dolphin/Source/Core/VideoCommon/XFStructs.cpp

303 lines
8.1 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/XFMemory.h"
static void XFMemWritten(u32 transferSize, u32 baseAddress)
{
g_vertex_manager->Flush();
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
}
static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
{
u32 address = baseAddress;
u32 dataIndex = 0;
while (transferSize > 0 && address < 0x1058)
{
u32 newValue = src.Peek<u32>(dataIndex * sizeof(u32));
u32 nextAddress = address + 1;
switch (address)
{
case XFMEM_ERROR:
case XFMEM_DIAG:
case XFMEM_STATE0: // internal state 0
case XFMEM_STATE1: // internal state 1
case XFMEM_CLOCK:
case XFMEM_SETGPMETRIC:
nextAddress = 0x1007;
break;
case XFMEM_CLIPDISABLE:
// if (data & 1) {} // disable clipping detection
// if (data & 2) {} // disable trivial rejection
// if (data & 4) {} // disable cpoly clipping acceleration
break;
case XFMEM_VTXSPECS: //__GXXfVtxSpecs, wrote 0004
break;
case XFMEM_SETNUMCHAN:
if (xfmem.numChan.numColorChans != (newValue & 3))
g_vertex_manager->Flush();
VertexShaderManager::SetLightingConfigChanged();
break;
case XFMEM_SETCHAN0_AMBCOLOR: // Channel Ambient Color
case XFMEM_SETCHAN1_AMBCOLOR:
{
u8 chan = address - XFMEM_SETCHAN0_AMBCOLOR;
if (xfmem.ambColor[chan] != newValue)
{
g_vertex_manager->Flush();
VertexShaderManager::SetMaterialColorChanged(chan);
}
break;
}
case XFMEM_SETCHAN0_MATCOLOR: // Channel Material Color
case XFMEM_SETCHAN1_MATCOLOR:
{
u8 chan = address - XFMEM_SETCHAN0_MATCOLOR;
if (xfmem.matColor[chan] != newValue)
{
g_vertex_manager->Flush();
VertexShaderManager::SetMaterialColorChanged(chan + 2);
}
break;
}
case XFMEM_SETCHAN0_COLOR: // Channel Color
case XFMEM_SETCHAN1_COLOR:
case XFMEM_SETCHAN0_ALPHA: // Channel Alpha
case XFMEM_SETCHAN1_ALPHA:
if (((u32*)&xfmem)[address] != (newValue & 0x7fff))
g_vertex_manager->Flush();
VertexShaderManager::SetLightingConfigChanged();
break;
case XFMEM_DUALTEX:
if (xfmem.dualTexTrans.enabled != bool(newValue & 1))
g_vertex_manager->Flush();
VertexShaderManager::SetTexMatrixInfoChanged(-1);
break;
case XFMEM_SETMATRIXINDA:
VertexShaderManager::SetTexMatrixChangedA(newValue);
break;
case XFMEM_SETMATRIXINDB:
VertexShaderManager::SetTexMatrixChangedB(newValue);
break;
case XFMEM_SETVIEWPORT:
case XFMEM_SETVIEWPORT + 1:
case XFMEM_SETVIEWPORT + 2:
case XFMEM_SETVIEWPORT + 3:
case XFMEM_SETVIEWPORT + 4:
case XFMEM_SETVIEWPORT + 5:
g_vertex_manager->Flush();
VertexShaderManager::SetViewportChanged();
PixelShaderManager::SetViewportChanged();
GeometryShaderManager::SetViewportChanged();
nextAddress = XFMEM_SETVIEWPORT + 6;
break;
case XFMEM_SETPROJECTION:
case XFMEM_SETPROJECTION + 1:
case XFMEM_SETPROJECTION + 2:
case XFMEM_SETPROJECTION + 3:
case XFMEM_SETPROJECTION + 4:
case XFMEM_SETPROJECTION + 5:
case XFMEM_SETPROJECTION + 6:
g_vertex_manager->Flush();
VertexShaderManager::SetProjectionChanged();
GeometryShaderManager::SetProjectionChanged();
nextAddress = XFMEM_SETPROJECTION + 7;
break;
case XFMEM_SETNUMTEXGENS: // GXSetNumTexGens
if (xfmem.numTexGen.numTexGens != (newValue & 15))
g_vertex_manager->Flush();
break;
case XFMEM_SETTEXMTXINFO:
case XFMEM_SETTEXMTXINFO + 1:
case XFMEM_SETTEXMTXINFO + 2:
case XFMEM_SETTEXMTXINFO + 3:
case XFMEM_SETTEXMTXINFO + 4:
case XFMEM_SETTEXMTXINFO + 5:
case XFMEM_SETTEXMTXINFO + 6:
case XFMEM_SETTEXMTXINFO + 7:
g_vertex_manager->Flush();
VertexShaderManager::SetTexMatrixInfoChanged(address - XFMEM_SETTEXMTXINFO);
nextAddress = XFMEM_SETTEXMTXINFO + 8;
break;
case XFMEM_SETPOSTMTXINFO:
case XFMEM_SETPOSTMTXINFO + 1:
case XFMEM_SETPOSTMTXINFO + 2:
case XFMEM_SETPOSTMTXINFO + 3:
case XFMEM_SETPOSTMTXINFO + 4:
case XFMEM_SETPOSTMTXINFO + 5:
case XFMEM_SETPOSTMTXINFO + 6:
case XFMEM_SETPOSTMTXINFO + 7:
g_vertex_manager->Flush();
VertexShaderManager::SetTexMatrixInfoChanged(address - XFMEM_SETPOSTMTXINFO);
nextAddress = XFMEM_SETPOSTMTXINFO + 8;
break;
// --------------
// Unknown Regs
// --------------
// Maybe these are for Normals?
case 0x1048: // xfmem.texcoords[0].nrmmtxinfo.hex = data; break; ??
case 0x1049:
case 0x104a:
case 0x104b:
case 0x104c:
case 0x104d:
case 0x104e:
case 0x104f:
DEBUG_LOG_FMT(VIDEO, "Possible Normal Mtx XF reg?: {:x}={:x}", address, newValue);
break;
case 0x1013:
case 0x1014:
case 0x1015:
case 0x1016:
case 0x1017:
default:
if (newValue != 0) // Ignore writes of zero.
WARN_LOG_FMT(VIDEO, "Unknown XF Reg: {:x}={:x}", address, newValue);
break;
}
int transferred = nextAddress - address;
address = nextAddress;
transferSize -= transferred;
dataIndex += transferred;
}
}
void LoadXFReg(u32 transferSize, u32 baseAddress, DataReader src)
{
// do not allow writes past registers
if (baseAddress + transferSize > 0x1058)
{
WARN_LOG_FMT(VIDEO, "XF load exceeds address space: {:x} {} bytes", baseAddress, transferSize);
if (baseAddress >= 0x1058)
transferSize = 0;
else
transferSize = 0x1058 - baseAddress;
}
// write to XF mem
if (baseAddress < 0x1000 && transferSize > 0)
{
u32 end = baseAddress + transferSize;
u32 xfMemBase = baseAddress;
u32 xfMemTransferSize = transferSize;
if (end >= 0x1000)
{
xfMemTransferSize = 0x1000 - baseAddress;
baseAddress = 0x1000;
transferSize = end - 0x1000;
}
else
{
transferSize = 0;
}
XFMemWritten(xfMemTransferSize, xfMemBase);
for (u32 i = 0; i < xfMemTransferSize; i++)
{
((u32*)&xfmem)[xfMemBase + i] = src.Read<u32>();
}
}
// write to XF regs
if (transferSize > 0)
{
XFRegWritten(transferSize, baseAddress, src);
for (u32 i = 0; i < transferSize; i++)
{
((u32*)&xfmem)[baseAddress + i] = src.Read<u32>();
}
}
}
// TODO - verify that it is correct. Seems to work, though.
void LoadIndexedXF(u32 val, int refarray)
{
int index = val >> 16;
int address = val & 0xFFF; // check mask
int size = ((val >> 12) & 0xF) + 1;
// load stuff from array to address in xf mem
u32* currData = (u32*)(&xfmem) + address;
u32* newData;
if (Fifo::UseDeterministicGPUThread())
{
newData = (u32*)Fifo::PopFifoAuxBuffer(size * sizeof(u32));
}
else
{
newData = (u32*)Memory::GetPointer(g_main_cp_state.array_bases[refarray] +
g_main_cp_state.array_strides[refarray] * index);
}
bool changed = false;
for (int i = 0; i < size; ++i)
{
if (currData[i] != Common::swap32(newData[i]))
{
changed = true;
XFMemWritten(size, address);
break;
}
}
if (changed)
{
for (int i = 0; i < size; ++i)
currData[i] = Common::swap32(newData[i]);
}
}
void PreprocessIndexedXF(u32 val, int refarray)
{
const u32 index = val >> 16;
const u32 size = ((val >> 12) & 0xF) + 1;
const u8* new_data = Memory::GetPointer(g_preprocess_cp_state.array_bases[refarray] +
g_preprocess_cp_state.array_strides[refarray] * index);
const size_t buf_size = size * sizeof(u32);
Fifo::PushFifoAuxBuffer(new_data, buf_size);
}