audio"
|
|
msgstr "Exportar Áudio"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:121
|
|
msgid "Dump Base Textures"
|
|
msgstr "Exportar Texturas de Base"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:101
|
|
msgid "Dump EFB Target"
|
|
msgstr "Exportar Alvo EFB"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:800
|
|
msgid "Dump Frames"
|
|
msgstr "Exportar Quadros"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380
|
|
msgid "Dump GameCube BBA traffic"
|
|
msgstr "Exportar tráfego do BBA do GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122
|
|
msgid "Dump Mip Maps"
|
|
msgstr "Exportar Mip Maps"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:202
|
|
msgid "Dump Path:"
|
|
msgstr "Exportação:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
|
|
msgid "Dump XFB Target"
|
|
msgstr "Exportar Alvo XFB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:134
|
|
msgid "Dump at Internal Resolution"
|
|
msgstr "Exportar na Resolução Interna"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:375
|
|
msgid "Dump decrypted SSL reads"
|
|
msgstr "Exportar leituras SSL descriptografadas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376
|
|
msgid "Dump decrypted SSL writes"
|
|
msgstr "Exportar escritas SSL descriptografadas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:369
|
|
msgid "Dump options"
|
|
msgstr "Opções de exportação"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
|
|
msgid "Dump peer certificates"
|
|
msgstr "Exportar certificados de mesmo nível"
|
|
|
|
#. i18n: CA stands for certificate authority
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:378
|
|
msgid "Dump root CA certificates"
|
|
msgstr "Exportar certificados raiz da CA"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303
|
|
msgid ""
|
|
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
|
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Exporta texturas decodificadas na pasta User/Dump/Textures/<game_id>/ "
|
|
"de acordo com as outras opções neste grupo.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:325
|
|
msgid ""
|
|
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Exporta o conteúdo das cópias do EFB na pasta User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:328
|
|
msgid ""
|
|
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Exporta o conteúdo das cópias do XFB na pasta User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:58
|
|
msgid "Duration of Turbo Button Press (frames):"
|
|
msgstr "Duração do Pressionar do Botão Turbo (frames):"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:64
|
|
msgid "Duration of Turbo Button Release (frames):"
|
|
msgstr "Duração do Soltar do Botão Turbo (frames):"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:95
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
|
msgid "Dutch"
|
|
msgstr "Holandês"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:207
|
|
msgid "E&xit"
|
|
msgstr "S&air"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:178
|
|
msgid "EFB copy %1"
|
|
msgstr "Cópia do EFB %1"
|
|
|
|
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"ERRO: Essa versão do Dolphin requer um driver TAP-Win32 de versão {0}.{1} ou "
|
|
"mais recente -- Se você atualizou recentemente sua distribuição Dolphin, "
|
|
"provavelmente será necessário reiniciar o computador para que o Windows "
|
|
"utilize o novo driver."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186
|
|
msgid ""
|
|
"Each player sends their own inputs to the game, with equal buffer size for "
|
|
"all players, configured by the host.\n"
|
|
"Suitable for competitive games where fairness and minimal latency are most "
|
|
"important."
|
|
msgstr ""
|
|
"Cada jogador envia seus próprios comandos para o jogo, com um tamanho de "
|
|
"buffer idêntico para todos os jogadores, configurados pelo host.\n"
|
|
"Adequado para jogos competitivos em que imparcialidade e latência mínima são "
|
|
"mais importantes."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122
|
|
msgid "Early Memory Updates"
|
|
msgstr "Atualizações Prévias de Memória"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352
|
|
msgid "Earth"
|
|
msgstr "Terra"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "East Asia"
|
|
msgstr "Ásia Oriental"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60
|
|
msgid "Edit Breakpoint"
|
|
msgstr "Editar Ponto de Interrupção"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:430
|
|
msgid "Edit..."
|
|
msgstr "Editar..."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:201
|
|
msgid "Editor"
|
|
msgstr "Editor"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
|
msgid "Effect"
|
|
msgstr "Efeito"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
|
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:168
|
|
msgid "Effective"
|
|
msgstr "Efetivo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
|
|
msgid "Effective priority"
|
|
msgstr "Prioridade efetiva"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:546
|
|
msgid "EiB"
|
|
msgstr "EiB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:29
|
|
msgid "Eject Disc"
|
|
msgstr "Ejetar Disco"
|
|
|
|
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
|
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:300
|
|
msgid "Element"
|
|
msgstr "Elemento"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
|
|
msgid "Embedded Frame Buffer (EFB)"
|
|
msgstr "Frame Buffer Embutido (EFB)"
|
|
|
|
#: Source/Core/Core/State.cpp:629
|
|
msgid "Empty"
|
|
msgstr "Vazio"
|
|
|
|
#: Source/Core/Core/Core.cpp:247
|
|
msgid "Emu Thread already running"
|
|
msgstr "Thread de Emulação já está em execução"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
|
|
msgid "Emulate Disc Speed"
|
|
msgstr "Emular Velocidade do Disco"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:61
|
|
msgid "Emulate Infinity Base"
|
|
msgstr "Emular Base Infinity"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:157
|
|
msgid "Emulate Skylander Portal"
|
|
msgstr "Emular Portal Skylander"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111
|
|
msgid "Emulate the Wii's Bluetooth adapter"
|
|
msgstr "Emular o adaptador Bluetooth do Wii"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
|
msgid ""
|
|
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
|
"Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Emula a velocidade do disco do hardware original. Desativar essa opção pode "
|
|
"causar instabilidade. Valor padrão:<b>Ativado</b>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:222
|
|
msgid "Emulated USB Devices"
|
|
msgstr "Dispositivos USB Emulados"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:142
|
|
msgid "Emulated Wii Remote"
|
|
msgstr "Wii Remote Emulado"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277
|
|
msgid ""
|
|
"Emulated memory size mismatch!\n"
|
|
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
|
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
|
msgstr ""
|
|
"Os ajustes de memória emulada são diferentes!\n"
|
|
"Atual: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
|
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:335
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
|
msgid "Emulation Speed"
|
|
msgstr "Velocidade de Emulação"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:182
|
|
msgid "Emulation must be started to record."
|
|
msgstr "A emulação deve ser iniciada pra gravar."
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:30
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:34
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:130
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:406
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:423
|
|
msgid "Enable"
|
|
msgstr "Ativar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:86
|
|
msgid "Enable API Validation Layers"
|
|
msgstr "Ativar Camadas de Validação da API"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83
|
|
msgid "Enable Achievement Badges"
|
|
msgstr "Ativar Ícones de Conquistas"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:60
|
|
msgid "Enable Achievements"
|
|
msgstr "Ativar Conquistas"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:142
|
|
msgid "Enable Audio Stretching"
|
|
msgstr "Ativar Alongamento de Áudio"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143
|
|
msgid "Enable Cheats"
|
|
msgstr "Ativar Cheats"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53
|
|
msgid "Enable Controller Inpu&t"
|
|
msgstr "Ativar Entrada do Control&e"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:161
|
|
msgid "Enable Custom RTC"
|
|
msgstr "Ativar RTC Personalizado"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154
|
|
msgid "Enable Debugging UI"
|
|
msgstr "Ativar Interface de Depuração"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
|
|
msgid "Enable Dual Core"
|
|
msgstr "Ativar Dual Core"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:140
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Ativar Dual Core (aumento na velocidade)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:94
|
|
msgid "Enable Emulated CPU Clock Override"
|
|
msgstr "Ativar Ajuste de Clock da CPU Emulada"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:124
|
|
msgid "Enable Emulated Memory Size Override"
|
|
msgstr "Ativar Ajuste de Memória do Console Emulado"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:88
|
|
msgid "Enable Encore Achievements"
|
|
msgstr "Ativar Conquistas Encore"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
|
|
msgid "Enable FPRF"
|
|
msgstr "Ativar FPRF"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:105
|
|
msgid "Enable Graphics Mods"
|
|
msgstr "Ativar Mods Gráficos"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:62
|
|
msgid "Enable Leaderboards"
|
|
msgstr "Ativar Placar de Líderes"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68
|
|
msgid "Enable MMU"
|
|
msgstr "Ativar MMU"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78
|
|
msgid "Enable Progress Notifications"
|
|
msgstr "Ativar Notificações de Progresso"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:156
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Ativar Varredura Progressiva"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:45
|
|
msgid "Enable RetroAchievements.org Integration"
|
|
msgstr "Ativar Integração RetroAchievements.org"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66
|
|
msgid "Enable Rich Presence"
|
|
msgstr "Ativar Status de Atividade"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:352
|
|
msgid "Enable Rumble"
|
|
msgstr "Ativar Vibração"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:157
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Ativar Proteção de Tela"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114
|
|
msgid "Enable Speaker Data"
|
|
msgstr "Ativar Dados do Auto-Falante"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:72
|
|
msgid "Enable Unofficial Achievements"
|
|
msgstr "Ativar Conquistas Não Oficiais"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
|
msgid "Enable Usage Statistics Reporting"
|
|
msgstr "Ativar Envio de Estatísticas de Uso"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:158
|
|
msgid "Enable WiiConnect24 via WiiLink"
|
|
msgstr "Ativar WiiConnect24 via WiiLink"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:81
|
|
msgid "Enable Wireframe"
|
|
msgstr "Ativar Wireframe"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:82
|
|
msgid "Enable Write-Back Cache (slow)"
|
|
msgstr "Ativar Cache Write-Back (lento)"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:85
|
|
msgid ""
|
|
"Enable achievement badges.<br><br>Displays icons for the player, game, and "
|
|
"achievements. Simple visual option, but will require a small amount of extra "
|
|
"memory and time to download the images."
|
|
msgstr ""
|
|
"Ativa ícones de conquista.<br><br>Mostra ícones para o jogador, jogo, e "
|
|
"conquistas. Opção visual simples, mas que requer uma pequena quantidade "
|
|
"extra de memória e tempo para baixar as imagens."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:64
|
|
msgid ""
|
|
"Enable competing in RetroAchievements leaderboards.<br><br>Hardcore Mode "
|
|
"must be enabled to use."
|
|
msgstr ""
|
|
"Ativa submissão nos placares de líderes do RetroAchievements.<br><br>Exige "
|
|
"que o Modo Hardcore esteja ativado."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
|
msgid ""
|
|
"Enable detailed rich presence on the RetroAchievements website.<br><br>This "
|
|
"provides a detailed description of what the player is doing in game to the "
|
|
"website. If this is disabled, the website will only report what game is "
|
|
"being played.<br><br>This has no bearing on Discord rich presence."
|
|
msgstr ""
|
|
"Ativa status de atividade detalhados no website do RetroAchievements."
|
|
"<br><br>Isso mostra descrições detalhadas sobre o que o jogador está fazendo "
|
|
"dentro do jogo no website. Se desativado, o website mostrará apenas qual "
|
|
"jogo está em execução.<br><br>Essa opção não tem relação com o status de "
|
|
"atividade do Discord."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
|
msgid ""
|
|
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
|
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
|
msgstr ""
|
|
"Ativar a velocidade emulada do disco. Desativar isso pode causar crashes e "
|
|
"outros problemas em alguns jogos. (ON = Compatível, OFF = Desbloqueado)"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:47
|
|
msgid ""
|
|
"Enable integration with RetroAchievements for earning achievements and "
|
|
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
|
"account to use. Dolphin does not save your password locally and uses an API "
|
|
"token to maintain login."
|
|
msgstr ""
|
|
"Ativa integração com o RetroAchievements para desbloquear conquistas e "
|
|
"participar de placares de líderes.<br><br>Requer uma conta RetroAchievements "
|
|
"para ser utilizada. Dolphin não salva sua senha localmente, utilizando um "
|
|
"token de API para manter o acesso."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80
|
|
msgid ""
|
|
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
|
"message whenever the player makes progress on an achievement that tracks an "
|
|
"accumulated value, such as 60 out of 120 stars."
|
|
msgstr ""
|
|
"Ativa notificações de progresso das conquistas.<br><br>Mostra uma pequena "
|
|
"mensagem popup quando o jogador progride em uma conquista que monitora um "
|
|
"valor acumulado, por exemplo, 60 de 120 estrelas."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:90
|
|
msgid ""
|
|
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
|
"achievements the player has already unlocked on the site so that the player "
|
|
"will be notified if they meet the unlock conditions again, useful for custom "
|
|
"speedrun criteria or simply for fun."
|
|
msgstr ""
|
|
"Ativa o desbloqueio de conquistas no modo Encore.<br><br>O modo Encore "
|
|
"reativa conquistas que já foram desbloqueadas no website, de modo que os "
|
|
"jogadores sejam notificados sempre que atenderem os requisitos de "
|
|
"desbloqueio, útil para critérios de speedrun personalizados, ou por pura "
|
|
"diversão."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:61
|
|
msgid "Enable unlocking achievements.<br>"
|
|
msgstr "Ativa o desbloqueio de conquistas.<br>"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:74
|
|
msgid ""
|
|
"Enable unlocking unofficial achievements as well as official achievements."
|
|
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
|
"that have not been deemed official by RetroAchievements and may be useful "
|
|
"for testing or simply for fun."
|
|
msgstr ""
|
|
"Ativa o desbloqueio de conquistas não oficiais, assim como conquistas "
|
|
"oficiais.<br><br>Conquistas não oficiais utilizam critérios opcionais ou não "
|
|
"finalizados, que não tenham sido validados como oficiais pela equipe do "
|
|
"RetroAchievements, útil para teste, ou por pura diversão."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:97
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
|
"only."
|
|
msgstr ""
|
|
"Ativa a emulação do Dolby Pro Logic II utilizando surround de 5.1 canais.\n"
|
|
"Disponível somente em alguns backends."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
|
msgid ""
|
|
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
|
"= Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Ativa o cálculo da Flag de Resultado com Ponto Flutuante, necessária em "
|
|
"alguns jogos. (ON = Compatível, OFF = Rápido)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
|
|
msgid ""
|
|
"Enables detection of arbitrary mipmaps, which some games use for special "
|
|
"distance-based effects.<br><br>May have false positives that result in "
|
|
"blurry textures at increased internal resolution, such as in games that use "
|
|
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
|
"that frequently load new textures. This feature is not compatible with GPU "
|
|
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa a detecção de mipmaps arbitrários, que alguns jogos utilizam para "
|
|
"renderizar efeitos gráficos especiais baseados na distância da câmera."
|
|
"<br><br>Pode causar falsos positivos, resultando em texturas borradas em "
|
|
"resoluções internas maiores, como em jogos que utilizam mipmaps de resolução "
|
|
"muito baixa. Desativar essa opção também pode reduzir engasgos em jogos que "
|
|
"frequentemente carregam novas texturas.<br><br>Esse recurso não é compatível "
|
|
"com a 'Decodificação de Texturas na GPU'.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção ativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84
|
|
msgid ""
|
|
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
|
"significant impact on performance.<br>This should be left disabled unless "
|
|
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa a emulação da cache de write-back da CPU.<br>Ativar essa opção causará "
|
|
"um impacto significativo no desempenho.<br>Só deve ser ativada quando for "
|
|
"absolutamente necessária.<br><br><dolphin_emphasis>Na dúvida, mantenha essa "
|
|
"opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:365
|
|
msgid ""
|
|
"Enables multithreaded command submission in backends where supported. "
|
|
"Enabling this option may result in a performance improvement on systems with "
|
|
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa a submissão de comandos a partir de várias threads nos backends que "
|
|
"oferecem suporte. Pode melhorar o desempenho em CPUs com mais de dois "
|
|
"núcleos.<br><br>No momento esse recurso só está disponível no backend Vulkan."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:361
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software. Most games "
|
|
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa a varredura progressiva caso suportada pelo software emulado. A "
|
|
"maioria dos jogos não apresenta problemas com esse recurso."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
|
|
msgid ""
|
|
"Enables scRGB HDR output (if supported by your graphics backend and "
|
|
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
|
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
|
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
|
"<br><br>Note that games still render in SDR internally."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa saída HDR scRGB (se suportado pelo backend gráfico e pelo monitor). "
|
|
"Modo tela cheia pode ser necessário.<br><br>Isso permite que os efeitos de "
|
|
"pós-processamento entreguem resultados mais precisos, o funcionamento de "
|
|
"shaders \"AutoHDR\", e a exibição de todo o espaço de cores PAL e NTSC-J."
|
|
"<br><br>Note que os jogos ainda serão renderizados em SDR internamente."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:151
|
|
msgid "Enables stretching of the audio to match emulation speed."
|
|
msgstr ""
|
|
"Previne picotamentos no áudio causados por variações na velocidade de "
|
|
"emulação."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:265
|
|
msgid ""
|
|
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
|
"result in performance gains in some scenarios, or on systems where the CPU "
|
|
"is the bottleneck.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa a decodificação de texturas usando a GPU ao invés da CPU.<br><br>Isso "
|
|
"pode melhorar o desempenho em algumas situações, ou em sistemas com gargalos "
|
|
"de CPU.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Ativa a Unidade de Gerenciamento de Memória, necessária para alguns jogos. "
|
|
"(ON = Compatível, OFF = Rápido)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:70
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa a Unidade de Gerenciamento de Memória, necessária para alguns jogos. "
|
|
"(ON = Compatível, OFF = Rápido)<br><br><dolphin_emphasis>Na dúvida, mantenha "
|
|
"essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:190
|
|
msgid ""
|
|
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
|
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
|
"such as the Forecast and Nintendo Channels\n"
|
|
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
|
msgstr ""
|
|
"Ativa o serviço WiiLink para canais WiiConnect24.\n"
|
|
"WiiLink é um provedor alternativo para canais WiiConnect24 descontinuados, "
|
|
"como o Forecast Channel e o Nintendo Channel.\n"
|
|
"Leia os Termos de Serviço em: https://www.wiilink24.com/tos"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:298
|
|
msgid ""
|
|
"Enables validation of API calls made by the video backend, which may assist "
|
|
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
|
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ativa a validação das chamadas de API feitas pelo backend de vídeo, que pode "
|
|
"auxiliar na depuração de problemas gráficos.<br><br>Nos backends Vulkan e "
|
|
"Direct3D, isso também gera símbolos de depuração para os shaders compilados."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:344
|
|
msgid ""
|
|
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Codifica quadros exportados usando o codec FFV1.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#. i18n: Character encoding
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
|
|
msgid "Encoding"
|
|
msgstr "Codificação"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:616
|
|
msgid ""
|
|
"Encountered the following errors while opening save files:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Aborting import."
|
|
msgstr ""
|
|
"Foram encontrados os seguintes erros ao abrir os arquivos de jogos salvos:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Abortando importação."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:126
|
|
msgid "Enet Didn't Initialize"
|
|
msgstr "Enet Não Inicializou"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:80
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
|
|
msgid "English"
|
|
msgstr "Inglês"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61
|
|
msgid "Enhancements"
|
|
msgstr "Melhorias"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:61
|
|
msgid "Enter IP address of device running the XLink Kai Client:"
|
|
msgstr "Informe o endereço IP do dispositivo executando o cliente XLink Kai:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
|
|
msgid "Enter USB device ID"
|
|
msgstr "Informe a ID do dispositivo USB"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
|
msgid "Enter address to watch:"
|
|
msgstr "Insira o endereço a observar:"
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
|
msgid "Enter new Broadband Adapter MAC address:"
|
|
msgstr "Informe o endereço MAC do Adaptador de Banda Larga:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
|
|
msgid "Enter password"
|
|
msgstr "Inserir senha"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52
|
|
msgid "Enter the DNS server to use:"
|
|
msgstr "Informe o endereço do servidor DNS:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1286
|
|
msgid "Enter the RSO module address:"
|
|
msgstr "Insira o endereço do módulo do RSO:"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:352
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:255
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:426
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:473
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:528
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:637
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:643
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:652
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:664
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:689
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:704
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:712
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:736
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:743
|
|
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:431
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:237
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:578
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:377
|
|
#: Source/Core/DolphinQt/Main.cpp:211 Source/Core/DolphinQt/Main.cpp:227
|
|
#: Source/Core/DolphinQt/Main.cpp:234 Source/Core/DolphinQt/MainWindow.cpp:297
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:305
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1110
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1507
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1514
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1574
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1581
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1690
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1190
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1270
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1293
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1307
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1339
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1363
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1584
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1595
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1607
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1629
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1655
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1709
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:479
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:740
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:982
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1100
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:332
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:338
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345
|
|
#: Source/Core/DolphinQt/RenderWidget.cpp:123
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:204
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:225
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:433
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:470
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:491
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:535
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:572
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:595
|
|
#: Source/Core/DolphinQt/Translation.cpp:322
|
|
msgid "Error"
|
|
msgstr "Erro"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
|
|
msgid "Error Opening Adapter: %1"
|
|
msgstr "Erro ao Abrir o Adaptador: %1"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1497
|
|
msgid "Error collecting save data!"
|
|
msgstr "Erro ao coletar os dados do save!"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:262
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:613
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:620
|
|
msgid "Error converting value"
|
|
msgstr "Erro ao converter valor"
|
|
|
|
#: Source/Core/DolphinQt/Translation.cpp:323
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr "Erro ao carregar o idioma selecionado. Voltando ao padrão do sistema."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
|
|
msgid "Error obtaining session list: %1"
|
|
msgstr "Erro ao obter a lista da sessão: %1"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:298
|
|
msgid "Error occurred while loading some texture packs"
|
|
msgstr "Um erro ocorreu enquanto carregava alguns pacotes de texturas"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1851
|
|
msgid "Error processing codes."
|
|
msgstr "Erro ao processar os códigos."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1823
|
|
msgid "Error processing data."
|
|
msgstr "Erro ao processar os dados."
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:60
|
|
msgid "Error reading file: {0}"
|
|
msgstr "Erro ao ler o arquivo: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1533
|
|
msgid "Error synchronizing cheat codes!"
|
|
msgstr "Erro ao sincronizar os códigos de trapaça!"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1519
|
|
msgid "Error synchronizing save data!"
|
|
msgstr "Erro ao sincronizar os dados do save!"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:214
|
|
msgid "Error writing file: {0}"
|
|
msgstr "Erro ao gravar o arquivo: {0}"
|
|
|
|
#: Source/Core/Common/ChunkFile.h:310
|
|
msgid ""
|
|
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
|
|
"#x}). Aborting savestate load..."
|
|
msgstr ""
|
|
"ERRO: Depois de \"{0}\", foi encontrado {1} ({2:#x}) ao invés do marcador de "
|
|
"estado salvo {3} ({4:#x}). Abortando o carregamento do estado salvo..."
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:191
|
|
msgid "Error: GBA{0} failed to create core"
|
|
msgstr "Erro: GBA{0} - falha ao criar o processo"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:346
|
|
msgid "Error: GBA{0} failed to load the BIOS in {1}"
|
|
msgstr "Erro: GBA{0} - falha ao carregar a BIOS em {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:211
|
|
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
|
msgstr "Erro: GBA{0} - falha ao carregar a ROM em {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:365
|
|
msgid "Error: GBA{0} failed to load the save in {1}"
|
|
msgstr "Erro: GBA{0} - falha ao carregar os dados salvos em {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:340
|
|
msgid "Error: GBA{0} failed to open the BIOS in {1}"
|
|
msgstr "Erro: GBA{0} - falha ao abrir a BIOS em {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:181
|
|
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
|
msgstr "Erro: GBA{0} - falha ao abrir a ROM em {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:359
|
|
msgid "Error: GBA{0} failed to open the save in {1}"
|
|
msgstr "Erro: GBA{0} - falha ao abrir os dados salvos em {1}"
|
|
|
|
#: Source/Core/Core/HW/SI/SI_Device.cpp:199
|
|
msgid "Error: This build does not support emulated GBA controllers"
|
|
msgstr "Erro: essa compilação não é compatível com controles GBA emulados"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:335
|
|
msgid ""
|
|
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
|
"not show fonts correctly, or crash."
|
|
msgstr ""
|
|
"ERRO: Tentando acessar as fontes Shift JIS, mas elas não foram carregadas. "
|
|
"Os jogos podem não mostrar as fontes corretamente, ou travarem."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:330
|
|
msgid ""
|
|
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
|
"may not show fonts correctly, or crash."
|
|
msgstr ""
|
|
"ERRO: Tentando acessar as fontes Windows-1252, mas elas não foram "
|
|
"carregadas. Os jogos podem não mostrar as fontes corretamente, ou travarem."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1332
|
|
msgid "Errors were found in {0} blocks in the {1} partition."
|
|
msgstr "Erros foram encontrados em {0} blocos da partição {1}."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1343
|
|
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
|
msgstr "Erros foram encontrados em {0} blocos não utilizados da partição {1}."
|
|
|
|
#. i18n: This button name refers to a gameplay element in DJ Hero
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
|
msgid "Euphoria"
|
|
msgstr "Euforia"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:274
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "Europe"
|
|
msgstr "Europa"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:434
|
|
msgid ""
|
|
"Example:\n"
|
|
"You want to find a function that runs when HP is modified.\n"
|
|
"1. Start recording and play the game without letting HP be modified, then "
|
|
"press 'Code did not get executed'.\n"
|
|
"2. Immediately gain/lose HP and press 'Code has been executed'.\n"
|
|
"3. Repeat 1 or 2 to narrow down the results.\n"
|
|
"Includes (Code has been executed) should have short recordings focusing on "
|
|
"what you want.\n"
|
|
"\n"
|
|
"Pressing 'Code has been executed' twice will only keep functions that ran "
|
|
"for both recordings. Hits will update to reflect the last recording's number "
|
|
"of Hits. Total Hits will reflect the total number of times a function has "
|
|
"been executed until the lists are cleared with Reset.\n"
|
|
"\n"
|
|
"Right click -> 'Set blr' will place a blr at the top of the symbol.\n"
|
|
msgstr ""
|
|
"Exemplo:\n"
|
|
"Você quer achar uma função que execute quando o HP é modificado.\n"
|
|
"1. Comece a gravar e reproduza o jogo sem deixar que o HP ser modificado, "
|
|
"então pressione 'O código não foi executado'.\n"
|
|
"2. Ganhe/perca imediatamente o HP e pressione 'O código foi executado'.\n"
|
|
"3. Repita o 1 ou 2 pra reduzir os resultados.\n"
|
|
"Inclui (O código foi executado) deve ter gravações curtas focando no que "
|
|
"você quer.\n"
|
|
"\n"
|
|
"Pressionar 'O código foi executado' duas vezes só manterá as funções que "
|
|
"executaram em ambas as gravações. Os acertos serão atualizados pra refletir "
|
|
"o número de acertos da última gravação. O total de acertos refletirá o "
|
|
"número total de vezes que uma função foi executada até que as listas sejam "
|
|
"limpas com o Reset.\n"
|
|
"\n"
|
|
"Clicar com o botão direito em-> 'Definir blr' colocará um blr no topo do "
|
|
"símbolo.\n"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:146
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:403
|
|
msgid "Excluded: %1"
|
|
msgstr "Excluído: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:72
|
|
msgid "Excluded: 0"
|
|
msgstr "Excluído: 0"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
|
msgid "Exclusive Ubershaders"
|
|
msgstr "Ubershaders Exclusivos"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:36
|
|
msgid "Exit"
|
|
msgstr "Sair"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:938
|
|
msgid "Expected + or closing paren."
|
|
msgstr "Esperado + ou parênteses fechados."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:774
|
|
msgid "Expected arguments: "
|
|
msgstr "Argumentos esperados: "
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:905
|
|
msgid "Expected closing paren."
|
|
msgstr "Esperava parêntese fechado."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:761
|
|
msgid "Expected comma."
|
|
msgstr "Esperava vírgula."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:693
|
|
msgid "Expected end of expression."
|
|
msgstr "Fim esperado da expressão."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:924
|
|
msgid "Expected name of input."
|
|
msgstr "Nome esperado da entrada dos dados."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:915
|
|
msgid "Expected opening paren."
|
|
msgstr "Parêntese esperado da abertura."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:835
|
|
msgid "Expected start of expression."
|
|
msgstr "Início esperado da expressão."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:815
|
|
msgid "Expected variable name."
|
|
msgstr "Nome esperado da variável."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:177
|
|
msgid "Experimental"
|
|
msgstr "Experimental"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:286
|
|
msgid "Export All Wii Saves"
|
|
msgstr "Exportar Todos os Dados Salvos do Wii"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:423
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:493
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:500
|
|
msgid "Export Failed"
|
|
msgstr "Falha ao Exportar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:57
|
|
msgid "Export Recording"
|
|
msgstr "Exportar Gravação"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:745
|
|
msgid "Export Recording..."
|
|
msgstr "Exportar Gravação..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:438
|
|
msgid "Export Save File"
|
|
msgstr "Exportar Arquivo de Jogo Salvo"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:455
|
|
msgid "Export Save Files"
|
|
msgstr "Exportar Arquivos de Jogos Salvos"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:473
|
|
msgid "Export Wii Save"
|
|
msgstr "Exportar Dados Salvos"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:389
|
|
msgid "Export Wii Saves"
|
|
msgstr "Exportar Dados Salvos"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:118
|
|
msgid "Export as .&gcs..."
|
|
msgstr "Exportar como .&gcs..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:119
|
|
msgid "Export as .&sav..."
|
|
msgstr "Exportar como .&sav..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1115
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Exported %n save(s)"
|
|
msgstr "%n dado(s) salvo(s) exportado(s)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:434
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
|
msgid "Extension"
|
|
msgstr "Acessório"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
|
|
msgid "Extension Motion Input"
|
|
msgstr "Dados de Movimento do Acessório"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122
|
|
msgid "Extension Motion Simulation"
|
|
msgstr "Simulação de Movimentos do Acessório"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:522
|
|
msgid "External"
|
|
msgstr "IP Externo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
|
|
msgid "External Frame Buffer (XFB)"
|
|
msgstr "Frame Buffer Externo (XFB)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:263
|
|
msgid "Extract Certificates from NAND"
|
|
msgstr "Extrair Certificados da NAND"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:269
|
|
msgid "Extract Entire Disc..."
|
|
msgstr "Extrair Disco Inteiro..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
|
|
msgid "Extract Entire Partition..."
|
|
msgstr "Extrair Partição Inteira..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
|
|
msgid "Extract File..."
|
|
msgstr "Extrair Arquivo..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:242
|
|
msgid "Extract Files..."
|
|
msgstr "Extrair Arquivos..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252
|
|
msgid "Extract System Data..."
|
|
msgstr "Extrair Dados do Sistema..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356
|
|
msgid "Extracting All Files..."
|
|
msgstr "Extraindo Todos os Arquivos..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
|
msgid "Extracting Directory..."
|
|
msgstr "Extraindo Diretório..."
|
|
|
|
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330
|
|
msgid "FD"
|
|
msgstr "FD"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:220
|
|
msgid "FIFO Player"
|
|
msgstr "FIFO Player"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:132
|
|
msgid "Failed loading XML."
|
|
msgstr "Falha ao carregar o XML."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:348
|
|
msgid ""
|
|
"Failed opening memory card:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Falha ao abrir o Memory Card:\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:456
|
|
msgid "Failed to add this session to the NetPlay index: %1"
|
|
msgstr "Falha ao adicionar essa sessão ao indexador do NetPlay: %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1656
|
|
msgid "Failed to append to signature file '%1'"
|
|
msgstr "Falha ao anexar ao arquivo de assinatura '%1'"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:669
|
|
msgid "Failed to claim interface for BT passthrough: {0}"
|
|
msgstr ""
|
|
"Falha ao solicitar acesso à interface para o redirecionamento Bluetooth: {0}"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:676
|
|
msgid "Failed to clear Skylander!"
|
|
msgstr "Falha ao remover Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:677
|
|
msgid "Failed to clear the Skylander from slot(%1)!"
|
|
msgstr "Falha ao remover o Skylander do slot(%1)!"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:108
|
|
msgid "Failed to connect to Redump.org"
|
|
msgstr "Falha na conexão com Redump.org"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:983
|
|
msgid "Failed to connect to server: %1"
|
|
msgstr "Falha na conexão com o servidor: %1"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
|
msgid "Failed to create D3D swap chain"
|
|
msgstr "Falha ao criar a cadeia de swap do Direct3D"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
|
msgid "Failed to create D3D12 context"
|
|
msgstr "Falha ao criar o contexto do Direct3D 12"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
|
msgid "Failed to create D3D12 global resources"
|
|
msgstr "Falha ao criar recursos globais do Direct3D 12"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
|
msgid "Failed to create DXGI factory"
|
|
msgstr "Falha ao criar fábrica DXGI"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:291
|
|
msgid "Failed to create Infinity file"
|
|
msgstr "Falha ao criar arquivo do Infinity!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:798
|
|
msgid "Failed to create Skylander file!"
|
|
msgstr "Falha ao criar arquivo do Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:799
|
|
msgid ""
|
|
"Failed to create Skylander file:\n"
|
|
"%1\n"
|
|
"(Skylander may already be on the portal)"
|
|
msgstr ""
|
|
"Falha ao criar arquivo do Skylander:\n"
|
|
"%1\n"
|
|
"(Skylander pode já estar inserido no portal)"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1292
|
|
msgid ""
|
|
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
|
msgstr ""
|
|
"Falha ao excluir arquivo de jogo salvo do GBA{0} do NetPlay. Verifique suas "
|
|
"permissões de gravação."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1082
|
|
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
|
msgstr ""
|
|
"Falha ao excluir Memory Card do NetPlay. Verifique suas permissões de "
|
|
"gravação."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:854
|
|
msgid "Failed to delete the selected file."
|
|
msgstr "Falha ao excluir o arquivo selecionado."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:662
|
|
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
|
msgstr ""
|
|
"Falha ao descarregar o driver do kernel para o redirecionamento Bluetooth: "
|
|
"{0}"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346
|
|
msgid "Failed to download codes."
|
|
msgstr "Falha ao baixar os códigos."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:737
|
|
msgid "Failed to dump %1: Can't open file"
|
|
msgstr "Falha no despejo de %1: Não foi possível abrir o arquivo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:744
|
|
msgid "Failed to dump %1: Failed to write to file"
|
|
msgstr "Falha no despejo de %1: Falha ao escrever no arquivo"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:489
|
|
msgctxt ""
|
|
msgid "Failed to export %n out of %1 save file(s)."
|
|
msgstr "Falha ao exportar %n de %1 arquivo(s) de jogo(s) salvo(s)."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:584
|
|
msgid "Failed to export the following save files:"
|
|
msgstr "Falha ao exportar os seguintes dados salvos:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1190
|
|
msgid "Failed to extract certificates from NAND"
|
|
msgstr "Falha ao extrair os certificados da NAND"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
|
msgid "Failed to extract file."
|
|
msgstr "Falha ao extrair arquivo."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
|
msgid "Failed to extract system data."
|
|
msgstr "Falha ao extrair dados do sistema."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655
|
|
msgid ""
|
|
"Failed to find new filename.\n"
|
|
"{0}\n"
|
|
" will be overwritten"
|
|
msgstr ""
|
|
"Falha ao encontrar um novo nome de arquivo.\n"
|
|
"{0}\n"
|
|
"será substituído"
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
|
msgid "Failed to find one or more D3D symbols"
|
|
msgstr "Falha ao localizar um ou mais símbolos do Direct3D"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:566
|
|
msgid "Failed to import \"%1\"."
|
|
msgstr "Falha ao importar \"%1\"."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1091
|
|
msgid ""
|
|
"Failed to import save file. Please launch the game once, then try again."
|
|
msgstr ""
|
|
"Falha ao importar o arquivo de dados salvos. Por favor, inicie o jogo "
|
|
"correspondente pelo menos uma vez, depois tente novamente."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1085
|
|
msgid ""
|
|
"Failed to import save file. The given file appears to be corrupted or is not "
|
|
"a valid Wii save."
|
|
msgstr ""
|
|
"Falha ao importar o arquivo de dados salvos. O arquivo fornecido pode estar "
|
|
"corrompido ou não contém dados salvos válidos do Wii."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1098
|
|
msgid ""
|
|
"Failed to import save file. Your NAND may be corrupt, or something is "
|
|
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
|
"Manage NAND -> Check NAND...), then import the save again."
|
|
msgstr ""
|
|
"Falha ao importar o arquivo de dados salvos. Sua NAND pode estar corrompida "
|
|
"ou algo está impedindo o acesso aos arquivos dentro dela. Tente reparar a "
|
|
"NAND (Ferramentas -> Gerenciar NAND -> Verificar NAND...) , então importe os "
|
|
"dados salvos novamente."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1110
|
|
msgid "Failed to init core"
|
|
msgstr "Falha ao inicializar o núcleo"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
|
msgid ""
|
|
"Failed to initialize Direct3D.\n"
|
|
"Make sure your video card supports at least D3D 10.0\n"
|
|
"{0}"
|
|
msgstr ""
|
|
"Falha ao inicializar o Direct3D.\n"
|
|
"Certifique-se de que sua GPU suporta pelo menos a versão 10.0 do Direct3D.\n"
|
|
"{0}"
|
|
|
|
#: Source/Core/VideoCommon/VideoBackendBase.cpp:373
|
|
msgid "Failed to initialize renderer classes"
|
|
msgstr "Falha ao inicializar as classes do renderizador"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:205
|
|
msgid "Failed to install pack: %1"
|
|
msgstr "Falha ao instalar pacote: %1"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:628
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1056
|
|
msgid "Failed to install this title to the NAND."
|
|
msgstr "Falha ao instalar esse software na NAND."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1607
|
|
msgid ""
|
|
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
|
"running?"
|
|
msgstr ""
|
|
"Falha ao acessar a porta %1. Existe outra instância do servidor NetPlay em "
|
|
"execução?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1307
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1363
|
|
msgid "Failed to load RSO module at %1"
|
|
msgstr "Falha ao carregar o módulo RSO em %1"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
|
msgid "Failed to load d3d11.dll"
|
|
msgstr "Falha ao carregar d3d11.dll"
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
|
msgid "Failed to load dxgi.dll"
|
|
msgstr "Falha ao carregar dxgi.dll"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1595
|
|
msgid "Failed to load map file '%1'"
|
|
msgstr "Falha ao carregar o arquivo de mapa '%1'"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:842
|
|
msgid "Failed to load the Skylander file!"
|
|
msgstr "Falha ao carregar arquivo do Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:843
|
|
msgid "Failed to load the Skylander file(%1)!\n"
|
|
msgstr "Falha ao carregar arquivo do Skylander (%1)!\n"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:560
|
|
msgid "Failed to load the executable to memory."
|
|
msgstr "Falha ao carregar o executável para a memória."
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
|
msgid ""
|
|
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
|
"update package."
|
|
msgstr ""
|
|
"Falha ao carregar {0}. Se você estiver usando o Windows 7, tente instalar o "
|
|
"pacote de atualização KB4019990."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:663
|
|
msgid "Failed to modify Skylander!"
|
|
msgstr "Falha ao modificar o Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:578
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1690
|
|
#: Source/Core/DolphinQt/RenderWidget.cpp:123
|
|
msgid "Failed to open '%1'"
|
|
msgstr "Falha ao abrir '%1'"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:647
|
|
msgid "Failed to open Bluetooth device: {0}"
|
|
msgstr "Falha ao acessar o dispositivo Bluetooth: {0}"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
|
msgid "Failed to open config file!"
|
|
msgstr "Falha ao abrir o arquivo de configuração!"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:26
|
|
msgid "Failed to open file \"{0}\"."
|
|
msgstr "Falha ao abrir o arquivo \"{0}\"."
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:184
|
|
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
|
msgstr ""
|
|
"Falha ao abrir o arquivo \"{0}\". Verifique suas permissões de gravação."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
|
|
msgid ""
|
|
"Failed to open file in external editor.\n"
|
|
"Make sure there's an application assigned to open INI files."
|
|
msgstr ""
|
|
"Falha ao abrir arquivo em um editor externo.\n"
|
|
"Verifique se há um aplicativo registrado para abrir arquivos INI."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
|
msgid "Failed to open file."
|
|
msgstr "Falha ao abrir o arquivo."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1606
|
|
msgid "Failed to open server"
|
|
msgstr "Falha ao abrir o servidor"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:166
|
|
msgid "Failed to open the Infinity file!"
|
|
msgstr "Falha ao abrir arquivo do Infinity!"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:167
|
|
msgid ""
|
|
"Failed to open the Infinity file(%1)!\n"
|
|
"File may already be in use on the base."
|
|
msgstr ""
|
|
"Falha ao carregar arquivo do Infinity (%1)!\n"
|
|
"O arquivo pode já estar sendo utilizado na base."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818
|
|
msgid "Failed to open the Skylander file!"
|
|
msgstr "Falha ao abrir arquivo do Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:819
|
|
msgid ""
|
|
"Failed to open the Skylander file(%1)!\n"
|
|
"File may already be in use on the portal."
|
|
msgstr ""
|
|
"Falha ao carregar arquivo do Skylander (%1)!\n"
|
|
"O arquivo pode já estar sendo utilizado no portal."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:474
|
|
msgid "Failed to open the input file \"%1\"."
|
|
msgstr "Falha ao abrir o arquivo de entrada \"%1\"."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58
|
|
#: Source/Core/DiscIO/WIABlob.cpp:2043
|
|
msgid ""
|
|
"Failed to open the output file \"{0}\".\n"
|
|
"Check that you have permissions to write the target folder and that the "
|
|
"media can be written."
|
|
msgstr ""
|
|
"Falha ao abrir o arquivo de saída \"{0}\".\n"
|
|
"Certifique-se de que você tem permissões de gravação na pasta de destino e "
|
|
"de que a mídia não seja somente leitura. "
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:220
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:319
|
|
msgid "Failed to parse Redump.org data"
|
|
msgstr "Falha ao processar dados do Redump.org"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:286
|
|
msgid "Failed to parse given value into target data type."
|
|
msgstr "Falha ao converter o valor fornecido no tipo de dados de destino."
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
|
|
msgid "Failed to read DFF file."
|
|
msgstr "Falha na leitura do arquivo DFF."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
|
msgid "Failed to read from file."
|
|
msgstr "Falha ao ler do arquivo."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:98
|
|
#: Source/Core/DiscIO/WIABlob.cpp:2058
|
|
msgid "Failed to read from the input file \"{0}\"."
|
|
msgstr "Falha na leitura do arquivo de entrada \"{0}\"."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:424
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:642
|
|
msgid "Failed to read selected savefile(s) from memory card."
|
|
msgstr ""
|
|
"Falha ao ler o(s) arquivo(s) de jogo(s) salvo(s) selecionado(s) do Memory "
|
|
"Card."
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:175
|
|
msgid "Failed to read the Infinity file!"
|
|
msgstr "Falha ao ler arquivo do Infinity!"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:176
|
|
msgid ""
|
|
"Failed to read the Infinity file(%1)!\n"
|
|
"File was too small."
|
|
msgstr ""
|
|
"Falha ao ler arquivo do Infinity (%1)!\n"
|
|
"O arquivo é muito pequeno."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:828
|
|
msgid "Failed to read the Skylander file!"
|
|
msgstr "Falha ao ler arquivo do Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:829
|
|
msgid ""
|
|
"Failed to read the Skylander file(%1)!\n"
|
|
"File was too small."
|
|
msgstr ""
|
|
"Falha ao ler arquivo do Skylander (%1)!\n"
|
|
"O arquivo é muito pequeno."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1037
|
|
msgid "Failed to read {0}"
|
|
msgstr "Falha ao ler {0}"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
|
msgid "Failed to remove file."
|
|
msgstr "Falha ao excluir arquivo."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:455
|
|
msgid ""
|
|
"Failed to remove junk data from file \"%1\".\n"
|
|
"\n"
|
|
"Would you like to convert it without removing junk data?"
|
|
msgstr ""
|
|
"Falha ao remover os dados não utilizados do arquivo \"%1\".\n"
|
|
"\n"
|
|
"Deseja convertê-lo sem remover os dados não utilizados?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:658
|
|
msgid "Failed to remove this title from the NAND."
|
|
msgstr "Falha ao remover esse software da NAND."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1106
|
|
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Falha ao redefinir a pasta GCI do NetPlay. Verifique suas permissões de "
|
|
"gravação."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1137
|
|
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Falha ao redefinir a pasta NAND do NetPlay. Verifique suas permissões de "
|
|
"gravação."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1143
|
|
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Falha ao redefinir a pasta de redirecionamento do NetPlay. Verifique as "
|
|
"permissões de gravação."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:237
|
|
msgid "Failed to save FIFO log."
|
|
msgstr "Falha ao salvar o log FIFO."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1585
|
|
msgid "Failed to save code map to path '%1'"
|
|
msgstr "Falha ao salvar o mapa de códigos no local '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1629
|
|
msgid "Failed to save signature file '%1'"
|
|
msgstr "Falha ao salvar o arquivo de assinatura '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1608
|
|
msgid "Failed to save symbol map to path '%1'"
|
|
msgstr "Falha ao salvar o mapa de símbolos no local '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1710
|
|
msgid "Failed to save to signature file '%1'"
|
|
msgstr "Falha ao salvar no arquivo de assinatura '%1'"
|
|
|
|
#: Source/Core/Core/Core.cpp:548
|
|
msgid ""
|
|
"Failed to sync SD card with folder. All changes made this session will be "
|
|
"discarded on next boot if you do not manually re-issue a resync in Config > "
|
|
"Wii > SD Card Settings > Convert File to Folder Now!"
|
|
msgstr ""
|
|
"Falhou em sincronizar o cartão SD com a pasta. Todas as mudanças feitas "
|
|
"nesta sessão serão descartadas na próxima inicialização se você não re-"
|
|
"emitir manualmente uma ressincronização em Config > Wii > Configurações do "
|
|
"Cartão SD > Converter o Arquivo em Pasta Agora!"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:226
|
|
msgid "Failed to uninstall pack: %1"
|
|
msgstr "Falha ao desinstalar pacote: %1"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Falha ao gravar o BT.DINF no SYSCONF"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1173
|
|
msgid "Failed to write Mii data."
|
|
msgstr "Falha ao salvar dados dos Miis."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1258
|
|
msgid "Failed to write Wii save."
|
|
msgstr "Falha ao salvar dados salvos do Wii."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
|
msgid "Failed to write config file!"
|
|
msgstr "Falha ao salvar o arquivo de configuração!"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:574
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:677
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:692
|
|
msgid "Failed to write modified memory card to disk."
|
|
msgstr "Falha ao salvar o Memory Card modificado no disco."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1271
|
|
msgid "Failed to write redirected save."
|
|
msgstr "Falha ao gravar os dados salvos redirecionados."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
|
msgid "Failed to write savefile to disk."
|
|
msgstr "Falha ao salvar arquivo de jogo salvo no disco."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:382
|
|
#: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2062
|
|
msgid ""
|
|
"Failed to write the output file \"{0}\".\n"
|
|
"Check that you have enough space available on the target drive."
|
|
msgstr ""
|
|
"Falha ao salvar o arquivo de saída \"{0}\".\n"
|
|
"Verifique se você tem espaço livre suficiente na unidade de destino."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:626
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:656
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:853
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1056
|
|
msgid "Failure"
|
|
msgstr "Falha"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:184
|
|
msgid "Fair Input Delay"
|
|
msgstr "Host Imparcial"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
|
|
msgid "Fallback Region"
|
|
msgstr "Configurações de Região"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:211
|
|
msgid "Fallback Region:"
|
|
msgstr "Região Padrão:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
|
|
msgid "Fast"
|
|
msgstr "Rápido"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
|
|
msgid "Fast Depth Calculation"
|
|
msgstr "Cálculo Rápido de Profundidade"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1319
|
|
msgid ""
|
|
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
|
|
"{2}.){3}"
|
|
msgstr ""
|
|
"Dessincronização fatal, abortando reprodução. (Erro no PlayWiimote: {0} != "
|
|
"{1}, byte {2}.){3}"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:105
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
|
msgid "Field of View"
|
|
msgstr "Campo de Visualização"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:235
|
|
msgid "Figure Number:"
|
|
msgstr "Número da Figura:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:380
|
|
msgid "Figure type"
|
|
msgstr "Tipo de Figura"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:46
|
|
msgid "File Details"
|
|
msgstr "Detalhes do Arquivo"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1005
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:229
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:644
|
|
msgid "File Format"
|
|
msgstr "Formato"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
|
|
msgid "File Format:"
|
|
msgstr "Formato do Arquivo:"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:80
|
|
msgid "File Info"
|
|
msgstr "Informações do Arquivo"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1000
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:223
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:639
|
|
msgid "File Name"
|
|
msgstr "Nome do Arquivo"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1001
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:225
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:640
|
|
msgid "File Path"
|
|
msgstr "Local"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1004
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:643
|
|
msgid "File Size"
|
|
msgstr "Tamanho"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:58
|
|
msgid "File Size:"
|
|
msgstr "Tamanho do Arquivo:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:352
|
|
msgid "File contained no codes."
|
|
msgstr "O arquivo não continha códigos."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
|
msgid "Filename"
|
|
msgstr "Nome do arquivo"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:294
|
|
msgid "Files opened, ready to compress."
|
|
msgstr "Arquivos abertos, pronto para comprimir."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:90
|
|
msgid ""
|
|
"Files specified in the M3U file \"{0}\" were not found:\n"
|
|
"{1}"
|
|
msgstr ""
|
|
"Os arquivos especificados no arquivo M3U \"{0}\" não foram encontrados:\n"
|
|
"{1}"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:835
|
|
msgid "Filesize does not match any known GameCube Memory Card size."
|
|
msgstr ""
|
|
"O tamanho do arquivo não combina com qualquer tamanho conhecido do Memory "
|
|
"Card do GameCube."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:838
|
|
msgid "Filesize in header mismatches actual card size."
|
|
msgstr ""
|
|
"O tamanho de arquivo no cabeçalho não corresponde com o tamanho real do "
|
|
"cartão."
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:83
|
|
msgid "Filesystem"
|
|
msgstr "Sistema de Arquivos"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
|
|
msgid "Filters"
|
|
msgstr "Filtros"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
|
|
msgid "Find &Next"
|
|
msgstr "Achar o &Próximo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
|
|
msgid "Find &Previous"
|
|
msgstr "Achar o &Anterior"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922
|
|
msgid "Finish Calibration"
|
|
msgstr "Concluir Calibração"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:110
|
|
msgid ""
|
|
"Finishing the update...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Finalizando atualização...\n"
|
|
"Isso pode demorar um pouco."
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349
|
|
msgid "Fire"
|
|
msgstr "Fogo"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
|
msgid "First Person"
|
|
msgstr "Primeira Pessoa"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:128
|
|
msgid "Fix Checksums"
|
|
msgstr "Corrigir checksums"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:691
|
|
msgid "Fix Checksums Failed"
|
|
msgstr "Falha ao Corrigir Checksums"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202
|
|
msgid "Fixed Alignment"
|
|
msgstr "Alinhamento Fixo"
|
|
|
|
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
|
|
#. not the kinds of flags that represent e.g. countries
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:167
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
|
|
msgid "Flags"
|
|
msgstr "Bandeiras"
|
|
|
|
#. i18n: A floating point number
|
|
#. i18n: Floating-point (non-integer) number
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:153
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
|
msgid "Float"
|
|
msgstr "Flutuação"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:566
|
|
msgid "Follow &branch"
|
|
msgstr "Seguir &vertente"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890
|
|
msgid "For best results please slowly move your input to all possible regions."
|
|
msgstr ""
|
|
"Para melhores resultados, mova lentamente o eixo correspondente para todas "
|
|
"as direções possíveis."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
|
msgid ""
|
|
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=Broadband_Adapter\">refer to this page</a>."
|
|
msgstr ""
|
|
"Para instruções de configuração, <a href=\"https://wiki.dolphin-emu.org/"
|
|
"index.php?title=Broadband_Adapter\">consulte essa página</a>."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:65
|
|
msgid ""
|
|
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
|
|
"\">refer to this page</a>."
|
|
msgstr ""
|
|
"Para instruções de configuração, <a href=\"https://www.teamxlink.co.uk/wiki/"
|
|
"Dolphin\">consulte essa página</a>."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
|
|
msgid "Force 16:9"
|
|
msgstr "Forçar 16:9"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:152
|
|
msgid "Force 24-Bit Color"
|
|
msgstr "Forçar Cores de 24 Bits"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
|
|
msgid "Force 4:3"
|
|
msgstr "Forçar 4:3"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
|
|
msgid "Force Linear"
|
|
msgstr "Forçar Linear"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
|
msgid "Force Linear and 16x Anisotropic"
|
|
msgstr "Forçar Linear e 16x Anisotrópico"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
|
|
msgid "Force Linear and 2x Anisotropic"
|
|
msgstr "Forçar Linear e 2x Anisotrópico"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
|
msgid "Force Linear and 4x Anisotropic"
|
|
msgstr "Forçar Linear e 4x Anisotrópico"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
|
msgid "Force Linear and 8x Anisotropic"
|
|
msgstr "Forçar Linear e 8x Anisotrópico"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135
|
|
msgid "Force Listen Port:"
|
|
msgstr "Forçar Porta de Escuta:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114
|
|
msgid "Force Nearest"
|
|
msgstr "Forçar Pelo Mais Próximo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:444
|
|
msgid "Forced off because %1 doesn't support VS expansion."
|
|
msgstr ""
|
|
"<dolphin_emphasis>Opção desativada pois o backend %1 não suporta expansão "
|
|
"por SV.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:441
|
|
msgid "Forced on because %1 doesn't support geometry shaders."
|
|
msgstr ""
|
|
"<dolphin_emphasis>Opção ativada pois o backend %1 não suporta shaders de "
|
|
"geometria.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:556
|
|
msgid ""
|
|
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
|
|
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9."
|
|
"<br><br>Rarely produces good results and often partially breaks graphics and "
|
|
"game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code "
|
|
"widescreen patches.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Força o jogo a exibir gráficos em qualquer proporção de tela. Use em "
|
|
"conjunto com a configuração de proporção de tela \"Forçar 16:9\" para forçar "
|
|
"jogos que suportam apenas a proporção 4:3 a renderizarem em 16:9."
|
|
"<br><br>Raramente produz resultados satisfatórios pois costuma causar "
|
|
"defeitos gráficos e problemas com a IU dos jogos. Desnecessário (e "
|
|
"prejudicial) ao utilizar qualquer patch widescreen baseado em códigos AR/"
|
|
"Gecko.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
|
|
msgid ""
|
|
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
|
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
|
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Força o jogo a renderizar os canais de cores RGB em 24 bits, melhorando a "
|
|
"qualidade dos gradientes por reduzir as faixas de cores.<br><br>Não tem "
|
|
"impacto no desempenho e causa poucos problemas gráficos."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
|
msgid "Format:"
|
|
msgstr "Formato:"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:92
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
|
msgid "Forward"
|
|
msgstr "Para frente"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145
|
|
msgid "Forward port (UPnP)"
|
|
msgstr "Abrir porta (UPnP)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:470
|
|
msgid "Found %1 results for \"%2\""
|
|
msgstr "%1 resultados encontrados para \"%2\""
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:324
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Found %n address(es)."
|
|
msgstr "%n endereço(s) encontrado(s)."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:157
|
|
msgid "Frame %1"
|
|
msgstr "Quadro %1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:336
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
|
msgid "Frame Advance"
|
|
msgstr "Avançar Quadro"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:51
|
|
msgid "Frame Advance Decrease Speed"
|
|
msgstr "Diminuir Velocidade"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:52
|
|
msgid "Frame Advance Increase Speed"
|
|
msgstr "Aumentar Velocidade"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:53
|
|
msgid "Frame Advance Reset Speed"
|
|
msgstr "Redefinir Velocidade"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130
|
|
msgid "Frame Dumping"
|
|
msgstr "Exportação de Quadros"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105
|
|
msgid "Frame Range"
|
|
msgstr "Intervalo de Quadros"
|
|
|
|
#: Source/Core/VideoCommon/FrameDumper.cpp:323
|
|
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
|
msgstr "Imagem(ns) da exportação de quadros '{0}' já existe(m). Substituir?"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
|
|
msgid "Frames to Record:"
|
|
msgstr "Quadros a Gravar:"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:36
|
|
msgid "France"
|
|
msgstr "França"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:312
|
|
msgid "Free Blocks: %1"
|
|
msgstr "Blocos Livres: %1"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:313
|
|
msgid "Free Files: %1"
|
|
msgstr "Arquivos Livres: %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43
|
|
msgid "Free Look Control Type"
|
|
msgstr "Tipo de Controle do Olhar Livre"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:470
|
|
msgid "Free Look Controller %1"
|
|
msgstr "Controle de Olhar Livre %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17
|
|
msgid "Free Look Settings"
|
|
msgstr "Configurações do Olhar Livre"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:55
|
|
msgid ""
|
|
"Free Look allows for manipulation of the in-game camera. Different camera "
|
|
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
|
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
|
"this page</a>."
|
|
msgstr ""
|
|
"O Olhar Livre permite manipular a câmera do jogo. Diferentes tipos de "
|
|
"câmeras estão disponíveis no menu suspenso.<br><br>Para instruções "
|
|
"detalhadas, <a href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look"
|
|
"\">consulte essa página</a>."
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:310
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
|
msgid "FreeLook"
|
|
msgstr "Olhar Livre"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:348
|
|
msgid "Freelook"
|
|
msgstr "Olhar Livre"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:121
|
|
msgid "Freelook Toggle"
|
|
msgstr "Ativar/Desativar Olhar Livre"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:86
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
|
|
msgid "French"
|
|
msgstr "Francês"
|
|
|
|
#. i18n: Refers to a number of actions per second in Hz.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
|
msgid "Frequency"
|
|
msgstr "Frequência"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
|
msgid "Frets"
|
|
msgstr "Notas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
|
msgid "From"
|
|
msgstr "De"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
|
|
msgid "From:"
|
|
msgstr "De:"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
|
msgid "FullScr"
|
|
msgstr "Tela Cheia"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:167
|
|
msgid "Function"
|
|
msgstr "Função"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:302
|
|
msgid "Functions"
|
|
msgstr "Funções"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
|
msgid "GBA (Integrated)"
|
|
msgstr "GBA (Integrado)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44
|
|
msgid "GBA (TCP)"
|
|
msgstr "GBA (TCP)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
|
msgid "GBA Cartridge Path:"
|
|
msgstr "Local do Cartucho de GBA:"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:358
|
|
msgid "GBA Core"
|
|
msgstr "Núcleo do GBA"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
|
|
msgid "GBA Port %1"
|
|
msgstr "Porta do GBA %1"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:199
|
|
msgid "GBA Settings"
|
|
msgstr "Configurações do GBA"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27
|
|
msgid "GBA TAS Input %1"
|
|
msgstr "Entrada de Dados TAS - GBA %1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:359
|
|
msgid "GBA Volume"
|
|
msgstr "Volume do GBA"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:360
|
|
msgid "GBA Window Size"
|
|
msgstr "Tamanho da Janela do GBA"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:835
|
|
msgid "GBA%1 ROM changed to \"%2\""
|
|
msgstr "ROM do GBA%1 alterada para \"%2\""
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
|
|
msgid "GBA%1 ROM disabled"
|
|
msgstr "ROM desativada do GBA%1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
|
|
msgid "GC Port %1"
|
|
msgstr "Porta do GC %1"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
|
msgid "GCI Folder"
|
|
msgstr "Pasta GCI"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
|
msgid "GCI Folder Path:"
|
|
msgstr "Local da Pasta GCI:"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428
|
|
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
|
msgstr ""
|
|
"GCMemcardDirectory: ClearBlock foi chamado com um endereço de bloco inválido"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:349
|
|
msgid "GCZ GC/Wii images (*.gcz)"
|
|
msgstr "Imagens GCZ do GC/Wii (*.gcz)"
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:736
|
|
msgid ""
|
|
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
|
"\n"
|
|
"{3}\n"
|
|
"\n"
|
|
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
|
"likely crash or hang."
|
|
msgstr ""
|
|
"GFX FIFO: Opcode Desconhecido ({0:#04x} @ {1}, preprocess={2}).\n"
|
|
"\n"
|
|
"{3}\n"
|
|
"\n"
|
|
"Erros subsequentes serão encaminhados ao log 'Video Backend' e o Dolphin "
|
|
"provavelmente irá travar ou congelar."
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:181
|
|
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
|
msgstr "GL_MAX_TEXTURE_SIZE é {0} - deve ser pelo menos 1024."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
|
|
msgid "GPU Texture Decoding"
|
|
msgstr "Decodificação de Texturas na GPU"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:232
|
|
msgid ""
|
|
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: extensão GL_ARB_framebuffer_object indisponível para "
|
|
"múltiplos múltiplos alvos de renderização.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 3.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:96
|
|
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
|
msgstr "GPU: ERRO OGL: Sua placa de vídeo é compatível com o OpenGL 2.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:250
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: extensão GL_ARB_map_buffer_range indisponível.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 3.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:275
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
|
"GPU: Does your video card support OpenGL 3.3?"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: extensão GL_ARB_sampler_objects indisponível.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 3.3?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:259
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
|
"GPU: Does your video card support OpenGL 3.1?"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: extensão GL_ARB_uniform_buffer_object indisponível.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 3.1?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:241
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: extensão GL_ARB_vertex_array_object indisponível.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 3.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:103
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
|
"GPU: Does your video card support OpenGL 3?"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: suporte ao OpenGL 3.0 indisponível.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 3.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:467
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
|
"GPU: Does your video card support OpenGL 3.0?\n"
|
|
"GPU: Your driver supports GLSL {0}"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: suporte ao GLSL 1.30 ou mais recente indisponível.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 3.0?\n"
|
|
"GPU: Driver de vídeo compatível com GLSL {0}"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:169
|
|
msgid ""
|
|
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
|
"GPU: Does your video card support OpenGL 2.x?"
|
|
msgstr ""
|
|
"GPU: ERRO OGL: Número de atributos {0} insuficiente.\n"
|
|
"GPU: Sua placa de vídeo é compatível com o OpenGL 2.x?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:256
|
|
msgid "Game"
|
|
msgstr "Jogo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:403
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:461
|
|
msgid "Game Boy Advance"
|
|
msgstr "Game Boy Advance"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:631
|
|
msgid "Game Boy Advance Carts (*.gba)"
|
|
msgstr "Cartuchos do Game Boy Advance (*.gba)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:817
|
|
msgid ""
|
|
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
|
|
"All Files (*)"
|
|
msgstr ""
|
|
"ROMs do Game Boy Advance (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *."
|
|
"bin);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:402
|
|
msgid "Game Boy Advance at Port %1"
|
|
msgstr "Game Boy Advance na Porta %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
|
|
msgid "Game Color Space:"
|
|
msgstr "Espaço de Cores do Jogo:"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
|
|
msgid "Game Config"
|
|
msgstr "Configurações do Jogo"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
|
|
msgid "Game Details"
|
|
msgstr "Detalhes do Jogo"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:120
|
|
msgid "Game Folders"
|
|
msgstr "Pastas de Jogos"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
|
|
msgid "Game Gamma"
|
|
msgstr "Gama do Jogo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
|
|
msgid "Game Gamma:"
|
|
msgstr "Gama do Jogo:"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1002
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:641
|
|
msgid "Game ID"
|
|
msgstr "ID do Jogo"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:111
|
|
msgid "Game ID:"
|
|
msgstr "ID do Jogo:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:635
|
|
msgid "Game Status"
|
|
msgstr "Status do Jogo"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:827
|
|
msgid "Game changed to \"%1\""
|
|
msgstr "Jogo alterado para \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
|
msgid ""
|
|
"Game file has a different hash; right-click it, select Properties, switch to "
|
|
"the Verify tab, and select Verify Integrity to check the hash"
|
|
msgstr ""
|
|
"O arquivo do jogo tem um hash diferente; clique com o botão direito nele, "
|
|
"selecione Propriedades, alterne para a guia Verificar, e selecione Verificar "
|
|
"Integridade para calcular o hash"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
|
|
msgid "Game has a different disc number"
|
|
msgstr "O número de disco do jogo é diferente"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648
|
|
msgid "Game has a different revision"
|
|
msgstr "A revisão do jogo é diferente"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1749
|
|
msgid "Game is already running!"
|
|
msgstr "O jogo já está rodando!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499
|
|
msgid ""
|
|
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
|
msgstr ""
|
|
"Jogo sobrescrito por outro jogo salvo. Dados corrompidos adiante {0:#x}, {1:"
|
|
"#x}"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650
|
|
msgid "Game region does not match"
|
|
msgstr "A região do jogo é diferente"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Configurações Específicas do Jogo"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
|
|
msgid "GameCube"
|
|
msgstr "GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
|
msgid "GameCube Adapter for Wii U"
|
|
msgstr "Adaptador do GameCube para Wii U"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
|
|
msgid "GameCube Adapter for Wii U at Port %1"
|
|
msgstr "Adaptador do GameCube para Wii U na Porta %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:416
|
|
msgid "GameCube Controller"
|
|
msgstr "Controle de GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:415
|
|
msgid "GameCube Controller at Port %1"
|
|
msgstr "Controle de GameCube na Porta %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
|
|
msgid "GameCube Controllers"
|
|
msgstr "Controles do GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:408
|
|
msgid "GameCube Keyboard"
|
|
msgstr "Teclado de GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:407
|
|
msgid "GameCube Keyboard at Port %1"
|
|
msgstr "Teclado de GameCube na Porta %1"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:100
|
|
msgid "GameCube Memory Card Manager"
|
|
msgstr "Gerenciador de Memory Cards do GameCube"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
|
msgid "GameCube Memory Cards"
|
|
msgstr "Memory Cards do GameCube"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:423
|
|
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
|
msgstr "Memory Cards do GameCube (*.raw *.gcp)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:420
|
|
msgid "GameCube Microphone Slot %1"
|
|
msgstr "Microfone de GameCube no Slot %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
|
|
msgid "GameCube TAS Input %1"
|
|
msgstr "Entrada de Dados TAS - Controle de GameCube %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
|
|
msgid "Gamma"
|
|
msgstr "Gama"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103
|
|
msgid "Gate Size"
|
|
msgstr "Tamanho do Portão"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:91
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65
|
|
msgid "Gecko Codes"
|
|
msgstr "Códigos Gecko"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:333
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:200
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60
|
|
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:468
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
|
|
msgid "General"
|
|
msgstr "Geral"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431
|
|
msgid "General and Options"
|
|
msgstr "Geral e Opções"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:472
|
|
msgid "Generate Action Replay Code"
|
|
msgstr "Gerar Código do Action Replay"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:233
|
|
msgid "Generate a New Statistics Identity"
|
|
msgstr "Gerar uma Nova ID de Estatísticas "
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:508
|
|
msgid "Generated AR code."
|
|
msgstr "Código AR gerado com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1264
|
|
msgid "Generated symbol names from '%1'"
|
|
msgstr "Nomes de símbolos gerados a partir de '%1'"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:83
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
|
|
msgid "German"
|
|
msgstr "Alemão"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:39
|
|
msgid "Germany"
|
|
msgstr "Alemanha"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:161
|
|
msgid "GetDeviceList failed: {0}"
|
|
msgstr "Falha no GetDeviceList: {0}"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:545
|
|
msgid "GiB"
|
|
msgstr "GiB"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418
|
|
msgid "Giant"
|
|
msgstr "Gigante"
|
|
|
|
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:278
|
|
msgid "Giants"
|
|
msgstr "Giants"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196
|
|
msgid "Golf Mode"
|
|
msgstr "Modo Golfe"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:345
|
|
msgid "Good dump"
|
|
msgstr "Cópia válida"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
|
msgid "Graphics"
|
|
msgstr "Gráficos"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:67
|
|
msgid "Graphics Mods"
|
|
msgstr "Mods Gráficos"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:346
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
|
msgid "Graphics Toggles"
|
|
msgstr "Configurações"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59
|
|
msgid "Graphics mods are currently disabled."
|
|
msgstr "Os mods gráficos estão desativados no momento."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:545
|
|
msgid ""
|
|
"Greatly increases the quality of textures generated using render-to-texture "
|
|
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
|
"graphical issues. Raising the internal resolution will improve the effect of "
|
|
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Melhora drasticamente a qualidade das texturas geradas através de efeitos de "
|
|
"renderização para textura.<br><br>Aumenta levemente os requisitos de GPU e "
|
|
"causa um número muito pequeno de defeitos gráficos. Quanto maior a resolução "
|
|
"interna, melhores os resultados dessa opção.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção ativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
|
msgid "Green"
|
|
msgstr "Verde"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
|
msgid "Green Left"
|
|
msgstr "Verde Esquerdo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
|
|
msgid "Green Right"
|
|
msgstr "Verde Direito"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:616
|
|
msgid "Grid View"
|
|
msgstr "Exibição em Grade"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
|
msgid "Guitar"
|
|
msgstr "Guitarra"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
|
|
msgid "Gyroscope"
|
|
msgstr "Giroscópio"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:207
|
|
msgid "HDMI 3D"
|
|
msgstr "HDMI 3D"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
|
|
msgid "HDR"
|
|
msgstr "HDR"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
|
|
msgid "HDR Paper White Nits"
|
|
msgstr "Branco de Papel HDR (nits)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
|
|
msgid "HDR Paper White Nits:"
|
|
msgstr "Branco de Papel HDR (nits):"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:157
|
|
msgid "HDR Post-Processing"
|
|
msgstr "Pós-Processamento HDR"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62
|
|
msgid "Hacks"
|
|
msgstr "Hacks"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164
|
|
msgid "Head"
|
|
msgstr "Cabeça"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:94
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
|
msgid "Help"
|
|
msgstr "Ajuda"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:128
|
|
msgid "Hero level:"
|
|
msgstr "Nível do herói:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120
|
|
msgid "Hex"
|
|
msgstr "Hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189
|
|
msgid "Hex 16"
|
|
msgstr "Hex 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190
|
|
msgid "Hex 32"
|
|
msgstr "Hex 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:188
|
|
msgid "Hex 8"
|
|
msgstr "Hex 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:136
|
|
msgid "Hex Byte String"
|
|
msgstr "String do Byte Hexadecimal"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:149
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
|
msgid "Hexadecimal"
|
|
msgstr "Hexadecimal"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
|
msgid "Hide"
|
|
msgstr "Ocultar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:711
|
|
msgid "Hide All"
|
|
msgstr "Ocultar Tudo"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
|
|
msgid "Hide In-Game Sessions"
|
|
msgstr "Esconder Sessões Dentro-do-Jogo"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
|
|
msgid "Hide Incompatible Sessions"
|
|
msgstr "Esconder Sessões Incompatíveis"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:233
|
|
msgid "Hide Remote GBAs"
|
|
msgstr "Ocultar GBAs Remotos"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:208
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:426
|
|
msgid "High"
|
|
msgstr "Alto"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:424
|
|
msgid "Highest"
|
|
msgstr "Muito Alto"
|
|
|
|
#. i18n: Refers to how hard emulated drum pads are struck.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
|
|
msgid "Hit Strength"
|
|
msgstr "Força da Batida"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:81
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375
|
|
msgid "Hits"
|
|
msgstr "Acertos"
|
|
|
|
#. i18n: FOV stands for "Field of view".
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
|
|
msgid "Horizontal FOV"
|
|
msgstr "Campo de Visão Horizontal"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202
|
|
msgid "Host"
|
|
msgstr "Hospedar"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:307
|
|
msgid "Host Code:"
|
|
msgstr "Código da Sala:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:190
|
|
msgid "Host Input Authority"
|
|
msgstr "Host Autoritário"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82
|
|
msgid "Host Size"
|
|
msgstr "Tamanho do Hospedeiro"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192
|
|
msgid ""
|
|
"Host has control of sending all inputs to the game, as received from other "
|
|
"players, giving the host zero latency but increasing latency for others.\n"
|
|
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
|
"latency connections."
|
|
msgstr ""
|
|
"O host tem o controle sobre o envio de todos os comandos para o jogo, "
|
|
"incluindo comandos recebidos de outros jogadores, oferecendo zero latência "
|
|
"para o host mas aumentando a latência para os outros jogadores.\n"
|
|
"Adequado para jogos casuais com mais de 3 jogadores, possivelmente em "
|
|
"conexões instáveis ou de alta latência."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936
|
|
msgid "Host input authority disabled"
|
|
msgstr "Host autoritário desativado"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936
|
|
msgid "Host input authority enabled"
|
|
msgstr "Host autoritário ativado"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:526
|
|
msgid "Host with NetPlay"
|
|
msgstr "Hospedar no NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
|
|
msgid "Hostname"
|
|
msgstr "Nome do Hospedeiro"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:462
|
|
msgid "Hotkey Settings"
|
|
msgstr "Configurações das Teclas de Atalho"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:210
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
|
msgid "Hotkeys"
|
|
msgstr "Teclas de Atalho"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:155
|
|
msgid "Hotkeys Require Window Focus"
|
|
msgstr "Desativar Teclas de Atalho em Segundo Plano"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
|
|
msgid "Hybrid Ubershaders"
|
|
msgstr "Ubershaders Híbridos"
|
|
|
|
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
|
msgid "Hz"
|
|
msgstr "Hz"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
|
msgid "I am aware of the risks and want to continue"
|
|
msgstr "Estou ciente dos riscos e quero continuar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:215
|
|
msgid "ID"
|
|
msgstr "ID"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:613
|
|
msgid "ID entered is invalid!"
|
|
msgstr " A ID informada é inválida!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:588
|
|
msgid "ID:"
|
|
msgstr "ID:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:136
|
|
msgid "IOS Version:"
|
|
msgstr "Versão do IOS:"
|
|
|
|
#: Source/Core/Core/IOS/Network/SSL.cpp:181
|
|
msgid ""
|
|
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
|
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
|
"setting up Wii networking."
|
|
msgstr ""
|
|
"IOS: Um arquivo necessário para os serviços SSL ({0}) é inválido. Por favor, "
|
|
"consulte https://dolphin-emu.org/docs/guides/wii-network-guide/ para obter "
|
|
"instruções sobre como configurar a rede do Wii."
|
|
|
|
#: Source/Core/Core/IOS/Network/SSL.cpp:166
|
|
msgid ""
|
|
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
|
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
|
"setting up Wii networking."
|
|
msgstr ""
|
|
"IOS: Não foi possível acessar um arquivo necessário para os serviços SSL "
|
|
"({0}). Por favor, consulte https://dolphin-emu.org/docs/guides/wii-network-"
|
|
"guide/ para obter instruções sobre como configurar a rede do Wii."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:307
|
|
msgid "IP Address:"
|
|
msgstr "Endereço IP:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
|
|
msgid "IPL Settings"
|
|
msgstr "Configurações do IPL"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:49
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:361
|
|
msgid "IR Sensitivity:"
|
|
msgstr "Sensibilidade do Ponteiro:"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:88
|
|
msgid ""
|
|
"ISO: A simple and robust format which is supported by many programs. It "
|
|
"takes up more space than any other format.\n"
|
|
"\n"
|
|
"GCZ: A basic compressed format which is compatible with most versions of "
|
|
"Dolphin and some other programs. It can't efficiently compress junk data "
|
|
"(unless removed) or encrypted Wii data.\n"
|
|
"\n"
|
|
"WIA: An advanced compressed format which is compatible with Dolphin "
|
|
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
|
"encrypted Wii data, but not junk data (unless removed).\n"
|
|
"\n"
|
|
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
|
"5.0-12188 and later. It can efficiently compress both junk data and "
|
|
"encrypted Wii data."
|
|
msgstr ""
|
|
"ISO: Formato simples e robusto, compatível com vários programas. Ocupa mais "
|
|
"espaço do que qualquer outro formato suportado.\n"
|
|
"\n"
|
|
"GCZ: Formato com compressão básica, compatível com a maioria das versões do "
|
|
"Dolphin e alguns outros programas. Não comprime com eficiência dados não "
|
|
"utilizados (exceto se removidos), nem dados criptografados em discos do "
|
|
"Wii.\n"
|
|
"\n"
|
|
"WIA: Formato com compressão avançada, compatível com o Dolphin 5.0-12188 ou "
|
|
"mais recente e alguns outros programas. Comprime com eficiência dados "
|
|
"criptografados em discos do Wii, mas não dados não utilizados (exceto se "
|
|
"removidos).\n"
|
|
"\n"
|
|
"RVZ: Formato com compressão avançada, compatível com o Dolphin 5.0-12188 ou "
|
|
"mais recente. Comprime com eficiência tanto dados não utilizados quanto "
|
|
"dados criptografados em discos do Wii."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
|
msgid "Icon"
|
|
msgstr "Ícone"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:198
|
|
msgid ""
|
|
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
|
"latency) can be switched at any time.\n"
|
|
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
|
msgstr ""
|
|
"Idêntico ao modo de Host Autoritário, exceto que o host (que possui zero "
|
|
"latência) pode ser alternado a qualquer momento.\n"
|
|
"Adequado para jogos baseados em turnos com controles sensíveis ao tempo, "
|
|
"como golfe."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:372
|
|
msgid "Identity Generation"
|
|
msgstr "ID de Estatísticas"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:266
|
|
msgid ""
|
|
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
|
"and configuration, as well as data on your system's hardware and operating "
|
|
"system.\n"
|
|
"\n"
|
|
"No private data is ever collected. This data helps us understand how people "
|
|
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
|
"identify rare configurations that are causing bugs, performance and "
|
|
"stability issues.\n"
|
|
"This authorization can be revoked at any time through Dolphin's settings."
|
|
msgstr ""
|
|
"Se autorizado, o Dolphin pode coletar dados relacionados ao desempenho, uso "
|
|
"de recursos e configurações do emulador, assim como informações sobre o seu "
|
|
"hardware e sistema operacional.\n"
|
|
"\n"
|
|
"Dados pessoais nunca serão coletados. Essas informações nos ajudam a "
|
|
"compreender como os usuários e os jogos emulados utilizam o Dolphin e a "
|
|
"priorizar nossos esforços. Elas também nos ajudam a identificar "
|
|
"configurações raras que estejam causando erros ou problemas de desempenho e "
|
|
"estabilidade.\n"
|
|
"\n"
|
|
"Essa permissão pode ser revogada a qualquer momento através das "
|
|
"configurações do Dolphin."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
|
|
msgid ""
|
|
"If checked, all Wii saves will be used instead of only the save of the game "
|
|
"being started. Useful when switching games mid-session. Has no effect if No "
|
|
"Save Data is selected."
|
|
msgstr ""
|
|
"Se ativado, todos os dados salvos do Wii serão usados ao invés de utilizar "
|
|
"somente os dados salvos do jogo a ser iniciado. Útil ao trocar de jogos "
|
|
"durante a sessão. Não tem efeito quando a opção \"Não Utilizar Dados Salvos"
|
|
"\" está selecionada."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:87
|
|
msgid ""
|
|
"If checked, the emulated controller is always connected.\n"
|
|
"If unchecked, the connection state of the emulated controller is linked\n"
|
|
"to the connection state of the real default device (if there is one)."
|
|
msgstr ""
|
|
"Se selecionado o controle emulado está sempre conectado.\n"
|
|
"Se desmarcado o estado da conexão do controle emulado é ligado\n"
|
|
"ao estado da conexão do dispositivo padrão real (se houver um)."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:200
|
|
msgid ""
|
|
"If enabled, then all memory updates happen at once before the first frame."
|
|
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Se ativada, todas as atualizações de memória acontecerão no mesmo instante, "
|
|
"antes do primeiro quadro.<br><br>Causa problemas em vários logs FIFO, mas "
|
|
"pode ser útil para testes.<br><br><dolphin_emphasis>Na dúvida, mantenha essa "
|
|
"opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204
|
|
msgid ""
|
|
"If unchecked, then playback of the fifolog stops after the final frame."
|
|
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Se desativada, a reprodução do log FIFO será interrompida após o quadro "
|
|
"final.<br><br>Costuma ser útil somente quando a função de exportação de "
|
|
"quadros está ativa.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção "
|
|
"ativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
|
msgid "Ignore"
|
|
msgstr "Ignorar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Ignorar Mudanças de Formato"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:76
|
|
msgid "Ignore for this session"
|
|
msgstr "Ignorar nesta sessão"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224
|
|
msgid ""
|
|
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
|
"games without any negative effect. Causes graphical defects in a small "
|
|
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignora quaisquer mudanças no formato do EFB.<br><br>Melhora o desempenho na "
|
|
"maior parte dos jogos sem qualquer efeito negativo, mas pode causar defeitos "
|
|
"gráficos em um pequeno número de jogos específicos."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219
|
|
msgid ""
|
|
"Ignores any requests from the CPU to read from or write to the EFB. "
|
|
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
|
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignora quaisquer pedidos da CPU para ler ou escrever no EFB.<br><br>Melhora "
|
|
"o desempenho em alguns jogos, mas pode desabilitar alguns efeitos gráficos "
|
|
"ou algumas funções relacionadas à jogabilidade.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
|
|
msgid "Immediately Present XFB"
|
|
msgstr "Exibir o XFB Imediatamente"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:398
|
|
msgid ""
|
|
"Implements fullscreen mode with a borderless window spanning the whole "
|
|
"screen instead of using exclusive mode. Allows for faster transitions "
|
|
"between fullscreen and windowed mode, but slightly increases input latency, "
|
|
"makes movement less smooth and slightly decreases performance."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Implementa o modo de tela cheia através de uma janela sem bordas que se "
|
|
"estende por toda a tela, ao invés de utilizar o modo exclusivo."
|
|
"<br><br>Permite transições rápidas entre o modo tela cheia e janela, mas "
|
|
"aumenta levemente a latência, torna o movimento menos suave e diminui "
|
|
"levemente o desempenho.<br><br><dolphin_emphasis>Na dúvida, mantenha essa "
|
|
"opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:260
|
|
msgid "Import BootMii NAND Backup..."
|
|
msgstr "Importar Backup da NAND do BootMii..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:551
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:565
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:573
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:615
|
|
msgid "Import Failed"
|
|
msgstr "Falha ao Importar"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:587
|
|
msgid "Import Save File(s)"
|
|
msgstr "Importar Arquivo(s) de Jogo Salvo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:285
|
|
msgid "Import Wii Save..."
|
|
msgstr "Importar Dados Salvos do Wii..."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1784
|
|
msgid "Importing NAND backup"
|
|
msgstr "Importando backup da NAND"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1794
|
|
#, c-format
|
|
msgid ""
|
|
"Importing NAND backup\n"
|
|
" Time elapsed: %1s"
|
|
msgstr ""
|
|
"Importando backup da NAND\n"
|
|
" Tempo decorrido: %1s"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
|
msgid "In-Game?"
|
|
msgstr "Dentro do Jogo?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:147
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:404
|
|
msgid "Included: %1"
|
|
msgstr "Incluído: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:73
|
|
msgid "Included: 0"
|
|
msgstr "Incluído: 0"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278
|
|
msgid ""
|
|
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
|
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
|
"when loading states at the cost of additional save/load time."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Armazena o conteúdo do frame buffer embutido (EFB) e das cópias EFB "
|
|
"aprimoradas nos estados salvos. Corrige texturas e objetos ausentes ou com "
|
|
"baixa resolução ao usar estados salvos ao custo de uma espera maior ao "
|
|
"salvar ou carregar um estado salvo.<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção ativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:218
|
|
msgid "Incorrect hero level value!"
|
|
msgstr "Valor incorreto do nível do herói!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:241
|
|
msgid "Incorrect last placed time!"
|
|
msgstr "Hora incorreta da última colocação!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235
|
|
msgid "Incorrect last reset time!"
|
|
msgstr "Hora incorreta da último reset!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:212
|
|
msgid "Incorrect money value!"
|
|
msgstr "Valor do dinheiro incorreto!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:224
|
|
msgid "Incorrect nickname!"
|
|
msgstr "Apelido incorreto!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:230
|
|
msgid "Incorrect playtime value!"
|
|
msgstr "Valor do tempo de jogo incorreto!"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:98
|
|
msgid "Increase"
|
|
msgstr "Aumentar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:129
|
|
msgid "Increase Convergence"
|
|
msgstr "Aumentar Convergência"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:127
|
|
msgid "Increase Depth"
|
|
msgstr "Aumentar Profundidade"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:47
|
|
msgid "Increase Emulation Speed"
|
|
msgstr "Aumentar Velocidade"
|
|
|
|
#. i18n: IR stands for internal resolution
|
|
#: Source/Core/Core/HotkeyManager.cpp:117
|
|
msgid "Increase IR"
|
|
msgstr "Aumentar Resolução Interna"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:182
|
|
msgid "Increase Selected State Slot"
|
|
msgstr "Aumentar Slot de Estado Selecionado"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:107
|
|
msgid "Increase X"
|
|
msgstr "Aumentar X"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:109
|
|
msgid "Increase Y"
|
|
msgstr "Aumentar Y"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:113
|
|
msgid "Incremental Rotation"
|
|
msgstr "Rotação Incremental"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43
|
|
msgid "Incremental Rotation (rad/sec)"
|
|
msgstr "Rotação Incremental (rad/seg)"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:190
|
|
msgid "Infinity Figure Creator"
|
|
msgstr "Criador de Figura Infinity"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:38
|
|
msgid "Infinity Manager"
|
|
msgstr "Gerenciador do Infinity"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:282
|
|
msgid "Infinity Object (*.bin);;"
|
|
msgstr "Objeto Infinity (*.bin);;"
|
|
|
|
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48
|
|
msgid ""
|
|
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
|
"drift at the cost of noise. Consider values between 1% and 3%."
|
|
msgstr ""
|
|
"Influência dos dados do acelerômetro na inclinação e rotação. Valores mais "
|
|
"altos reduzirão o desvio ao custo do ruído. Considere valores entre 1% e 3%."
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:102
|
|
msgid "Info"
|
|
msgstr "Informações"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:59
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:712
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:774
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1263
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1503
|
|
msgid "Information"
|
|
msgstr "Informação"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:156
|
|
msgid "Inhibit Screensaver During Emulation"
|
|
msgstr "Desativar Proteção de Tela Durante a Emulação"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1286
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1345
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1614
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1639
|
|
msgid "Input"
|
|
msgstr "Entrada de Dados"
|
|
|
|
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
|
|
msgid "Input strength required for activation."
|
|
msgstr "Força de entrada requerida pra ativação."
|
|
|
|
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
|
|
msgid "Input strength to ignore and remap."
|
|
msgstr "Força da entrada pra ignorar e remapear."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
|
msgid "Insert &nop"
|
|
msgstr "Inserir &nop"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:216
|
|
msgid "Insert SD Card"
|
|
msgstr "Inserir Cartão SD"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:81
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375
|
|
msgid "Inspected"
|
|
msgstr "Inspecionado"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:321
|
|
msgid "Install"
|
|
msgstr "Instalar"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:154
|
|
msgid "Install Partition (%1)"
|
|
msgstr "Partição de Instalação (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:86
|
|
msgid "Install Update"
|
|
msgstr "Instalar Atualização"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:258
|
|
msgid "Install WAD..."
|
|
msgstr "Instalar WAD..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:443
|
|
msgid "Install to the NAND"
|
|
msgstr "Instalar na NAND"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:156
|
|
msgid "Instr."
|
|
msgstr "Instruções."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
|
|
msgid "Instruction"
|
|
msgstr "Instrução"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101
|
|
msgid "Instruction Breakpoint"
|
|
msgstr "Ponto de Interrupção da Instrução"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1737
|
|
msgid "Instruction:"
|
|
msgstr "Instrução:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
|
|
msgid "Instruction: %1"
|
|
msgstr "Instrução: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:731
|
|
msgid ""
|
|
"Instructions executed: %1\n"
|
|
"Value contained in:\n"
|
|
"Registers: %2\n"
|
|
"Memory: %3"
|
|
msgstr ""
|
|
"Instruções executadas: %1\n"
|
|
"Valor contido em:\n"
|
|
"Registros: %2\n"
|
|
"Memória: %3"
|
|
|
|
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
|
msgid "Intensity"
|
|
msgstr "Intensidade"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
|
|
msgid "Interface"
|
|
msgstr "Interface"
|
|
|
|
#: Source/Core/Core/State.cpp:665
|
|
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
|
msgstr "Erro Interno do LZ4 - falha ao extrair {0} bytes"
|
|
|
|
#: Source/Core/Core/State.cpp:331
|
|
msgid "Internal LZ4 Error - compression failed"
|
|
msgstr "Erro Interno do LZ4 - falha na compressão"
|
|
|
|
#: Source/Core/Core/State.cpp:685
|
|
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
|
msgstr "Erro Interno do LZ4 - falha na extração ({0}, {1}, {2})"
|
|
|
|
#: Source/Core/Core/State.cpp:698
|
|
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
|
msgstr "Erro Interno do LZ4 - discrepância no tamanho do payload ({0} / {1})) "
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Erro Interno do LZO - falha na compressão"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:208
|
|
#: Source/Core/Core/NetPlayCommon.cpp:291
|
|
msgid "Internal LZO Error - decompression failed"
|
|
msgstr "Erro Interno do LZO - falha na extração"
|
|
|
|
#: Source/Core/Core/State.cpp:529
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
|
"Unable to retrieve outdated savestate version info."
|
|
msgstr ""
|
|
"Erro Interno do LZO - falha na extração ({0}) ({1}) \n"
|
|
"Não foi possível recuperar informações de versão do estado salvo legado."
|
|
|
|
#: Source/Core/Core/State.cpp:542
|
|
msgid ""
|
|
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
|
"string length ({0})"
|
|
msgstr ""
|
|
"Erro Interno do LZO - falha ao processar cookie de versão extraída e "
|
|
"comprimento do texto de versão ({0})"
|
|
|
|
#: Source/Core/Core/State.cpp:559
|
|
msgid ""
|
|
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
|
msgstr ""
|
|
"Erro Interno do LZO - falha ao processar texto de versão extraído ({0} / {1})"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:347
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
|
msgid "Internal Resolution"
|
|
msgstr "Resolução Interna"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160
|
|
msgid "Internal Resolution:"
|
|
msgstr "Resolução Interna:"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:521
|
|
msgid "Internal error while generating AR code."
|
|
msgstr "Erro interno enquanto gera o código AR."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
|
|
msgid "Interpreter (slowest)"
|
|
msgstr "Interpretador (muito lento)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:817
|
|
msgid "Interpreter Core"
|
|
msgstr "Núcleo do Interpretador"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:707
|
|
msgid "Invalid Expression."
|
|
msgstr "Expressão Inválida"
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:214
|
|
msgid "Invalid JSON received from auto-update service : {0}"
|
|
msgstr "JSON inválido recebido do serviço de atualizações automáticas: {0}"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
|
|
msgid "Invalid Mixed Code"
|
|
msgstr "Código Misturado Inválido"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:306
|
|
msgid "Invalid Pack %1 provided: %2"
|
|
msgstr "O pacote %1 fornecido é inválido: %2"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
|
msgid "Invalid Player ID"
|
|
msgstr "ID de Jogador Inválida"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1293
|
|
msgid "Invalid RSO module address: %1"
|
|
msgstr "Endereço do módulo do RSO inválido: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:352
|
|
msgid "Invalid callstack"
|
|
msgstr "Callstack inválido"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:841
|
|
msgid "Invalid checksums."
|
|
msgstr "Checksum inválido."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:140
|
|
msgid "Invalid game."
|
|
msgstr "Jogo inválido."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1983
|
|
msgid "Invalid host"
|
|
msgstr "Host inválido"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256
|
|
msgid "Invalid input for the field \"%1\""
|
|
msgstr "Entrada inválida para o campo \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:431
|
|
msgid "Invalid input provided"
|
|
msgstr "Entrada de dados inválida fornecida"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:457
|
|
msgid "Invalid literal."
|
|
msgstr "Literal inválido."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:360
|
|
msgid "Invalid parameters given to search."
|
|
msgstr "Parâmetros inválidos dados pra procurar."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
|
msgid "Invalid password provided."
|
|
msgstr "Senha inválida fornecida."
|
|
|
|
#: Source/Core/Core/Movie.cpp:971
|
|
msgid "Invalid recording file"
|
|
msgstr "Arquivo de gravação inválido"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:397
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr "Parâmetros de pesquisa inválidos (nenhum objeto selecionado)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:424
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr "String de pesquisa inválida (não foi possível converter para número)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:407
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr ""
|
|
"String de pesquisa inválida (apenas comprimentos correspondentes de string "
|
|
"são suportados)"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:211
|
|
msgid "Invalid title ID."
|
|
msgstr "ID do título inválida."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
|
msgid "Invalid watch address: %1"
|
|
msgstr "Endereço da observação inválido: %1"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:92
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
|
msgid "Italian"
|
|
msgstr "Italiano"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:42
|
|
msgid "Italy"
|
|
msgstr "Itália"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:426
|
|
msgid "Item"
|
|
msgstr "Item"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:815
|
|
msgid "JIT"
|
|
msgstr "JIT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:829
|
|
msgid "JIT Block Linking Off"
|
|
msgstr "Ligação dos Blocos do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:24
|
|
msgid "JIT Blocks"
|
|
msgstr "Blocos do JIT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:945
|
|
msgid "JIT Branch Off"
|
|
msgstr "Vertente do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:917
|
|
msgid "JIT FloatingPoint Off"
|
|
msgstr "Ponto Flutuante do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:924
|
|
msgid "JIT Integer Off"
|
|
msgstr "Inteiro do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:902
|
|
msgid "JIT LoadStore Floating Off"
|
|
msgstr "LoadStore Flutuante do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:874
|
|
msgid "JIT LoadStore Off"
|
|
msgstr "LoadStore do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:910
|
|
msgid "JIT LoadStore Paired Off"
|
|
msgstr "LoadStore Emparelhado do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:888
|
|
msgid "JIT LoadStore lXz Off"
|
|
msgstr "LoadStore lXz do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:881
|
|
msgid "JIT LoadStore lbzx Off"
|
|
msgstr "LoadStore lbzx do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:895
|
|
msgid "JIT LoadStore lwz Off"
|
|
msgstr "LoadStore lwz do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:868
|
|
msgid "JIT Off (JIT Core)"
|
|
msgstr "JIT Desligado (Núcleo do JIT)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:931
|
|
msgid "JIT Paired Off"
|
|
msgstr "Emparelhamento do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:33
|
|
msgid "JIT Recompiler for ARM64 (recommended)"
|
|
msgstr "Recompilador JIT ARM64 (recomendado)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
|
|
msgid "JIT Recompiler for x86-64 (recommended)"
|
|
msgstr "Recompilador JIT x86-64 (recomendado)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:952
|
|
msgid "JIT Register Cache Off"
|
|
msgstr "Registro do Cache do JIT Desligado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:938
|
|
msgid "JIT SystemRegisters Off"
|
|
msgstr "Registros do Sistema do JIT Desligado"
|
|
|
|
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:815
|
|
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:936
|
|
msgid ""
|
|
"JIT failed to find code space after a cache clear. This should never happen. "
|
|
"Please report this incident on the bug tracker. Dolphin will now exit."
|
|
msgstr ""
|
|
"O JIT não conseguiu encontrar espaço para o código após limpar o cache. Isso "
|
|
"nunca deveria acontecer. Por favor relate este incidente no bug tracker. O "
|
|
"Dolphin irá fechar agora."
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:276
|
|
msgid "Japan"
|
|
msgstr "Japão"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:77
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
|
|
msgid "Japanese"
|
|
msgstr "Japonês"
|
|
|
|
#. i18n: The translation of this string should be consistent with the translation of the
|
|
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
|
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
|
|
msgid "Japanese (Shift-JIS)"
|
|
msgstr "Japonesa (Shift-JIS)"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:292
|
|
msgid ""
|
|
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
|
"edit anything!"
|
|
msgstr ""
|
|
"Kaos é o único vilão pra esse troféu e está sempre destrancado. Não há "
|
|
"necessidade de editar nada!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:672
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:296
|
|
msgid "Keep Running"
|
|
msgstr "Manter em Execução"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
|
|
msgid "Keep Window on Top"
|
|
msgstr "Manter Janela no Topo"
|
|
|
|
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
|
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
|
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
|
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
|
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:179
|
|
msgid "Keep addresses where value in memory"
|
|
msgstr "Manter os endereços aonde o valor esta na memória"
|
|
|
|
#: Source/Core/Core/HW/GCKeyboard.cpp:20
|
|
msgid "Keyboard"
|
|
msgstr "Teclado"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45
|
|
msgid "Keyboard Controller"
|
|
msgstr "Teclado"
|
|
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
|
|
msgid "Keys"
|
|
msgstr "Teclas"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:545
|
|
msgid "KiB"
|
|
msgstr "KiB"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:294
|
|
msgid "Kick Player"
|
|
msgstr "Remover Jogador"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:278
|
|
msgid "Korea"
|
|
msgstr "Coréia"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:104
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:177
|
|
msgid "Korean"
|
|
msgstr "Coreano"
|
|
|
|
#. i18n: The left trigger button (labeled L on real controllers)
|
|
#: Source/Core/Core/HW/GCPadEmu.h:71
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:393
|
|
msgid "L&oad ROM..."
|
|
msgstr "Abrir R&OM..."
|
|
|
|
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
|
#: Source/Core/Core/HW/GCPadEmu.h:75
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
|
msgid "L-Analog"
|
|
msgstr "L (analógico)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
|
|
msgid "LR Save"
|
|
msgstr "Save do LR"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
|
msgid "Label"
|
|
msgstr "Rótulo"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:534
|
|
msgid "Last Value"
|
|
msgstr "Último Valor"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:153
|
|
msgid "Last placed:"
|
|
msgstr "Última colocação:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:144
|
|
msgid "Last reset:"
|
|
msgstr "Último reset:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:87
|
|
msgid "Latency:"
|
|
msgstr "Latência:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:435
|
|
msgid "Latency: ~10 ms"
|
|
msgstr "Latência: ~10 ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:437
|
|
msgid "Latency: ~20 ms"
|
|
msgstr "Latência: ~20 ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:441
|
|
msgid "Latency: ~40 ms"
|
|
msgstr "Latência: ~40 ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:439
|
|
msgid "Latency: ~80 ms"
|
|
msgstr "Latência: ~80 ms"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:81
|
|
msgid "Launching these titles may also fix the issues."
|
|
msgstr "Executar os softwares afetados talvez corrija os problemas detectados."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:52
|
|
msgid "Leaderboards"
|
|
msgstr "Placar de Líderes"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:90
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:214
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
|
msgid "Left"
|
|
msgstr "Esquerda"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:94
|
|
msgid "Left Stick"
|
|
msgstr "Eixo Esquerdo"
|
|
|
|
#. i18n: "Table" refers to a turntable
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
|
msgid "Left Table"
|
|
msgstr "Mesa Esquerda"
|
|
|
|
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
|
msgid ""
|
|
"Left click to set the IR value.\n"
|
|
"Right click to re-center it."
|
|
msgstr ""
|
|
"Clique com o botão esquerdo pra definir o valor do IR.\n"
|
|
"Clique com o botão direito pra re-centralizá-lo."
|
|
|
|
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
|
msgid ""
|
|
"Left click to set the stick value.\n"
|
|
"Right click to re-center it."
|
|
msgstr ""
|
|
"Clique esquerdo para definir valor do eixo.\n"
|
|
"Clique direito pra recentralizar."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:82
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Clique com o botão esquerdo para detectar.\n"
|
|
"Clique com o botão do meio para limpar.\n"
|
|
"Clique com o botão direito para mais opções."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:86
|
|
msgid ""
|
|
"Left/Right-click to configure output.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Clique com os botões Esquerdo/Direito pra configurar a saída de dados.\n"
|
|
"Clique com o botão do meio pra limpar."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
|
msgid "Levers"
|
|
msgstr "Alavancas"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
|
msgid "License"
|
|
msgstr "Licença"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
|
msgid "Life"
|
|
msgstr "Vida"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53
|
|
msgid "Lift"
|
|
msgstr "Lift"
|
|
|
|
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
|
#. i18n: One of the elements in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:368
|
|
msgid "Light"
|
|
msgstr "Luzes"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
|
|
msgid "Limit Chunked Upload Speed:"
|
|
msgstr "Limitar Velocidade de Envio de Fragmentos:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:650
|
|
msgid "List Columns"
|
|
msgstr "Selecionar Colunas"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:613
|
|
msgid "List View"
|
|
msgstr "Exibição em Lista"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
|
|
msgid "Listening"
|
|
msgstr "Escutando"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:115
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:109
|
|
msgid "Load"
|
|
msgstr "Carregar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:977
|
|
msgid "Load &Bad Map File..."
|
|
msgstr "Carregar o &Arquivo do Mapa Ruim..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:976
|
|
msgid "Load &Other Map File..."
|
|
msgstr "Carregar o &Outro Arquivo do Mapa..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98
|
|
msgid "Load Custom Textures"
|
|
msgstr "Carregar Texturas Personalizadas"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:126
|
|
msgid "Load File"
|
|
msgstr "Carregar Arquivo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:243
|
|
msgid "Load GameCube Main Menu"
|
|
msgstr "Carregar Menu Principal do GameCube"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
|
msgid "Load Host's Save Data Only"
|
|
msgstr "Somente Carregar Dados Salvos do Host"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:356
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
|
msgid "Load Last State"
|
|
msgstr "Carregar Anterior"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:211
|
|
msgid "Load Path:"
|
|
msgstr "Carregamento:"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:185
|
|
msgid "Load ROM"
|
|
msgstr "Abrir ROM"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:128
|
|
msgid "Load Slot"
|
|
msgstr "Carregar Slot"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:181
|
|
#: Source/Core/Core/HotkeyManager.cpp:353
|
|
msgid "Load State"
|
|
msgstr "Carregar Estado"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:166
|
|
msgid "Load State Last 1"
|
|
msgstr "Carregar Estado Anterior 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:175
|
|
msgid "Load State Last 10"
|
|
msgstr "Carregar Estado Anterior 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:167
|
|
msgid "Load State Last 2"
|
|
msgstr "Carregar Estado Anterior 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:168
|
|
msgid "Load State Last 3"
|
|
msgstr "Carregar Estado Anterior 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:169
|
|
msgid "Load State Last 4"
|
|
msgstr "Carregar Estado Anterior 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:170
|
|
msgid "Load State Last 5"
|
|
msgstr "Carregar Estado Anterior 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:171
|
|
msgid "Load State Last 6"
|
|
msgstr "Carregar Estado Anterior 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:172
|
|
msgid "Load State Last 7"
|
|
msgstr "Carregar Estado Anterior 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:173
|
|
msgid "Load State Last 8"
|
|
msgstr "Carregar Estado Anterior 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:174
|
|
msgid "Load State Last 9"
|
|
msgstr "Carregar Estado Anterior 9"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:131
|
|
msgid "Load State Slot 1"
|
|
msgstr "Carregar do Slot 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:140
|
|
msgid "Load State Slot 10"
|
|
msgstr "Carregar do Slot 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:132
|
|
msgid "Load State Slot 2"
|
|
msgstr "Carregar do Slot 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:133
|
|
msgid "Load State Slot 3"
|
|
msgstr "Carregar do Slot 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:134
|
|
msgid "Load State Slot 4"
|
|
msgstr "Carregar do Slot 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:135
|
|
msgid "Load State Slot 5"
|
|
msgstr "Carregar do Slot 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:136
|
|
msgid "Load State Slot 6"
|
|
msgstr "Carregar do Slot 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:137
|
|
msgid "Load State Slot 7"
|
|
msgstr "Carregar do Slot 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:138
|
|
msgid "Load State Slot 8"
|
|
msgstr "Carregar do Slot 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:139
|
|
msgid "Load State Slot 9"
|
|
msgstr "Carregar do Slot 9"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:333
|
|
msgid "Load State from File"
|
|
msgstr "Carregar do Arquivo..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:334
|
|
msgid "Load State from Selected Slot"
|
|
msgstr "Carregar do Slot Selecionado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:335
|
|
msgid "Load State from Slot"
|
|
msgstr "Carregar do Slot"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1016
|
|
msgid "Load Wii System Menu %1"
|
|
msgstr "Carregar Wii System Menu %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
|
msgid "Load and Write Host's Save Data"
|
|
msgstr "Carregar e Armazenar Dados Salvos do Host"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:141
|
|
msgid "Load from Selected Slot"
|
|
msgstr "Carregar do Slot Selecionado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:389
|
|
msgid "Load from Slot %1 - %2"
|
|
msgstr "Slot %1 - %2"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1522
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1539
|
|
msgid "Load map file"
|
|
msgstr "Carregar o arquivo do mapa"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1015
|
|
msgid "Load vWii System Menu %1"
|
|
msgstr "Carregar vWii System Menu %1"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148
|
|
msgid "Load..."
|
|
msgstr "Carregar..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1504
|
|
msgid "Loaded symbols from '%1'"
|
|
msgstr "Símbolos carregados do '%1'"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:317
|
|
msgid ""
|
|
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
|
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Carrega texturas personalizadas das pastas User/Load/Textures/<"
|
|
"game_id>/ e User/Load/DynamicInputTextures/<game_id>/."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:335
|
|
msgid ""
|
|
"Loads graphics mods from User/Load/GraphicsMods/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Carrega mods gráficos da pasta User/Load/GraphicsMods/."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:527
|
|
msgid "Local"
|
|
msgstr "IP Local"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:197
|
|
msgid "Lock Mouse Cursor"
|
|
msgstr "Travar Cursor do Mouse"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:162
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
|
msgid "Locked"
|
|
msgstr "Trancado"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:236
|
|
msgid "Log"
|
|
msgstr "Log"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
|
msgid "Log Configuration"
|
|
msgstr "Configurações"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:55
|
|
msgid "Log In"
|
|
msgstr "Entrar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:862
|
|
msgid "Log JIT Instruction Coverage"
|
|
msgstr "Registrar Cobertura das Instruções do JIT"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56
|
|
msgid "Log Out"
|
|
msgstr "Sair"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63
|
|
msgid "Log Render Time to File"
|
|
msgstr "Registrar Tempo de Renderização"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
|
msgid "Log Types"
|
|
msgstr "Tipos de Log"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
|
|
msgid "Logger Outputs"
|
|
msgstr "Saída de Dados"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:57
|
|
msgid "Login Failed"
|
|
msgstr "Falha no Login"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:284
|
|
msgid ""
|
|
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
|
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Registra o tempo de renderização de cada quadro em User/Logs/render_time.txt."
|
|
"<br><br>Use esse recurso para analisar o desempenho do Dolphin."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123
|
|
msgid "Loop"
|
|
msgstr "Reprodução contínua"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:976
|
|
msgid "Lost connection to NetPlay server..."
|
|
msgstr "Perdeu a conexão com o servidor do NetPlay..."
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:202
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:422
|
|
msgid "Low"
|
|
msgstr "Baixo"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:420
|
|
msgid "Lowest"
|
|
msgstr "Muito baixo"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
|
msgid "MD5:"
|
|
msgstr "MD5:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
|
|
msgid "MMU"
|
|
msgstr "MMU"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289
|
|
msgid "MORIBUND"
|
|
msgstr "MORIBUNDO"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:401
|
|
msgid "MadCatz Gameshark files"
|
|
msgstr "Arquivos de GameShark da Mad Catz"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:340
|
|
msgid "Magic"
|
|
msgstr "Magia"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29
|
|
msgid "Main Stick"
|
|
msgstr "Eixo Principal"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:219
|
|
msgid "Make sure that the hero level value is between 0 and 100!"
|
|
msgstr "Certifique-se que o valor do nível de herói esteja entre 0 e 100!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:242
|
|
msgid "Make sure that the last placed datetime value is valid!"
|
|
msgstr "Certifique-se que o último valor de data e hora colocado seja válido!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:236
|
|
msgid "Make sure that the last reset datetime value is valid!"
|
|
msgstr "Certifique-se que o valor da data e hora do último reset seja válido!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:213
|
|
msgid "Make sure that the money value is between 0 and 65000!"
|
|
msgstr "Certifique-se que o valor do dinheiro esteja entre 0 e 65.000!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:225
|
|
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
|
msgstr "Certifique-se que o apelido tenha entre 0 e 15 caracteres de tamanho!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:231
|
|
msgid "Make sure that the playtime value is valid!"
|
|
msgstr "Certifique-se que o valor do tempo de jogo seja válido!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664
|
|
msgid "Make sure there is a Skylander in slot %1!"
|
|
msgstr "Certifique-se que há um Skylander no slot %1!"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:999
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:221
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:638
|
|
msgid "Maker"
|
|
msgstr "Fabricante"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
|
|
msgid "Maker:"
|
|
msgstr "Fabricante:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:563
|
|
msgid ""
|
|
"Makes distant objects more visible by removing fog, thus increasing the "
|
|
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
|
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Torna objetos distantes mais visíveis ao remover a névoa, aumentando assim "
|
|
"os detalhes gerais.<br><br>Desativar a névoa causará problemas em alguns "
|
|
"jogos que dependem da emulação apropriada desse efeito."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:259
|
|
msgid "Manage NAND"
|
|
msgstr "Gerenciar NAND"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:184
|
|
msgid "Manual Texture Sampling"
|
|
msgstr "Amostragem Manual de Texturas"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:635
|
|
msgid "Mapping"
|
|
msgstr "Mapeamento"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:96
|
|
msgid "Mask ROM"
|
|
msgstr "Mask ROM"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:844
|
|
msgid "Match Found"
|
|
msgstr "Combinação Achada"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:958
|
|
msgid "Max Buffer:"
|
|
msgstr "Buffer Máximo:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:926
|
|
msgid "Max buffer size changed to %1"
|
|
msgstr "Tamanho máximo do buffer alterado para %1"
|
|
|
|
#. i18n: Refers to tilting an emulated Wii Remote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
|
|
msgid "Maximum tilt angle."
|
|
msgstr "Ângulo máximo de inclinação."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:194
|
|
msgid "May cause slow down in Wii Menu and some games."
|
|
msgstr "Pode causar lentidão no Wii Menu e em alguns jogos."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:205
|
|
msgid "Medium"
|
|
msgstr "Médio"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:45
|
|
msgid "Memory"
|
|
msgstr "Memória"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
|
msgid "Memory Breakpoint"
|
|
msgstr "Pontos de Interrupção da Memória"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
|
msgid "Memory Card"
|
|
msgstr "Memory Card"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:252
|
|
msgid "Memory Card Manager"
|
|
msgstr "Gerenciador de Memory Cards"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
|
msgid "Memory Card Path:"
|
|
msgstr "Local do Memory Card:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:119
|
|
msgid "Memory Override"
|
|
msgstr "Alocação de Memória"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:220
|
|
msgid "Memory breakpoint options"
|
|
msgstr "Opções do ponto de interrupção da memória"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203
|
|
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
|
msgstr "MemoryCard: O ClearBlock chamou um endereço inválido ({0:#x})"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174
|
|
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
|
msgstr "MemoryCard: Leitura chamada com endereço inválido da fonte ({0:#x})"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
|
|
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
|
msgstr "MemoryCard: Gravação chamada com endereço de destino inválido ({0:#x})"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1765
|
|
msgid ""
|
|
"Merging a new NAND over your currently selected NAND will overwrite any "
|
|
"channels and savegames that already exist. This process is not reversible, "
|
|
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
|
"want to continue?"
|
|
msgstr ""
|
|
"Mesclar uma nova NAND sobre a NAND atualmente selecionada substituirá todos "
|
|
"os canais e dados salvos existentes. Esse processo não é reversível, então é "
|
|
"recomendado manter um backup de ambas as NANDs. Tem certeza de que deseja "
|
|
"continuar?"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:545
|
|
msgid "MiB"
|
|
msgstr "MiB"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:99 Source/Core/Core/HW/GCPadEmu.h:60
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422
|
|
msgid "Microphone"
|
|
msgstr "Microfone"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:424
|
|
msgid "Mini"
|
|
msgstr "Mini"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151
|
|
msgid "Misc"
|
|
msgstr "Diversos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:152
|
|
msgid "Misc Settings"
|
|
msgstr "Configurações Diversas"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:844
|
|
msgid "Mismatch between free block count in header and actually unused blocks."
|
|
msgstr ""
|
|
"Há uma discrepância entre o número de blocos livres no cabeçalho e o número "
|
|
"real de blocos livres."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:847
|
|
msgid "Mismatch between internal data structures."
|
|
msgstr "Incompatibilidade entre as estruturas internas dos dados."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1102
|
|
msgid ""
|
|
"Mismatched ROMs\n"
|
|
"Selected: {0}\n"
|
|
"- Title: {1}\n"
|
|
"- Hash: {2:02X}\n"
|
|
"Expected:\n"
|
|
"- Title: {3}\n"
|
|
"- Hash: {4:02X}"
|
|
msgstr ""
|
|
"ROMs Incompatíveis\n"
|
|
"Selecionada: {0}\n"
|
|
"- Título: {1}\n"
|
|
"- Hash: {2:02X}\n"
|
|
"Esperada:\n"
|
|
"- Título: {3}\n"
|
|
"- Hash: {4:02X}"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
|
|
msgid "Modifier"
|
|
msgstr "Modificador"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294
|
|
msgid ""
|
|
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
|
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Modifica as texturas para mostrar em qual formato elas estão codificadas."
|
|
"<br><br>Pode ser necessário reiniciar a emulação para que essa opção tenha "
|
|
"efeito.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:129
|
|
msgid "Modify Slot"
|
|
msgstr "Modificar Slot"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1313
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1463
|
|
msgid "Modules found: %1"
|
|
msgstr "Módulos achados: %1"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:124
|
|
msgid "Money:"
|
|
msgstr "Dinheiro:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:181
|
|
msgid "Mono"
|
|
msgstr "Mono"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
|
|
msgid "Monoscopic Shadows"
|
|
msgstr "Sombras Monoscópicas"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
|
msgid "Monospaced Font"
|
|
msgstr "Fonte de Largura Fixa"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433
|
|
msgid "Motion Input"
|
|
msgstr "Dados de Movimento"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432
|
|
msgid "Motion Simulation"
|
|
msgstr "Simulação de Movimentos"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:78
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
|
|
msgid "Motor"
|
|
msgstr "Motor"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179
|
|
msgid "Mouse Cursor Visibility"
|
|
msgstr "Visibilidade do Cursor"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:185
|
|
msgid ""
|
|
"Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement."
|
|
msgstr ""
|
|
"Oculta o cursor do mouse após um período de inatividade e reexibe ao ser "
|
|
"movido."
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190
|
|
msgid "Mouse Cursor will always be visible."
|
|
msgstr "Exibe permanentemente o cursor do mouse."
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:188
|
|
msgid "Mouse Cursor will never be visible while a game is running."
|
|
msgstr ""
|
|
"Oculta permanentemente o cursor do mouse enquanto um jogo estiver em "
|
|
"execução."
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:86
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
|
msgid "Move"
|
|
msgstr "Mover"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:337
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
|
msgid "Movie"
|
|
msgstr "Gravação"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1006
|
|
msgid ""
|
|
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
|
"The movie will likely not sync!"
|
|
msgstr ""
|
|
"A gravação {0} indica que inicia a partir de um estado salvo, mas {1} não "
|
|
"existe. A gravação provavelmente não será sincronizada!"
|
|
|
|
#. i18n: Controller input values are multiplied by this percentage value.
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342
|
|
msgid "Multiplier"
|
|
msgstr "Multiplicador"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
|
msgid "N&o to All"
|
|
msgstr "Não para T&odos"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1145
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1154
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1172
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1176
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
|
msgid "NAND Check"
|
|
msgstr "Verificação da NAND"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:32
|
|
msgid "NKit Warning"
|
|
msgstr "Aviso sobre o NKit"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:245
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
|
|
msgid "NTSC-J"
|
|
msgstr "NTSC-J"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
|
msgid "NTSC-J (ARIB TR-B9)"
|
|
msgstr "NTSC-J (ARIB TR-B9)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
|
|
msgid "NTSC-K"
|
|
msgstr "NTSC-K"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
|
msgid "NTSC-M (SMPTE 170M)"
|
|
msgstr "NTSC-M (SMPTE 170M)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
|
|
msgid ""
|
|
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
|
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
|
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
|
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"NTSC-M e NTSC-J definem o alvo de gama em ~2.2. PAL define o alvo de gama em "
|
|
"~2.8.<br>Nenhum dos dois foi necessariamente seguido pelos jogos, nem pelas "
|
|
"TVs.<br>O alvo 2.35 costuma ser um bom valor genérico para todas as regiões."
|
|
"<br><br>Se o jogo permite que você escolha o alvo de gama, especifique o "
|
|
"mesmo valor aqui.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção em "
|
|
"2.35.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:247
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
|
|
msgid "NTSC-U"
|
|
msgstr "NTSC-U"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Name"
|
|
msgstr "Nome"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
|
msgid "Name for a new tag:"
|
|
msgstr "Nome da nova etiqueta:"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
|
msgid "Name of the tag to remove:"
|
|
msgstr "Nome da etiqueta a remover:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159
|
|
msgid "Name of your session shown in the server browser"
|
|
msgstr "Nome da sua sessão mostrada no navegador do servidor"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:109
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:163
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
|
|
msgid "Name:"
|
|
msgstr "Nome:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
|
msgid "Native (640x528)"
|
|
msgstr "Nativa (640x528)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:399
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:406
|
|
msgid "Native GCI File"
|
|
msgstr "Arquivo GCI Nativo"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
|
|
msgid "NetPlay"
|
|
msgstr "NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
|
|
msgid "NetPlay Session Browser"
|
|
msgstr "Navegador de Sessões do NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
|
msgid "NetPlay Setup"
|
|
msgstr "Configuração do NetPlay"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:48
|
|
msgid "Netherlands"
|
|
msgstr "Holanda"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
|
|
msgid ""
|
|
"Netplay will start using the Host's save data, and any save data created or "
|
|
"modified during the Netplay session will remain in the Host's local saves."
|
|
msgstr ""
|
|
"NetPlay iniciará utilizando os dados salvos do host, e qualquer dado salvo "
|
|
"criado ou modificado durante a sessão permanecerá nos dados salvos locais do "
|
|
"host."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
|
|
msgid ""
|
|
"Netplay will start using the Host's save data, but any save data created or "
|
|
"modified during the Netplay session will be discarded at the end of the "
|
|
"session."
|
|
msgstr ""
|
|
"NetPlay iniciará utilizando os dados salvos do host, mas qualquer dado salvo "
|
|
"criado ou modificado durante a sessão será descartado ao sair dela."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143
|
|
msgid ""
|
|
"Netplay will start without any save data, and any created save data will be "
|
|
"discarded at the end of the Netplay session."
|
|
msgstr ""
|
|
"NetPlay iniciará sem nenhum dado salvo, e qualquer dado salvo criado durante "
|
|
"a sessão será descartado ao sair dela."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:182
|
|
msgid "Network"
|
|
msgstr "Rede"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:384
|
|
msgid "Network dump format:"
|
|
msgstr "Formato do despejo de rede:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:186
|
|
msgid "Never"
|
|
msgstr "Nunca"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:84
|
|
msgid "Never Auto-Update"
|
|
msgstr "Desativar Atualizações"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
|
msgid "New"
|
|
msgstr "Novo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28
|
|
msgid "New Breakpoint"
|
|
msgstr "Novo Ponto de Interrupção"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123
|
|
msgid "New Search"
|
|
msgstr "Nova Pesquisa"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:521
|
|
msgid "New Tag..."
|
|
msgstr "Nova Etiqueta..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
|
|
msgid "New identity generated."
|
|
msgstr "Uma nova ID foi gerada."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
|
|
msgid "New instruction:"
|
|
msgstr "Nova instrução:"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
|
msgid "New tag"
|
|
msgstr "Nova etiqueta"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
|
|
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
|
|
msgid "Next Game Profile"
|
|
msgstr "Próximo Perfil de Jogo"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87
|
|
msgid "Next Match"
|
|
msgstr "Combinação Seguinte"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93
|
|
#: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101
|
|
msgid "Next Profile"
|
|
msgstr "Próximo Perfil"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:293
|
|
msgid "Nickname is too long."
|
|
msgstr "O apelido é muito longo."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:134
|
|
msgid "Nickname:"
|
|
msgstr "Apelido:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
|
msgid "No"
|
|
msgstr "Não"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
|
|
msgid "No Adapter Detected"
|
|
msgstr "Nenhum Adaptador Detectado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204
|
|
msgid "No Alignment"
|
|
msgstr "Sem Alinhamento"
|
|
|
|
#: Source/Core/Core/Config/MainSettings.h:17
|
|
msgid "No Audio Output"
|
|
msgstr "Desativar Saída de Áudio"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:217
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
|
|
msgid "No Compression"
|
|
msgstr "Sem Compressão"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:856
|
|
msgid "No Match"
|
|
msgstr "Sem Combinação"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
|
msgid "No Save Data"
|
|
msgstr "Não Utilizar Dados Salvos"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:82
|
|
msgid "No data to modify!"
|
|
msgstr "Não há dados pra modificar!"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:542
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:559
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:574
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:732
|
|
msgid "No description available"
|
|
msgstr "Nenhuma descrição disponível"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:853
|
|
msgid "No errors."
|
|
msgstr "Não há erros."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
|
msgid "No extension selected."
|
|
msgstr "Nenhum acessório selecionado."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:325
|
|
msgid "No file loaded / recorded."
|
|
msgstr "Nenhum arquivo carregado / gravado."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:357
|
|
msgid "No game is running."
|
|
msgstr "Nenhum jogo está em execução."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:165
|
|
msgid "No game running."
|
|
msgstr "Nenhum jogo em execução"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:196
|
|
msgid "No graphics mod selected"
|
|
msgstr "Nenhum mod gráfico selecionado."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1156
|
|
msgid "No issues have been detected."
|
|
msgstr "Não foram detectados problemas."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:652
|
|
msgid "No matching game was found"
|
|
msgstr "Nenhum jogo correspondente encontrado"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:96
|
|
msgid "No paths found in the M3U file \"{0}\""
|
|
msgstr "Nenhum caminho encontrado no arquivo M3U \"{0}\""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:400
|
|
msgid "No possible functions left. Reset."
|
|
msgstr "Não restam funções possíveis. Resetar."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1423
|
|
msgid "No problems were found."
|
|
msgstr "Nenhum problema encontrado."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1417
|
|
msgid ""
|
|
"No problems were found. This does not guarantee that this is a good dump, "
|
|
"but since Wii titles contain a lot of verification data, it does mean that "
|
|
"there most likely are no problems that will affect emulation."
|
|
msgstr ""
|
|
"Nenhum problema encontrado. Isso não garante que essa seja uma cópia válida, "
|
|
"mas como os softwares do Wii contém muitos dados de verificação, "
|
|
"provavelmente não existem problemas que afetarão a emulação."
|
|
|
|
#: Source/Core/InputCommon/InputConfig.cpp:78
|
|
msgid "No profiles found for game setting '{0}'"
|
|
msgstr "Nenhum perfil encontrado pra configuração do jogo '{0}'"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:143
|
|
msgid "No recording loaded."
|
|
msgstr "Nenhuma gravação carregada."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:712
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:774
|
|
msgid "No save data found."
|
|
msgstr "Nenhum jogo salvo encontrado."
|
|
|
|
#: Source/Core/Core/State.cpp:1010
|
|
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
|
msgstr ""
|
|
"Arquivo undo.dtm não encontrado, cancelando reversão do carregamento de "
|
|
"estado para evitar perda de sincronia com a gravação"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:323
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:142
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:423
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:112
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:130
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:80
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:871
|
|
msgid "None"
|
|
msgstr "Nenhum"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
|
msgid "North America"
|
|
msgstr "América do Norte"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "Not Set"
|
|
msgstr "Desconhecido"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:472
|
|
msgid "Not all players have the game. Do you really want to start?"
|
|
msgstr "Nem todos os jogadores possuem o jogo. Iniciar assim mesmo?"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:529
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid ""
|
|
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
|
"required."
|
|
msgstr ""
|
|
"Não há blocos livres o bastante no memory card alvo. Pelo menos %n bloco(s) "
|
|
"livre(s) requerido(s)."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:522
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid ""
|
|
"Not enough free files on the target memory card. At least %n free file(s) "
|
|
"required."
|
|
msgstr ""
|
|
"Não há arquivos livres o bastante no memory card alvo. Pelo menos %n "
|
|
"arquivo(s) livre(s) requerido(s)."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:652
|
|
msgid "Not found"
|
|
msgstr "Não encontrado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
|
|
msgid ""
|
|
"Note: motion input may require configuring alternate input sources before "
|
|
"use."
|
|
msgstr ""
|
|
"Nota: a entrada do movimento pode requerer configurar as fontes alternadas "
|
|
"de entrada dos dados antes de usar."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
|
msgid "Notes:"
|
|
msgstr "Notas:"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
|
|
msgid "Nothing to configure"
|
|
msgstr "Nada para configurar"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
|
msgid "Notice"
|
|
msgstr "Notificação"
|
|
|
|
#. i18n: Null is referring to the null video backend, which renders nothing
|
|
#: Source/Core/VideoBackends/Null/NullBackend.cpp:87
|
|
msgid "Null"
|
|
msgstr "Nulo"
|
|
|
|
#. i18n: The number of times a code block has been executed
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89
|
|
msgid "NumExec"
|
|
msgstr "NumExec"
|
|
|
|
#. i18n: Refering to emulated wii remote movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
|
|
msgid "Number of shakes per second."
|
|
msgstr "Número de tremidas por segundo."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:185
|
|
msgid "Nunchuk Accelerometer"
|
|
msgstr "Acelerômetro do Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:278
|
|
msgid "Nunchuk Buttons"
|
|
msgstr "Botões do Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90
|
|
msgid "Nunchuk Stick"
|
|
msgstr "Eixo do Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176
|
|
msgid "Object %1"
|
|
msgstr "Objeto %1"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:90
|
|
msgid "Object Range"
|
|
msgstr "Intervalo de Objetos"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
|
msgid "Oceania"
|
|
msgstr "Oceânia"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
|
msgid "Off"
|
|
msgstr "Desligado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
|
|
msgid "Offset"
|
|
msgstr "Deslocamento"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
|
|
msgid "On"
|
|
msgstr "Ligado"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:183
|
|
msgid "On Movement"
|
|
msgstr "Ao Mover"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:370
|
|
msgid ""
|
|
"On backends that support both using the geometry shader and the vertex "
|
|
"shader for expanding points and lines, selects the vertex shader for the "
|
|
"job. May affect performance.<br><br>%1"
|
|
msgstr ""
|
|
"Nos backends que suportam tanto shaders de geometria quanto shaders de "
|
|
"vértices para expansão de pontos e linhas, utiliza shaders de vértices para "
|
|
"o trabalho. Pode afetar o desempenho.<br><br>%1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:583
|
|
msgid "Online &Documentation"
|
|
msgstr "&Documentação Online"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50
|
|
msgid "Only Show Collection"
|
|
msgstr "Mostrar Apenas Coleção"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1639
|
|
msgid ""
|
|
"Only append symbols with prefix:\n"
|
|
"(Blank for all symbols)"
|
|
msgstr ""
|
|
"Só anexar símbolos com o prefixo:\n"
|
|
"(Em branco pra todos os símbolos)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1614
|
|
msgid ""
|
|
"Only export symbols with prefix:\n"
|
|
"(Blank for all symbols)"
|
|
msgstr ""
|
|
"Só exportar símbolos com o prefixo:\n"
|
|
"(Em branco pra todos os símbolos)"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:115
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
|
msgid "Open"
|
|
msgstr "Abrir"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:487
|
|
msgid "Open &Containing Folder"
|
|
msgstr "Abrir &Local do Arquivo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:203
|
|
msgid "Open &User Folder"
|
|
msgstr "Abrir Pasta do &Usuário"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:66
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
|
msgid "Open Directory..."
|
|
msgstr "Abrir Diretório..."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:214
|
|
msgid "Open FIFO log"
|
|
msgstr "Abrir log do FIFO"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:483
|
|
msgid "Open GameCube &Save Folder"
|
|
msgstr "Abrir Pasta de Dados &Salvos do GameCube"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:60
|
|
msgid "Open Riivolution XML..."
|
|
msgstr "Abrir XML do Riivolution..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:471
|
|
msgid "Open Wii &Save Folder"
|
|
msgstr "Abrir Pasta de Dados &Salvos do Wii"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
|
|
msgid "Open dump folder"
|
|
msgstr "Abrir pasta de exportação"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
|
|
msgid "Open in External Editor"
|
|
msgstr "Abrir num Editor Externo"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:117
|
|
msgid "OpenAL: can't create context for device {0}"
|
|
msgstr "OpenAL: não foi possível criar contexto para o dispositivo {0}"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:99
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL: não foi possível encontrar dispositivos de som"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:109
|
|
msgid "OpenAL: can't open device {0}"
|
|
msgstr "OpenAL: não foi possível abrir o dispositivo {0}"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:74
|
|
msgid "OpenGL"
|
|
msgstr "OpenGL"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
|
|
msgid "OpenGL ES"
|
|
msgstr "OpenGL ES"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
|
|
msgid "Operators"
|
|
msgstr "Operadores"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:61
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:430
|
|
msgid "Options"
|
|
msgstr "Opções"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53
|
|
msgid "Orange"
|
|
msgstr "Laranja"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
|
msgid "Orbital"
|
|
msgstr "Orbital"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:101
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:85
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:228
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:369
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:444
|
|
msgid "Other"
|
|
msgstr "Outros"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:158
|
|
msgid "Other Partition (%1)"
|
|
msgstr "Outra Partição (%1)"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:357
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
|
msgid "Other State Hotkeys"
|
|
msgstr "Outros"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:460
|
|
msgid "Other State Management"
|
|
msgstr "Gerenciamento de Estados Salvos"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
|
msgid "Other game..."
|
|
msgstr "Outro jogo..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:620
|
|
msgid "Output Resampling"
|
|
msgstr "Saída da Reamostragem"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
|
msgid "Output Resampling:"
|
|
msgstr "Saída da Reamostragem:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:691
|
|
msgid "Overwritten"
|
|
msgstr "Sobrescrito"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:741
|
|
msgid "P&lay Input Recording..."
|
|
msgstr "&Reproduzir Gravação de Replay..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
|
|
msgid "PAL"
|
|
msgstr "PAL"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
|
msgid "PAL (EBU)"
|
|
msgstr "PAL (EBU)"
|
|
|
|
#. i18n: PCAP is a file format
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:425
|
|
msgid "PCAP"
|
|
msgstr "PCAP"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
|
|
msgid "PNG Compression Level"
|
|
msgstr "Nível da Compressão do PNG"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146
|
|
msgid "PNG Compression Level:"
|
|
msgstr "PNG Compression Level:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:195
|
|
msgid "PNG image file (*.png);; All Files (*)"
|
|
msgstr "Arquivo de imagem PNG (*.png);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82
|
|
msgid "PPC Size"
|
|
msgstr "Tamanho do PPC"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595
|
|
msgid "PPC vs Host"
|
|
msgstr "PPC vs Hospedeiro"
|
|
|
|
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
|
|
msgid "Pad"
|
|
msgstr "Controle"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
|
msgid "Pads"
|
|
msgstr "Pads"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:157
|
|
msgid "Parameters"
|
|
msgstr "Parâmetros"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:210
|
|
msgid "Parse as Hex"
|
|
msgstr "Analisar como Hex"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
|
|
msgid "Parsing Error"
|
|
msgstr "Erro de Análise"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:207
|
|
msgid "Passive"
|
|
msgstr "Passivo"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:105
|
|
msgid "Passthrough a Bluetooth adapter"
|
|
msgstr "Redirecionar um adaptador Bluetooth"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:52
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162
|
|
msgid "Password"
|
|
msgstr "Senha"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
|
|
msgid "Password for joining your game (leave empty for none)"
|
|
msgstr "Senha pra entrar no seu jogo (deixe vazio pra nenhuma)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
|
msgid "Password?"
|
|
msgstr "Senha?"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
|
msgid "Patch Editor"
|
|
msgstr "Editor do Patch"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
|
|
msgid "Patch name"
|
|
msgstr "Nome do patch"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62
|
|
msgid "Patches"
|
|
msgstr "Patches"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:52
|
|
msgid "Path:"
|
|
msgstr "Caminho:"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:27
|
|
msgid "Paths"
|
|
msgstr "Locais"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:158
|
|
msgid "Pause"
|
|
msgstr "Pausar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:761
|
|
msgid "Pause at End of Movie"
|
|
msgstr "&Pausar no Fim do Replay"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:177
|
|
msgid "Pause on Focus Loss"
|
|
msgstr "Pausar ao Perder Foco"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:74
|
|
msgid "Pause on Panic"
|
|
msgstr "Pausar ao Detectar Erros"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
|
|
msgid ""
|
|
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
|
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
|
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Pausa a emulação se ocorrer um pânico de Instrução Desconhecido ou de "
|
|
"Leitura/Gravação.<br>A ativação afetará a performance.<br>O impacto da "
|
|
"performance é o mesmo que ter o Ativar MMU ligado."
|
|
"<br><br><dolphin_emphasis>Se não tiver certeza deixe isto desmarcado.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#. i18n: Refers to tilting an emulated Wii Remote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
|
|
msgid "Peak angular velocity (measured in turns per second)."
|
|
msgstr "Velocidade angular do pico (medida em turnos por segundo)."
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
|
|
msgid "Peak velocity of movements to neutral position."
|
|
msgstr "Velocidade pico dos movimentos pra posição neutra."
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
|
|
msgid "Peak velocity of outward swing movements."
|
|
msgstr "Velocidade pico dos movimentos de balanço externos."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:147
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Iluminação Por Pixel"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:270
|
|
msgid "Perform Online System Update"
|
|
msgstr "Executar Atualização do Sistema Online"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:431
|
|
msgid "Perform System Update"
|
|
msgstr "Executar Atualização do Sistema"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
|
msgid "Performance Sample Window (ms)"
|
|
msgstr "Tamanho da Amostra de Desempenho (ms)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
|
|
msgid "Performance Sample Window (ms):"
|
|
msgstr "Tamanho da Amostra de Desempenho (ms):"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49
|
|
msgid "Performance Statistics"
|
|
msgstr "Estatísticas de Desempenho"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
|
#. reflects how devices (e.g. RAM) is physically wired up.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:174
|
|
msgid "Physical"
|
|
msgstr "Físico"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:123
|
|
msgid "Physical address space"
|
|
msgstr "Espaço do endereço físico"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:546
|
|
msgid "PiB"
|
|
msgstr "PiB"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1218
|
|
msgid "Pick a debug font"
|
|
msgstr "Escolha a fonte de depuração"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:635
|
|
msgid "Ping"
|
|
msgstr "Ping"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
|
msgid "Pitch Down"
|
|
msgstr "Pra baixo"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
|
msgid "Pitch Up"
|
|
msgstr "Pra cima"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:995
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:634
|
|
msgid "Platform"
|
|
msgstr "Plataforma"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165
|
|
msgid "Play"
|
|
msgstr "Reproduzir"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165
|
|
msgid "Play / Record"
|
|
msgstr "Reproduzir / Gravar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:56
|
|
msgid "Play Recording"
|
|
msgstr "Reproduzir Gravação"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:79
|
|
msgid "Play Set/Power Disc"
|
|
msgstr "Play Set/Power Disc"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
|
|
msgid "Playback Options"
|
|
msgstr "Opções de Reprodução"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:635
|
|
msgid "Player"
|
|
msgstr "Jogador"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:81
|
|
msgid "Player One"
|
|
msgstr "Jogador 1"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:83
|
|
msgid "Player One Ability One"
|
|
msgstr "Jogador 1, Habilidade 1"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:85
|
|
msgid "Player One Ability Two"
|
|
msgstr "Jogador 1, Habilidade 2"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:87
|
|
msgid "Player Two"
|
|
msgstr "Jogador 2"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:89
|
|
msgid "Player Two Ability One"
|
|
msgstr "Jogador 2, Habilidade 1"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:91
|
|
msgid "Player Two Ability Two"
|
|
msgstr "Jogador 2, Habilidade 2"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:289
|
|
msgid "Players"
|
|
msgstr "Jogadores"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:139
|
|
msgid "Playtime:"
|
|
msgstr "Tempo de jogo:"
|
|
|
|
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
|
#. The user needs to enter these terms as-is in an INI file.
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:717
|
|
msgid ""
|
|
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
|
"disabled, which makes this problem very likely to happen."
|
|
msgstr ""
|
|
"Por favor altere a configuração \"SyncOnSkipIdle\" para \"True\"! Ela está "
|
|
"desativada no momento, o que torna esse problema muito provável de acontecer."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166
|
|
msgid ""
|
|
"Please start a game before starting a search with standard memory regions."
|
|
msgstr ""
|
|
"Por favor inicie um jogo antes de iniciar uma busca com as regiões de "
|
|
"memória padrão."
|
|
|
|
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
|
|
msgid "Point"
|
|
msgstr "Apontar"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:67
|
|
msgid "Port %1"
|
|
msgstr "Porta %1"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219
|
|
msgid "Port %1 ROM:"
|
|
msgstr "ROM da Porta %1:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133
|
|
msgid "Port:"
|
|
msgstr "Porta:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:174
|
|
msgid "Portal Slots"
|
|
msgstr "Slots do Portal"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:969
|
|
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
|
msgstr ""
|
|
"Possível dessincronia detectada: %1 pode ter dessincronizado no quadro %2"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
|
|
msgid "Post-Processing Effect"
|
|
msgstr "Efeito de Pós-Processamento"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Efeito de Pós-Processamento:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
|
|
msgid "Post-Processing Shader Configuration"
|
|
msgstr "Configurações do Shader de Pós-Processamento"
|
|
|
|
#. i18n: VS is short for vertex shaders.
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161
|
|
msgid "Prefer VS for Point/Line Expansion"
|
|
msgstr "Preferir SV para Expansão de Ponto/Linha"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:100
|
|
msgid "Prefetch Custom Textures"
|
|
msgstr "Pré-carregar Texturas Personalizadas"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1217
|
|
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
|
msgstr "Fim prematuro da gravação no PlayController. {0} + {1} > {2}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1333
|
|
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
|
msgstr "Fim prematuro da gravação no PlayWiimote. {0} + {1} > {2}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1307
|
|
msgid "Premature movie end in PlayWiimote. {0} > {1}"
|
|
msgstr "Fim prematuro da gravação no PlayWiimote. {0} > {1}"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:97
|
|
msgid ""
|
|
"Preparing to update...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Preparando-se para atualizar...\n"
|
|
"Isso pode demorar um pouco."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
|
|
msgid "Presets"
|
|
msgstr "Predefinições"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:80
|
|
msgid "Press Sync Button"
|
|
msgstr "Sincronizar (Redirecionamento Bluetooth)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52
|
|
msgid "Pressure"
|
|
msgstr "Pressão"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
|
|
msgid ""
|
|
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
|
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
|
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
|
"recommended, only use if the other options give poor results.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Evita engasgos causados pela compilação de shaders ignorando a renderização "
|
|
"de objetos pendentes. Pode funcionar em situações que os Ubershaders não "
|
|
"funcionam, mas causa falhas visuais e efeitos gráficos incorretos."
|
|
"<br><br><dolphin_emphasis>Não recomendado, use apenas se os outros modos não "
|
|
"entregarem resultados satisfatórios.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
|
#: Source/Core/Core/HotkeyManager.cpp:100
|
|
#: Source/Core/Core/HotkeyManager.cpp:104
|
|
msgid "Previous Game Profile"
|
|
msgstr "Perfil de Jogo Anterior"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:88
|
|
msgid "Previous Match"
|
|
msgstr "Combinação Anterior"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
|
|
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
|
|
msgid "Previous Profile"
|
|
msgstr "Perfil Anterior"
|
|
|
|
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
|
#. Do not translate the word primitive as if it was an adjective.
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:617
|
|
msgid "Primitive %1"
|
|
msgstr "Primitivo %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
|
|
msgid "Private"
|
|
msgstr "Privada"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
|
|
msgid "Private and Public"
|
|
msgstr "Privada e Pública"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
|
msgid "Problem"
|
|
msgstr "Problema"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1448
|
|
msgid ""
|
|
"Problems with high severity were found. The game will most likely not work "
|
|
"at all."
|
|
msgstr ""
|
|
"Problemas de alta gravidade foram encontrados. O jogo provavelmente não "
|
|
"funcionará."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1437
|
|
msgid ""
|
|
"Problems with low severity were found. They will most likely not prevent the "
|
|
"game from running."
|
|
msgstr ""
|
|
"Problemas de baixa gravidade foram encontrados. Eles provavelmente não "
|
|
"impedirão a execução do jogo."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1443
|
|
msgid ""
|
|
"Problems with medium severity were found. The whole game or certain parts of "
|
|
"the game might not work correctly."
|
|
msgstr ""
|
|
"Problemas de gravidade média foram encontrados. O jogo inteiro ou certas "
|
|
"partes dele podem não funcionar corretamente."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129
|
|
msgid "Profile"
|
|
msgstr "Perfil"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:339
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
|
msgid "Program Counter"
|
|
msgstr "Contador do Programa"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:50
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:345
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:436
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:281
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:306
|
|
msgid "Progress"
|
|
msgstr "Progresso"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
|
|
msgid "Public"
|
|
msgstr "Público"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:508
|
|
msgid "Purge Game List Cache"
|
|
msgstr "Limpar Cache da Lista de Jogos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:722
|
|
msgid "Put IPL ROMs in User/GC/<region>."
|
|
msgstr "Coloque as ROMs do IPL na pasta User/GC/<região>/."
|
|
|
|
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
|
msgctxt ""
|
|
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
|
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
|
"widget layout."
|
|
msgid "QT_LAYOUT_DIRECTION"
|
|
msgstr "LTR"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1600
|
|
msgid "Quality of Service (QoS) couldn't be enabled."
|
|
msgstr "A Qualidade do Serviço (QoS) não pôde ser ativada."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1596
|
|
msgid "Quality of Service (QoS) was successfully enabled."
|
|
msgstr "Qualidade do Serviço (QoS) ativado com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:109
|
|
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
|
|
msgstr ""
|
|
"Qualidade do decodificador DPLII. A latência do áudio aumenta com a "
|
|
"qualidade."
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:60
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:454
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1764
|
|
msgid "Question"
|
|
msgstr "Pergunta"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
|
msgid "Quit"
|
|
msgstr "Sair"
|
|
|
|
#. i18n: The right trigger button (labeled R on real controllers)
|
|
#: Source/Core/Core/HW/GCPadEmu.h:73
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
|
#: Source/Core/Core/HW/GCPadEmu.h:77
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
|
msgid "R-Analog"
|
|
msgstr "R (analógico)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280
|
|
msgid "READY"
|
|
msgstr "PRONTO"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:969
|
|
msgid "RSO Modules"
|
|
msgstr "Módulos do RSO"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1281
|
|
msgid "RSO auto-detection"
|
|
msgstr "Auto-detecção do RSO"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283
|
|
msgid "RUNNING"
|
|
msgstr "EM EXECUÇÃO"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
|
msgid "RVZ GC/Wii images (*.rvz)"
|
|
msgstr "Imagens RVZ do GC/Wii (*.rvz)"
|
|
|
|
#. i18n: A range of memory addresses
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127
|
|
msgid "Range"
|
|
msgstr "Sensibilidade"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75
|
|
msgid "Range End: "
|
|
msgstr "Final do Alcance: "
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
|
msgid "Range Start: "
|
|
msgstr "Início do Alcance: "
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:107
|
|
msgid "Rank %1"
|
|
msgstr "Rank %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599
|
|
msgid "Re&place instruction"
|
|
msgstr "Su&bstituir instrução"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
|
msgid "Read"
|
|
msgstr "Ler"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
|
#. The string is not a command to read and write something or to allow reading and writing.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:227
|
|
msgid "Read and write"
|
|
msgstr "Ler e gravar"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a read operation occurs.
|
|
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:231
|
|
msgid "Read only"
|
|
msgstr "Somente-leitura"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138
|
|
msgid "Read or Write"
|
|
msgstr "Ler ou Gravar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:58
|
|
msgid "Read-Only Mode"
|
|
msgstr "Modo Somente Leitura"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113
|
|
msgid "Real Balance Board"
|
|
msgstr "Balance Board Real"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:142
|
|
msgid "Real Wii Remote"
|
|
msgstr "Wii Remote Real"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:387
|
|
msgid "Received invalid Wii Remote data from Netplay."
|
|
msgstr "Dados do Wii Remote inválidos recebidos do NetPlay."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
|
|
msgid "Recenter"
|
|
msgstr "Re-centralizar"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150
|
|
msgid "Record"
|
|
msgstr "Gravar"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229
|
|
msgid "Record Inputs"
|
|
msgstr "Gravar a Entrada dos Dados"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:147
|
|
msgid "Recording"
|
|
msgstr "Gravação"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132
|
|
msgid "Recording Options"
|
|
msgstr "Opções da Gravação"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:321
|
|
msgid "Recording..."
|
|
msgstr "Gravando..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
|
msgid "Red"
|
|
msgstr "Vermelho"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
|
msgid "Red Left"
|
|
msgstr "Vermelho Esquerdo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
|
msgid "Red Right"
|
|
msgstr "Vermelho Direito"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:495
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
|
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
|
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
|
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
|
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
|
"unsure, select None.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Reduz a quantidade de serrilhado causado pela rasterização dos gráficos 3D, "
|
|
"resultando em bordas mais suaves nos objetos. Aumenta os requisitos de GPU e "
|
|
"pode causar problemas gráficos em alguns casos.<br><br>O SSAA é "
|
|
"consideravelmente mais exigente do que o MSAA, mas fornece a melhor "
|
|
"qualidade de imagem e também aplica anti-aliasing na iluminação, nos efeitos "
|
|
"de shader e nas texturas.<br><br><dolphin_emphasis>Na dúvida, selecione "
|
|
"\"Nenhum\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:87
|
|
msgid "Redump.org Status:"
|
|
msgstr "Status no Redump.org:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:107
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:99
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
|
msgid "Refresh"
|
|
msgstr "Atualizar"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:221
|
|
msgid "Refresh Current Values"
|
|
msgstr "Atualizar Valores Atuais"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:30
|
|
msgid "Refresh Game List"
|
|
msgstr "Atualizar Lista de Jogos"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:407
|
|
msgid "Refresh failed. Please run the game for a bit and try again."
|
|
msgstr ""
|
|
"A atualização falhou. Por favor execute o jogo um pouco e tente de novo."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:421
|
|
msgid "Refreshed current values."
|
|
msgstr "Valores atuais atualizados."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:279
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
|
|
msgid "Refreshing..."
|
|
msgstr "Atualizando..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1003
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:642
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
|
msgid "Region"
|
|
msgstr "Região"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
|
|
msgid "Region:"
|
|
msgstr "Região:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
|
|
msgid "Registers"
|
|
msgstr "Registradores"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
|
msgid "Relative Input"
|
|
msgstr "Entrada Relativa dos Dados"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
|
|
msgid "Relative Input Hold"
|
|
msgstr "Manter a Entrada Relativa dos Dados"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:85
|
|
msgid "Remind Me Later"
|
|
msgstr "Me Lembrar Mais Tarde"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:142
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:328
|
|
msgid "Remove"
|
|
msgstr "Remover"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
|
|
msgid "Remove Failed"
|
|
msgstr "Falha ao Remover"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
|
|
msgid "Remove Junk Data (Irreversible):"
|
|
msgstr "Remover Dados Não Utilizados (Irreversível):"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
|
msgid "Remove Tag..."
|
|
msgstr "Remover Etiqueta..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
|
msgid "Remove tag"
|
|
msgstr "Remover etiqueta"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
|
msgid ""
|
|
"Removing junk data does not save any space when converting to ISO (unless "
|
|
"you package the ISO file in a compressed file format such as ZIP "
|
|
"afterwards). Do you want to continue anyway?"
|
|
msgstr ""
|
|
"A remoção de dados não utilizados não economiza espaço ao converter para ISO "
|
|
"(a menos que você comprima o arquivo ISO em um formato como ZIP "
|
|
"posteriormente). Deseja continuar mesmo assim?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:921
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:956
|
|
msgid "Rename symbol"
|
|
msgstr "Renomear Símbolo"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
|
|
msgid "Render Window"
|
|
msgstr "Janela de Renderização"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
|
|
msgid "Render to Main Window"
|
|
msgstr "Renderizar na Janela Principal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:288
|
|
msgid ""
|
|
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Renderiza a cena como um wireframe.<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408
|
|
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
|
msgstr "Relatório: Gravação da GCIFolder no bloco não alocado {0:#x}"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
|
msgid "Request to Join Your Party"
|
|
msgstr "Pedido pra se Juntar ao seu Grupo"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:99
|
|
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:187
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
|
msgid "Reset"
|
|
msgstr "Redefinir"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:216
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:92
|
|
msgid "Reset All"
|
|
msgstr "Resetar Tudo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:557
|
|
msgid "Reset Ignore Panic Handler"
|
|
msgstr "Redefinir Ignorar Gerenciadores de Pânico"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:223
|
|
msgid "Reset Results"
|
|
msgstr "Resetar Resultados"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:387
|
|
msgid "Reset Traversal Server"
|
|
msgstr "Redefinir Servidor Traversal"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:388
|
|
msgid "Reset Traversal Server to %1:%2"
|
|
msgstr "Servidor Traversal redefinido para %1:%2"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
|
|
msgid "Reset Traversal Settings"
|
|
msgstr "Redefinir Servidor Traversal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333
|
|
msgid "Reset Values"
|
|
msgstr "Redefinir Valores"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:103
|
|
msgid "Reset View"
|
|
msgstr "Redefinir Câmera"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110
|
|
msgid "Reset all saved Wii Remote pairings"
|
|
msgstr "Redefinir pareamento de todos os Wii Remotes salvos"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:26
|
|
msgid "Resource Pack Manager"
|
|
msgstr "Gerenciador de Pacotes de Recursos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:222
|
|
msgid "Resource Pack Path:"
|
|
msgstr "Pacotes de Recursos:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:321
|
|
msgid "Restart Required"
|
|
msgstr "Reinicialização Necessária"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
|
msgid "Restore Defaults"
|
|
msgstr "Restaurar Padrões"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601
|
|
msgid "Restore instruction"
|
|
msgstr "Restaurar instrução"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:741
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
|
msgid "Retry"
|
|
msgstr "Repetir"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
|
msgid "Return Speed"
|
|
msgstr "Velocidade de Retorno"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:635
|
|
msgid "Revision"
|
|
msgstr "Revisão"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:55
|
|
msgid "Revision: %1"
|
|
msgstr "Revisão: %1"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:91
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:217
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
|
msgid "Right"
|
|
msgstr "Direita"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98
|
|
msgid "Right Stick"
|
|
msgstr "Eixo Direito"
|
|
|
|
#. i18n: "Table" refers to a turntable
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
|
msgid "Right Table"
|
|
msgstr "Mesa Direita"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121
|
|
msgid "Riivolution XML files"
|
|
msgstr "Arquivos XML do Riivolution"
|
|
|
|
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
|
msgid "Rim"
|
|
msgstr "Borda"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32
|
|
msgid "Rocker Down"
|
|
msgstr "Rocker Down"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
|
|
msgid "Rocker Up"
|
|
msgstr "Rocker Up"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
|
msgid "Roll Left"
|
|
msgstr "Rolar pra Esquerda"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
|
msgid "Roll Right"
|
|
msgstr "Rolar pra Direita"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:521
|
|
msgid "Room ID"
|
|
msgstr "Código da Sala"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:469
|
|
msgid "Rotation"
|
|
msgstr "Rotação"
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
|
|
msgid "Rotation applied at extremities of swing."
|
|
msgstr "Rotação aplicada nas extremidades do balanço."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:283
|
|
msgid ""
|
|
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
|
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
|
"resolutions. This setting has no effect when native internal resolution is "
|
|
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Arredonda vértices 2D para pixels inteiros e o tamanho da janela de exibição "
|
|
"para um número inteiro.<br><br>Corrige problemas gráficos ao emular alguns "
|
|
"jogos em resoluções internas mais altas. Essa opção é ignorada ao usar a "
|
|
"resolução interna nativa.<br><br><dolphin_emphasis>Na dúvida, mantenha essa "
|
|
"opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:59
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
|
msgid "Rumble"
|
|
msgstr "Vibração"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:592
|
|
msgid "Run &To Here"
|
|
msgstr "Correr &Até Aqui"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:204
|
|
msgid "Run GBA Cores in Dedicated Threads"
|
|
msgstr "Executar Instâncias do GBA em Processos Dedicados"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:671
|
|
msgid "Run until"
|
|
msgstr "Executar até"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:626
|
|
msgid "Run until (ignoring breakpoints)"
|
|
msgstr "Executar até (ignorando pontos de interrupção)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:178
|
|
msgid "Run until hit (ignoring breakpoints)"
|
|
msgstr "Executar até atingir (ignorando os pontos de interrupção)"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:51
|
|
msgid "Russia"
|
|
msgstr "Rússia"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:223
|
|
msgid "SD Card"
|
|
msgstr "Cartão SD"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:263
|
|
msgid "SD Card File Size:"
|
|
msgstr "Tamanho do Cartão SD:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:506
|
|
msgid "SD Card Image (*.raw);;All Files (*)"
|
|
msgstr "Imagem do Cartão SD (*.raw);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:230
|
|
msgid "SD Card Path:"
|
|
msgstr "Local do Cartão SD:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:210
|
|
msgid "SD Card Settings"
|
|
msgstr "Configurações do Cartão SD"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:168
|
|
msgid "SD Root:"
|
|
msgstr "Raiz do SD:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:252
|
|
msgid "SD Sync Folder:"
|
|
msgstr "Pasta de Sincronização do SD:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
|
|
msgid "SDR Display Gamma Target"
|
|
msgstr "Alvo de Gama da Tela SDR"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:43
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
|
msgid "SELECT"
|
|
msgstr "SELECT"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
|
msgid "SHA-1:"
|
|
msgstr "SHA-1:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
|
msgid "SHA1 Digest"
|
|
msgstr "Digesto SHA-1"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:192
|
|
msgid "SP1:"
|
|
msgstr "SP1:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:347
|
|
msgid "SSL context"
|
|
msgstr "Contexto do SSL"
|
|
|
|
#. i18n: The START/PAUSE button on GameCube controllers
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:44 Source/Core/Core/HW/GCPadEmu.cpp:50
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
|
msgid "START"
|
|
msgstr "START"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:981
|
|
msgid "Sa&ve Code"
|
|
msgstr "Sa&lvar Código"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:348
|
|
msgid "Sa&ve State"
|
|
msgstr "Salvar Estado Salvo"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
|
|
msgid "Safe"
|
|
msgstr "Seguro"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:132
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:116
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
|
msgid "Save"
|
|
msgstr "Salvar"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
|
msgid "Save All"
|
|
msgstr "Salvar Todos"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:583
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1114
|
|
msgid "Save Export"
|
|
msgstr "Exportar Dados Salvos"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:225
|
|
msgid "Save FIFO log"
|
|
msgstr "Salvar o Log do FIFO"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302
|
|
msgid "Save File to"
|
|
msgstr "Salvar o Arquivo em"
|
|
|
|
#. i18n: Noun (i.e. the data saved by the game)
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:410
|
|
msgid "Save Game"
|
|
msgstr "Jogo Salvo"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:246
|
|
msgid "Save Game Files (*.sav);;All Files (*)"
|
|
msgstr "Arquivo de jogo salvo (*.sav);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1072
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1081
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1084
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1090
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1097
|
|
msgid "Save Import"
|
|
msgstr "Importar Dados Salvos"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:177
|
|
msgid "Save Oldest State"
|
|
msgstr "Salvar Estado Mais Antigo"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:324
|
|
msgid "Save Preset"
|
|
msgstr "Salvar Predefinição"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1894
|
|
msgid "Save Recording File As"
|
|
msgstr "Salvar o Arquivo da Gravação Como"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:180
|
|
#: Source/Core/Core/HotkeyManager.cpp:354
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:418
|
|
msgid "Save State"
|
|
msgstr "Salvar Estado"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:143
|
|
msgid "Save State Slot 1"
|
|
msgstr "Salvar no Slot 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:152
|
|
msgid "Save State Slot 10"
|
|
msgstr "Salvar no Slot 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:144
|
|
msgid "Save State Slot 2"
|
|
msgstr "Salvar no Slot 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:145
|
|
msgid "Save State Slot 3"
|
|
msgstr "Salvar no Slot 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:146
|
|
msgid "Save State Slot 4"
|
|
msgstr "Salvar no Slot 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:147
|
|
msgid "Save State Slot 5"
|
|
msgstr "Salvar no Slot 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:148
|
|
msgid "Save State Slot 6"
|
|
msgstr "Salvar no Slot 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:149
|
|
msgid "Save State Slot 7"
|
|
msgstr "Salvar no Slot 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:150
|
|
msgid "Save State Slot 8"
|
|
msgstr "Salvar no Slot 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:151
|
|
msgid "Save State Slot 9"
|
|
msgstr "Salvar no Slot 9"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:349
|
|
msgid "Save State to File"
|
|
msgstr "Salvar no Arquivo..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:351
|
|
msgid "Save State to Oldest Slot"
|
|
msgstr "Salvar no Slot Mais Antigo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:350
|
|
msgid "Save State to Selected Slot"
|
|
msgstr "Salvar no Slot Selecionado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:352
|
|
msgid "Save State to Slot"
|
|
msgstr "Salvar no Slot"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:978
|
|
msgid "Save Symbol Map &As..."
|
|
msgstr "Salvar o Mapa dos Símbolos &Como..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
|
|
msgid "Save Texture Cache to State"
|
|
msgstr "Armazenar Cache de Texturas no Estado Salvo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
|
|
msgid "Save and Load State"
|
|
msgstr "Salvar e Carregar Estados Salvos"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:63
|
|
msgid "Save as Preset..."
|
|
msgstr "Salvar como Predefinição..."
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:183
|
|
msgid "Save as..."
|
|
msgstr "Salvar como..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1697
|
|
msgid "Save combined output file as"
|
|
msgstr "Salvar o arquivo de saída combinada dos dados como"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1073
|
|
msgid ""
|
|
"Save data for this title already exists in the NAND. Consider backing up the "
|
|
"current data before overwriting.\n"
|
|
"Overwrite now?"
|
|
msgstr ""
|
|
"Dados salvos para esse software já existem na NAND. Considere fazer backup "
|
|
"dos dados atuais antes de substituí-los.\n"
|
|
"Substituir os dados existentes?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:225
|
|
msgid "Save in Same Directory as the ROM"
|
|
msgstr "Salvar na Mesma Pasta da ROM"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1557
|
|
msgid "Save map file"
|
|
msgstr "Salvar o arquivo do mapa"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1617
|
|
msgid "Save signature file"
|
|
msgstr "Salvar o arquivo de assinatura"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:153
|
|
msgid "Save to Selected Slot"
|
|
msgstr "Salvar no Slot Selecionado"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:390
|
|
msgid "Save to Slot %1 - %2"
|
|
msgstr "Slot %1 - %2"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149
|
|
msgid "Save..."
|
|
msgstr "Salvar..."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:217
|
|
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
|
msgstr ""
|
|
"O pareamento dos Wii Remotes salvos só pode ser redefinido durante a "
|
|
"execução de um jogo do Wii."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:231
|
|
msgid "Saves:"
|
|
msgstr "Dados Salvos:"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1046
|
|
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
|
msgstr "O estado salvo da gravação {0} está corrompido, parando a gravação..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:145
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "Cópia em Escala do EFB"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:300
|
|
msgid "Scan succeeded."
|
|
msgstr "Scan bem-sucedido."
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
|
msgid "ScrShot"
|
|
msgstr "Screenshot"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:516 Source/Core/DolphinQt/MenuBar.cpp:518
|
|
msgid "Search"
|
|
msgstr "Pesquisar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:111
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
|
|
msgid "Search Address"
|
|
msgstr "Procurar Endereço"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
|
msgid "Search Current Object"
|
|
msgstr "Procurar o Objeto Atual"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:146
|
|
msgid "Search Subfolders"
|
|
msgstr "Procurar nas Subpastas"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:219
|
|
msgid "Search and Filter"
|
|
msgstr "Procurar e Filtrar"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:364
|
|
msgid ""
|
|
"Search currently not possible in virtual address space. Please run the game "
|
|
"for a bit and try again."
|
|
msgstr ""
|
|
"A busca atualmente não é possível no espaço do endereço virtual. Por favor "
|
|
"execute o jogo um pouco e tente de novo."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:864
|
|
msgid "Search for an Instruction"
|
|
msgstr "Procurar uma Instrução"
|
|
|
|
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
|
msgid "Search games..."
|
|
msgstr "Pesquisar jogos..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1737
|
|
msgid "Search instruction"
|
|
msgstr "Procurar instrução"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:247
|
|
msgid "Search:"
|
|
msgstr "Pesquisar:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
|
msgid "Section that contains all Action Replay cheat codes."
|
|
msgstr "Seção que contém todos os códigos de trapaça do Action Replay."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
|
msgid "Section that contains all Gecko cheat codes."
|
|
msgstr "Seção que contém todos os códigos de trapaça do Gecko."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
|
msgid "Section that contains all graphics related settings."
|
|
msgstr "Seção que contém todas as configurações relacionadas aos gráficos."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
|
msgid "Section that contains most CPU and Hardware related settings."
|
|
msgstr ""
|
|
"Seção que contém a maioria das configurações relacionadas a CPU e ao "
|
|
"Hardware."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:408
|
|
msgid "Security options"
|
|
msgstr "Opções de segurança"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
|
|
msgid "Select"
|
|
msgstr "Selecionar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:71
|
|
msgid "Select Dump Path"
|
|
msgstr "Selecione o Caminho do Dump"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:563
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1108
|
|
msgid "Select Export Directory"
|
|
msgstr "Selecione o Diretório de Exportação"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:138
|
|
msgid "Select Figure File"
|
|
msgstr "Selecionar Arquivo da Figura"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:663
|
|
msgid "Select GBA BIOS"
|
|
msgstr "Selecionar a BIOS do GBA"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:811
|
|
msgid "Select GBA ROM"
|
|
msgstr "Selecionar a ROM do GBA"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:692
|
|
msgid "Select GBA Saves Path"
|
|
msgstr "Selecione o Caminho dos Saves do GBA"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
|
msgid "Select Last State"
|
|
msgstr "Selecionar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:82
|
|
msgid "Select Load Path"
|
|
msgstr "Selecione o Caminho Pra Carregar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:93
|
|
msgid "Select Resource Pack Path"
|
|
msgstr "Selecione o Caminho do Pacote de Recursos"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:120
|
|
msgid "Select Riivolution XML file"
|
|
msgstr "Selecione o arquivo XML do Riivolution"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:497
|
|
msgid "Select Skylander Collection"
|
|
msgstr "Selecione a Correção do Skylander"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:568
|
|
msgid "Select Skylander File"
|
|
msgstr "Selecione o arquivo do Skylander"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:391
|
|
msgid "Select Slot %1 - %2"
|
|
msgstr "Slot %1 - %2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:355
|
|
msgid "Select State"
|
|
msgstr "Selecionar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:365
|
|
msgid "Select State Slot"
|
|
msgstr "Slot de Estado Salvo"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:155
|
|
msgid "Select State Slot 1"
|
|
msgstr "Selecionar Slot 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:164
|
|
msgid "Select State Slot 10"
|
|
msgstr "Selecionar Slot 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:156
|
|
msgid "Select State Slot 2"
|
|
msgstr "Selecionar Slot 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:157
|
|
msgid "Select State Slot 3"
|
|
msgstr "Selecionar Slot 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:158
|
|
msgid "Select State Slot 4"
|
|
msgstr "Selecionar Slot 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:159
|
|
msgid "Select State Slot 5"
|
|
msgstr "Selecionar Slot 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:160
|
|
msgid "Select State Slot 6"
|
|
msgstr "Selecionar Slot 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:161
|
|
msgid "Select State Slot 7"
|
|
msgstr "Selecionar Slot 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:162
|
|
msgid "Select State Slot 8"
|
|
msgstr "Selecionar Slot 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:163
|
|
msgid "Select State Slot 9"
|
|
msgstr "Selecionar Slot 9"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:105
|
|
msgid "Select WFS Path"
|
|
msgstr "Selecione o Caminho do WFS"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:60
|
|
msgid "Select Wii NAND Root"
|
|
msgstr "Selecione a Raiz NAND do Wii"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:292
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:39
|
|
msgid "Select a Directory"
|
|
msgstr "Selecione um Diretório"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:214
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:245
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:765
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1381
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1390
|
|
msgid "Select a File"
|
|
msgstr "Selecione um Arquivo"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:521
|
|
msgid "Select a Folder to sync with the SD Card Image"
|
|
msgstr "Selecione uma pasta pra sincronizar com a imagem do cartão SD"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
|
|
msgid "Select a Game"
|
|
msgstr "Selecione um Jogo"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:504
|
|
msgid "Select a SD Card Image"
|
|
msgstr "Selecione uma Imagem do Cartão SD"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:693
|
|
msgid "Select a file"
|
|
msgstr "Selecione um arquivo"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
|
|
msgid "Select a game"
|
|
msgstr "Selecione um jogo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1043
|
|
msgid "Select a title to install to NAND"
|
|
msgstr "Selecione um título pra instalar no NAND"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:192
|
|
msgid "Select e-Reader Cards"
|
|
msgstr "Selecione os Cartões do e-Reader"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1345
|
|
msgid "Select the RSO module address:"
|
|
msgstr "Selecione o endereço do módulo do RSO:"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
|
msgid "Select the Recording File to Play"
|
|
msgstr "Selecione o Arquivo da Gravação a Executar"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:174
|
|
msgid "Select the Virtual SD Card Root"
|
|
msgstr "Selecione a Raiz do Cartão SD Virtual"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1800
|
|
msgid "Select the keys file (OTP/SEEPROM dump)"
|
|
msgstr "Selecione o arquivo das chaves (dump do OTP/SEEPROM)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1774
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1063
|
|
msgid "Select the save file"
|
|
msgstr "Importar"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:379
|
|
msgid "Select where you want to save the converted image"
|
|
msgstr "Selecione aonde você quer salvar a imagem convertida"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
|
|
msgid "Select where you want to save the converted images"
|
|
msgstr "Selecione aonde você quer salvar as imagens convertidas"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
|
msgid "Selected Font"
|
|
msgstr "Fonte Selecionada"
|
|
|
|
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:233
|
|
msgid "Selected controller profile does not exist"
|
|
msgstr "O perfil de controle selecionado não existe"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1335
|
|
#: Source/Core/Core/NetPlayServer.cpp:1709
|
|
#: Source/Core/Core/NetPlayServer.cpp:2037
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:488
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:890
|
|
msgid "Selected game doesn't exist in game list!"
|
|
msgstr "O jogo selecionado não existe na lista de jogos!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228
|
|
msgid "Selected thread callstack"
|
|
msgstr "Thread do callstack selecionado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206
|
|
msgid "Selected thread context"
|
|
msgstr "Contexto do thread selecionado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:308
|
|
msgid ""
|
|
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
|
"support this feature.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Seleciona o adaptador de vídeo a ser utilizado.<br><br><dolphin_emphasis>O "
|
|
"backend %1 não é compatível com esse recurso.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:305
|
|
msgid ""
|
|
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
|
"select the first one.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Seleciona o adaptador de vídeo a ser utilizado.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, selecione o primeiro da lista.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
|
|
msgid ""
|
|
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
|
"depth if the necessary hardware is present. Heavily decreases emulation "
|
|
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
|
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
|
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
|
"<br>Passive is another type of 3D used by some TVs."
|
|
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Seleciona o modo de estereoscopia 3D. A estereoscopia permite obter uma "
|
|
"sensação maior de profundidade se utilizada em conjunto com o equipamento "
|
|
"necessário. Diminui drasticamente a velocidade de emulação e pode causar "
|
|
"problemas em alguns casos.<br><br>Os modos <b>Lado a Lado</b> e "
|
|
"<b>Sobreposto</b> são utilizados pela maioria das TVs 3D. O modo "
|
|
"<b>Anáglifo</b> é utilizado em conjunto com óculos 3D Vermelho-Ciano. O modo "
|
|
"<b>HDMI 3D</b> é utilizado em conjunto com TVs e monitores compatíveis com "
|
|
"resoluções de exibição 3D. O modo <b>Passivo</b> é outro tipo de 3D "
|
|
"utilizado por algumas TVs.<br><br><dolphin_emphasis>Na dúvida, selecione "
|
|
"\"Desligado\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
|
|
msgid ""
|
|
"Selects which aspect ratio to use when rendering.<br><br>Auto: Uses the "
|
|
"native aspect ratio<br>Force 16:9: Mimics an analog TV with a widescreen "
|
|
"aspect ratio.<br>Force 4:3: Mimics a standard 4:3 analog TV.<br>Stretch to "
|
|
"Window: Stretches the picture to the window size."
|
|
"<br><br><dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Seleciona qual proporção de tela utilizar ao renderizar."
|
|
"<br><br><b>Automática:</b> Usa a proporção de tela nativa do jogo."
|
|
"<br><b>Forçar 16:9:</b> Imita uma TV analógica com proporção de tela "
|
|
"widescreen.<br><b>Forçar 4:3:</b> Imita uma TV analógica com proporção de "
|
|
"tela padrão.<br><b>Esticar para a Janela:</b> Estica a imagem para o tamanho "
|
|
"da janela de renderização.<br><br><dolphin_emphasis>Na dúvida, selecione "
|
|
"\"Automática\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:193
|
|
msgid ""
|
|
"Selects which graphics API to use internally.<br><br>The software renderer "
|
|
"is extremely slow and only useful for debugging, so any of the other "
|
|
"backends are recommended. Different games and different GPUs will behave "
|
|
"differently on each backend, so for the best emulation experience it is "
|
|
"recommended to try each and select the backend that is least problematic."
|
|
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Seleciona qual API gráfica usar internamente.<br><br>O renderizador por "
|
|
"software é extremamente lento e só deve ser utilizado para depuração, então "
|
|
"qualquer um dos outros backends são recomendados. Jogos e GPUs diferentes se "
|
|
"comportarão diferentemente em cada backend, então para a melhor experiência "
|
|
"é recomendado testar cada um e selecionar o backend menos problemático."
|
|
"<br><br><dolphin_emphasis>Na dúvida, selecione \"OpenGL\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269
|
|
msgid "Send"
|
|
msgstr "Enviar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:354
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Posição da Sensor Bar:"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
|
|
msgid ""
|
|
"Serial and/or version data is missing from {0}\n"
|
|
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
|
"downloading\n"
|
|
"Example: {2}"
|
|
msgstr ""
|
|
"Números de série e/ou versão estão faltando em {0}\n"
|
|
"Por favor anexe \"{1}\" (sem as aspas) ao URL do arquivo de dados ao fazer o "
|
|
"download.\n"
|
|
"Exemplo: {2}"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
|
|
msgid "Server IP Address"
|
|
msgstr "Endereço IP do Servidor"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
|
|
msgid "Server Port"
|
|
msgstr "Porta do Servidor"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1980
|
|
msgid "Server rejected traversal attempt"
|
|
msgstr "O servidor rejeitou a tentativa traversal"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
|
|
msgid "Set &Value"
|
|
msgstr "Definir &Valor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:456
|
|
msgid "Set &blr"
|
|
msgstr "Definir &blr"
|
|
|
|
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
#: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113
|
|
msgid "Set PC"
|
|
msgstr "Definir PC"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:415
|
|
msgid "Set as &Default ISO"
|
|
msgstr "Definir como &ISO padrão"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:359
|
|
msgid "Set memory card file for Slot A"
|
|
msgstr "Definir arquivo do memory card pro Slot A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
|
msgid "Set memory card file for Slot B"
|
|
msgstr "Definir arquivo do memory card pro Slot B"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:589
|
|
msgid "Set symbol &end address"
|
|
msgstr "Definir final do &endereço do símbolo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:587
|
|
msgid "Set symbol &size"
|
|
msgstr "Definir tamanho do &símbolo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:981
|
|
msgid "Set symbol end address"
|
|
msgstr "Definir final do endereço do símbolo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:957
|
|
msgid "Set symbol size (%1):"
|
|
msgstr "Definir tamanho do símbolo (%1):"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
|
|
msgid ""
|
|
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
|
"games.\n"
|
|
"May not work for all games."
|
|
msgstr ""
|
|
"Define a saída de vídeo do Wii para 60Hz (480i) ao invés de 50Hz (576i) nos "
|
|
"jogos PAL.\n"
|
|
"Pode não funcionar em todos os jogos."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:193
|
|
msgid "Sets the Wii system language."
|
|
msgstr "Define o idioma do sistema do Wii."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:92
|
|
msgid ""
|
|
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
|
|
"Certain backends only."
|
|
msgstr ""
|
|
"Define a latência em milissegundos. Valores mais altos podem reduzir "
|
|
"picotamentos no áudio. Disponível somente em alguns backends."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54
|
|
msgid ""
|
|
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
|
"address space. This will work for the vast majority of games."
|
|
msgstr ""
|
|
"Configura a busca usando mapeamentos MEM1 e MEM2 padrão (no Wii) no espaço "
|
|
"do endereço virtual. Isto funcionará para a vasta maioria dos jogos."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:49
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
|
|
msgid "Settings"
|
|
msgstr "Configurações"
|
|
|
|
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:431
|
|
msgid "SetupWiiMemory: Can't create setting.txt file"
|
|
msgstr "SetupWiiMemory: Não foi possível criar o arquivo setting.txt"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
|
msgid "Severity"
|
|
msgstr "Gravidade"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103
|
|
msgid "Shader Compilation"
|
|
msgstr "Compilação de Shaders"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
|
msgid "Shake"
|
|
msgstr "Sacudir"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
|
msgid "Sharp Bilinear"
|
|
msgstr "Bilinear Nítido"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
|
msgid "Shinkansen"
|
|
msgstr "Shinkansen"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
|
msgid "Shinkansen Controller"
|
|
msgstr "Controle Shinkansen"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58
|
|
#, c-format
|
|
msgid "Show % Speed"
|
|
msgstr "Mostrar Velocidade em %"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:398
|
|
msgid "Show &Log"
|
|
msgstr "Mostrar &Log"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:411
|
|
msgid "Show &Toolbar"
|
|
msgstr "Mostrar Barra de &Ferramentas"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176
|
|
msgid "Show Active Title in Window Title"
|
|
msgstr "Mostrar Software em Execução no Título da Janela"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:710
|
|
msgid "Show All"
|
|
msgstr "Mostrar Tudo"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:697
|
|
msgid "Show Australia"
|
|
msgstr "Austrália"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:153
|
|
msgid "Show Current Game on Discord"
|
|
msgstr "Mostrar Jogo em Execução no Discord"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:119
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:265
|
|
msgid "Show Disabled Codes First"
|
|
msgstr "Mostrar Códigos Desativados Primeiro"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:672
|
|
msgid "Show ELF/DOL"
|
|
msgstr "ELF/DOL"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264
|
|
msgid "Show Enabled Codes First"
|
|
msgstr "Mostrar Códigos Ativados Primeiro"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53
|
|
msgid "Show FPS"
|
|
msgstr "Mostrar FPS"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:779
|
|
msgid "Show Frame Counter"
|
|
msgstr "Mostrar Contador de Quadros"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
|
|
msgid "Show Frame Times"
|
|
msgstr "Mostrar Duração dos Quadros"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:698
|
|
msgid "Show France"
|
|
msgstr "França"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:670
|
|
msgid "Show GameCube"
|
|
msgstr "GameCube"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:699
|
|
msgid "Show Germany"
|
|
msgstr "Alemanha"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
|
|
msgid "Show Golf Mode Overlay"
|
|
msgstr "Mostrar Sobreposição do Modo Golfe"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:199
|
|
msgid "Show Infinity Base"
|
|
msgstr "Mostrar Base Infinity"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:785
|
|
msgid "Show Input Display"
|
|
msgstr "Mostrar Entrada de Dados"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:700
|
|
msgid "Show Italy"
|
|
msgstr "Itália"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:694
|
|
msgid "Show JPN"
|
|
msgstr "Japão"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:701
|
|
msgid "Show Korea"
|
|
msgstr "Coréia"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:773
|
|
msgid "Show Lag Counter"
|
|
msgstr "Mostrar Contador de Lag"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:152
|
|
msgid "Show Language:"
|
|
msgstr "Idioma:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:404
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Mostrar &Configurações do Log"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91
|
|
msgid "Show NetPlay Messages"
|
|
msgstr "Mostrar Mensagens do NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88
|
|
msgid "Show NetPlay Ping"
|
|
msgstr "Mostrar Ping do NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:702
|
|
msgid "Show Netherlands"
|
|
msgstr "Holanda"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175
|
|
msgid "Show On-Screen Display Messages"
|
|
msgstr "Mostrar Mensagens na Tela"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:695
|
|
msgid "Show PAL"
|
|
msgstr "Europa"
|
|
|
|
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111
|
|
msgid "Show PC"
|
|
msgstr "Mostrar PC"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:57
|
|
msgid "Show Performance Graphs"
|
|
msgstr "Mostrar Gráfico de Desempenho"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:675
|
|
msgid "Show Platforms"
|
|
msgstr "Mostrar Plataformas"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:709
|
|
msgid "Show Regions"
|
|
msgstr "Mostrar Regiões"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:767
|
|
msgid "Show Rerecord Counter"
|
|
msgstr "Mostrar Contador de Regravações"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:703
|
|
msgid "Show Russia"
|
|
msgstr "Rússia"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:198
|
|
msgid "Show Skylanders Portal"
|
|
msgstr "Mostrar Portal Skylanders"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:704
|
|
msgid "Show Spain"
|
|
msgstr "Espanha"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59
|
|
msgid "Show Speed Colors"
|
|
msgstr "Mostrar Velocidade em Cores"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:82
|
|
msgid "Show Statistics"
|
|
msgstr "Exibir Estatísticas"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:792
|
|
msgid "Show System Clock"
|
|
msgstr "Mostrar Relógio do Sistema"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:705
|
|
msgid "Show Taiwan"
|
|
msgstr "Taiwan"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:696
|
|
msgid "Show USA"
|
|
msgstr "Estados Unidos"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:707
|
|
msgid "Show Unknown"
|
|
msgstr "Desconhecido"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
|
|
msgid "Show VBlank Times"
|
|
msgstr "Mostrar Duração do VBlank"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55
|
|
msgid "Show VPS"
|
|
msgstr "Mostrar VPS"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:671
|
|
msgid "Show WAD"
|
|
msgstr "WAD"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:669
|
|
msgid "Show Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:706
|
|
msgid "Show World"
|
|
msgstr "Global"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:577
|
|
msgid "Show in &memory"
|
|
msgstr "Mostrar na &memória"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:405
|
|
msgid "Show in Code"
|
|
msgstr "Mostrar no Código"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:422
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:356
|
|
msgid "Show in Memory"
|
|
msgstr "Mostrar na Memória"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:897
|
|
msgid "Show in code"
|
|
msgstr "Mostrar no código"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:467
|
|
msgid "Show in memory"
|
|
msgstr "Mostrar na memória"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
|
|
msgid "Show in server browser"
|
|
msgstr "Mostrar no navegador do servidor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:579
|
|
msgid "Show target in memor&y"
|
|
msgstr "Mostrar o alvo na &memória"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:224
|
|
msgid ""
|
|
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra mensagens do chat, mudanças no buffer e alertas de dessincronização "
|
|
"enquanto joga no NetPlay.<br><br><dolphin_emphasis>Na dúvida, mantenha essa "
|
|
"opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266
|
|
msgid ""
|
|
"Shows frametime graph along with statistics as a representation of emulation "
|
|
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra o gráfico de duração dos quadros como uma representação do desempenho "
|
|
"de emulação.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção "
|
|
"desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270
|
|
#, c-format
|
|
msgid ""
|
|
"Shows the % speed of emulation compared to full speed."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra a porcentagem da velocidade de emulação em comparação com a "
|
|
"velocidade total.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção "
|
|
"desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:254
|
|
msgid ""
|
|
"Shows the average time in ms between each distinct rendered frame alongside "
|
|
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra o tempo médio em milissegundos entre cada quadro distinto renderizado "
|
|
"e seu desvio padrão.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção "
|
|
"desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262
|
|
msgid ""
|
|
"Shows the average time in ms between each rendered frame alongside the "
|
|
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra o tempo médio em milissegundos entre cada quadro renderizado e seu "
|
|
"desvio padrão.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção "
|
|
"desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:250
|
|
msgid ""
|
|
"Shows the number of distinct frames rendered per second as a measure of "
|
|
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra o número de quadros distintos renderizados por segundo como uma "
|
|
"métrica de suavidade visual.<br><br><dolphin_emphasis>Na dúvida, mantenha "
|
|
"essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:258
|
|
msgid ""
|
|
"Shows the number of frames rendered per second as a measure of emulation "
|
|
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra o número de quadros renderizados por segundo como uma métrica da "
|
|
"velocidade de emulação.<br><br><dolphin_emphasis>Na dúvida, mantenha essa "
|
|
"opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:221
|
|
msgid ""
|
|
"Shows the player's maximum ping while playing on NetPlay."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra o ping máximo do jogador enquanto joga no NetPlay."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:291
|
|
msgid ""
|
|
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mostra várias estatísticas de renderização.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
|
msgid "Side-by-Side"
|
|
msgstr "Lado a Lado"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
|
|
msgid "Sideways Hold"
|
|
msgstr "Segurar na Horizontal"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
|
|
msgid "Sideways Toggle"
|
|
msgstr "Alternar Horizontal"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307
|
|
msgid "Sideways Wii Remote"
|
|
msgstr "Wii Remote na Horizontal"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:968
|
|
msgid "Signature Database"
|
|
msgstr "Base de Dados da Assinatura"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
|
msgid "Signed 16"
|
|
msgstr "Assinado 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
|
msgid "Signed 32"
|
|
msgstr "Assinado 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
|
msgid "Signed 8"
|
|
msgstr "Assinou 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
|
|
msgid "Signed Integer"
|
|
msgstr "Inteiro Assinada"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:98
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
|
|
msgid "Simplified Chinese"
|
|
msgstr "Chinês Simplificado"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
|
|
msgid "Simulate DK Bongos"
|
|
msgstr "Simular DK Bongos"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
|
msgid "Six Axis"
|
|
msgstr "Seis Eixos"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:227
|
|
msgid "Size"
|
|
msgstr "Tamanho"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
|
msgid ""
|
|
"Size of stretch buffer in milliseconds. Values too low may cause audio "
|
|
"crackling."
|
|
msgstr ""
|
|
"Tamanho do buffer de alongamento (em ms). Valores muito baixos podem causar "
|
|
"picotamentos no áudio."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109
|
|
msgid "Skip"
|
|
msgstr "Ignorar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:110
|
|
msgid "Skip Drawing"
|
|
msgstr "Ignorar Desenho"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Ignorar Acesso EFB da CPU"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
|
|
msgid "Skip Main Menu"
|
|
msgstr "Ignorar Menu Principal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91
|
|
msgid "Skip Presenting Duplicate Frames"
|
|
msgstr "Ignorar Exibição de Quadros Duplicados"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:288
|
|
msgid ""
|
|
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
|
"audio playback when emulation speed is not 100%. "
|
|
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
|
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignora interrupções de sincronização vertical ao detectar lentidão, evitando "
|
|
"picotamentos na reprodução de áudio quando a velocidade de emulação estiver "
|
|
"abaixo de 100%. <br><br><b>AVISO: Pode causar congelamentos e outros "
|
|
"problemas de compatibilidade.</b> <br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:258
|
|
msgid ""
|
|
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
|
"This may improve performance on low-end devices, while making frame pacing "
|
|
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
|
|
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignora a exibição de quadros duplicados (cópias do XFB) em jogos de 25/30 "
|
|
"FPS. Isso pode melhorar o desempenho em dispositivos fracos mas torna o "
|
|
"ritmo de quadros menos consistente.<br><br />Desative essa opção e ative o V-"
|
|
"Sync pra um ritmo de quadros ideal.<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção ativada.</dolphin_emphasis>"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:416
|
|
msgid "Skylander"
|
|
msgstr "Skylander"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:188
|
|
msgid "Skylander %1"
|
|
msgstr "Skylander %1"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:569
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:638
|
|
msgid "Skylander (*.sky);;All Files (*)"
|
|
msgstr "Skylander (*.sky);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:228
|
|
msgid "Skylander Collection Path:"
|
|
msgstr "Local da Coleção Skylander:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:535
|
|
msgid "Skylander not found in this collection. Create new file?"
|
|
msgstr "Skylander não encontrado na coleção. Criar novo arquivo?"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45
|
|
msgid "Skylanders Manager"
|
|
msgstr "Gerenciador de Skylanders"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:84
|
|
msgid "Skylanders folder not found for this user. Create new folder?"
|
|
msgstr "Pasta de coleção Skylander não encontrada. Criar nova pasta?"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
|
msgid "Slider Bar"
|
|
msgstr "Barra do Slider"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
|
msgid "Slot A"
|
|
msgstr "Slot A"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:164
|
|
msgid "Slot A:"
|
|
msgstr "Slot A:"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
|
msgid "Slot B"
|
|
msgstr "Slot B"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:178
|
|
msgid "Slot B:"
|
|
msgstr "Slot B:"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
|
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
|
msgstr "Encaixa a posição do analógico no eixo octogonal mais próximo."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324
|
|
msgid "Socket table"
|
|
msgstr "Tabela do soquete"
|
|
|
|
#: Source/Core/VideoBackends/Software/SWmain.cpp:55
|
|
msgid "Software Renderer"
|
|
msgstr "Renderizador por Software"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1322
|
|
msgid "Some of the data could not be read."
|
|
msgstr "Alguns dos dados não puderam ser lidos."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1048
|
|
msgid ""
|
|
"Some padding data that should be zero is not zero. This can make the game "
|
|
"freeze at certain points."
|
|
msgstr ""
|
|
"Alguns dados de preenchimento que deveriam ser zero não são zero. Isso pode "
|
|
"causar travamentos no jogo em certos pontos."
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:257
|
|
msgid ""
|
|
"Some values you provided are invalid.\n"
|
|
"Please check the highlighted values."
|
|
msgstr ""
|
|
"Alguns valores que você forneceu são inválidos.\n"
|
|
"Por favor verifique os valores destacados."
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:117
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:263
|
|
msgid "Sort Alphabetically"
|
|
msgstr "Classificar por Nome"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
|
|
msgid "Sound:"
|
|
msgstr "Modo de Som:"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
|
msgid "South America"
|
|
msgstr "América do Sul"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:54
|
|
msgid "Spain"
|
|
msgstr "Espanha"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:89
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
|
|
msgid "Spanish"
|
|
msgstr "Espanhol"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
msgid "Speaker Pan"
|
|
msgstr "Balanço do Speaker"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:368
|
|
msgid "Speaker Volume:"
|
|
msgstr "Volume do Auto-Falante:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107
|
|
msgid "Specialized (Default)"
|
|
msgstr "Especializada (Padrão)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
|
msgid "Specific"
|
|
msgstr "Específico"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:348
|
|
msgid ""
|
|
"Specifies the zlib compression level to use when saving PNG images (both for "
|
|
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
|
"this does not affect the image quality; instead, it is a trade-off between "
|
|
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
|
"all. A value of 1 uses very little compression, while the maximum value of "
|
|
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
|
"and 6 are generally about as good as level 9 but finish in significantly "
|
|
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Especifica o nível da compressão zlib a ser utilizado ao salvar imagens PNG "
|
|
"(tanto para capturas de tela quanto para exportação de quadros).<br><br>Como "
|
|
"o PNG utiliza compressão sem perdas, essa opção não afeta a qualidade de "
|
|
"imagem, e sim o equilíbrio entre o tamanho final do arquivo e o tempo de "
|
|
"compressão.<br><br>O nível <b>0</b> desativa a compressão. O nível <b>1</b> "
|
|
"aplica uma compressão mínima, enquanto o nível máximo <b>9</b> aplica a "
|
|
"maior compressão possível. Normalmente, em arquivos PNG, níveis de "
|
|
"compressão entre <b>3</b> e <b>6</b> resultam em tamanhos muito próximos do "
|
|
"nível <b>9</b> e levam consideravelmente menos tempo para salvar."
|
|
"<br><br><dolphin_emphasis>Na dúvida, selecione \"6\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:95
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
|
msgid "Speed"
|
|
msgstr "Velocidade"
|
|
|
|
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
|
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275
|
|
msgid "Spyro's Adventure"
|
|
msgstr "Spyro's Adventure"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
|
|
msgid "Stack end"
|
|
msgstr "Fim das pilhas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
|
|
msgid "Stack start"
|
|
msgstr "Início das pilhas"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
|
msgid "Standard Controller"
|
|
msgstr "Controle Padrão"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:61
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:229
|
|
msgid "Start &NetPlay..."
|
|
msgstr "Iniciar &NetPlay..."
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:106
|
|
msgid "Start New Cheat Search"
|
|
msgstr "Iniciar Nova Pesquisa"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:739
|
|
msgid "Start Re&cording Input"
|
|
msgstr "&Iniciar Gravação de Replay"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:55
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:61
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:213
|
|
msgid "Start Recording"
|
|
msgstr "Iniciar Gravação"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
|
|
msgid "Start in Fullscreen"
|
|
msgstr "Iniciar em Tela Cheia"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:47
|
|
msgid "Start with Riivolution Patches"
|
|
msgstr "Iniciar com Patches do Riivolution"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:410
|
|
msgid "Start with Riivolution Patches..."
|
|
msgstr "Iniciar com Patches do Riivolution..."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:872
|
|
msgid "Started game"
|
|
msgstr "Jogo iniciado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182
|
|
msgid "State"
|
|
msgstr "Estado"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
|
|
msgid "Steering Wheel"
|
|
msgstr "Volante"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:102
|
|
msgid "Step"
|
|
msgstr "Passo"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:62
|
|
msgid "Step Into"
|
|
msgstr "Entrada"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108
|
|
msgid "Step Out"
|
|
msgstr "Saída"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105
|
|
msgid "Step Over"
|
|
msgstr "Passagem"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:570
|
|
msgid "Step out successful!"
|
|
msgstr "Saída bem-sucedida!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:568
|
|
msgid "Step out timed out!"
|
|
msgstr "O tempo pra sair esgotou!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:487
|
|
msgid "Step over in progress..."
|
|
msgstr "Passagem em progresso..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:465
|
|
msgid "Step successful!"
|
|
msgstr "Passo bem-sucedido!"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:338
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
|
msgid "Stepping"
|
|
msgstr "Passando"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:182
|
|
msgid "Stereo"
|
|
msgstr "Estéreo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
|
|
msgid "Stereoscopic 3D Mode"
|
|
msgstr "Modo de Estereoscopia 3D"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
|
msgid "Stereoscopic 3D Mode:"
|
|
msgstr "Modo de Estereoscopia 3D:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:202
|
|
msgid "Stereoscopy"
|
|
msgstr "Estereoscopia"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
|
msgid "Stick"
|
|
msgstr "Eixo"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:32
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:123
|
|
msgid "Stop"
|
|
msgstr "Parar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:742
|
|
msgid "Stop Playing/Recording Input"
|
|
msgstr "Parar a Reprodução/Gravação de Replay"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:205
|
|
msgid "Stop Recording"
|
|
msgstr "Parar a Gravação"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:409
|
|
msgid "Stopped game"
|
|
msgstr "Jogo parado"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
|
|
msgid "Store EFB Copies to Texture Only"
|
|
msgstr "Armazenar Cópias EFB Somente na Textura"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
|
|
msgid "Store XFB Copies to Texture Only"
|
|
msgstr "Armazenar Cópias XFB Somente na Textura"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
|
|
msgid ""
|
|
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
|
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
|
"Texture<br>Disabled = EFB Copies to RAM (and "
|
|
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Armazena cópias do EFB exclusivamente na GPU, ignorando a memória do "
|
|
"sistema. Causa defeitos gráficos em um pequeno número de jogos."
|
|
"<br><br><b>Ativado:</b> Cópias do EFB na Textura<br><b>Desativado:</b> "
|
|
"Cópias do EFB na RAM (e na Textura)<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção ativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:248
|
|
msgid ""
|
|
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
|
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
|
"Texture<br>Disabled = XFB Copies to RAM (and "
|
|
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Armazena cópias do XFB exclusivamente na GPU, ignorando a memória do "
|
|
"sistema. Causa defeitos gráficos em um pequeno número de jogos."
|
|
"<br><br><b>Ativado:</b> Cópias do XFB na Textura<br><b>Desativado:</b> "
|
|
"Cópias do XFB na RAM (e na Textura)<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção ativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
|
|
msgid "Stretch to Window"
|
|
msgstr "Esticar para a Janela"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175
|
|
msgid "Strict Settings Sync"
|
|
msgstr "Sincronização Rigorosa das Configurações"
|
|
|
|
#. i18n: Data type used in computing
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
|
msgid "String"
|
|
msgstr "String"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
|
msgid "Strum"
|
|
msgstr "Palheta"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:131
|
|
msgid "Style:"
|
|
msgstr "Estilo:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
|
msgid "Stylus"
|
|
msgstr "Stylus"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:537
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:626
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:656
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1185
|
|
msgid "Success"
|
|
msgstr "Sucesso"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:455
|
|
msgid "Successfully added to the NetPlay index"
|
|
msgstr "Sessão adicionada com sucesso ao indexador do NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:538
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Successfully converted %n image(s)."
|
|
msgstr "%n imagem(ns) convertida(s) com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:285
|
|
msgid "Successfully deleted '%1'."
|
|
msgstr "Perfil \"%1\" excluído com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
|
msgctxt ""
|
|
msgid "Successfully exported %n out of %1 save file(s)."
|
|
msgstr "%n de %1 arquivo(s) de jogo salvo exportados com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
|
|
msgid "Successfully exported save files"
|
|
msgstr "Arquivos dos saves exportados com sucesso"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1186
|
|
msgid "Successfully extracted certificates from NAND"
|
|
msgstr "Certificados da NAND extraídos com sucesso"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
|
msgid "Successfully extracted file."
|
|
msgstr "Arquivo extraído com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
|
msgid "Successfully extracted system data."
|
|
msgstr "Dados extraídos do sistema com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1081
|
|
msgid "Successfully imported save file."
|
|
msgstr "Arquivo de dados salvos importado com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:627
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1052
|
|
msgid "Successfully installed this title to the NAND."
|
|
msgstr "Software instalado na NAND com sucesso."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:657
|
|
msgid "Successfully removed this title from the NAND."
|
|
msgstr "Software removido da NAND com sucesso."
|
|
|
|
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
|
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
|
#. all countries they were released in. They were not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:288
|
|
msgid "SuperChargers"
|
|
msgstr "SuperChargers"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:69
|
|
msgid "Support"
|
|
msgstr "Suporte"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:589
|
|
msgid "Supported file formats"
|
|
msgstr "Formatos de arquivo suportados"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:217
|
|
msgid "Supports SD and SDHC. Default size is 128 MB."
|
|
msgstr "Suporta SD e SDHC. O tamanho padrão é 128 MB."
|
|
|
|
#. i18n: Surround audio (Dolby Pro Logic II)
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:184
|
|
msgid "Surround"
|
|
msgstr "Surround"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
|
|
msgid "Suspended"
|
|
msgstr "Suspenso"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:212
|
|
msgid "Swap Eyes"
|
|
msgstr "Inverter Olhos"
|
|
|
|
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:281
|
|
msgid "Swap Force"
|
|
msgstr "Swap Force"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420
|
|
msgid "Swapper"
|
|
msgstr "Swapper"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
|
|
msgid ""
|
|
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Inverte o olho esquerdo e direito. Mais útil no modo de estereoscopia lado a "
|
|
"lado.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
|
msgid "Swing"
|
|
msgstr "Balançar"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
|
msgid "Switch to A"
|
|
msgstr "Alternar para A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
|
msgid "Switch to B"
|
|
msgstr "Alternar para B"
|
|
|
|
#. i18n: The symbolic name of a code block
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:81
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:84
|
|
msgid "Symbol"
|
|
msgstr "Símbolo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:982
|
|
msgid "Symbol (%1) end address:"
|
|
msgstr "Fim do endereço do Símbolo (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:192
|
|
msgid ""
|
|
"Symbol map not found.\n"
|
|
"\n"
|
|
"If one does not exist, you can generate one from the Menu bar:\n"
|
|
"Symbols -> Generate Symbols From ->\n"
|
|
"\tAddress | Signature Database | RSO Modules"
|
|
msgstr ""
|
|
"O mapa do símbolo não foi achado.\n"
|
|
"\n"
|
|
"Se ele não existe você pode gerar um na barra do menu:\n"
|
|
"Símbolos -> Gerar Símbolos Do ->\n"
|
|
"\t| Endereço | Do Banco de Dados da Assinatura | Módulos do RSO"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:921
|
|
msgid "Symbol name:"
|
|
msgstr "Nome do símbolo:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:158
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:136
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:962
|
|
msgid "Symbols"
|
|
msgstr "Símbolos"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106
|
|
msgid "Sync"
|
|
msgstr "Sincronizar"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
|
|
msgid "Sync AR/Gecko Codes"
|
|
msgstr "Sincronizar Códigos AR/Gecko"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109
|
|
msgid "Sync real Wii Remotes and pair them"
|
|
msgstr "Sincronizar os Wii Remotes reais e emparelhá-los"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
|
|
msgid "Synchronize GPU thread"
|
|
msgstr "Sincronizar thread da GPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
|
msgid ""
|
|
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
|
"core mode. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Sincroniza os threads da GPU e da CPU pra ajudar a impedir os congelamentos "
|
|
"aleatórios no modo Dual Core. (ON = Compatível, OFF = Rápido)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:240
|
|
msgid ""
|
|
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
|
"emulation."
|
|
msgstr ""
|
|
"Sincroniza o conteúdo do Cartão SD com a Pasta de Sincronização do SD ao "
|
|
"iniciar e ao parar a emulação."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1434
|
|
msgid "Synchronizing AR codes..."
|
|
msgstr "Sincronizando códigos AR..."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1367
|
|
msgid "Synchronizing Gecko codes..."
|
|
msgstr "Sincronizando códigos Gecko..."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1050
|
|
msgid "Synchronizing save data..."
|
|
msgstr "Sincronizando dados salvos..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:166
|
|
msgid "System Language:"
|
|
msgstr "Idioma do Sistema:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:757
|
|
msgid "TAS Input"
|
|
msgstr "Entrada de Dados TAS"
|
|
|
|
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
|
#. Frame advance is an example of a typical TAS tool.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:449
|
|
msgid "TAS Tools"
|
|
msgstr "Ferramentas de TAS"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:501
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1008
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:235
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:647
|
|
msgid "Tags"
|
|
msgstr "Etiquetas"
|
|
|
|
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
|
msgid "Taiko Drum"
|
|
msgstr "Tambor Taiko"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167
|
|
msgid "Tail"
|
|
msgstr "Cauda"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:57
|
|
msgid "Taiwan"
|
|
msgstr "Taiwan"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:317
|
|
msgid "Take Screenshot"
|
|
msgstr "Capturar Tela"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:664
|
|
msgid "Target address range is invalid."
|
|
msgstr "O alcance do endereço alvo é inválido."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:692
|
|
msgid ""
|
|
"Target value was overwritten by current instruction.\n"
|
|
"Instructions executed: %1"
|
|
msgstr ""
|
|
"O valor alvo foi sobrescrito pela instrução atual.\n"
|
|
"Instruções executadas: %1"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:346
|
|
msgid "Tech"
|
|
msgstr "Tecno"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
|
|
msgid "Test"
|
|
msgstr "Testar"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
|
|
msgid "Texture Cache"
|
|
msgstr "Cache de Texturas"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:298
|
|
msgid "Texture Cache Accuracy"
|
|
msgstr "Precisão do Cache de Texturas"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:117
|
|
msgid "Texture Dumping"
|
|
msgstr "Exportação de Texturas"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:617
|
|
msgid "Texture Filtering"
|
|
msgstr "Filtragem de Textura"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
|
msgid "Texture Filtering:"
|
|
msgstr "Filtragem de Textura:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:84
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Sobreposição do Formato das Texturas"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
|
|
msgid ""
|
|
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
|
|
"Player ({1})"
|
|
msgstr ""
|
|
"A versão mínima do carregador do DFF ({0}) excede a versão deste FIFO Player "
|
|
"({1})"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
|
msgid ""
|
|
"The Direct3D 11 renderer requires support for features not supported by your "
|
|
"system configuration. You may still use this backend, but you will encounter "
|
|
"graphical artifacts in certain games.\n"
|
|
"\n"
|
|
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
|
msgstr ""
|
|
"O renderizador do Direct3D 11 exige o suporte de alguns recursos não "
|
|
"compatíveis com a configuração do seu sistema. Você ainda pode utilizar este "
|
|
"backend, mas encontrará defeitos gráficos em alguns jogos.\n"
|
|
"\n"
|
|
"Tem certeza de que deseja trocar para o Direct3D 11? Na dúvida, selecione "
|
|
"'Não'."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
|
|
msgid "The H3 hash table for the {0} partition is not correct."
|
|
msgstr "A tabela de hash H3 para a partição {0} não está correta."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:424
|
|
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
|
|
msgstr ""
|
|
"O arquivo IPL não corresponde a nenhuma cópia válida conhecida. (CRC32: {0:"
|
|
"x})"
|
|
|
|
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
|
#. where you play demos of NES/SNES/N64 games. Official translations:
|
|
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
|
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
|
#. If your language is not one of the languages above, consider leaving the string untranslated
|
|
#. so that people will recognize it as the name of the game mode.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:484
|
|
msgid "The Masterpiece partitions are missing."
|
|
msgstr "As partições das Masterpieces estão ausentes."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1177
|
|
msgid ""
|
|
"The NAND could not be repaired. It is recommended to back up your current "
|
|
"data and start over with a fresh NAND."
|
|
msgstr ""
|
|
"A NAND não pôde ser reparada. É recomendável fazer backup dos dados salvos "
|
|
"atuais e recomeçar do zero com uma NAND limpa."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1172
|
|
msgid "The NAND has been repaired."
|
|
msgstr "A NAND foi reparada."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1003
|
|
msgid ""
|
|
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
|
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
|
"copy or move it back to the NAND."
|
|
msgstr ""
|
|
"O TMD não foi assinado corretamente. Se você mover ou copiar esse software "
|
|
"para o Cartão SD, o Wii System Menu deixará de executá-lo e também se "
|
|
"recusará a copiar ou mover o software de volta para a NAND."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:170
|
|
msgid "The amount of money this skylander should have. Between 0 and 65000"
|
|
msgstr "A quantidade de dinheiro que este skylander deve ter. Entre 0 e 65.000"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278
|
|
msgid ""
|
|
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
|
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
|
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"at 1000ms.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Define o intervalo de tempo utilizado para o cálculo dos contadores de FPS e "
|
|
"VPS.<br><br>Valores maiores tornarão os contadores de FPS/VPS mais estáveis, "
|
|
"no entanto eles serão atualizados com menor frequência."
|
|
"<br><br><dolphin_emphasis>Na dúvida, selecione \"1000\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:467
|
|
msgid "The channel partition is missing."
|
|
msgstr "A partição do canal está ausente."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:462
|
|
msgid "The data partition is missing."
|
|
msgstr "A partição de dados está ausente."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:501
|
|
msgid ""
|
|
"The data partition is not at its normal position. This will affect the "
|
|
"emulated loading times. You will be unable to share input recordings and use "
|
|
"NetPlay with anyone who is using a good dump."
|
|
msgstr ""
|
|
"A partição de dados não está na sua posição normal. Isso afetará a emulação "
|
|
"dos tempos de acesso ao disco. Você não conseguirá compartilhar gravações de "
|
|
"replay e nem jogar no NetPlay com outros usuários que estejam usando uma "
|
|
"cópia válida do disco."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:614
|
|
msgid ""
|
|
"The data size for the {0} partition is not evenly divisible by the block "
|
|
"size."
|
|
msgstr ""
|
|
"O tamanho dos dados da partição {0} não é divisível igualmente pelo tamanho "
|
|
"do bloco."
|
|
|
|
#: Source/Android/jni/WiiUtils.cpp:114
|
|
msgid "The decryption keys need to be appended to the NAND backup file."
|
|
msgstr ""
|
|
"As chaves criptográficas precisam estar anexadas ao arquivo de backup da "
|
|
"NAND."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:427
|
|
msgid ""
|
|
"The destination file cannot be the same as the source file\n"
|
|
"\n"
|
|
"Please select another destination path for \"%1\""
|
|
msgstr ""
|
|
"O arquivo de destino não pode ser o mesmo arquivo de entrada.\n"
|
|
"\n"
|
|
"Por favor selecione outro local para \"%1\""
|
|
|
|
#: Source/Core/Core/Movie.cpp:404
|
|
msgid ""
|
|
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
|
"The filename of the disc image must not be longer than 40 characters."
|
|
msgstr ""
|
|
"A mudança de disco para \"{0}\" não pôde ser salva no arquivo DTM.\n"
|
|
"O nome do arquivo da imagem de disco não deve ter mais de 40 caracteres."
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDThread.cpp:310
|
|
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
|
msgstr "O disco não pôde ser lido (em {0:#x} - {1:#x})."
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:432
|
|
msgid "The disc that was about to be inserted couldn't be found."
|
|
msgstr "O disco que estava prestes a ser inserido não foi encontrado."
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:36
|
|
msgid ""
|
|
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
|
"Shop Channel may not work correctly."
|
|
msgstr ""
|
|
"A NAND emulada está corrompida. Softwares de sistema como o Wii Menu e o "
|
|
"Wii Shop Channel podem não funcionar corretamente."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
|
|
msgid "The emulated Wii console has been updated."
|
|
msgstr "O console Wii emulado foi atualizado."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
|
|
msgid "The emulated Wii console is already up-to-date."
|
|
msgstr "O console Wii emulado já está atualizado."
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:111
|
|
msgid "The entered MAC address is invalid."
|
|
msgstr "O endereço MAC inserido não é válido."
|
|
|
|
#. i18n: Here, PID means Product ID (for a USB device).
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:140
|
|
msgid "The entered PID is invalid."
|
|
msgstr "O PID inserido não é válido."
|
|
|
|
#. i18n: Here, VID means Vendor ID (for a USB device).
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:133
|
|
msgid "The entered VID is invalid."
|
|
msgstr "O VID inserido não é válido."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
|
msgid "The expression contains a syntax error."
|
|
msgstr "A expressão contém um erro de sintaxe."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:471
|
|
msgid ""
|
|
"The file\n"
|
|
"%1\n"
|
|
"is either corrupted or not a GameCube memory card file.\n"
|
|
"%2"
|
|
msgstr ""
|
|
"O arquivo\n"
|
|
"%1\n"
|
|
"está corrompido ou não é um arquivo de Memory Card do GameCube.\n"
|
|
"%2"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:408
|
|
msgid ""
|
|
"The file %1 already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"O arquivo %1 já existe.\n"
|
|
"Você deseja substituí-lo?"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:274
|
|
msgid ""
|
|
"The file associated to this file was closed! Did you clear the slot before "
|
|
"saving?"
|
|
msgstr ""
|
|
"O arquivo associado com este arquivo foi fechado! Você limpou o slot antes "
|
|
"de salvar?"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:60
|
|
msgid ""
|
|
"The file {0} could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr ""
|
|
"O arquivo {0} não pôde ser aberto pra gravação. Por favor verifique se ele "
|
|
"já está aberto por outro programa."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:52
|
|
msgid "The file {0} was already open, the file header will not be written."
|
|
msgstr ""
|
|
"O arquivo {0} já estava aberto, o cabeçalho do arquivo não será gravado."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:450
|
|
msgid ""
|
|
"The filename %1 does not conform to Dolphin's region code format for memory "
|
|
"cards. Please rename this file to either %2, %3, or %4, matching the region "
|
|
"of the save files that are on it."
|
|
msgstr ""
|
|
"O nome do arquivo %1 não atende ao formato de código de região para Memory "
|
|
"Cards utilizado pelo Dolphin. Por favor renomeie esse arquivo para %2, %3, "
|
|
"ou %4, correspondendo à região dos jogos salvos que estão presentes nele."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:431
|
|
msgid "The filesystem is invalid or could not be read."
|
|
msgstr "O sistema de arquivos é inválido ou não pôde ser lido."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:573
|
|
msgid ""
|
|
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
|
"folders. Please rename this folder to either %2, %3, or %4, matching the "
|
|
"region of the save files that are in it."
|
|
msgstr ""
|
|
"A pasta %1 não atende ao formato de código de região para pastas GCI "
|
|
"utilizado pelo Dolphin. Por favor renomeie essa pasta para %2, %3, ou %4, "
|
|
"correspondendo à região dos jogos salvos que estão presentes nela."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:781
|
|
msgid ""
|
|
"The format that the disc image is saved in does not store the size of the "
|
|
"disc image."
|
|
msgstr ""
|
|
"O formato em que a imagem de disco foi salva não armazena o tamanho da "
|
|
"imagem de disco."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:887
|
|
msgid "The game ID is inconsistent."
|
|
msgstr "A ID do jogo é inconsistente."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:898
|
|
msgid "The game ID is unusually short."
|
|
msgstr "A ID do jogo é muito curta."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:879
|
|
msgid "The game ID is {0} but should be {1}."
|
|
msgstr "A ID do jogo é {0} mas deveria ser {1}."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
|
|
msgid "The game disc does not contain any usable update information."
|
|
msgstr ""
|
|
"O disco do jogo selecionado não contém uma partição de atualização "
|
|
"utilizável."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:290
|
|
msgid "The game is currently running."
|
|
msgstr "Um jogo está atualmente em execução."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
|
|
msgid ""
|
|
"The game's region does not match your console's. To avoid issues with the "
|
|
"system menu, it is not possible to update the emulated console using this "
|
|
"disc."
|
|
msgstr ""
|
|
"A região do jogo selecionado é diferente da região do console emulado. Para "
|
|
"evitar problemas com o Wii System Menu, não é possível atualizar o console "
|
|
"emulado usando este disco."
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:715
|
|
msgid ""
|
|
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
|
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
|
"work.\n"
|
|
"\n"
|
|
"(MSAA with {0} samples found on default framebuffer)"
|
|
msgstr ""
|
|
"O driver dos gráficos está ativando forçadamente o anti-aliasing no Dolphin. "
|
|
"Você precisa desligar isto nas configurações do driver dos gráfico de modo a "
|
|
"fazer o Dolphin funcione.\n"
|
|
"\n"
|
|
"(MSAA com {0} amostras encontradas no framebuffer padrão)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:155
|
|
msgid "The hashes do not match!"
|
|
msgstr "Os hashes não combinam!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:151
|
|
msgid "The hashes match!"
|
|
msgstr "Os hashes combinam!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:171
|
|
msgid ""
|
|
"The hero level of this skylander. Only seen in Skylanders: Spyro's "
|
|
"Adventures. Between 0 and 100"
|
|
msgstr ""
|
|
"O nível de herói deste Skylander. Só é visto no Skylanders: Spyro's "
|
|
"Adventures. Entre 0 e 100"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:184
|
|
msgid ""
|
|
"The host code is too long.\n"
|
|
"Please recheck that you have the correct code."
|
|
msgstr ""
|
|
"O código do hospedeiro é muito grande.\n"
|
|
"Por favor verifique de novo se você tem o código correto."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
|
msgid "The install partition is missing."
|
|
msgstr "A partição de instalação está ausente."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178
|
|
msgid "The last time the figure has been placed on a portal"
|
|
msgstr "A última vez que a figura foi colocada em um portal"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:176
|
|
msgid ""
|
|
"The last time the figure has been reset. If the figure has never been reset, "
|
|
"the first time the figure was placed on a portal"
|
|
msgstr ""
|
|
"A última vez que a figura foi resetada. Se a figura nunca foi resetada, a "
|
|
"primeira vez que a figura foi colocada em um portal"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI.cpp:48
|
|
msgid ""
|
|
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
|
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
|
"sync properly, please change the selected device to Memory Card or GCI "
|
|
"Folder."
|
|
msgstr ""
|
|
"A gravação indica que um Memory Card deveria estar inserido em {0:n}, mas no "
|
|
"momento {1} está inserido. Para que a gravação seja reproduzida "
|
|
"corretamente, por favor troque o dispositivo indicado para \"Memory Card\" "
|
|
"ou \"Pasta GCI\"."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:173
|
|
msgid "The nickname for this skylander. Limited to 15 characters"
|
|
msgstr "O apelido pra este skylander. Limitado a 15 caracteres"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:141
|
|
msgid "The patches in %1 are not for the selected game or game revision."
|
|
msgstr "Os patches no %1 não são pro jogo selecionado ou revisão do jogo."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:256
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297
|
|
msgid "The profile '%1' does not exist"
|
|
msgstr "O perfil \"%1\" não existe"
|
|
|
|
#: Source/Core/Core/Movie.cpp:260
|
|
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
|
msgstr "O jogo gravado ({0}) não é o mesmo do jogo selecionado ({1})"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:916
|
|
msgid ""
|
|
"The region code does not match the game ID. If this is because the region "
|
|
"code has been modified, the game might run at the wrong speed, graphical "
|
|
"elements might be offset, or the game might not run at all."
|
|
msgstr ""
|
|
"O código de região não corresponde à ID do jogo. Caso o código de região "
|
|
"tenha sido modificado, o jogo poderá executar na velocidade incorreta, "
|
|
"elementos gráficos poderão ficar deslocados ou o jogo poderá não funcionar "
|
|
"de modo algum."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "O código AR descriptografado não contém nenhuma linha."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:492
|
|
msgid ""
|
|
"The same file can't be used in multiple slots; it is already used by %1."
|
|
msgstr ""
|
|
"O mesmo arquivo não pode ser usado em múltiplos slots; já é usado pelo %1."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:596
|
|
msgid ""
|
|
"The same folder can't be used in multiple slots; it is already used by %1."
|
|
msgstr ""
|
|
"A mesma pasta não pode ser usada em múltiplos slots; já é usada pelo %1."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:287
|
|
msgid "The server and client's NetPlay versions are incompatible."
|
|
msgstr "As versões do servidor e do cliente NetPlay são incompatíveis."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:283
|
|
msgid "The server is full."
|
|
msgstr "O servidor está cheio."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:296
|
|
msgid "The server sent an unknown error message."
|
|
msgstr "O servidor enviou uma mensagem de erro desconhecida."
|
|
|
|
#: Source/Core/VideoBackends/Software/SWmain.cpp:60
|
|
msgid ""
|
|
"The software renderer is significantly slower than other backends and is "
|
|
"only recommended for debugging purposes.\n"
|
|
"\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"O renderizador de software é consideravelmente mais lento que os outros "
|
|
"backends e é recomendado apenas para depuração de problemas.\n"
|
|
"\n"
|
|
"Tem certeza de que deseja ativar a renderização por software? Na dúvida, "
|
|
"selecione 'Não'."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:976
|
|
msgid "The specified common key index is {0} but should be {1}."
|
|
msgstr "O índice de chave comum especificado é {0}, mas deveria ser {1}."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:199
|
|
msgid "The specified file \"{0}\" does not exist"
|
|
msgstr "O arquivo especificado \"{0}\" não existe"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1135
|
|
msgid ""
|
|
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
|
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
|
msgstr ""
|
|
"A parte reservada ao sistema da sua NAND contém %1 blocos (%2 KiB) de dados, "
|
|
"de uma quantidade máxima permitida de %3 blocos (%4 KiB)."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:544
|
|
msgid "The target memory card already contains a file \"%1\"."
|
|
msgstr "O memory card alvo já contém um arquivo: \"%1\"."
|
|
|
|
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:994
|
|
msgid "The ticket is not correctly signed."
|
|
msgstr "O ticket não foi assinado corretamente."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175
|
|
msgid "The total time this figure has been used inside a game in seconds"
|
|
msgstr "O tempo total que esta figura foi usada em um jogo em segundos"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:169
|
|
msgid "The toy code for this figure. Only available for real figures."
|
|
msgstr ""
|
|
"O código do brinquedo pra esta figura. Só está disponível pra figuras reais."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:523
|
|
msgid "The type of a partition could not be read."
|
|
msgstr "O tipo de partição não pôde ser lido."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:83
|
|
msgid "The type of this Skylander does not have any data that can be modified!"
|
|
msgstr ""
|
|
"O tipo deste Skylander não tem quaisquer dados que possam ser modificados!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:90
|
|
msgid "The type of this Skylander is unknown!"
|
|
msgstr "O tipo deste Skylander é desconhecido!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:97
|
|
msgid ""
|
|
"The type of this Skylander is unknown, or can't be modified at this time!"
|
|
msgstr ""
|
|
"O tipo deste Skylander é desconhecido ou não pode ser modificado no momento!"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
|
|
msgid ""
|
|
"The update has been cancelled. It is strongly recommended to finish it in "
|
|
"order to avoid inconsistent system software versions."
|
|
msgstr ""
|
|
"A atualização foi cancelada. É altamente recomendado concluí-la para evitar "
|
|
"versões inconsistentes do software do sistema."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:684
|
|
msgid "The update partition does not contain the IOS used by this title."
|
|
msgstr "A partição de atualização não contém o IOS utilizado por esse jogo."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:457
|
|
msgid "The update partition is missing."
|
|
msgstr "A partição de atualização está ausente."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:492
|
|
msgid "The update partition is not at its normal position."
|
|
msgstr "A partição de atualização não está em sua posição normal."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1127
|
|
msgid ""
|
|
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
|
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
|
msgstr ""
|
|
"A parte acessível ao usuário da sua NAND contém %1 blocos (%2 KiB) de dados, "
|
|
"de uma quantidade máxima permitida de %3 blocos (%4 KiB)."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:643
|
|
msgid "The {0} partition does not have a valid file system."
|
|
msgstr "A partição {0} não contém um sistema de arquivos válido."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:572
|
|
msgid "The {0} partition does not seem to contain valid data."
|
|
msgstr "A partição {0} parece não conter dados válidos."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:594
|
|
msgid "The {0} partition is not correctly signed."
|
|
msgstr "A partição {0} não foi assinada corretamente."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:539
|
|
msgid "The {0} partition is not properly aligned."
|
|
msgstr "A partição {0} não está alinhada corretamente."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:445
|
|
msgid "There are too many partitions in the first partition table."
|
|
msgstr "Existem muitas partições na primeira tabela de partições."
|
|
|
|
#: Source/Core/Core/State.cpp:1020
|
|
msgid "There is nothing to undo!"
|
|
msgstr "Nào há nada para desfazer!"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
|
|
msgid "There was an issue adding a shortcut to the desktop"
|
|
msgstr "Houve um problema ao adicionar um atalho na área de trabalho"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:154
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Essas configurações substituem os ajustes gerais do Dolphin.\n"
|
|
"Indeterminado significa que o jogo usa as configurações do Dolphin."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
|
msgid ""
|
|
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
|
"should check that you have entered it correctly.\n"
|
|
"\n"
|
|
"Do you want to discard all unencrypted lines?"
|
|
msgstr ""
|
|
"Este código de Action Replay contém ambas, linhas encriptadas como "
|
|
"desencriptadas; você deve verificar se as inseriu corretamente.\n"
|
|
"\n"
|
|
"Você quer descartar todas as linhas desencriptadas?"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
|
msgid "This Gecko code doesn't contain any lines."
|
|
msgstr "Este código do gecko não contém quaisquer linhas."
|
|
|
|
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
|
#. since the emulated software always displays it in English.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:941
|
|
msgid ""
|
|
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
|
"consoles. This is likely to lead to ERROR #002."
|
|
msgstr ""
|
|
"Esse jogo coreano está configurado para utilizar um IOS que normalmente não "
|
|
"está presente em consoles coreanos. É provável que isso cause o ERROR #002."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:100
|
|
msgid "This Skylander type can't be modified yet!"
|
|
msgstr "Este tipo de Skylander ainda não pode ser modificado!"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:152
|
|
msgid "This USB device is already whitelisted."
|
|
msgstr "O dispositivo USB informado já está na lista de redirecionamento."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:277
|
|
msgid "This WAD is not bootable."
|
|
msgstr "Este WAD não é inicializável."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:272
|
|
msgid "This WAD is not valid."
|
|
msgstr "Este WAD não é válido."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:908
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr ""
|
|
"Este simulador de Action Replay não suporta códigos que modifiquem o próprio "
|
|
"Action Replay."
|
|
|
|
#: Source/Core/Common/x64CPUDetect.cpp:83
|
|
msgid ""
|
|
"This build of Dolphin is not natively compiled for your CPU.\n"
|
|
"Please run the ARM64 build of Dolphin for a better experience."
|
|
msgstr ""
|
|
"Essa edição do Dolphin não foi compilada nativamente para o seu "
|
|
"processador.\n"
|
|
"Por favor utilize a edição ARM64 do Dolphin para obter a melhor experiência."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:267
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:830
|
|
msgid "This cannot be undone!"
|
|
msgstr "Isto não pode ser desfeito!"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:828
|
|
msgid "This debug disc image has the size of a retail disc image."
|
|
msgstr ""
|
|
"Essa imagem de disco de depuração tem o tamanho de uma imagem de disco para "
|
|
"venda no varejo."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:851
|
|
msgid "This disc image has an unusual size."
|
|
msgstr "Essa imagem de disco tem um tamanho incomum."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:845
|
|
msgid ""
|
|
"This disc image has an unusual size. This will likely make the emulated "
|
|
"loading times longer. You will likely be unable to share input recordings "
|
|
"and use NetPlay with anyone who is using a good dump."
|
|
msgstr ""
|
|
"Esta imagem de disco tem um tamanho incomum. Isso provavelmente tornará a "
|
|
"emulação dos tempos de acesso ao disco mais longa. Você provavelmente não "
|
|
"conseguirá compartilhar gravações de replay e nem jogar no NetPlay com "
|
|
"outros usuários que estejam usando uma cópia válida do disco."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1013
|
|
msgid ""
|
|
"This disc image is in the NKit format. It is not a good dump in its current "
|
|
"form, but it might become a good dump if converted back. The CRC32 of this "
|
|
"file might match the CRC32 of a good dump even though the files are not "
|
|
"identical."
|
|
msgstr ""
|
|
"Essa imagem de disco está no formato NKit. Não é uma cópia válida do disco "
|
|
"em seu formato atual mas pode se tornar uma cópia válida se for convertida "
|
|
"de volta. O CRC32 dessa imagem pode corresponder ao CRC32 de uma cópia "
|
|
"válida mesmo quando os arquivos não são idênticos."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:801
|
|
msgid ""
|
|
"This disc image is too small and lacks some data. If your dumping program "
|
|
"saved the disc image as several parts, you need to merge them into one file."
|
|
msgstr ""
|
|
"Essa imagem de disco é muito pequena e faltam alguns dados. Se o programa de "
|
|
"extração utilizado salvou a imagem de disco em várias partes, você precisará "
|
|
"juntá-las em um único arquivo."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
|
msgid ""
|
|
"This disc image is too small and lacks some data. The problem is most likely "
|
|
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
|
msgstr ""
|
|
"Essa imagem de disco é muito pequena e faltam alguns dados. Provavelmente se "
|
|
"trata de um disco de camada dupla que foi extraído como um disco de camada "
|
|
"única."
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:731
|
|
msgid ""
|
|
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
|
"CPU, but your current settings make this unlikely to happen. If this error "
|
|
"is stopping the game from working, please report it to the developers."
|
|
msgstr ""
|
|
"Esse erro normalmente é causado quando a GPU emulada perde sincronia com a "
|
|
"CPU emulada, mas suas configurações atuais evitam que esse problema "
|
|
"aconteça. Se esse erro estiver impedindo que o jogo funcione, por favor "
|
|
"relate esse problema para os desenvolvedores do Dolphin."
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:724
|
|
msgid ""
|
|
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
|
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
|
msgstr ""
|
|
"Esse erro normalmente é causado quando a GPU emulada perde sincronia com a "
|
|
"CPU emulada. Desative a configuração \"Dual Core\" para evitar esse problema."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:116
|
|
msgid "This file does not contain a valid Wii filesystem."
|
|
msgstr "Este arquivo não contém um sistema de arquivos do Wii válido."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:55
|
|
msgid "This file does not look like a BootMii NAND backup."
|
|
msgstr "Este arquivo não parece um backup NAND do BootMii."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:773
|
|
msgid ""
|
|
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
|
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
|
"This problem generally only exists in illegal copies of games."
|
|
msgstr ""
|
|
"Esse jogo foi hackeado para caber em um DVD de camada única. Alguns "
|
|
"conteúdos, como vídeos pré-renderizados, idiomas adicionais ou modos "
|
|
"inteiros de jogo não funcionarão corretamente. Esse problema normalmente só "
|
|
"ocorre em cópias pirateadas."
|
|
|
|
#: Source/Core/VideoCommon/VideoBackendBase.cpp:194
|
|
msgid ""
|
|
"This game requires bounding box emulation to run properly but your graphics "
|
|
"card or its drivers do not support it. As a result you will experience bugs "
|
|
"or freezes while running this game."
|
|
msgstr ""
|
|
"Esse jogo exige a emulação de bounding boxes para funcionar corretamente mas "
|
|
"sua placa de vídeo ou os seus drivers não suportam esse recurso. Por conta "
|
|
"dessa limitação o jogo apresentará problemas ou travamentos durante a "
|
|
"execução."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
|
|
msgid "This is a bad dump."
|
|
msgstr "Essa cópia contém erros."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1401
|
|
msgid ""
|
|
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
|
"correctly."
|
|
msgstr ""
|
|
"Essa cópia contém erros. Isso não significa necessariamente que o jogo não "
|
|
"irá funcionar corretamente."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
|
|
msgid ""
|
|
"This is a good dump according to Redump.org, but Dolphin has found problems. "
|
|
"This might be a bug in Dolphin."
|
|
msgstr ""
|
|
"Essa é uma cópia válida do disco de acordo com Redump.org, no entanto o "
|
|
"Dolphin encontrou problemas. Isso pode ser um bug no Dolphin."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1363
|
|
msgid "This is a good dump."
|
|
msgstr "Essa cópia é válida."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
|
|
msgid "This session requires a password:"
|
|
msgstr "Esta sessão requer uma senha:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:183
|
|
msgid ""
|
|
"This setting allows you to set a custom real time clock (RTC) separate from "
|
|
"your current system time.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Essa opção permite definir um horário personalizado para o relógio de tempo "
|
|
"real (RTC) diferente do horário atual do sistema.\n"
|
|
"\n"
|
|
"Na dúvida, mantenha essa opção desativada."
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:66
|
|
msgid "This software should not be used to play games you do not legally own."
|
|
msgstr ""
|
|
"Este software não deve ser usado pra jogar jogos que você não possui "
|
|
"legalmente."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:295
|
|
msgid "This title cannot be booted."
|
|
msgstr "Este software não pode ser iniciado."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:949
|
|
msgid "This title is set to use an invalid IOS."
|
|
msgstr "Esse software está configurado para utilizar um IOS inválido."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:963
|
|
msgid "This title is set to use an invalid common key."
|
|
msgstr "Esse software está configurado para utilizar uma chave comum inválida."
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:343
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
|
msgstr ""
|
|
"Este software pode ser incompatível com a emulação DSP HLE. Tente usar LLE "
|
|
"se for um homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: uCode desconhecido (CRC = {0:08x}) - forçando AX."
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:334
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
|
msgstr ""
|
|
"Este software pode ser incompatível com a emulação DSP HLE. Tente usar LLE "
|
|
"se for um homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: uCode desconhecido (CRC = {0:08x}) - forçando AXWii."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
|
msgid ""
|
|
"This value is added to the convergence value set in the graphics "
|
|
"configuration."
|
|
msgstr ""
|
|
"Esse valor é somado com o valor de convergência definido nas configurações "
|
|
"gráficas."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
|
|
msgid ""
|
|
"This value is multiplied with the depth set in the graphics configuration."
|
|
msgstr ""
|
|
"Esse valor é multiplicado com a profundidade definida nas configurações "
|
|
"gráficas."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157
|
|
msgid ""
|
|
"This will limit the speed of chunked uploading per client, which is used for "
|
|
"save sync."
|
|
msgstr ""
|
|
"Isto limitará a velocidade do upload fragmentado por cliente, a qual é usada "
|
|
"pra sincronizar os saves."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177
|
|
msgid ""
|
|
"This will sync additional graphics settings, and force everyone to the same "
|
|
"internal resolution.\n"
|
|
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
|
"uses the same video backend."
|
|
msgstr ""
|
|
"Isto sincronizará as configurações dos gráficos adicionais e forçará todos a "
|
|
"usarem a mesma resolução interna.\n"
|
|
"Pode impedir a dessincronização em alguns jogos que usam leituras do EFB. "
|
|
"Por favor garanta que todos usem o mesmo backend de vídeo."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143
|
|
msgid "Thread context"
|
|
msgstr "Contexto do thread"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24
|
|
msgid "Threads"
|
|
msgstr "Threads"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
|
msgid "Threshold"
|
|
msgstr "Limite"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:546
|
|
msgid "TiB"
|
|
msgstr "TiB"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
|
msgid "Tilt"
|
|
msgstr "Inclinar"
|
|
|
|
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
|
|
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
|
msgstr ""
|
|
"Período de tempo da entrada de dados estável pra engatilhar a calibração. "
|
|
"(zero pra desativar)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:293
|
|
msgid "Timed Out"
|
|
msgstr "Tempo Esgotado"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:997
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:213
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:636
|
|
msgid "Title"
|
|
msgstr "Título"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309
|
|
msgid "To"
|
|
msgstr "Até"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
|
|
msgid "To:"
|
|
msgstr "Até:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:314
|
|
msgid "Toggle &Fullscreen"
|
|
msgstr "Alternar &Tela Cheia"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:125
|
|
msgid "Toggle 3D Anaglyph"
|
|
msgstr "Ativar/Desativar 3D Anáglifo"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:123
|
|
msgid "Toggle 3D Side-by-Side"
|
|
msgstr "Ativar/Desativar 3D Lado a Lado"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:124
|
|
msgid "Toggle 3D Top-Bottom"
|
|
msgstr "Ativar/Desativar 3D Sobreposto"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Ativar/Desativar Todos os Tipos de Logs"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:107
|
|
msgid "Toggle Aspect Ratio"
|
|
msgstr "Alternar Proporção de Tela"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:76
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:906
|
|
msgid "Toggle Breakpoint"
|
|
msgstr "Ativar/Desativar Pontos de Interrupção"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:106
|
|
msgid "Toggle Crop"
|
|
msgstr "Ativar/Desativar Cortar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:114
|
|
msgid "Toggle Custom Textures"
|
|
msgstr "Ativar/Desativar Texturas Personalizadas"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:109
|
|
msgid "Toggle EFB Copies"
|
|
msgstr "Ativar/Desativar Cópias do EFB na RAM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:112
|
|
msgid "Toggle Fog"
|
|
msgstr "Ativar/Desativar Névoa"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:34
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Ativar/Desativar Tela Cheia"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:31
|
|
msgid "Toggle Pause"
|
|
msgstr "Reproduzir/Pausar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:86
|
|
msgid "Toggle SD Card"
|
|
msgstr "Inserir/Remover Cartão SD"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:108
|
|
msgid "Toggle Skip EFB Access"
|
|
msgstr "Permitir/Ignorar Acesso EFB da CPU"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:113
|
|
msgid "Toggle Texture Dumping"
|
|
msgstr "Ativar/Desativar Exportação de Texturas"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:87
|
|
msgid "Toggle USB Keyboard"
|
|
msgstr "Conectar/Desconectar Teclado USB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:110
|
|
msgid "Toggle XFB Copies"
|
|
msgstr "Ativar/Desativar Cópias do XFB na RAM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:111
|
|
msgid "Toggle XFB Immediate Mode"
|
|
msgstr "Ativar/Desativar Exibição Imediata do XFB"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:958
|
|
msgid "Tokenizing failed."
|
|
msgstr "Falha na tokenização."
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:28
|
|
msgid "Toolbar"
|
|
msgstr "Barra de Ferramentas"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:356
|
|
msgid "Top"
|
|
msgstr "Em cima"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
|
msgid "Top-and-Bottom"
|
|
msgstr "Sobreposto"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:81
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375
|
|
msgid "Total Hits"
|
|
msgstr "Total de Acertos"
|
|
|
|
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
|
|
msgid "Total Pitch"
|
|
msgstr "Intensidade Total"
|
|
|
|
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
|
|
msgid "Total Yaw"
|
|
msgstr "Guinada Total"
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
|
|
msgid "Total rotation about the pitch axis."
|
|
msgstr "Rotação total sobre o eixo da intensidade."
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
|
|
msgid "Total rotation about the yaw axis."
|
|
msgstr "Rotação total ao redor do eixo da guinada."
|
|
|
|
#. i18n: Refering to emulated wii remote movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
|
|
msgid "Total travel distance."
|
|
msgstr "Total da distância de viagem."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
|
msgid "Touch"
|
|
msgstr "Toque"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:119
|
|
msgid "Toy code:"
|
|
msgstr "Código do brinquedo:"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:101
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
|
msgid "Traditional Chinese"
|
|
msgstr "Chinês Tradicional"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:433
|
|
msgid "Trap"
|
|
msgstr "Trap"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:422
|
|
msgid "Trap Master"
|
|
msgstr "Trap Master"
|
|
|
|
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:284
|
|
msgid "Trap Team"
|
|
msgstr "Trap Team"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:993
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:997
|
|
msgid "Traversal Error"
|
|
msgstr "Erro Traversal"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190
|
|
msgid "Traversal Server"
|
|
msgstr "Servidor Traversal"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1977
|
|
msgid "Traversal server timed out connecting to the host"
|
|
msgstr "Servidor traversal não respondeu enquanto conectava-se ao host."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
|
msgid ""
|
|
"Tries to translate branches ahead of time, improving performance in most "
|
|
"cases. Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Tenta traduzir as vertentes a frente do tempo melhorando a performance na "
|
|
"maioria dos casos. O padrão é <b>True</b>"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
|
msgid "Triforce AM Baseboard"
|
|
msgstr "Triforce AM Baseboard"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:58
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:212
|
|
msgid "Triggers"
|
|
msgstr "Gatilhos"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:428
|
|
msgid "Trophy"
|
|
msgstr "Troféu"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:167
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
|
|
msgid "Type"
|
|
msgstr "Tipo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203
|
|
msgid "Type-based Alignment"
|
|
msgstr "Alinhamento baseado no tipo"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
|
msgid "Typical GameCube/Wii Address Space"
|
|
msgstr "Espaço de endereço típico do GameCube/Wii"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:292
|
|
msgid "UNKNOWN"
|
|
msgstr "DESCONHECIDO"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:30
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
|
msgid "USB Device Emulation"
|
|
msgstr "Emulação de Dispositivo USB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
|
|
msgid "USB Emulation"
|
|
msgstr "Emulação USB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:361
|
|
msgid "USB Emulation Devices"
|
|
msgstr "Emulação de Dispositivos USB"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
|
msgid "USB Gecko"
|
|
msgstr "USB Gecko"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:151
|
|
msgid "USB Whitelist Error"
|
|
msgstr "Erro no Redirecionamento USB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
|
|
msgid ""
|
|
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
|
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
|
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ubershaders nunca serão usados. Engasgos ocorrerão durante a compilação de "
|
|
"shaders mas os requisitos de GPU são baixos.<br><br>Recomendado para "
|
|
"hardware de entrada.<br><br><dolphin_emphasis>Na dúvida, selecione esse modo."
|
|
"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:233
|
|
msgid ""
|
|
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
|
"the cost of very high GPU performance requirements."
|
|
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
|
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ubershaders sempre serão usados. Proporciona uma experiência praticamente "
|
|
"sem engasgos ao custo de requisitos de GPU muito elevados."
|
|
"<br><br><dolphin_emphasis>Não utilize esse modo a menos que você tenha "
|
|
"notado engasgos com os Ubershaders Híbridos e possua uma GPU "
|
|
"consideravelmente potente.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238
|
|
msgid ""
|
|
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
|
"but specialized shaders will be used when they will not cause stuttering."
|
|
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
|
"having minimal performance impact, but results depend on video driver "
|
|
"behavior."
|
|
msgstr ""
|
|
"Ubershaders serão usados para evitar engasgos durante a compilação de "
|
|
"shaders, mas shaders especializados serão utilizados em situações que não "
|
|
"causarão problemas.<br><br>No melhor caso elimina engasgos causados pela "
|
|
"compilação de shaders com um impacto mínimo no desempenho, mas os resultados "
|
|
"dependem do comportamento do driver de vídeo."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1339
|
|
msgid "Unable to auto-detect RSO module"
|
|
msgstr "Incapaz de auto-detectar o módulo do RSO"
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:204
|
|
msgid "Unable to contact update server."
|
|
msgstr "Não foi possível contactar o servidor de atualizações."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:276
|
|
msgid "Unable to create updater copy."
|
|
msgstr "Não foi possível criar cópia do atualizador."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:96
|
|
msgid "Unable to modify Skylander!"
|
|
msgstr "Incapaz de modificar o Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:704
|
|
msgid "Unable to open file."
|
|
msgstr "Não foi possível abrir o arquivo."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
|
msgid ""
|
|
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Incapaz de analisar a linha %1 do código AR inserido como um código "
|
|
"encriptado ou desencriptado válido. Tenha certeza que você o digitou "
|
|
"corretamente.\n"
|
|
"\n"
|
|
"Você gostaria de ignorar esta linha e continuar a analisar?"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
|
msgid ""
|
|
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
|
"you typed it correctly.\n"
|
|
"\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Incapaz de analisar a linha %1 do código Gecko inserido como um código "
|
|
"válido. Tenha certeza que você o digitou corretamente.\n"
|
|
"\n"
|
|
"Você gostaria de ignorar esta linha e continuar a analisar?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:712
|
|
msgid "Unable to read file."
|
|
msgstr "Não foi possível ler o arquivo."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:281
|
|
msgid "Unable to set permissions on updater copy."
|
|
msgstr "Não foi possível definir permissões na cópia do atualizador."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:297
|
|
msgid "Unable to write to file {0}"
|
|
msgstr "Incapaz de gravar no arquivo {0}"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97
|
|
msgid "Unbound"
|
|
msgstr "Sem Limites"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:345
|
|
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
|
msgstr "Imagens do GC/Wii sem compressão (*.iso *.gcm)"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
|
#. translations in other languages, check the SuperChargers manual at
|
|
#. https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:362
|
|
msgid "Undead"
|
|
msgstr "Morto-Vivo"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:336
|
|
msgid "Undo Load State"
|
|
msgstr "Desfazer Carregamento"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:353
|
|
msgid "Undo Save State"
|
|
msgstr "Desfazer Estado Salvo"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:320
|
|
msgid "Uninstall"
|
|
msgstr "Desinstalar"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
|
msgid "Uninstall from the NAND"
|
|
msgstr "Desinstalar da NAND"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:643
|
|
msgid ""
|
|
"Uninstalling the WAD will remove the currently installed version of this "
|
|
"title from the NAND without deleting its save data. Continue?"
|
|
msgstr ""
|
|
"Desinstalar o WAD removerá a versão atualmente instalada desse software da "
|
|
"NAND, sem excluir seus dados salvos. Continuar?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:280
|
|
msgid "United States"
|
|
msgstr "Estados Unidos"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:89
|
|
msgid "Unknow Skylander type!"
|
|
msgstr "Tipo de Skylander desconhecido!"
|
|
|
|
#: Source/Core/Core/State.cpp:633 Source/Core/DiscIO/Enums.cpp:63
|
|
#: Source/Core/DiscIO/Enums.cpp:107
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:759
|
|
msgid "Unknown"
|
|
msgstr "Desconhecido"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:56
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:866
|
|
msgid "Unknown (Id:%1 Var:%2)"
|
|
msgstr "Desconhecido (ID: %1 Var.: %2)"
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1168
|
|
msgid "Unknown DVD command {0:08x} - fatal error"
|
|
msgstr "Comando desconhecido do DVD {0:08x} - erro fatal"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1334
|
|
msgid "Unknown SYNC_CODES message received with id: {0}"
|
|
msgstr "Mensagem SYNC_CODES desconhecida recebida com a ID: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1238
|
|
msgid ""
|
|
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
|
"Kicking player!"
|
|
msgstr ""
|
|
"Mensagem SYNC_GECKO_CODES desconhecida com ID:{0} recebida do Jogador:{1} "
|
|
"Expulsando jogador!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1035
|
|
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
|
msgstr "Mensagem desconhecida do SYNC_GECKO_DATA recebida com a id: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1181
|
|
msgid ""
|
|
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
|
"player!"
|
|
msgstr ""
|
|
"Mensagem SYNC_SAVE_DATA desconhecida com ID:{0} recebida do Jogador:{1} "
|
|
"Expulsando jogador!"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
|
|
msgid "Unknown address space"
|
|
msgstr "Espaço do endereço desconhecido"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:120
|
|
msgid "Unknown author"
|
|
msgstr "Autor desconhecido"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
|
|
msgid "Unknown data type"
|
|
msgstr "Tipo de dado desconhecido"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
|
msgid "Unknown disc"
|
|
msgstr "Disco desconhecido"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:368
|
|
msgid "Unknown error occurred."
|
|
msgstr "Um erro desconhecido ocorreu."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1986
|
|
msgid "Unknown error {0:x}"
|
|
msgstr "Erro desconhecido {0:x}"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:869
|
|
msgid "Unknown error."
|
|
msgstr "Erro desconhecido."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:480
|
|
msgid "Unknown message received with id : {0}"
|
|
msgstr "Mensagem desconhecida recebida com a id: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1246
|
|
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
|
msgstr ""
|
|
"Mensagem desconhecida com ID:{0} recebida do Jogador:{1} Expulsando jogador!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:549
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:633
|
|
msgid "Unknown(%1 %2).sky"
|
|
msgstr "Desconhecido (%1 %2).sky"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:277
|
|
msgid "Unknown(%1).bin"
|
|
msgstr "Desconhecido (%1).bin"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:164
|
|
msgid "Unlimited"
|
|
msgstr "Ilimitado"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:186
|
|
msgid "Unload ROM"
|
|
msgstr "Fechar ROM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:37
|
|
msgid "Unlock Cursor"
|
|
msgstr "Destravar Cursor"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:166
|
|
msgid "Unlocked"
|
|
msgstr "Desbloqueada"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:155
|
|
msgid "Unlocked %1 times this session"
|
|
msgstr "Desbloqueada %1 vezes nesta sessão"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:164
|
|
msgid "Unlocked (Casual)"
|
|
msgstr "Desbloqueada (Casual)"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:157
|
|
msgid "Unlocked this session"
|
|
msgstr "Desbloqueada nesta sessão"
|
|
|
|
#: Source/Core/DiscIO/FileBlob.cpp:87
|
|
msgid "Unpacking"
|
|
msgstr "Descomprimindo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
|
msgid "Unsigned 16"
|
|
msgstr "Não Assinou 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
|
msgid "Unsigned 32"
|
|
msgstr "Não Assinou 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191
|
|
msgid "Unsigned 8"
|
|
msgstr "Não Assinou 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
|
|
msgid "Unsigned Integer"
|
|
msgstr "Inteiro Não Assinada"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:88
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
|
|
msgid "Up"
|
|
msgstr "Para cima"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:282
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:369
|
|
msgid "Update"
|
|
msgstr "Atualizar"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:148
|
|
msgid "Update Partition (%1)"
|
|
msgstr "Partição de Atualização (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:77
|
|
msgid "Update after closing Dolphin"
|
|
msgstr "Atualizar após fechar o Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:60
|
|
msgid "Update available"
|
|
msgstr "Atualização disponível"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
|
|
msgid "Update cancelled"
|
|
msgstr "Atualização cancelada"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
|
|
msgid "Update completed"
|
|
msgstr "Atualização concluída"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
|
|
msgid "Update failed"
|
|
msgstr "Falha na atualização"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:98
|
|
msgid "Updating"
|
|
msgstr "Atualizando"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:124
|
|
msgid ""
|
|
"Updating title %1...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Atualizando o título %1...\n"
|
|
"Isto pode demorar um pouco."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
|
msgid "Upright Hold"
|
|
msgstr "Segurar na Vertical"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
|
|
msgid "Upright Toggle"
|
|
msgstr "Alternar Vertical"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
|
|
msgid "Upright Wii Remote"
|
|
msgstr "Wii Remote na Vertical"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:226
|
|
msgid "Usage Statistics Reporting Settings"
|
|
msgstr "Configurações de Estatísticas de Uso"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:55
|
|
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
|
msgstr "Use 8.8.8.8 para DNS normal, ou digite o endereço do DNS personalizado"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
|
|
msgid "Use All Wii Save Data"
|
|
msgstr "Utilizar Todos os Dados Salvos do Wii"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
|
|
msgid "Use Built-In Database of Game Names"
|
|
msgstr "Usar Nomes de Jogos da Base de Dados Embutida"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136
|
|
msgid "Use Lossless Codec (FFV1)"
|
|
msgstr "Usar Codec Sem Perdas (FFV1)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:156
|
|
msgid "Use PAL60 Mode (EuRGB60)"
|
|
msgstr "Usar Modo PAL60 (EuRGB60)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Usar Gerenciadores de Pânico"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:385
|
|
msgid ""
|
|
"Use a manual implementation of texture sampling instead of the graphics "
|
|
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
|
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
|
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
|
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
|
"disabled, and with custom textures disabled) and better emulates Level of "
|
|
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
|
"performance, especially at higher internal resolutions; additionally, "
|
|
"Anisotropic Filtering is currently incompatible with Manual Texture Sampling."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Usa uma implementação manual da amostragem de texturas ao invés de utilizar "
|
|
"a funcionalidade embutida no backend gráfico.<br><br>Essa opção pode "
|
|
"corrigir problemas gráficos em alguns jogos em determinadas GPUs, o mais "
|
|
"comum sendo linhas verticais em sequências FMV. Adicionalmente, ativar a "
|
|
"amostragem manual de texturas permite emular corretamente casos especiais do "
|
|
"mapeamento de texturas (na resolução interna nativa ou quando 'Cópia em "
|
|
"Escala do EFB' e 'Carregar Texturas Customizadas' estão desativadas) e emula "
|
|
"com mais precisão o cálculo do nível de detalhe (LOD).<br><br>Ativar essa "
|
|
"opção acarretará em desempenho potencialmente reduzido, especialmente se "
|
|
"usado em conjunto com resoluções internas maiores; adicionalmente, "
|
|
"'Filtragem Anisotrópica' no momento é incompatível com a amostragem manual "
|
|
"de texturas.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção "
|
|
"desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
|
|
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
|
msgstr ""
|
|
"Usar um único buffer de profundidade para os dois olhos. Necessário em "
|
|
"alguns jogos."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65
|
|
msgid "Use memory mapper configuration at time of scan"
|
|
msgstr "Use a configuração do mapeador de memória no tempo do scan"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
|
msgid "Use physical addresses"
|
|
msgstr "Use endereços físicos"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
|
msgid "Use virtual addresses when possible"
|
|
msgstr "Use endereços virtuais quando possível"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:415
|
|
msgid ""
|
|
"Used to find functions based on when they should be running.\n"
|
|
"Similar to Cheat Engine Ultimap.\n"
|
|
"A symbol map must be loaded prior to use.\n"
|
|
"Include/Exclude lists will persist on ending/restarting emulation.\n"
|
|
"These lists will not persist on Dolphin close.\n"
|
|
"\n"
|
|
"'Start Recording': keeps track of what functions run.\n"
|
|
"'Stop Recording': erases current recording without any change to the lists.\n"
|
|
"'Code did not get executed': click while recording, will add recorded "
|
|
"functions to an exclude list, then reset the recording list.\n"
|
|
"'Code has been executed': click while recording, will add recorded function "
|
|
"to an include list, then reset the recording list.\n"
|
|
"\n"
|
|
"After you use both exclude and include once, the exclude list will be "
|
|
"subtracted from the include list and any includes left over will be "
|
|
"displayed.\n"
|
|
"You can continue to use 'Code did not get executed'/'Code has been executed' "
|
|
"to narrow down the results."
|
|
msgstr ""
|
|
"Usado pra achar funções baseadas em quando elas deveriam estar em execução.\n"
|
|
"Similar ao Cheat Engine Ultimap.\n"
|
|
"Um mapa dos símbolos deve ser carregado antes do uso.\n"
|
|
"As listas de Inclusão/Exclusão persistirão em encerrar/reiniciar a "
|
|
"emulação.\n"
|
|
"Estas listas não persistirão quando o Dolphin fechar.\n"
|
|
"\n"
|
|
"'Iniciar Gravação': mantém rastro de quais funções executam.\n"
|
|
"'Parar a Gravação': apaga a gravação atual sem qualquer mudança nas listas.\n"
|
|
"'O código não foi executado': clicar enquanto grava adicionará as funções "
|
|
"gravadas a uma lista de exclusão então reseta a lista de gravação.\n"
|
|
"'O código foi executado': clicar enquanto grava adicionará a função gravada "
|
|
"a uma lista de inclusão então reseta a lista de gravação.\n"
|
|
"\n"
|
|
"Após você usar ambos exclusão e inclusão uma vez, a lista de exclusão será "
|
|
"subtraída da lista de inclusão e quaisquer incluisões restantes serão "
|
|
"exibidas.\n"
|
|
"Você pode continuar a usar 'O código não foi executado'/'O código foi "
|
|
"executado' pra reduzir os resultados."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
|
msgid "User Config"
|
|
msgstr "Configuração do Usuário"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:102
|
|
msgid "User Interface"
|
|
msgstr "Interface do Usuário"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
|
msgid "User Variables"
|
|
msgstr "Variáveis do Usuário"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:330
|
|
msgid ""
|
|
"User defined variables usable in the control expression.\n"
|
|
"You can use them to save or retrieve values between\n"
|
|
"inputs and outputs of the same parent controller."
|
|
msgstr ""
|
|
"Variáveis definidas pelo usuário na expressão do controle.\n"
|
|
"Você pode usá-las pra salvar ou recuperar os valores entre\n"
|
|
"as entradas e saídas do mesmo controle principal."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:50
|
|
msgid "Username"
|
|
msgstr "Nome do Usuário"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270
|
|
msgid ""
|
|
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
|
"issues in a few games, but can result in a decent speed increase depending "
|
|
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Usa um algoritmo menos preciso para calcular valores de profundidade."
|
|
"<br><br>Causa problemas em alguns jogos mas pode resultar em uma melhora "
|
|
"considerável no desempenho, dependendo do jogo e/ou da GPU."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:200
|
|
msgid ""
|
|
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
|
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Usa a tela inteira para renderização.<br><br>Se desativado, uma janela "
|
|
"separada será criada para a renderização.<br><br><dolphin_emphasis>Na "
|
|
"dúvida, mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207
|
|
msgid ""
|
|
"Uses the main Dolphin window for rendering rather than a separate render "
|
|
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Usa a janela principal do Dolphin para renderização ao invés de criar uma "
|
|
"janela de renderização separada.<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:57
|
|
msgid "Using Qt %1"
|
|
msgstr "Usando o Qt %1"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:601
|
|
msgid "Usually used for light objects"
|
|
msgstr "Geralmente usado pra iluminar objetos"
|
|
|
|
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
|
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
|
#. surface".
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:594
|
|
msgid "Usually used for normal matrices"
|
|
msgstr "Geralmente usado pra matrizes normais"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588
|
|
msgid "Usually used for position matrices"
|
|
msgstr "Geralmente usado pras matrizes da posição"
|
|
|
|
#. i18n: Tex coord is short for texture coordinate
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598
|
|
msgid "Usually used for tex coord matrices"
|
|
msgstr "Geralmente usado pras matrizes da coordenação das texturas"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
|
|
msgid "Utility"
|
|
msgstr "Utilidades"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
|
|
msgid "VBI Skip"
|
|
msgstr "Ignorar VBI"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125
|
|
msgid "Value"
|
|
msgstr "Valor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:705
|
|
msgid "Value tracked to current instruction."
|
|
msgstr "Valor rastreado até a instrução atual."
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
|
|
msgid "Value:"
|
|
msgstr "Valor:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:620
|
|
msgid "Variant entered is invalid!"
|
|
msgstr "A variante informada é inválida!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:589
|
|
msgid "Variant:"
|
|
msgstr "Variante:"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:431
|
|
msgid "Vehicle"
|
|
msgstr "Veículo"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
|
msgid "Velocity"
|
|
msgstr "Velocidade"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
|
msgid "Verbosity"
|
|
msgstr "Verbosidade"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:77
|
|
msgid "Verify"
|
|
msgstr "Verificar"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101
|
|
msgid "Verify Integrity"
|
|
msgstr "Verificar Integridade"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:412
|
|
msgid "Verify certificates"
|
|
msgstr "Verificar certificados"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:158
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:160
|
|
msgid "Verifying"
|
|
msgstr "Verificando"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Version"
|
|
msgstr "Versão"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
|
|
msgid "Vertex Rounding"
|
|
msgstr "Arredondamento de Vértices"
|
|
|
|
#. i18n: FOV stands for "Field of view".
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:245
|
|
msgid "Vertical FOV"
|
|
msgstr "Campo de Visão Vertical"
|
|
|
|
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
|
|
msgid "Vertical Offset"
|
|
msgstr "Deslocamento Vertical"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
|
|
msgid "Video"
|
|
msgstr "Vídeo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:141
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128
|
|
msgid "View &code"
|
|
msgstr "Visualizar &código"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
|
|
msgid "View &memory"
|
|
msgstr "Visualizar &memória"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
|
|
msgid "Virtual Notches"
|
|
msgstr "Níveis Virtuais"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
|
|
msgid "Virtual address space"
|
|
msgstr "Espaço do endereço virtual"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:334
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
|
|
msgid "Volume"
|
|
msgstr "Volume"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:189
|
|
msgid "Volume Down"
|
|
msgstr "Diminuir Volume"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:191
|
|
msgid "Volume Toggle Mute"
|
|
msgstr "Alternar Mudo"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:190
|
|
msgid "Volume Up"
|
|
msgstr "Aumentar Volume"
|
|
|
|
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
|
msgid "Vulkan"
|
|
msgstr "Vulkan"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1043
|
|
msgid "WAD files (*.wad)"
|
|
msgstr "Arquivos WAD (*.wad)"
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:137
|
|
msgid "WAD installation failed: Could not create Wii Shop log files."
|
|
msgstr ""
|
|
"Falha na instalação do WAD: Não foi possível criar os arquivos de log do Wii "
|
|
"Shop."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:105
|
|
msgid "WAD installation failed: Could not finalise title import."
|
|
msgstr ""
|
|
"Falha na instalação do WAD: Não foi possível finalizar a importação do "
|
|
"software."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:95
|
|
msgid "WAD installation failed: Could not import content {0:08x}."
|
|
msgstr ""
|
|
"Falha na instalação do WAD: Não foi possível importar o conteúdo {0:08x}."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:79
|
|
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
|
msgstr ""
|
|
"Falha na instalação do WAD: não foi possível inicializar a importação do "
|
|
"software (erro {0})."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:57
|
|
msgid "WAD installation failed: The selected file is not a valid WAD."
|
|
msgstr "Falha na instalação do WAD: O arquivo selecionado não é um WAD válido."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286
|
|
msgid "WAITING"
|
|
msgstr "ESPERANDO"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:44
|
|
msgid ""
|
|
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
|
"incomplete data on the NAND, including all associated save data. By "
|
|
"continuing, the following title(s) will be removed:"
|
|
msgstr ""
|
|
"AVISO: a correção exige que os softwares com dados incompletos sejam "
|
|
"removidos da NAND, incluindo todos os dados salvos associados. Ao continuar, "
|
|
"os seguintes softwares serão desinstalados:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
|
msgid ""
|
|
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
|
|
"interface directly with motion sensor hardware. They are not intended for "
|
|
"mapping traditional buttons, triggers or axes. You might need to configure "
|
|
"alternate input sources before using these controls."
|
|
msgstr ""
|
|
"AVISO: Os controles nos grupos \"Acelerômetro\" e \"Giroscópio\" foram "
|
|
"projetados para interagir diretamente com o hardware de sensores de "
|
|
"movimento. Eles não são destinados ao mapeamento de botões, gatilhos ou "
|
|
"eixos tradicionais. Pode ser necessário configurar fontes de entrada "
|
|
"adicionais antes de usar esses controles."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
|
msgid ""
|
|
"WARNING: These controls are designed to interface directly with motion "
|
|
"sensor hardware. They are not intended for mapping traditional buttons, "
|
|
"triggers or axes. You might need to configure alternate input sources before "
|
|
"using these controls."
|
|
msgstr ""
|
|
"AVISO: Esses controles foram projetados para interagir diretamente com o "
|
|
"hardware de sensores de movimento. Eles não são destinados ao mapeamento de "
|
|
"botões, gatilhos ou eixos tradicionais. Pode ser necessário configurar "
|
|
"fontes de entrada adicionais antes de usar esses controles."
|
|
|
|
#: Source/Core/Core/Config/MainSettings.h:23
|
|
msgid "WASAPI (Exclusive Mode)"
|
|
msgstr "WASAPI (Modo Exclusivo)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:231
|
|
msgid "WFS Path:"
|
|
msgstr "WFS:"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:353
|
|
msgid "WIA GC/Wii images (*.wia)"
|
|
msgstr "Imagens WIA do GC/Wii (*.wia)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:229
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:436
|
|
msgid "Waiting for first scan..."
|
|
msgstr "Esperando pelo primeiro scan..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
|
|
msgid ""
|
|
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
|
"this option may reduce stuttering or hitching for a short time after the "
|
|
"game is started, at the cost of a longer delay before the game starts. For "
|
|
"systems with two or fewer cores, it is recommended to enable this option, as "
|
|
"a large shader queue may reduce frame rates."
|
|
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Espera que todos os shaders terminem de compilar antes de iniciar um jogo. "
|
|
"Ativar essa opção pode reduzir engasgos e travamentos que ocorrem por um "
|
|
"curto período de tempo após o jogo ser iniciado, ao custo de uma espera "
|
|
"maior antes do jogo começar.<br><br>Em CPUs com dois ou menos núcleos, é "
|
|
"recomendado ativar essa opção, pois uma grande quantidade de shaders "
|
|
"pendentes pode reduzir a taxa de quadros.<br><br><dolphin_emphasis>Caso "
|
|
"contrário, na dúvida, mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:216
|
|
msgid ""
|
|
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
|
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Espera pelo alinhamento vertical antes de desenhar um novo quadro, para "
|
|
"evitar quebras na imagem.<br><br>Diminui o desempenho se a velocidade de "
|
|
"emulação estiver abaixo de 100%.<br><br><dolphin_emphasis>Na dúvida, "
|
|
"mantenha essa opção desativada.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235
|
|
msgid ""
|
|
"Waits until the game synchronizes with the emulated GPU before writing the "
|
|
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
|
"copies, providing a performance boost in many games, at the risk of breaking "
|
|
"those which do not safely synchronize with the emulated GPU."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Espera até que o jogo seja sincronizado com a GPU emulada antes de armazenar "
|
|
"o conteúdo das cópias do EFB na RAM.<br><br>Reduz a sobrecarga das cópias do "
|
|
"EFB na RAM, proporcionando um aumento de desempenho em vários jogos, com o "
|
|
"risco de causar problemas nos jogos que não sincronizam adequadamente com a "
|
|
"GPU emulada.<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada."
|
|
"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:61
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:216
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:232
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1492
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:471
|
|
msgid "Warning"
|
|
msgstr "Aviso"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
|
msgid ""
|
|
"Warning: A GCI folder override path is currently configured for this slot. "
|
|
"Adjusting the GCI path here will have no effect."
|
|
msgstr ""
|
|
"AVISO: uma pasta GCI substituta está atualmente configurada para esse slot. "
|
|
"Alterar o local da pasta GCI aqui não terá nenhum efeito."
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:54
|
|
msgid ""
|
|
"Warning: Analog inputs may reset to controller values at random. In some "
|
|
"cases this can be fixed by adding a deadzone."
|
|
msgstr ""
|
|
"Aviso: As entradas analógicas podem resetar os valores do controle "
|
|
"aleatoriamente. Em alguns casos isto pode ser consertado adicionando uma "
|
|
"zona morta."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
|
|
msgid ""
|
|
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
|
"the loaded file header ({1})"
|
|
msgstr ""
|
|
"AVISO: O número de blocos indicados pelo BAT ({0}) não corresponde com o "
|
|
"cabeçalho do arquivo carregado ({1})"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1095
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
|
"continuing, or load this state with read-only mode off."
|
|
msgstr ""
|
|
"AVISO: Você carregou um estado salvo após o fim da gravação atual. (byte {0} "
|
|
"> {1}) (entrada de dados {2} > {3}). Você deveria carregar outro estado "
|
|
"salvo antes de continuar, ou então carregar esse estado com o modo somente "
|
|
"leitura desativado."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1070
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie ends before the current frame in the "
|
|
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
|
"continuing."
|
|
msgstr ""
|
|
"AVISO: Você carregou um estado salvo onde a gravação termina antes do quadro "
|
|
"atual no estado (byte {0} < {1}) (quadro {2} < {3}). Você deve carregar "
|
|
"outro estado salvo antes de continuar."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1120
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr ""
|
|
"AVISO: Você carregou um estado salvo que difere da gravação no byte {0} ({1:"
|
|
"#x}). Você deveria carregar outro estado salvo antes de continuar, ou então "
|
|
"carregar esse estado com o modo somente leitura desativado, caso contrário "
|
|
"você provavelmente obterá uma dessincronização."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1136
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
|
"load another save before continuing, or load this state with read-only mode "
|
|
"off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is {1} frames long and the savestate's "
|
|
"movie is {2} frames long.\n"
|
|
"\n"
|
|
"On frame {3}, the current movie presses:\n"
|
|
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
|
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
|
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
|
"\n"
|
|
"On frame {23}, the savestate's movie presses:\n"
|
|
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
|
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
|
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
|
msgstr ""
|
|
"Aviso: você carregou um estado salvo em que a gravação difere no quadro {0}. "
|
|
"Você deve carregar outro estado salvo antes de continuar ou então recarregar "
|
|
"o estado salvo atual com o modo somente leitura desativado. Caso contrário, "
|
|
"você provavelmente obterá uma dessincronização.\n"
|
|
"\n"
|
|
"Mais informações: A gravação atual tem {1} quadros enquanto a gravação do "
|
|
"estado salvo tem {2} quadros.\n"
|
|
"\n"
|
|
"No quadro {3}, a gravação atual pressiona:\n"
|
|
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
|
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
|
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
|
"\n"
|
|
"No quadro {23}, a gravação do estado salvo pressiona:\n"
|
|
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
|
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
|
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
|
|
msgid "Watch"
|
|
msgstr "Observar"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:343
|
|
msgid "Water"
|
|
msgstr "Água"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Website"
|
|
msgstr "Website"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
|
|
msgid "Western (Windows-1252)"
|
|
msgstr "Ocidental (Windows-1252)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
|
msgid "Whammy"
|
|
msgstr "Distorção"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312
|
|
msgid ""
|
|
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
|
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
|
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Exporta texturas de base do jogo na pasta User/Dump/Textures/<"
|
|
"game_id>/.<br><br>Isso inclui texturas de base arbitrárias se a 'Detecção "
|
|
"de Mipmaps Arbitrários' estiver ativada em Melhorias."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:307
|
|
msgid ""
|
|
"Whether to dump mipmapped game textures to User/Dump/Textures/<"
|
|
"game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
|
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Exporta texturas de mipmap do jogo na pasta User/Dump/Textures/<"
|
|
"game_id>/.<br><br>Isso inclui texturas de mipmap arbitrárias se a "
|
|
"'Detecção de Mipmaps Arbitrários' estiver ativada em Melhorias."
|
|
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção ativada.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:340
|
|
msgid "Whitelisted USB Passthrough Devices"
|
|
msgstr "Dispositivos Permitidos no Redirecionamento USB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
|
|
msgid "Widescreen Hack"
|
|
msgstr "Hack de Widescreen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:341
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
|
#. which is (usually) the first thing users see when a Wii console starts.
|
|
#: Source/Core/Core/TitleDatabase.cpp:86
|
|
msgid "Wii Menu"
|
|
msgstr "Wii Menu"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
|
msgid "Wii NAND Root:"
|
|
msgstr "NAND do Wii:"
|
|
|
|
#: Source/Core/Core/HW/Wiimote.cpp:99
|
|
msgid "Wii Remote"
|
|
msgstr "Wii Remote"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:138
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
|
|
msgid "Wii Remote %1"
|
|
msgstr "Wii Remote %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112
|
|
msgid "Wii Remote Accelerometer"
|
|
msgstr "Acelerômetro do Wii Remote"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:270
|
|
msgid "Wii Remote Buttons"
|
|
msgstr "Botões do Wii Remote"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:145
|
|
msgid "Wii Remote Gyroscope"
|
|
msgstr "Giroscópio do Wii Remote"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:348
|
|
msgid "Wii Remote Settings"
|
|
msgstr "Configurações do Wii Remote"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:102
|
|
msgid "Wii Remotes"
|
|
msgstr "Wii Remotes"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:419
|
|
msgid "Wii TAS Input %1 - Classic Controller"
|
|
msgstr "Entrada de Dados TAS - Classic Controller %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:438
|
|
msgid "Wii TAS Input %1 - Wii Remote"
|
|
msgstr "Entrada de Dados TAS - Wii Remote %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:398
|
|
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
|
msgstr "Entrada de Dados TAS - Wii Remote + Nunchuk %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:453
|
|
msgid "Wii and Wii Remote"
|
|
msgstr "Wii e Wii Remote"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:103
|
|
msgid "Wii data is not public yet"
|
|
msgstr "Dados do Wii ainda não são públicos"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1064
|
|
msgid "Wii save files (*.bin);;All Files (*)"
|
|
msgstr "Arquivo de dados salvos do Wii (*.bin);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:75
|
|
msgid "WiiTools Signature MEGA File"
|
|
msgstr "MEGA Arquivo de Assinatura do WiiTools"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:198
|
|
msgid ""
|
|
"Will lock the Mouse Cursor to the Render Widget as long as it has focus. You "
|
|
"can set a hotkey to unlock it."
|
|
msgstr ""
|
|
"Trava o cursor do mouse dentro da janela de renderização sempre que ela "
|
|
"estiver em foco.\n"
|
|
"Você pode definir uma tecla de atalho para destravá-lo."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:432
|
|
msgid "Window Size"
|
|
msgstr "Tamanho da Janela"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
|
|
msgid "Word Wrap"
|
|
msgstr "Quebra automática de linha"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:60
|
|
msgid "World"
|
|
msgstr "Global"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136
|
|
msgid "Write"
|
|
msgstr "Gravação"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a write operation occurs.
|
|
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:235
|
|
msgid "Write only"
|
|
msgstr "Só Gravação"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
|
|
msgid "Write to Console"
|
|
msgstr "Gravar no Console"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
|
msgid "Write to File"
|
|
msgstr "Gravar no Arquivo"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
|
msgid "Write to Log"
|
|
msgstr "Gravar no Log"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145
|
|
msgid "Write to Log and Break"
|
|
msgstr "Gravar no Log e Dividir"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
|
|
msgid "Write to Window"
|
|
msgstr "Gravar na Janela"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
|
|
msgid "Wrong disc number"
|
|
msgstr "Número de disco incorreto"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:642
|
|
msgid "Wrong hash"
|
|
msgstr "Hash incorreto"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650
|
|
msgid "Wrong region"
|
|
msgstr "Região incorreta"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648
|
|
msgid "Wrong revision"
|
|
msgstr "Revisão incorreta"
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:162
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:189
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
|
msgid "X"
|
|
msgstr "X"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:569
|
|
msgid "XF register "
|
|
msgstr "Registrador XF"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:67
|
|
msgid "XLink Kai BBA Destination Address"
|
|
msgstr "Endereço de Destino do Adaptador XLink Kai"
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:128
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:168
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
|
msgid "Y"
|
|
msgstr "Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
|
msgid "Yaw Left"
|
|
msgstr "Guinada pra Esquerda"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
|
|
msgid "Yaw Right"
|
|
msgstr "Guinada pra Direita"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
|
|
msgid "Yellow"
|
|
msgstr "Amarelo"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
|
msgid "Yes"
|
|
msgstr "Sim"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
|
msgid "Yes to &All"
|
|
msgstr "Sim para &Todos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:297
|
|
msgid ""
|
|
"You are about to convert the content of the file at %2 into the folder at "
|
|
"%1. All current content of the folder will be deleted. Are you sure you want "
|
|
"to continue?"
|
|
msgstr ""
|
|
"Você está prestes a converter o conteúdo do arquivo em %2 para a pasta em "
|
|
"%1. Todo o conteúdo existente na pasta será excluído. Tem certeza de que "
|
|
"quer continuar?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:272
|
|
msgid ""
|
|
"You are about to convert the content of the folder at %1 into the file at "
|
|
"%2. All current content of the file will be deleted. Are you sure you want "
|
|
"to continue?"
|
|
msgstr ""
|
|
"Você está prestes a converter o conteúdo da pasta em %1 no arquivo em %2. "
|
|
"Todo o conteúdo existente no arquivo será excluído. Tem certeza de que quer "
|
|
"continuar?"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:39
|
|
msgid ""
|
|
"You are about to run an NKit disc image. NKit disc images cause problems "
|
|
"that don't happen with normal disc images. These problems include:\n"
|
|
"\n"
|
|
"• The emulated loading times are longer\n"
|
|
"• You can't use NetPlay with people who have normal disc images\n"
|
|
"• Input recordings are not compatible between NKit disc images and normal "
|
|
"disc images\n"
|
|
"• Savestates are not compatible between NKit disc images and normal disc "
|
|
"images\n"
|
|
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
|
"Twin Snakes\n"
|
|
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
|
"programs\n"
|
|
"\n"
|
|
"Are you sure you want to continue anyway?"
|
|
msgstr ""
|
|
"Você está prestes a executar uma imagem de disco NKit. As imagens de disco "
|
|
"NKit causam problemas que não acontecem com imagens de disco normais. Esses "
|
|
"problemas incluem:\n"
|
|
"\n"
|
|
"• Os tempos de carregamento emulados são mais longos\n"
|
|
"• Você não pode usar o NetPlay com pessoas que possuem imagens de disco "
|
|
"normais\n"
|
|
"• Gravações de replay não são compatíveis entre imagens de disco NKit e "
|
|
"imagens de disco normais\n"
|
|
"• Estados salvos não são compatíveis entre imagens de disco NKit e imagens "
|
|
"de disco normais\n"
|
|
"• Alguns jogos, como Super Paper Mario e Metal Gear Solid: The Twin Snakes "
|
|
"podem travar\n"
|
|
"• Jogos do Wii não funcionam em versões mais antigas do Dolphin, nem em "
|
|
"vários outros programas\n"
|
|
"\n"
|
|
"Tem certeza de que deseja continuar assim mesmo?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36
|
|
msgid ""
|
|
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
|
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
|
"now and configure a \"Standard Controller\"."
|
|
msgstr ""
|
|
"Você está configurando um \"Teclado de GameCube\". Esse dispositivo é "
|
|
"utilizado exclusivamente pelo Phantasy Star Online Episode I & II. Na "
|
|
"dúvida, feche essa janela e selecione \"Controle Padrão\"."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:222
|
|
msgid "You are running the latest version available on this update track."
|
|
msgstr ""
|
|
"Você já está executando a versão mais recente disponível no canal de "
|
|
"atualização selecionado."
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:89
|
|
msgid ""
|
|
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
|
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
|
|
"\n"
|
|
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
|
"folder to use the most recent free DSP ROM, or replace them with good dumps "
|
|
"from a real GameCube/Wii.\n"
|
|
"\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr ""
|
|
"Você está utilizando uma versão antiga da ROM do DSP gratuita feita pela "
|
|
"equipe do Dolphin. \n"
|
|
"Por conta de melhorias recentes na emulação, essa ROM não funciona mais "
|
|
"corretamente.\n"
|
|
"\n"
|
|
"Exclua os arquivos dsp_rom.bin e dsp_coef.bin da subpasta GC encontrada na "
|
|
"pasta do usuário para utilizar a versão mais recente da ROM gratuita, ou "
|
|
"substitua esses arquivos por cópias extraídas de um console GameCube ou "
|
|
"Wii.\n"
|
|
"\n"
|
|
"Gostaria de interromper a emulação para corrigir o problema?\n"
|
|
"Se optar por continuar, o áudio pode não funcionar corretamente."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:335
|
|
msgid ""
|
|
"You cannot use the Wii Shop Channel without using your own device "
|
|
"credentials.\n"
|
|
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
|
"emu.org/docs/guides/nand-usage-guide/"
|
|
msgstr ""
|
|
"Você não pode acessar o Wii Shop Channel sem usar suas próprias credenciais "
|
|
"de dispositivo.\n"
|
|
"Por favor consulte o guia de uso da NAND para mais informações: https://"
|
|
"dolphin-emu.org/docs/guides/nand-usage-guide/"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
|
msgid "You have to enter a name."
|
|
msgstr "Você tem que inserir um nome."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:338
|
|
msgid "You must provide a name for your session!"
|
|
msgstr "Você deve fornecer um nome para sua sessão!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:346
|
|
msgid "You must provide a region for your session!"
|
|
msgstr "Você deve fornecer uma região para sua sessão!"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Você precisa reiniciar o Dolphin para que as alterações tenham efeito."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:332
|
|
msgid "You must select a game to host!"
|
|
msgstr "Você precisa selecionar um jogo para hospedar!"
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:75
|
|
msgid ""
|
|
"Your DSP ROMs have incorrect hashes.\n"
|
|
"\n"
|
|
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
|
"folder to use the free DSP ROM, or replace them with good dumps from a real "
|
|
"GameCube/Wii.\n"
|
|
"\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr ""
|
|
"Suas ROMs do DSP possuem hashes incorretos.\n"
|
|
"\n"
|
|
"Exclua os arquivos dsp_rom.bin e dsp_coef.bin da subpasta GC encontrada na "
|
|
"pasta do usuário para utilizar a ROM do DSP gratuita, ou substitua esses "
|
|
"arquivos por cópias extraídas de um console GameCube ou Wii.\n"
|
|
"\n"
|
|
"Gostaria de interromper a emulação para corrigir o problema?\n"
|
|
"Se optar por continuar, o áudio pode não funcionar corretamente."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1147
|
|
msgid ""
|
|
"Your NAND contains more data than allowed. Wii software may behave "
|
|
"incorrectly or not allow saving."
|
|
msgstr ""
|
|
"Sua NAND contém mais dados do que o permitido. Softwares do Wii poderão se "
|
|
"comportar de maneira incorreta ou não permitir que novos dados sejam salvos."
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:174
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:201
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
|
|
msgid "Z"
|
|
msgstr "Z"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:941
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Código Zero 3 não é suportado"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:961
|
|
msgid "Zero code unknown to Dolphin: {0:08x}"
|
|
msgstr "Código zero desconhecido pelo Dolphin: {0:08x}"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:94
|
|
msgid "[%1, %2]"
|
|
msgstr "[%1, %2]"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:104
|
|
msgid "[%1, %2] and [%3, %4]"
|
|
msgstr "[%1, %2] e [%3, %4]"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
|
msgid "^ Xor"
|
|
msgstr "^ Xou"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
|
|
msgid "aligned"
|
|
msgstr "alinhado"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:202
|
|
msgid "any value"
|
|
msgstr "qualquer valor"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "auto"
|
|
msgstr "Automático"
|
|
|
|
#. i18n: The symbol/abbreviation for centimeters.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
|
msgid "cm"
|
|
msgstr "cm"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
|
msgid "d3d12.dll could not be loaded."
|
|
msgstr "d3d12.dll não pôde ser carregado."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:635
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:655
|
|
msgid "default"
|
|
msgstr "padrão"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:657
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:387
|
|
msgid "disconnected"
|
|
msgstr "desconectado"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:192
|
|
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
|
msgstr "Cartões do e-Reader (*.raw);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
|
|
msgid "errno"
|
|
msgstr "errno"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "fake-completion"
|
|
msgstr "Falsa conclusão"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:183
|
|
msgid "is equal to"
|
|
msgstr "é igual a"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:191
|
|
msgid "is greater than"
|
|
msgstr "é maior do que"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:193
|
|
msgid "is greater than or equal to"
|
|
msgstr "é maior do que ou igual a"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:187
|
|
msgid "is less than"
|
|
msgstr "é menor do que"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:189
|
|
msgid "is less than or equal to"
|
|
msgstr "é menor ou igual a"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:185
|
|
msgid "is not equal to"
|
|
msgstr "não é igual a"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:201
|
|
msgid "last value"
|
|
msgstr "último valor"
|
|
|
|
#. i18n: The symbol/abbreviation for meters per second.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
|
msgid "m/s"
|
|
msgstr "m/s"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:215
|
|
msgid ""
|
|
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
|
|
"ss9);;All Files (*)"
|
|
msgstr ""
|
|
"Estados Salvos do mGBA (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *."
|
|
"ss8 *.ss9);;Todos os arquivos (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "none"
|
|
msgstr "Nenhum"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:187
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:229
|
|
msgid "off"
|
|
msgstr "desligado"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:187
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:229
|
|
msgid "on"
|
|
msgstr "ligado"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
|
|
msgid "or select a device"
|
|
msgstr "ou selecione um dispositivo da lista"
|
|
|
|
#. i18n: "s" is the symbol for seconds.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
|
|
msgid "sRGB"
|
|
msgstr "sRGB"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
|
|
msgid "this value:"
|
|
msgstr "este valor:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
|
msgid "uDraw GameTablet"
|
|
msgstr "Tablet uDraw"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
|
|
msgid "unaligned"
|
|
msgstr "desalinhado"
|
|
|
|
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
|
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
|
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
|
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
|
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
|
#. If your language is not one of the languages above, consider leaving the string untranslated
|
|
#. so that people will recognize it as the name of the game mode.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:706
|
|
msgid "{0} (Masterpiece)"
|
|
msgstr "{0} (Masterpiece)"
|
|
|
|
#: Source/Core/UICommon/GameFile.cpp:781
|
|
msgid "{0} (NKit)"
|
|
msgstr "{0} (NKit)"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:431
|
|
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
|
|
msgstr "{0} IPL achado no diretório {1}. O disco poderia não ser reconhecido"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1230
|
|
msgid "{0} failed to synchronize codes."
|
|
msgstr "{0} falhou em sincronizar os códigos."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1172
|
|
msgid "{0} failed to synchronize."
|
|
msgstr "{0} falhou em sincronizar."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209
|
|
msgid ""
|
|
"{0} is not a directory, failed to move to *.original.\n"
|
|
" Verify your write permissions or move the file outside of Dolphin"
|
|
msgstr ""
|
|
"{0} não é um diretório, falha ao mover para *.original.\n"
|
|
"Verifique suas permissões de escrita ou mova o arquivo para fora do Dolphin"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:265
|
|
#: Source/Core/DiscIO/WIABlob.cpp:1703
|
|
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
|
msgstr "{0} de {1} blocos. Taxa de compressão: {2}%"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200
|
|
msgid "{0} was not a directory, moved to *.original"
|
|
msgstr "{0} não era um diretório, movido pro *.original"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:294
|
|
msgid "| Or"
|
|
msgstr "| Ou"
|
|
|
|
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
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#. in your translation, please use the type of curly quotes that's appropriate for
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#. your language. If you aren't sure which type is appropriate, see
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#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
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#: Source/Core/DolphinQt/AboutDialog.cpp:82
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msgid ""
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"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
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"Dolphin is not affiliated with Nintendo in any way."
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msgstr ""
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"© 2003-2015+ Equipe Dolphin. \"GameCube\" e \"Wii\" são marcas registradas "
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"da Nintendo. Dolphin não é afiliado à Nintendo de forma alguma."
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#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
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#. i18n: The degrees symbol.
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#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
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msgid "°"
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msgstr "°"
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#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
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msgid "°/s"
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msgstr "°/s"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
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msgid "✔ Invite"
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msgstr "✔ Convidar"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
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msgid "✖ Decline"
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msgstr "✖ Recusar"
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