251 lines
6.7 KiB
C++
251 lines
6.7 KiB
C++
// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "InputCommon/ImageOperations.h"
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#include <algorithm>
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#include <cmath>
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#include <limits>
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#include <stack>
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#include <png.h>
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#include "Common/File.h"
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#include "Common/FileUtil.h"
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#include "Common/Image.h"
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namespace InputCommon
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{
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namespace
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{
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Pixel SampleNearest(const ImagePixelData& src, double u, double v)
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{
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const u32 x = std::clamp(static_cast<u32>(u * src.width), 0u, src.width - 1);
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const u32 y = std::clamp(static_cast<u32>(v * src.height), 0u, src.height - 1);
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return src.pixels[x + y * src.width];
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}
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} // namespace
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void CopyImageRegion(const ImagePixelData& src, ImagePixelData& dst, const Rect& src_region,
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const Rect& dst_region)
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{
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if (src_region.GetWidth() != dst_region.GetWidth() ||
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src_region.GetHeight() != dst_region.GetHeight())
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{
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return;
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}
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for (u32 x = 0; x < dst_region.GetWidth(); x++)
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{
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for (u32 y = 0; y < dst_region.GetHeight(); y++)
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{
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dst.pixels[(y + dst_region.top) * dst.width + x + dst_region.left] =
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src.pixels[(y + src_region.top) * src.width + x + src_region.left];
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}
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}
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}
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std::optional<ImagePixelData> LoadImage(const std::string& path)
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{
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File::IOFile file;
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file.Open(path, "rb");
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std::vector<u8> buffer(file.GetSize());
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file.ReadBytes(buffer.data(), file.GetSize());
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ImagePixelData image;
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std::vector<u8> data;
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if (!Common::LoadPNG(buffer, &data, &image.width, &image.height))
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return std::nullopt;
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image.pixels.resize(image.width * image.height);
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for (u32 x = 0; x < image.width; x++)
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{
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for (u32 y = 0; y < image.height; y++)
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{
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const u32 index = y * image.width + x;
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const auto pixel =
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Pixel{data[index * 4], data[index * 4 + 1], data[index * 4 + 2], data[index * 4 + 3]};
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image.pixels[index] = pixel;
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}
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}
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return image;
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}
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// For Visual Studio, ignore the error caused by the 'setjmp' call
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4611)
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#endif
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bool WriteImage(const std::string& path, const ImagePixelData& image)
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{
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bool success = false;
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char title[] = "Dynamic Input Texture";
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char title_key[] = "Title";
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png_structp png_ptr = nullptr;
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png_infop info_ptr = nullptr;
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std::vector<u8> buffer;
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// Open file for writing (binary mode)
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File::IOFile fp(path, "wb");
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if (!fp.IsOpen())
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{
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goto finalise;
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}
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// Initialize write structure
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png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
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if (png_ptr == nullptr)
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{
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goto finalise;
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}
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// Initialize info structure
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == nullptr)
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{
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goto finalise;
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}
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// Classical libpng error handling uses longjmp to do C-style unwind.
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// Modern libpng does support a user callback, but it's required to operate
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// in the same way (just gives a chance to do stuff before the longjmp).
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// Instead of futzing with it, we use gotos specifically so the compiler
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// will still generate proper destructor calls for us (hopefully).
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// We also do not use any local variables outside the region longjmp may
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// have been called from if they were modified inside that region (they
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// would need to be volatile).
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if (setjmp(png_jmpbuf(png_ptr)))
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{
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goto finalise;
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}
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// Begin region which may call longjmp
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png_init_io(png_ptr, fp.GetHandle());
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// Write header (8 bit color depth)
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png_set_IHDR(png_ptr, info_ptr, image.width, image.height, 8, PNG_COLOR_TYPE_RGB_ALPHA,
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PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
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png_text title_text;
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title_text.compression = PNG_TEXT_COMPRESSION_NONE;
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title_text.key = title_key;
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title_text.text = title;
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png_set_text(png_ptr, info_ptr, &title_text, 1);
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png_write_info(png_ptr, info_ptr);
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buffer.resize(image.width * 4);
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// Write image data
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for (u32 y = 0; y < image.height; ++y)
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{
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for (u32 x = 0; x < image.width; x++)
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{
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const auto index = x + y * image.width;
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const auto pixel = image.pixels[index];
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const auto buffer_index = 4 * x;
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buffer[buffer_index] = pixel.r;
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buffer[buffer_index + 1] = pixel.g;
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buffer[buffer_index + 2] = pixel.b;
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buffer[buffer_index + 3] = pixel.a;
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}
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// The old API uses u8* instead of const u8*. It doesn't write
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// to this pointer, but to fit the API, we have to drop the const qualifier.
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png_write_row(png_ptr, const_cast<u8*>(buffer.data()));
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}
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// End write
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png_write_end(png_ptr, nullptr);
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// End region which may call longjmp
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success = true;
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finalise:
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if (info_ptr != nullptr)
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png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
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if (png_ptr != nullptr)
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png_destroy_write_struct(&png_ptr, nullptr);
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return success;
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}
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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ImagePixelData Resize(ResizeMode mode, const ImagePixelData& src, u32 new_width, u32 new_height)
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{
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ImagePixelData result(new_width, new_height);
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for (u32 x = 0; x < new_width; x++)
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{
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const double u = x / static_cast<double>(new_width - 1);
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for (u32 y = 0; y < new_height; y++)
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{
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const double v = y / static_cast<double>(new_height - 1);
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switch (mode)
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{
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case ResizeMode::Nearest:
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result.pixels[y * new_width + x] = SampleNearest(src, u, v);
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break;
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}
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}
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}
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return result;
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}
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ImagePixelData ResizeKeepAspectRatio(ResizeMode mode, const ImagePixelData& src, u32 new_width,
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u32 new_height, const Pixel& background_color)
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{
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ImagePixelData result(new_width, new_height, background_color);
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const double corrected_height = new_width * (src.height / static_cast<double>(src.width));
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const double corrected_width = new_height * (src.width / static_cast<double>(src.height));
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// initially no borders
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u32 top = 0;
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u32 left = 0;
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ImagePixelData resized;
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if (corrected_height <= new_height)
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{
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// Handle vertical padding
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const int diff = new_height - std::trunc(corrected_height);
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top = diff / 2;
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if (diff % 2 != 0)
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{
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// If the difference is odd, we need to have one side be slightly larger
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top += 1;
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}
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resized = Resize(mode, src, new_width, corrected_height);
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}
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else
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{
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// Handle horizontal padding
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const int diff = new_width - std::trunc(corrected_width);
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left = diff / 2;
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if (diff % 2 != 0)
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{
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// If the difference is odd, we need to have one side be slightly larger
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left += 1;
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}
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resized = Resize(mode, src, corrected_width, new_height);
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}
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CopyImageRegion(resized, result, Rect{0, 0, resized.width, resized.height},
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Rect{left, top, left + resized.width, top + resized.height});
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return result;
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}
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} // namespace InputCommon
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