dolphin/Source/Core
Soren Jorvang aa998896ac Allow C code to use the Dolphin log manager so that Wiiuse text output
can go to the log window like with other subsystems.

Remove a Wiiuse dependency on libm from when it was a shared library.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5885 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-16 19:08:26 +00:00
..
AudioCommon include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
Common Allow C code to use the Dolphin log manager so that Wiiuse text output 2010-07-16 19:08:26 +00:00
Core This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle. 2010-07-16 14:14:57 +00:00
DSPCore include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
DebuggerUICommon include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
DebuggerWX include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
DiscIO include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
DolphinWX This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle. 2010-07-16 14:14:57 +00:00
InputCommon This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle. 2010-07-16 14:14:57 +00:00
InputUICommon include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
VideoCommon some more minor optimizations introduced by aavindraa, i only corrected evaluation order using some (). 2010-07-16 12:36:55 +00:00