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DSPAccelerator.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPAccelerator.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPAnalyzer.cpp
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Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
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2009-09-08 21:16:05 +00:00 |
DSPAnalyzer.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPBreakpoints.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPBreakpoints.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPCodeUtil.cpp
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dspspy: fix a bug with ConsoleHelper
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2009-08-16 00:37:01 +00:00 |
DSPCodeUtil.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPCore.cpp
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DSPLLE fix for latest commit (thanks lp)
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2009-08-18 15:57:41 +00:00 |
DSPCore.h
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DSPLLE: small cleanup
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2009-08-17 20:11:44 +00:00 |
DSPHWInterface.cpp
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DSPLLE: added lsrnr (based on lordmark and luigi suggestions) Still somethings seems wrong as it didn't fix the zelda problem:(
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2009-07-15 15:12:42 +00:00 |
DSPHWInterface.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPHost.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPIntCCUtil.cpp
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DSPLLE added carry and overflow now we (lordmark) should add them in
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2009-09-07 10:46:22 +00:00 |
DSPIntCCUtil.h
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DSPLLE added carry and overflow now we (lordmark) should add them in
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2009-09-07 10:46:22 +00:00 |
DSPIntExtOps.cpp
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just a small fix
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2009-09-29 18:10:54 +00:00 |
DSPIntExtOps.h
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DSPLLE: attempt to fix extended ops please review this patch carefully.
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2009-08-19 21:37:24 +00:00 |
DSPIntUtil.h
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Compile fix
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2009-08-26 19:39:11 +00:00 |
DSPInterpreter.cpp
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DSP LLE on Thread with LLE now boots, but no sound. The mail connection appears to be incomplete in the on thread mode, but it's much faster than on the CPU thread.
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2009-08-20 21:38:10 +00:00 |
DSPInterpreter.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPJit.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPJit.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPMemoryMap.cpp
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dspspy: fix a bug with ConsoleHelper
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2009-08-16 00:37:01 +00:00 |
DSPMemoryMap.h
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DSPStacks.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPStacks.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPTables.cpp
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DSPLLE: attempt to fix extended ops please review this patch carefully.
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2009-08-19 21:37:24 +00:00 |
DSPTables.h
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DSPLLE: attempt to fix extended ops please review this patch carefully.
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2009-08-19 21:37:24 +00:00 |
DspIntArithmetic.cpp
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DSPLLE: Small fixes for zeroing flags
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2009-08-20 13:49:30 +00:00 |
DspIntBranch.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DspIntLoadStore.cpp
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DSPLLE: Small fixes for zeroing flags
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2009-08-20 13:49:30 +00:00 |
DspIntMisc.cpp
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DSPLLE: attempt to fix extended ops please review this patch carefully.
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2009-08-19 21:37:24 +00:00 |
DspIntMultiplier.cpp
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DSPLLE + 2 small fixes, many GC AX games are almost perfect (sound wise, ex. Super Monkey Ball 1/2), if PC is fast enough (3GHz C2D+), Zelda type games too slow to be testable
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2009-09-28 16:39:29 +00:00 |
LabelMap.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
LabelMap.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
SConscript
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DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (it seems to got
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2009-07-06 19:19:03 +00:00 |
assemble.cpp
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dsptool: add -f option (errors are not critical)
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2009-07-19 10:08:25 +00:00 |
assemble.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
disassemble.cpp
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Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
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2009-09-08 21:16:05 +00:00 |
disassemble.h
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dsptool: add -f option (errors are not critical)
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2009-07-19 10:08:25 +00:00 |