dolphin/Source/Plugins/Plugin_VideoDX9/Src/DlgSettings.cpp

325 lines
13 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <windowsx.h>
#include "resource.h"
#include "W32Util/PropertySheet.h"
#include "W32Util/ShellUtil.h"
#include "FileUtil.h"
#include "D3DBase.h"
#include "VideoConfig.h"
#include "TextureCache.h"
// TODO: remove if/when ini files use unicode
#define ComboBox_GetTextA(hwndCtl, lpch, cchMax) GetWindowTextA((hwndCtl), (lpch), (cchMax))
const char *aspect_ratio_names[4] = {
"Auto",
"Force 16:9 Widescreen",
"Force 4:3 Standard",
"Stretch to Window",
};
struct TabDirect3D : public W32Util::Tab
{
void Init(HWND hDlg)
{
WCHAR tempwstr[2000];
for (int i = 0; i < D3D::GetNumAdapters(); i++)
{
const D3D::Adapter &adapter = D3D::GetAdapter(i);
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, adapter.ident.Description, -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg, IDC_ADAPTER),tempwstr);
}
const D3D::Adapter &adapter = D3D::GetAdapter(g_Config.iAdapter);
ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ADAPTER), g_Config.iAdapter);
for (int i = 0; i < (int)adapter.aa_levels.size(); i++)
{
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, adapter.aa_levels[i].name, -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg, IDC_ANTIALIASMODE), tempwstr);
}
ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE), g_Config.iMultisampleMode);
if (adapter.aa_levels.size() == 1)
{
ComboBox_Enable(GetDlgItem(hDlg, IDC_ANTIALIASMODE), FALSE);
}
for (int i = 0; i < 4; i++)
{
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, aspect_ratio_names[i], -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg, IDC_ASPECTRATIO), tempwstr);
}
ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO), g_Config.iAspectRatio);
Button_SetCheck(GetDlgItem(hDlg, IDC_VSYNC), g_Config.bVSync);
Button_SetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK), g_Config.bWidescreenHack);
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE), g_Config.bSafeTextureCache);
if(g_Config.iSafeTextureCache_ColorSamples == 0)
{
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE), true);
}
else
{
if(g_Config.iSafeTextureCache_ColorSamples > 128)
{
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL), true);
}
else
{
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST), true);
}
}
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE),g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL),g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST),g_Config.bSafeTextureCache);
Button_SetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE), g_Config.bEFBAccessEnable);
}
void Command(HWND hDlg,WPARAM wParam)
{
switch (LOWORD(wParam))
{
case IDC_ASPECTRATIO:
g_Config.iAspectRatio = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO));
break;
case IDC_WIDESCREEN_HACK:
g_Config.bWidescreenHack = Button_GetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK)) ? true : false;
break;
case IDC_SAFE_TEXTURE_CACHE:
g_Config.bSafeTextureCache = Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE)) == 0 ? false : true;
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE),g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL),g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST),g_Config.bSafeTextureCache);
break;
case IDC_EFB_ACCESS_ENABLE:
g_Config.bEFBAccessEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE)) == 0 ? false : true;
break;
default:
break;
}
}
void Apply(HWND hDlg)
{
g_Config.iAdapter = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ADAPTER));
g_Config.iMultisampleMode = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE));
g_Config.bVSync = Button_GetCheck(GetDlgItem(hDlg, IDC_VSYNC)) ? true : false;
if(Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE)))
{
g_Config.iSafeTextureCache_ColorSamples = 0;
}
else
{
if(Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL)))
{
if(g_Config.iSafeTextureCache_ColorSamples < 512)
{
g_Config.iSafeTextureCache_ColorSamples = 512;
}
}
else
{
if(g_Config.iSafeTextureCache_ColorSamples > 128 || g_Config.iSafeTextureCache_ColorSamples == 0)
{
g_Config.iSafeTextureCache_ColorSamples = 128;
}
}
}
g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx9.ini").c_str());
}
};
struct TabAdvanced : public W32Util::Tab
{
void Init(HWND hDlg)
{
// HWND opt = GetDlgItem(hDlg,IDC_DLOPTLEVEL);
// ComboBox_AddString(opt,"0: Interpret (slowest, most compatible)");
// ComboBox_AddString(opt,"1: Compile lists and decode vertex lists");
//ComboBox_AddString(opt,"2: Compile+decode to vbufs and use hw xform");
//ComboBox_AddString(opt,"Recompile to vbuffers and shaders");
// ComboBox_SetCurSel(opt,g_Config.iCompileDLsLevel);
Button_SetCheck(GetDlgItem(hDlg,IDC_OSDHOTKEY), g_Config.bOSDHotKey);
Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYFPS), g_Config.bShowFPS);
Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS), g_Config.bOverlayStats);
Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS), g_Config.bOverlayProjStats);
Button_SetCheck(GetDlgItem(hDlg,IDC_WIREFRAME), g_Config.bWireFrame);
Button_SetCheck(GetDlgItem(hDlg,IDC_TEXDUMP), g_Config.bDumpTextures);
Button_SetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES), g_Config.bDumpFrames);
Button_SetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS), g_Config.bShowShaderErrors);
Button_SetCheck(GetDlgItem(hDlg,IDC_DISABLEFOG), g_Config.bDisableFog);
Button_SetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY), !g_Config.bEFBCopyDisable);
Button_SetCheck(GetDlgItem(hDlg,IDC_ENABLEXFB),g_Config.bUseXFB);
Button_SetCheck(GetDlgItem(hDlg,IDC_ENABLEREALXFB),g_Config.bUseRealXFB);
if(g_Config.bCopyEFBToTexture)
Button_SetCheck(GetDlgItem(hDlg,IDC_EFBTOTEX), true);
else
Button_SetCheck(GetDlgItem(hDlg,IDC_EFBTORAM), true);
Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), false);
Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), false);
}
void Command(HWND hDlg,WPARAM wParam)
{
switch (LOWORD(wParam))
{
case IDC_ENABLEXFB:
{
g_Config.bUseXFB = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEXFB)) ? true : false;
}
break;
case IDC_ENABLEREALXFB:
{
g_Config.bUseXFB = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEREALXFB)) ? true : (Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEXFB)) ? true : false);
g_Config.bUseRealXFB = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEREALXFB)) ? true : false;
Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEREALXFB)) ? Button_Enable(GetDlgItem(hDlg,IDC_ENABLEXFB), false) : Button_Enable(GetDlgItem(hDlg,IDC_ENABLEXFB), true);
}
break;
case IDC_ENABLEEFBCOPY:
{
Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), false);
Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), false);
}
break;
case IDC_TEXFMT_OVERLAY:
{
Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
}
break;
default:
break;
}
}
void Apply(HWND hDlg)
{
g_Config.bTexFmtOverlayEnable = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? true : false;
g_Config.bTexFmtOverlayCenter = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER)) ? true : false;
g_Config.bOSDHotKey = Button_GetCheck(GetDlgItem(hDlg,IDC_OSDHOTKEY)) ? true : false;
g_Config.bShowFPS = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYFPS)) ? true : false;
g_Config.bOverlayStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS)) ? true : false;
g_Config.bOverlayProjStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS)) ? true : false;
g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false;
g_Config.bDumpTextures = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXDUMP)) ? true : false;
g_Config.bDumpFrames = Button_GetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES)) ? true : false;
g_Config.bShowShaderErrors = Button_GetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS)) ? true : false;
g_Config.bDisableFog = Button_GetCheck(GetDlgItem(hDlg,IDC_DISABLEFOG)) ? true : false;
g_Config.bEFBCopyDisable = Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? false : true;
g_Config.bCopyEFBToTexture = Button_GetCheck(GetDlgItem(hDlg,IDC_EFBTORAM)) ? false : true;
g_Config.bUseXFB = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEXFB)) ? true : false;
g_Config.bUseRealXFB = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEREALXFB)) ? true : false;
g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx9.ini").c_str());
if( D3D::dev != NULL ) {
D3D::SetRenderState( D3DRS_FILLMODE, g_Config.bWireFrame ? D3DFILL_WIREFRAME : D3DFILL_SOLID );
}
}
};
struct TabEnhancements : public W32Util::Tab
{
void Init(HWND hDlg)
{
Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEFILTERING),g_Config.bForceFiltering);
Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEANISOTROPY),g_Config.iMaxAnisotropy > 1);
Button_SetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE), g_Config.bHiresTextures);
Button_SetCheck(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY), g_Config.bCopyEFBScaled);
/*
Temporarily disabled the old postprocessing code since it wasn't working anyway.
New postprocessing code will come sooner or later, sharing shaders and framework with
the GL postprocessing.
HWND pp = GetDlgItem(hDlg, IDC_POSTPROCESSEFFECT);
const char **names = Postprocess::GetPostprocessingNames();
int i = 0;
while (true)
{
if (!names[i])
break;
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, names[i], -1, tempwstr, 2000);
ComboBox_AddString(pp, tempwstr);
i++;
}
ComboBox_SetCurSel(pp, g_Config.iPostprocessEffect);
*/
}
void Command(HWND hDlg,WPARAM wParam)
{
/*
switch (LOWORD(wParam))
{
default:
break;
}
*/
}
void Apply(HWND hDlg)
{
g_Config.iMaxAnisotropy = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? 8 : 1;
g_Config.bForceFiltering = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEFILTERING)) ? true : false;
g_Config.bHiresTextures = Button_GetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE)) ? true : false;
g_Config.bCopyEFBScaled = Button_GetCheck(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY)) ? true : false;
g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx9.ini").c_str());
}
};
void DlgSettings_Show(HINSTANCE hInstance, HWND _hParent)
{
bool tfoe = g_Config.bTexFmtOverlayEnable;
bool tfoc = g_Config.bTexFmtOverlayCenter;
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx9.ini").c_str());
W32Util::PropSheet sheet;
sheet.Add(new TabDirect3D, (LPCTSTR)IDD_SETTINGS,_T("Direct3D"));
sheet.Add(new TabEnhancements, (LPCTSTR)IDD_ENHANCEMENTS,_T("Enhancements"));
sheet.Add(new TabAdvanced, (LPCTSTR)IDD_ADVANCED,_T("Advanced"));
#ifdef DEBUGFAST
sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin (DEBUGFAST)"));
#else
#ifndef _DEBUG
sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin"));
#else
sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin (DEBUG)"));
#endif
#endif
if ((tfoe != g_Config.bTexFmtOverlayEnable) ||
((g_Config.bTexFmtOverlayEnable) && ( tfoc != g_Config.bTexFmtOverlayCenter)))
{
TextureCache::Invalidate(false);
}
}