133 lines
4.8 KiB
C++
133 lines
4.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/gtk/private.h
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// Purpose: wxGTK private macros, functions &c
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 12.03.02
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// Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GTK_PRIVATE_H_
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#define _WX_GTK_PRIVATE_H_
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#include <gtk/gtk.h>
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#include "wx/gtk/private/string.h"
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#include "wx/gtk/private/gtk2-compat.h"
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#ifndef G_VALUE_INIT
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// introduced in GLib 2.30
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#define G_VALUE_INIT { 0, { { 0 } } }
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#endif
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// pango_version_check symbol is quite recent ATM (4/2007)... so we
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// use our own wrapper which implements a smart trick.
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// Use this function as you'd use pango_version_check:
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//
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// if (!wx_pango_version_check(1,18,0))
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// ... call to a function available only in pango >= 1.18 ...
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//
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// and use it only to test for pango versions >= 1.16.0
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extern const gchar *wx_pango_version_check(int major, int minor, int micro);
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#if wxUSE_UNICODE
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#define wxGTK_CONV(s) (s).utf8_str()
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#define wxGTK_CONV_ENC(s, enc) wxGTK_CONV((s))
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#define wxGTK_CONV_FONT(s, font) wxGTK_CONV((s))
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#define wxGTK_CONV_SYS(s) wxGTK_CONV((s))
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#define wxGTK_CONV_BACK(s) wxString::FromUTF8Unchecked(s)
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#define wxGTK_CONV_BACK_ENC(s, enc) wxGTK_CONV_BACK(s)
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#define wxGTK_CONV_BACK_FONT(s, font) wxGTK_CONV_BACK(s)
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#define wxGTK_CONV_BACK_SYS(s) wxGTK_CONV_BACK(s)
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#else
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#include "wx/font.h"
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// convert the text between the given encoding and UTF-8 used by wxGTK
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extern WXDLLIMPEXP_CORE wxCharBuffer
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wxConvertToGTK(const wxString& s,
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wxFontEncoding enc = wxFONTENCODING_SYSTEM);
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extern WXDLLIMPEXP_CORE wxCharBuffer
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wxConvertFromGTK(const wxString& s,
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wxFontEncoding enc = wxFONTENCODING_SYSTEM);
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// helper: use the encoding of the given font if it's valid
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inline wxCharBuffer wxConvertToGTK(const wxString& s, const wxFont& font)
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{
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return wxConvertToGTK(s, font.IsOk() ? font.GetEncoding()
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: wxFONTENCODING_SYSTEM);
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}
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inline wxCharBuffer wxConvertFromGTK(const wxString& s, const wxFont& font)
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{
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return wxConvertFromGTK(s, font.IsOk() ? font.GetEncoding()
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: wxFONTENCODING_SYSTEM);
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}
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// more helpers: allow passing GTK+ strings directly
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inline wxCharBuffer
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wxConvertFromGTK(const wxGtkString& gs,
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wxFontEncoding enc = wxFONTENCODING_SYSTEM)
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{
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return wxConvertFromGTK(gs.c_str(), enc);
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}
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inline wxCharBuffer
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wxConvertFromGTK(const wxGtkString& gs, const wxFont& font)
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{
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return wxConvertFromGTK(gs.c_str(), font);
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}
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#define wxGTK_CONV(s) wxGTK_CONV_FONT((s), m_font)
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#define wxGTK_CONV_ENC(s, enc) wxConvertToGTK((s), (enc))
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#define wxGTK_CONV_FONT(s, font) wxConvertToGTK((s), (font))
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#define wxGTK_CONV_SYS(s) wxConvertToGTK((s))
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#define wxGTK_CONV_BACK(s) wxConvertFromGTK((s), m_font)
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#define wxGTK_CONV_BACK_ENC(s, enc) wxConvertFromGTK((s), (enc))
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#define wxGTK_CONV_BACK_FONT(s, font) wxConvertFromGTK((s), (font))
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#define wxGTK_CONV_BACK_SYS(s) wxConvertFromGTK((s))
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#endif
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// Define a macro for converting wxString to char* in appropriate encoding for
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// the file names.
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#ifdef G_OS_WIN32
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// Under MSW, UTF-8 file name encodings are always used.
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#define wxGTK_CONV_FN(s) (s).utf8_str()
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#else
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// Under Unix use GLib file name encoding (which is also UTF-8 by default
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// but may be different from it).
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#define wxGTK_CONV_FN(s) (s).fn_str()
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#endif
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// ----------------------------------------------------------------------------
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// various private helper functions
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// ----------------------------------------------------------------------------
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namespace wxGTKPrivate
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{
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// these functions create the GTK widgets of the specified types which can then
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// used to retrieve their styles, pass them to drawing functions &c
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//
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// the returned widgets shouldn't be destroyed, this is done automatically on
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// shutdown
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WXDLLIMPEXP_CORE GtkWidget *GetButtonWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetCheckButtonWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetComboBoxWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetEntryWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidgetFirst();
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WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidgetLast();
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WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetNotebookWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetRadioButtonWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetSplitterWidget(wxOrientation orient = wxHORIZONTAL);
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WXDLLIMPEXP_CORE GtkWidget *GetTextEntryWidget();
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WXDLLIMPEXP_CORE GtkWidget *GetTreeWidget();
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} // wxGTKPrivate
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#endif // _WX_GTK_PRIVATE_H_
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