dolphin/Source/Plugins/Plugin_DSP_HLE/Src/Debugger/Debugger.h

86 lines
2.5 KiB
C++

//////////////////////////////////////////////////////////////////////////////////////////
//
// Licensetype: GNU General Public License (GPL)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
//
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
//
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//
//////////////////////////////////////////////////////////////////////////////////////////
#ifndef __CDebugger_h__
#define __CDebugger_h__
#include "../Globals.h"
class CPBView;
class IniFile;
// =======================================================================================
// Window settings - I'm not sure what these do. I just copied them gtom elsewhere basically.
#undef CDebugger_STYLE
#define CDebugger_STYLE wxDEFAULT_FRAME_STYLE | wxCLIP_CHILDREN | wxNO_FULL_REPAINT_ON_RESIZE
// =======================================================================================
class CDebugger : public wxDialog
{
private:
DECLARE_EVENT_TABLE();
public:
CDebugger(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("Sound Debugger"),
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = CDebugger_STYLE);
virtual ~CDebugger();
void Save(IniFile& _IniFile) const;
void Load(IniFile& _IniFile);
void NotifyUpdate();
void OnUpdate(wxCommandEvent& event);
CPBView* m_GPRListView;
private:
// ---------------------------------------------------------------------------------------
// WARNING: Make sure these are not also elsewhere, for example in resource.h.
enum
{
IDC_CHECK0 = 2000,
IDC_CHECK1,
IDC_RADIO0,
IDC_RADIO1,
IDC_RADIO2,
IDC_RADIO3,
IDC_RADIO4,
ID_UPD,
ID_SELC,
ID_PRESETS,
ID_GPR,
ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
};
// ---------------------------------------------------------------------------------------
void OnClose(wxCloseEvent& event);
void CreateGUIControls();
};
#endif