94 lines
3.4 KiB
C++
94 lines
3.4 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "AboutDolphin.h"
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#include "svnrev.h"
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#include "CPUDetect.h"
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#include "../resources/dolphin_logo.cpp"
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BEGIN_EVENT_TABLE(AboutDolphin, wxDialog)
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EVT_CLOSE(AboutDolphin::OnClose)
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EVT_BUTTON(ID_CLOSE, AboutDolphin::CloseClick)
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END_EVENT_TABLE()
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AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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CreateGUIControls();
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}
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AboutDolphin::~AboutDolphin()
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{
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}
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void AboutDolphin::CreateGUIControls()
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{
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m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//miloszwl@miloszwl.com (miloszwl.deviantart.com)
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wxMemoryInputStream istream(dolphin_logo_png, sizeof dolphin_logo_png);
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wxImage iDolphinLogo(istream, wxBITMAP_TYPE_PNG);
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DolphinLogo = new wxBitmap(iDolphinLogo);
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sbDolphinLogo = new wxStaticBitmap(this, ID_LOGO, wxNullBitmap, wxDefaultPosition, wxDefaultSize, 0);
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sbDolphinLogo->SetBitmap(*DolphinLogo);
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std::string Text = std::string("Dolphin SVN revision ") + SVN_REV_STR +"\n" "Copyright (c) 2003\n"
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"Dolphin is a Gamecube/Wii emulator, which was originally written by F|RES and ector.\n"
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"Today Dolphin is an open source project with many contributors.\n\n"
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"Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik, or9 and Hotquik for their reverse engineering and docs/demos.\n\n"
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"Big thanks to Gilles Mouchard whose Microlib PPC emulator gave our development a kickstart.\n\n"
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"Thanks to Frank Wille for his PowerPC disassembler, which or9 and we modified to include Gekko specifics.\n\n"
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"Thanks to hcs/destop for their GC ADPCM decoder.\n\n"
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"We are not affiliated with Nintendo in any way.\n"
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"Gamecube and Wii are trademarks of Nintendo.\n"
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"The emulator is for educational purposes only and should not be used to play games you do not legally own.\n\n";
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Message = new wxStaticText(this, ID_MESSAGE,
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wxString::FromAscii(Text.c_str()),
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wxDefaultPosition, wxDefaultSize, 0);
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Message->Wrap(this->GetSize().GetWidth());
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sMain = new wxBoxSizer(wxVERTICAL);
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sMainHor = new wxBoxSizer(wxHORIZONTAL);
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sMainHor->Add(sbDolphinLogo);
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sInfo = new wxBoxSizer(wxVERTICAL);
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sInfo->Add(Message, 1, wxEXPAND|wxALL, 5);
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sMainHor->Add(sInfo);
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sMain->Add(sMainHor, 1, wxEXPAND);
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sButtons = new wxBoxSizer(wxHORIZONTAL);
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sButtons->Add(0, 0, 1, wxEXPAND, 5);
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sButtons->Add(m_Close, 0, wxALL, 5);
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sMain->Add(sButtons, 0, wxEXPAND);
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this->SetSizer(sMain);
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sMain->Layout();
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CenterOnParent();
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Fit();
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}
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void AboutDolphin::OnClose(wxCloseEvent& WXUNUSED (event))
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{
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Destroy();
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}
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void AboutDolphin::CloseClick(wxCommandEvent& WXUNUSED (event))
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{
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Close();
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}
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