dolphin/Source/Core/VideoBackends/OGL/Src
Ryan Houdek f18c461fd6 [viewport-float] Fix OpenGL ES 3 build. 2013-10-29 17:10:02 +00:00
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FramebufferManager.cpp ogl: use GL_RGBA instead of GL_RGBA8 2013-10-12 16:34:06 +02:00
FramebufferManager.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLFunctions.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLFunctions.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLUtil.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
GLUtil.h [viewport-float] Fix OpenGL ES 3 build. 2013-10-29 17:10:02 +00:00
Globals.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
NativeVertexFormat.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PerfQuery.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PerfQuery.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PostProcessing.cpp ogl: use GL_RGBA instead of GL_RGBA8 2013-10-12 16:34:06 +02:00
PostProcessing.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
ProgramShaderCache.cpp Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this. 2013-10-16 11:27:58 +00:00
ProgramShaderCache.h ogl: implement useful constant buffer upload 2013-10-12 20:29:56 +02:00
RasterFont.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
RasterFont.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
Render.cpp OGL: Use floating points for viewport parameters. 2013-10-29 15:29:06 +01:00
Render.h OGL: Use floating points for viewport parameters. 2013-10-29 15:29:06 +01:00
SamplerCache.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
SamplerCache.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
StreamBuffer.cpp ogl: only use bufferdata if buffersubdata is broken 2013-10-16 15:46:58 +02:00
StreamBuffer.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureCache.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureCache.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureConverter.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
TextureConverter.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
VertexManager.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
VertexManager.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
VideoBackend.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
main.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
main.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
stdafx.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
stdafx.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00