dolphin/Source/Core/DolphinWX/GLInterface
Jasper St. Pierre 5cb5a6ecd2 Don't sleep in the event thread
The person who wrote this seemed to misunderstand how XPending and
XNextEvent actually work. XNextEvent will wait in poll if there's
no event yet, meaning that we don't need to sleep after we process
all the events; the kernel will sleep for us.

This changes indentation, so view with -w or a similar feature to
understand what's actually changed here.
2014-09-04 17:24:51 -07:00
..
AGL.cpp DolphinWX: Clean up brace placements 2014-08-30 18:06:48 -04:00
AGL.h GLInterface: Destroy GLWin 2014-08-19 10:06:25 -04:00
EGL.cpp Add back X11 support to EGL 2014-08-19 10:06:26 -04:00
EGL.h Add back X11 support to EGL 2014-08-19 10:06:26 -04:00
EGLAndroid.cpp Add back X11 support to EGL 2014-08-19 10:06:26 -04:00
EGLAndroid.h Add back X11 support to EGL 2014-08-19 10:06:26 -04:00
EGLX11.cpp Add back X11 support to EGL 2014-08-19 10:06:26 -04:00
EGLX11.h Add back X11 support to EGL 2014-08-19 10:06:26 -04:00
GLInterface.cpp Add back X11 support to EGL 2014-08-19 10:06:26 -04:00
GLX.cpp DolphinWX: Clean up brace placements 2014-08-30 18:06:48 -04:00
GLX.h GLInterface: Destroy GLWin 2014-08-19 10:06:25 -04:00
WGL.cpp DolphinWX: Clean up brace placements 2014-08-30 18:06:48 -04:00
WGL.h Core: Remove UpdateFPSDisplay 2014-08-19 10:05:58 -04:00
X11_Util.cpp Don't sleep in the event thread 2014-09-04 17:24:51 -07:00
X11_Util.h Get rid of C-style empty function parameter indicators 2014-08-30 15:23:48 -04:00