dolphin/Source/Core/DolphinWX/Src/FrameTools.cpp

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
/*
1.1 Windows
CFrame is the main parent window. Inside CFrame there is m_Panel which is the
parent for the rendering window (when we render to the main window). In Windows
the rendering window is created by giving CreateWindow() m_Panel->GetHandle()
as parent window and creating a new child window to m_Panel. The new child
window handle that is returned by CreateWindow() can be accessed from
Core::GetWindowHandle().
*/
// FIXME: why doesn't it work on windows???
#ifndef _WIN32
#include "Common.h"
#endif
#include "Setup.h" // Common
#if defined(HAVE_SFML) && HAVE_SFML || defined(_WIN32)
#include "NetWindow.h"
#endif
#include "Common.h" // Common
#include "FileUtil.h"
#include "FileSearch.h"
#include "Timer.h"
#include "Globals.h" // Local
#include "Frame.h"
#include "ConfigMain.h"
#include "PluginManager.h"
#include "MemcardManager.h"
#include "CheatsWindow.h"
#include "InfoWindow.h"
#include "AboutDolphin.h"
#include "GameListCtrl.h"
#include "BootManager.h"
#include "LogWindow.h"
#include "WxUtils.h"
#include "ConfigManager.h" // Core
#include "Core.h"
#include "OnFrame.h"
#include "HW/DVDInterface.h"
#include "State.h"
#include "VolumeHandler.h"
#include "NANDContentLoader.h"
#include <wx/datetime.h> // wxWidgets
// Resources
extern "C" {
#include "../resources/Dolphin.c" // Dolphin icon
#include "../resources/toolbar_browse.c"
#include "../resources/toolbar_file_open.c"
#include "../resources/toolbar_fullscreen.c"
#include "../resources/toolbar_help.c"
#include "../resources/toolbar_pause.c"
#include "../resources/toolbar_play.c"
#include "../resources/toolbar_plugin_dsp.c"
#include "../resources/toolbar_plugin_gfx.c"
#include "../resources/toolbar_plugin_options.c"
#include "../resources/toolbar_plugin_pad.c"
#include "../resources/toolbar_refresh.c"
#include "../resources/toolbar_stop.c"
#include "../resources/Boomy.h" // Theme packages
#include "../resources/Vista.h"
#include "../resources/X-Plastik.h"
#include "../resources/KDE.h"
};
// Other Windows
wxCheatsWindow* CheatsWindow;
wxInfoWindow* InfoWindow;
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Create menu items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::CreateMenu()
{
if (GetMenuBar())
GetMenuBar()->Destroy();
wxMenuBar* menuBar = new wxMenuBar(wxMB_DOCKABLE);
// file menu
wxMenu* fileMenu = new wxMenu;
fileMenu->Append(wxID_OPEN, _T("&Open...\tCtrl+O"));
wxMenu *externalDrive = new wxMenu;
m_pSubMenuDrive = fileMenu->AppendSubMenu(externalDrive, _T("&Boot from DVD Drive..."));
drives = cdio_get_devices();
for (int i = 0; drives[i] != NULL && i < 24; i++) {
externalDrive->Append(IDM_DRIVE1 + i, wxString::FromAscii(drives[i]));
}
fileMenu->AppendSeparator();
fileMenu->Append(wxID_REFRESH, _T("&Refresh List"));
fileMenu->AppendSeparator();
fileMenu->Append(IDM_BROWSE, _T("&Browse for ISOs..."));
fileMenu->AppendSeparator();
fileMenu->Append(wxID_EXIT, _T("E&xit\tAlt+F4"));
menuBar->Append(fileMenu, _T("&File"));
// Emulation menu
wxMenu* emulationMenu = new wxMenu;
emulationMenu->Append(IDM_PLAY, _T("&Play\tF10"));
emulationMenu->Append(IDM_STOP, _T("&Stop"));
emulationMenu->AppendSeparator();
emulationMenu->Append(IDM_RECORD, _T("Start &Recording..."));
emulationMenu->Append(IDM_PLAYRECORD, _T("P&lay Recording..."));
emulationMenu->AppendSeparator();
emulationMenu->Append(IDM_CHANGEDISC, _T("Change &Disc"));
emulationMenu->Append(IDM_FRAMESTEP, _T("&Frame Stepping"), wxEmptyString, wxITEM_CHECK);
wxMenu *skippingMenu = new wxMenu;
m_pSubMenuFrameSkipping = emulationMenu->AppendSubMenu(skippingMenu, _T("Frame S&kipping"));
for(int i = 0; i < 10; i++)
skippingMenu->Append(IDM_FRAMESKIP0 + i, wxString::Format(_T("%i"), i), wxEmptyString, wxITEM_RADIO);
emulationMenu->AppendSeparator();
emulationMenu->Append(IDM_SCREENSHOT, _T("Take S&creenshot\tF9"));
emulationMenu->AppendSeparator();
wxMenu *saveMenu = new wxMenu;
wxMenu *loadMenu = new wxMenu;
m_pSubMenuLoad = emulationMenu->AppendSubMenu(loadMenu, _T("&Load State"));
m_pSubMenuSave = emulationMenu->AppendSubMenu(saveMenu, _T("Sa&ve State"));
saveMenu->Append(IDM_SAVESTATEFILE, _T("Save State..."));
loadMenu->Append(IDM_UNDOSAVESTATE, _T("Last Overwritten State\tShift+F12"));
saveMenu->AppendSeparator();
loadMenu->Append(IDM_LOADSTATEFILE, _T("Load State..."));
loadMenu->Append(IDM_LOADLASTSTATE, _T("Last Saved State\tF11"));
loadMenu->Append(IDM_UNDOLOADSTATE, _T("Undo Load State\tF12"));
loadMenu->AppendSeparator();
for (int i = 1; i <= 8; i++) {
loadMenu->Append(IDM_LOADSLOT1 + i - 1, wxString::Format(_T("Slot %i\tF%i"), i, i));
saveMenu->Append(IDM_SAVESLOT1 + i - 1, wxString::Format(_T("Slot %i\tShift+F%i"), i, i));
}
menuBar->Append(emulationMenu, _T("&Emulation"));
// Options menu
wxMenu* pOptionsMenu = new wxMenu;
pOptionsMenu->Append(IDM_CONFIG_MAIN, _T("Co&nfigure..."));
pOptionsMenu->AppendSeparator();
pOptionsMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&Graphics Settings"));
pOptionsMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP Settings"));
pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _T("&Pad Settings"));
pOptionsMenu->Append(IDM_CONFIG_WIIMOTE_PLUGIN, _T("&Wiimote Settings"));
pOptionsMenu->AppendSeparator();
pOptionsMenu->Append(IDM_TOGGLE_FULLSCREEN, _T("&Fullscreen\tAlt+Enter"));
menuBar->Append(pOptionsMenu, _T("&Options"));
// Tools menu
wxMenu* toolsMenu = new wxMenu;
toolsMenu->Append(IDM_MEMCARD, _T("&Memcard Manager"));
toolsMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
toolsMenu->Append(IDM_INFO, _T("System Information"));
#if defined(HAVE_SFML) && HAVE_SFML
toolsMenu->Append(IDM_NETPLAY, _T("Start &NetPlay"));
#endif
if (DiscIO::CNANDContentManager::Access().GetNANDLoader(FULL_WII_MENU_DIR).IsValid())
{
toolsMenu->Append(IDM_LOAD_WII_MENU, _T("Load Wii Menu"));
}
menuBar->Append(toolsMenu, _T("&Tools"));
wxMenu* viewMenu = new wxMenu;
viewMenu->AppendCheckItem(IDM_TOGGLE_TOOLBAR, _T("Show &Toolbar"));
viewMenu->Check(IDM_TOGGLE_TOOLBAR, SConfig::GetInstance().m_InterfaceToolbar);
viewMenu->AppendCheckItem(IDM_TOGGLE_STATUSBAR, _T("Show &Statusbar"));
viewMenu->Check(IDM_TOGGLE_STATUSBAR, SConfig::GetInstance().m_InterfaceStatusbar);
viewMenu->AppendCheckItem(IDM_LOGWINDOW, _T("Show &Logwindow"));
viewMenu->Check(IDM_LOGWINDOW, m_bLogWindow);
viewMenu->AppendCheckItem(IDM_CONSOLEWINDOW, _T("Show &Console"));
viewMenu->Check(IDM_CONSOLEWINDOW, SConfig::GetInstance().m_InterfaceConsole);
viewMenu->AppendSeparator();
viewMenu->AppendCheckItem(IDM_LISTWII, _T("Show Wii"));
viewMenu->Check(IDM_LISTWII, SConfig::GetInstance().m_ListWii);
viewMenu->AppendCheckItem(IDM_LISTGC, _T("Show GameCube"));
viewMenu->Check(IDM_LISTGC, SConfig::GetInstance().m_ListGC);
viewMenu->AppendCheckItem(IDM_LISTWAD, _T("Show Wad"));
viewMenu->Check(IDM_LISTWAD, SConfig::GetInstance().m_ListWad);
viewMenu->AppendCheckItem(IDM_LISTJAP, _T("Show JAP"));
viewMenu->Check(IDM_LISTJAP, SConfig::GetInstance().m_ListJap);
viewMenu->AppendCheckItem(IDM_LISTPAL, _T("Show PAL"));
viewMenu->Check(IDM_LISTPAL, SConfig::GetInstance().m_ListPal);
viewMenu->AppendCheckItem(IDM_LISTUSA, _T("Show USA"));
viewMenu->Check(IDM_LISTUSA, SConfig::GetInstance().m_ListUsa);
viewMenu->AppendCheckItem(IDM_LISTDRIVES, _T("Show Drives"));
viewMenu->Check(IDM_LISTDRIVES, SConfig::GetInstance().m_ListDrives);
viewMenu->AppendSeparator();
viewMenu->Append(IDM_PURGECACHE, _T("Purge Cache"));
menuBar->Append(viewMenu, _T("&View"));
// Help menu
wxMenu* helpMenu = new wxMenu;
/*helpMenu->Append(wxID_HELP, _T("&Help"));
re-enable when there's something useful to display*/
helpMenu->Append(IDM_HELPWEBSITE, _T("Dolphin &Web Site"));
helpMenu->Append(IDM_HELPGOOGLECODE, _T("Dolphin at &Google Code"));
helpMenu->AppendSeparator();
helpMenu->Append(IDM_HELPABOUT, _T("&About..."));
menuBar->Append(helpMenu, _T("&Help"));
if (UseDebugger) g_pCodeWindow->CreateMenu(SConfig::GetInstance().m_LocalCoreStartupParameter, menuBar);
// Associate the menu bar with the frame
SetMenuBar(menuBar);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Create toolbar items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::PopulateToolbar(wxAuiToolBar* ToolBar)
{
int w = m_Bitmaps[Toolbar_FileOpen].GetWidth(),
h = m_Bitmaps[Toolbar_FileOpen].GetHeight();
ToolBar->SetToolBitmapSize(wxSize(w, h));
ToolBar->AddTool(wxID_OPEN, _T("Open"), m_Bitmaps[Toolbar_FileOpen], _T("Open file..."));
ToolBar->AddTool(wxID_REFRESH, _T("Refresh"), m_Bitmaps[Toolbar_Refresh], _T("Refresh"));
ToolBar->AddTool(IDM_BROWSE, _T("Browse"), m_Bitmaps[Toolbar_Browse], _T("Browse for an ISO directory..."));
ToolBar->AddSeparator();
ToolBar->AddTool(IDM_PLAY, wxT(""), m_Bitmaps[Toolbar_Play], _T("Play"));
ToolBar->AddTool(IDM_STOP, _T("Stop"), m_Bitmaps[Toolbar_Stop], _T("Stop"));
ToolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _T("Fullscr."), m_Bitmaps[Toolbar_FullScreen], _T("Toggle Fullscreen"));
ToolBar->AddTool(IDM_SCREENSHOT, _T("Scr.Shot"), m_Bitmaps[Toolbar_FullScreen], _T("Take Screenshot"));
ToolBar->AddSeparator();
ToolBar->AddTool(IDM_CONFIG_MAIN, _T("Config"), m_Bitmaps[Toolbar_PluginOptions], _T("Configure..."));
ToolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("Gfx"), m_Bitmaps[Toolbar_PluginGFX], _T("Graphics settings"));
ToolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
ToolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("Pad"), m_Bitmaps[Toolbar_PluginPAD], _T("Pad settings"));
ToolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _T("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _T("Wiimote settings"));
ToolBar->AddSeparator();
ToolBar->AddTool(IDM_HELPABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
ToolBar->Realize();
}
void CFrame::PopulateToolbarAui(wxAuiToolBar* ToolBar)
{
int w = m_Bitmaps[Toolbar_FileOpen].GetWidth(),
h = m_Bitmaps[Toolbar_FileOpen].GetHeight();
ToolBar->SetToolBitmapSize(wxSize(w, h));
ToolBar->AddTool(IDM_SAVE_PERSPECTIVE, wxT("Save"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], wxT("Save current perspective"));
ToolBar->AddTool(IDM_PERSPECTIVES_ADD_PANE, wxT("Add"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], wxT("Add new pane"));
ToolBar->AddTool(IDM_EDIT_PERSPECTIVES, wxT("Edit"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], wxT("Edit current perspective"), wxITEM_CHECK);
ToolBar->AddTool(IDM_TAB_SPLIT, wxT("Split"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], wxT("Tab split"), wxITEM_CHECK);
ToolBar->SetToolDropDown(IDM_SAVE_PERSPECTIVE, true);
ToolBar->Realize();
}
// Delete and recreate the toolbar
void CFrame::RecreateToolbar()
{
m_ToolBar = new wxAuiToolBar(this, ID_TOOLBAR, wxDefaultPosition, wxDefaultSize,
wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_OVERFLOW | wxAUI_TB_TEXT);
PopulateToolbar(m_ToolBar);
m_Mgr->AddPane(m_ToolBar, wxAuiPaneInfo().
Name(wxT("TBMain")).Caption(wxT("TBMain")).
ToolbarPane().Top().
LeftDockable(false).RightDockable(false).Floatable(false));
if (UseDebugger)
{
m_ToolBarDebug = new wxAuiToolBar(this, ID_TOOLBAR_DEBUG, wxDefaultPosition, wxDefaultSize,
wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_OVERFLOW | wxAUI_TB_TEXT);
g_pCodeWindow->PopulateToolbar(m_ToolBarDebug);
m_Mgr->AddPane(m_ToolBarDebug, wxAuiPaneInfo().
Name(wxT("TBDebug")).Caption(wxT("TBDebug")).
ToolbarPane().Top().
LeftDockable(false).RightDockable(false).Floatable(false));
m_ToolBarAui = new wxAuiToolBar(this, ID_TOOLBAR_AUI, wxDefaultPosition, wxDefaultSize,
wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_OVERFLOW | wxAUI_TB_TEXT);
PopulateToolbarAui(m_ToolBarAui);
m_Mgr->AddPane(m_ToolBarAui, wxAuiPaneInfo().
Name(wxT("TBAui")).Caption(wxT("TBAui")).
ToolbarPane().Top().
LeftDockable(false).RightDockable(false).Floatable(false));
}
}
void CFrame::InitBitmaps()
{
// Get selected theme
int Theme = SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme;
// Save memory by only having one set of bitmaps loaded at any time. I mean, they are still
// in the exe, which is in memory, but at least we wont make another copy of all of them. */
switch (Theme)
{
case BOOMY:
{
// These are stored as 48x48
m_Bitmaps[Toolbar_FileOpen] = wxGetBitmapFromMemory(toolbar_file_open_png);
m_Bitmaps[Toolbar_Refresh] = wxGetBitmapFromMemory(toolbar_refresh_png);
m_Bitmaps[Toolbar_Browse] = wxGetBitmapFromMemory(toolbar_browse_png);
m_Bitmaps[Toolbar_Play] = wxGetBitmapFromMemory(toolbar_play_png);
m_Bitmaps[Toolbar_Stop] = wxGetBitmapFromMemory(toolbar_stop_png);
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);
m_Bitmaps[Toolbar_PluginOptions]= wxGetBitmapFromMemory(toolbar_plugin_options_png);
m_Bitmaps[Toolbar_PluginGFX] = wxGetBitmapFromMemory(toolbar_plugin_gfx_png);
m_Bitmaps[Toolbar_PluginDSP] = wxGetBitmapFromMemory(toolbar_plugin_dsp_png);
m_Bitmaps[Toolbar_PluginPAD] = wxGetBitmapFromMemory(toolbar_plugin_pad_png);
m_Bitmaps[Toolbar_Wiimote] = wxGetBitmapFromMemory(toolbar_plugin_pad_png);
m_Bitmaps[Toolbar_Screenshot] = wxGetBitmapFromMemory(toolbar_fullscreen_png);
m_Bitmaps[Toolbar_FullScreen] = wxGetBitmapFromMemory(toolbar_fullscreen_png);
m_Bitmaps[Toolbar_Help] = wxGetBitmapFromMemory(toolbar_help_png);
// Scale the 48x48 bitmaps to 24x24
for (size_t n = Toolbar_FileOpen; n <= Toolbar_Help; n++)
{
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(24, 24));
}
}
break;
case VISTA:
{
// These are stored as 24x24 and need no scaling
m_Bitmaps[Toolbar_FileOpen] = wxGetBitmapFromMemory(Toolbar_Open1_png);
m_Bitmaps[Toolbar_Refresh] = wxGetBitmapFromMemory(Toolbar_Refresh1_png);
m_Bitmaps[Toolbar_Browse] = wxGetBitmapFromMemory(Toolbar_Browse1_png);
m_Bitmaps[Toolbar_Play] = wxGetBitmapFromMemory(Toolbar_Play1_png);
m_Bitmaps[Toolbar_Stop] = wxGetBitmapFromMemory(Toolbar_Stop1_png);
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(Toolbar_Pause1_png);
m_Bitmaps[Toolbar_PluginOptions]= wxGetBitmapFromMemory(Toolbar_Options1_png);
m_Bitmaps[Toolbar_PluginGFX] = wxGetBitmapFromMemory(Toolbar_Gfx1_png);
m_Bitmaps[Toolbar_PluginDSP] = wxGetBitmapFromMemory(Toolbar_DSP1_png);
m_Bitmaps[Toolbar_PluginPAD] = wxGetBitmapFromMemory(Toolbar_Pad1_png);
m_Bitmaps[Toolbar_Wiimote] = wxGetBitmapFromMemory(Toolbar_Wiimote1_png);
m_Bitmaps[Toolbar_Screenshot] = wxGetBitmapFromMemory(Toolbar_Fullscreen1_png);
m_Bitmaps[Toolbar_FullScreen] = wxGetBitmapFromMemory(Toolbar_Fullscreen1_png);
m_Bitmaps[Toolbar_Help] = wxGetBitmapFromMemory(Toolbar_Help1_png);
}
break;
case XPLASTIK:
{
m_Bitmaps[Toolbar_FileOpen] = wxGetBitmapFromMemory(Toolbar_Open2_png);
m_Bitmaps[Toolbar_Refresh] = wxGetBitmapFromMemory(Toolbar_Refresh2_png);
m_Bitmaps[Toolbar_Browse] = wxGetBitmapFromMemory(Toolbar_Browse2_png);
m_Bitmaps[Toolbar_Play] = wxGetBitmapFromMemory(Toolbar_Play2_png);
m_Bitmaps[Toolbar_Stop] = wxGetBitmapFromMemory(Toolbar_Stop2_png);
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(Toolbar_Pause2_png);
m_Bitmaps[Toolbar_PluginOptions]= wxGetBitmapFromMemory(Toolbar_Options2_png);
m_Bitmaps[Toolbar_PluginGFX] = wxGetBitmapFromMemory(Toolbar_Gfx2_png);
m_Bitmaps[Toolbar_PluginDSP] = wxGetBitmapFromMemory(Toolbar_DSP2_png);
m_Bitmaps[Toolbar_PluginPAD] = wxGetBitmapFromMemory(Toolbar_Pad2_png);
m_Bitmaps[Toolbar_Wiimote] = wxGetBitmapFromMemory(Toolbar_Wiimote2_png);
m_Bitmaps[Toolbar_Screenshot] = wxGetBitmapFromMemory(Toolbar_Fullscreen2_png);
m_Bitmaps[Toolbar_FullScreen] = wxGetBitmapFromMemory(Toolbar_Fullscreen2_png);
m_Bitmaps[Toolbar_Help] = wxGetBitmapFromMemory(Toolbar_Help2_png);
}
break;
case KDE:
{
m_Bitmaps[Toolbar_FileOpen] = wxGetBitmapFromMemory(Toolbar_Open3_png);
m_Bitmaps[Toolbar_Refresh] = wxGetBitmapFromMemory(Toolbar_Refresh3_png);
m_Bitmaps[Toolbar_Browse] = wxGetBitmapFromMemory(Toolbar_Browse3_png);
m_Bitmaps[Toolbar_Play] = wxGetBitmapFromMemory(Toolbar_Play3_png);
m_Bitmaps[Toolbar_Stop] = wxGetBitmapFromMemory(Toolbar_Stop3_png);
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(Toolbar_Pause3_png);
m_Bitmaps[Toolbar_PluginOptions]= wxGetBitmapFromMemory(Toolbar_Options3_png);
m_Bitmaps[Toolbar_PluginGFX] = wxGetBitmapFromMemory(Toolbar_Gfx3_png);
m_Bitmaps[Toolbar_PluginDSP] = wxGetBitmapFromMemory(Toolbar_DSP3_png);
m_Bitmaps[Toolbar_PluginPAD] = wxGetBitmapFromMemory(Toolbar_Pad3_png);
m_Bitmaps[Toolbar_Wiimote] = wxGetBitmapFromMemory(Toolbar_Wiimote3_png);
m_Bitmaps[Toolbar_Screenshot] = wxGetBitmapFromMemory(Toolbar_Fullscreen3_png);
m_Bitmaps[Toolbar_FullScreen] = wxGetBitmapFromMemory(Toolbar_Fullscreen3_png);
m_Bitmaps[Toolbar_Help] = wxGetBitmapFromMemory(Toolbar_Help3_png);
}
break;
default: PanicAlert("Theme selection went wrong");
}
// Update in case the bitmap has been updated
//if (GetToolBar() != NULL) RecreateToolbar();
aNormalFile = wxArtProvider::GetBitmap(wxART_NORMAL_FILE, wxART_OTHER, wxSize(16,16));
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Menu items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Start the game or change the disc
void CFrame::BootGame()
{
// Rerecording
#ifdef RERECORDING
Core::RerecordingStart();
#endif
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
if (Core::GetState() == Core::CORE_RUN)
{
Core::SetState(Core::CORE_PAUSE);
}
else
{
Core::SetState(Core::CORE_RUN);
}
UpdateGUI();
}
// Start the selected ISO, return if gamelist is empty
else if (m_GameListCtrl->GetSelectedISO() == 0) return;
else if (m_GameListCtrl->GetSelectedISO()->IsValid())
{
BootManager::BootCore(m_GameListCtrl->GetSelectedISO()->GetFileName());
}
// Start the default ISO, or if we don't have a default ISO, start the last
// started ISO
else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
wxFileExists(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.
m_strDefaultGCM.c_str(), wxConvUTF8)))
{
BootManager::BootCore(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM);
}
else if (!SConfig::GetInstance().m_LastFilename.empty() &&
wxFileExists(wxString(SConfig::GetInstance().m_LastFilename.c_str(), wxConvUTF8)))
{
BootManager::BootCore(SConfig::GetInstance().m_LastFilename);
}
}
// Open file to boot
void CFrame::OnOpen(wxCommandEvent& WXUNUSED (event))
{
DoOpen(true);
}
void CFrame::DoOpen(bool Boot)
{
std::string currentDir = File::GetCurrentDir();
wxString path = wxFileSelector(
_T("Select the file to load"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxString::Format
(
_T("All GC/Wii files (elf, dol, gcm, iso, wad)|*.elf;*.dol;*.gcm;*.iso;*.gcz;*.wad|All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxFD_OPEN | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST,
this);
bool fileChosen = !path.IsEmpty();
std::string currentDir2 = File::GetCurrentDir();
if (currentDir != currentDir2)
{
PanicAlert("Current dir changed from %s to %s after wxFileSelector!",currentDir.c_str(),currentDir2.c_str());
File::SetCurrentDir(currentDir.c_str());
}
// Should we boot a new game or just change the disc?
if (Boot)
{
if (!fileChosen)
return;
BootManager::BootCore(std::string(path.mb_str()));
}
else
{
if (!fileChosen)
path = wxT("");
// temp is deleted by changediscCallback
char * temp = new char[strlen(path.mb_str())];
strncpy(temp, path.mb_str(), strlen(path.mb_str()));
DVDInterface::ChangeDisc(temp);
}
}
void CFrame::OnFrameStep(wxCommandEvent& event)
{
Frame::SetFrameStepping(event.IsChecked());
}
void CFrame::OnChangeDisc(wxCommandEvent& WXUNUSED (event))
{
DoOpen(false);
}
void CFrame::OnRecord(wxCommandEvent& WXUNUSED (event))
{
wxString path = wxFileSelector(
_T("Select The Recording File"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxString::Format
(
_T("Dolphin TAS Movies (*.dtm)|*.dtm|All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxFD_SAVE | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST,
this);
if(path.IsEmpty())
return;
// TODO: Take controller settings from Gamecube Configuration menu
if(Frame::BeginRecordingInput(path.mb_str(), 1))
BootGame();
}
void CFrame::OnPlayRecording(wxCommandEvent& WXUNUSED (event))
{
wxString path = wxFileSelector(
_T("Select The Recording File"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxString::Format
(
_T("Dolphin TAS Movies (*.dtm)|*.dtm|All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxFD_OPEN | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST,
this);
if(path.IsEmpty())
return;
if(Frame::PlayInput(path.mb_str()))
BootGame();
}
void CFrame::OnPlay(wxCommandEvent& WXUNUSED (event))
{
BootGame();
}
void CFrame::OnBootDrive(wxCommandEvent& event)
{
BootManager::BootCore(drives[event.GetId()-IDM_DRIVE1]);
}
// Refresh the file list and browse for a favorites directory
void CFrame::OnRefresh(wxCommandEvent& WXUNUSED (event))
{
if (m_GameListCtrl)
{
m_GameListCtrl->Update();
}
}
void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
{
m_GameListCtrl->BrowseForDirectory();
}
// Create screenshot
void CFrame::OnScreenshot(wxCommandEvent& WXUNUSED (event))
{
Core::ScreenShot();
}
// Stop the emulation
void CFrame::DoStop()
{
// Rerecording
#ifdef RERECORDING
Core::RerecordingStop();
#endif
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Ask for confirmation in case the user accidently clicked Stop / Escape
if(SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop)
if(!AskYesNo("Are you sure you want to stop the current emulation?", "Confirm", wxYES_NO))
return;
// TODO: Show the author/description dialog here
if(Frame::IsRecordingInput())
Frame::EndRecordingInput();
if(Frame::IsPlayingInput())
Frame::EndPlayInput();
Core::Stop();
UpdateGUI();
}
}
void CFrame::OnStop(wxCommandEvent& WXUNUSED (event))
{
DoStop();
}
void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
{
CConfigMain ConfigMain(this);
if (ConfigMain.ShowModal() == wxID_OK)
m_GameListCtrl->Update();
}
void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
PLUGIN_TYPE_VIDEO
);
}
void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
PLUGIN_TYPE_DSP
);
}
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
m_Panel->GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[0].c_str(),
PLUGIN_TYPE_PAD
);
}
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[0].c_str(),
PLUGIN_TYPE_WIIMOTE
);
}
void CFrame::OnHelp(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_HELPABOUT:
{
AboutDolphin frame(this);
frame.ShowModal();
break;
}
case IDM_HELPWEBSITE:
WxUtils::Launch("http://www.dolphin-emu.com/");
break;
case IDM_HELPGOOGLECODE:
WxUtils::Launch("http://code.google.com/p/dolphin-emu/");
break;
}
}
void CFrame::OnToolBar(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_SAVE_PERSPECTIVE:
Save();
break;
case IDM_PERSPECTIVES_ADD_PANE:
AddPane();
break;
case IDM_EDIT_PERSPECTIVES:
TogglePaneStyle(m_ToolBarAui->GetToolToggled(IDM_EDIT_PERSPECTIVES));
break;
case IDM_TAB_SPLIT:
ToggleNotebookStyle(wxAUI_NB_TAB_SPLIT);
break;
}
}
void CFrame::OnSelectPerspective(wxCommandEvent& event)
{
int _Selection = event.GetId() - IDM_PERSPECTIVES_0;
if (Perspectives.size() <= _Selection) _Selection = 0;
ActivePerspective = _Selection;
DoLoadPerspective();
}
void CFrame::OnDropDownToolbarItem(wxAuiToolBarEvent& event)
{
event.Skip();
if (event.IsDropDownClicked())
{
wxAuiToolBar* tb = static_cast<wxAuiToolBar*>(event.GetEventObject());
tb->SetToolSticky(event.GetId(), true);
// create the popup menu
wxMenu menuPopup;
wxMenuItem* m1 = new wxMenuItem(&menuPopup, IDM_ADD_PERSPECTIVE, wxT("Create new perspective"));
menuPopup.Append(m1);
if (Perspectives.size() > 0)
{
menuPopup.Append(new wxMenuItem(&menuPopup));
for (int i = 0; i < Perspectives.size(); i++)
{
wxMenuItem* Item = new wxMenuItem(&menuPopup, IDM_PERSPECTIVES_0 + i, wxString::FromAscii(Perspectives.at(i).Name.c_str()), wxT(""), wxITEM_CHECK);
menuPopup.Append(Item);
if (i == ActivePerspective) Item->Check(true);
}
}
// line up our menu with the button
wxRect rect = tb->GetToolRect(event.GetId());
wxPoint pt = tb->ClientToScreen(rect.GetBottomLeft());
pt = ScreenToClient(pt);
PopupMenu(&menuPopup, pt);
// make sure the button is "un-stuck"
tb->SetToolSticky(event.GetId(), false);
}
}
void CFrame::OnCreatePerspective(wxCommandEvent& event)
{
wxTextEntryDialog dlg(this, wxT("Enter a name for the new perspective:"), wxT("Create new perspective"));
dlg.SetValue(wxString::Format(wxT("Perspective %u"), unsigned(Perspectives.size() + 1)));
if (dlg.ShowModal() != wxID_OK) return;
SPerspectives Tmp;
Tmp.Name = dlg.GetValue().mb_str();
Perspectives.push_back(Tmp);
}
void CFrame::TogglePaneStyle(bool On)
{
wxAuiPaneInfoArray& AllPanes = m_Mgr->GetAllPanes();
for (int i = 0; i < AllPanes.GetCount(); ++i)
{
wxAuiPaneInfo& Pane = AllPanes.Item(i);
if (Pane.window->IsKindOf(CLASSINFO(wxAuiNotebook)))
{
Pane.CaptionVisible(On);
Pane.Show();
}
}
m_Mgr->Update();
}
void CFrame::ToggleNotebookStyle(long Style)
{
wxAuiPaneInfoArray& AllPanes = m_Mgr->GetAllPanes();
for (int i = 0, Count = AllPanes.GetCount(); i < Count; ++i)
{
wxAuiPaneInfo& Pane = AllPanes.Item(i);
if (Pane.window->IsKindOf(CLASSINFO(wxAuiNotebook)))
{
wxAuiNotebook* NB = (wxAuiNotebook*)Pane.window;
NB->SetWindowStyleFlag(NB->GetWindowStyleFlag() ^ Style);
NB->Refresh();
}
}
}
void CFrame::ResizeConsole()
{
for (int i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (!m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook))) continue;
for(u32 j = 0; j <= wxDynamicCast(m_Mgr->GetAllPanes().Item(i).window, wxAuiNotebook)->GetPageCount(); j++)
{
if (wxDynamicCast(m_Mgr->GetAllPanes().Item(i).window, wxAuiNotebook)->GetPageText(j).IsSameAs(wxT("Console")))
{
#ifdef _WIN32
// ----------------------------------------------------------
// Get OS version
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int wxBorder, Border, LowerBorder, MenuBar, ScrollBar, WidthReduction;
OSVERSIONINFO osvi;
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&osvi);
if (osvi.dwMajorVersion == 6) // Vista (same as 7?)
{
wxBorder = 2;
Border = 4;
LowerBorder = 6;
MenuBar = 30; // Including upper border
ScrollBar = 19;
}
else // XP
{
wxBorder = 2;
Border = 4;
LowerBorder = 6;
MenuBar = 30;
ScrollBar = 19;
}
WidthReduction = 30 - Border;
// --------------------------------
// Get the client size
int X = m_Mgr->GetAllPanes().Item(i).window->GetClientSize().GetX();
int Y = m_Mgr->GetAllPanes().Item(i).window->GetClientSize().GetY();
int InternalWidth = X - wxBorder*2 - ScrollBar;
int InternalHeight = Y - wxBorder*2;
int WindowWidth = InternalWidth + Border*2;
int WindowHeight = InternalHeight;
// Resize buffer
ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
//Console->Log(LogTypes::LNOTICE, StringFromFormat("Window WxH:%i %i\n", X, Y).c_str());
Console->PixelSpace(0,0, InternalWidth,InternalHeight, false);
// Move the window to hide the border
MoveWindow(GetConsoleWindow(), -Border-wxBorder,-MenuBar-wxBorder, WindowWidth + 100,WindowHeight, true);
// Move it to the bottom of the view order so that it doesn't hide the notebook tabs
// ...
#endif
}
}
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Miscellaneous menus
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// NetPlay stuff
void CFrame::OnNetPlay(wxCommandEvent& WXUNUSED (event))
{
#if defined(HAVE_SFML) && HAVE_SFML
new NetPlay(this, m_GameListCtrl->GetGamePaths(), m_GameListCtrl->GetGameNames());
#endif
}
void CFrame::OnMemcard(wxCommandEvent& WXUNUSED (event))
{
CMemcardManager MemcardManager(this);
MemcardManager.ShowModal();
}
void CFrame::OnShow_CheatsWindow(wxCommandEvent& WXUNUSED (event))
{
CheatsWindow = new wxCheatsWindow(this, wxDefaultPosition, wxSize(600, 390));
}
void CFrame::OnShow_InfoWindow(wxCommandEvent& WXUNUSED (event))
{
InfoWindow = new wxInfoWindow(this, wxDefaultPosition, wxSize(600, 390));
}
void CFrame::OnLoadWiiMenu(wxCommandEvent& WXUNUSED (event))
{
BootManager::BootCore(FULL_WII_MENU_DIR);
}
// Toogle fullscreen. In Windows the fullscreen mode is accomplished by expanding the m_Panel to cover
// the entire screen (when we render to the main window).
void CFrame::OnToggleFullscreen(wxCommandEvent& WXUNUSED (event))
{
DoFullscreen(true);
UpdateGUI();
}
void CFrame::OnToggleDualCore(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore = !SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore;
SConfig::GetInstance().SaveSettings();
}
void CFrame::OnToggleSkipIdle(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle = !SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle;
SConfig::GetInstance().SaveSettings();
}
void CFrame::OnLoadStateFromFile(wxCommandEvent& WXUNUSED (event))
{
wxString path = wxFileSelector(
_T("Select the state to load"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxString::Format
(
_T("All Save States (sav, s##)|*.sav;*.s??|All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxFD_OPEN | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST,
this);
if(path)
State_LoadAs((const char*)path.mb_str());
}
void CFrame::OnSaveStateToFile(wxCommandEvent& WXUNUSED (event))
{
wxString path = wxFileSelector(
_T("Select the state to save"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxString::Format
(
_T("All Save States (sav, s##)|*.sav;*.s??|All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxFD_SAVE,
this);
if(path)
State_SaveAs((const char*)path.mb_str());
}
void CFrame::OnLoadLastState(wxCommandEvent& WXUNUSED (event))
{
State_LoadLastSaved();
}
void CFrame::OnUndoLoadState(wxCommandEvent& WXUNUSED (event))
{
State_UndoLoadState();
}
void CFrame::OnUndoSaveState(wxCommandEvent& WXUNUSED (event))
{
State_UndoSaveState();
}
void CFrame::OnLoadState(wxCommandEvent& event)
{
int id = event.GetId();
int slot = id - IDM_LOADSLOT1 + 1;
State_Load(slot);
}
void CFrame::OnSaveState(wxCommandEvent& event)
{
int id = event.GetId();
int slot = id - IDM_SAVESLOT1 + 1;
State_Save(slot);
}
void CFrame::OnFrameSkip(wxCommandEvent& event)
{
int amount = event.GetId() - IDM_FRAMESKIP0;
Frame::SetFrameSkipping((unsigned int)amount);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Notebooks
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#ifdef _WIN32
wxWindow * CFrame::GetWxWindowHwnd(HWND hWnd)
{
wxWindow * Win = new wxWindow();
Win->SetHWND((WXHWND)hWnd);
Win->AdoptAttributesFromHWND();
return Win;
}
#endif
wxWindow * CFrame::GetWxWindow(wxString Name)
{
#ifdef _WIN32
HWND hWnd = ::FindWindow(NULL, Name.c_str());
if (hWnd)
{
wxWindow * Win = new wxWindow();
Win->SetHWND((WXHWND)hWnd);
Win->AdoptAttributesFromHWND();
return Win;
}
else
#endif
if (FindWindowByName(Name))
{
return FindWindowByName(Name);
}
else if (FindWindowByLabel(Name))
{
return FindWindowByLabel(Name);
}
else if (GetNootebookPage(Name))
{
return GetNootebookPage(Name);
}
else
return NULL;
}
wxWindow * CFrame::GetNootebookPage(wxString Name)
{
for (int i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (!m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook))) continue;
wxAuiNotebook * NB = (wxAuiNotebook*)m_Mgr->GetAllPanes().Item(i).window;
for(u32 j = 0; j < NB->GetPageCount(); j++)
{
if (NB->GetPageText(j).IsSameAs(Name)) return NB->GetPage(j);
}
}
return NULL;
}
void CFrame::AddRemoveBlankPage()
{
for (int i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (!m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook))) continue;
wxAuiNotebook * NB = (wxAuiNotebook*)m_Mgr->GetAllPanes().Item(i).window;
for(u32 j = 0; j < NB->GetPageCount(); j++)
{
if (NB->GetPageText(j).IsSameAs(wxT("<>")) && NB->GetPageCount() > 1) NB->DeletePage(j);
}
if (NB->GetPageCount() == 0) NB->AddPage(CreateEmptyPanel(), wxT("<>"), true);
}
}
int CFrame::GetNootebookAffiliation(wxString Name)
{
for (int i = 0, j = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (!m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook))) continue;
wxAuiNotebook * NB = (wxAuiNotebook*)m_Mgr->GetAllPanes().Item(i).window;
for(u32 k = 0; k < NB->GetPageCount(); k++)
{
if (NB->GetPageText(k).IsSameAs(Name)) return j;
}
j++;
}
return -1;
}
void CFrame::ClosePages()
{
DoToggleWindow(IDM_LOGWINDOW, false);
DoToggleWindow(IDM_CONSOLEWINDOW, false);
DoToggleWindow(IDM_CODEWINDOW, false);
DoToggleWindow(IDM_REGISTERWINDOW, false);
DoToggleWindow(IDM_BREAKPOINTWINDOW, false);
DoToggleWindow(IDM_MEMORYWINDOW, false);
DoToggleWindow(IDM_JITWINDOW, false);
DoToggleWindow(IDM_SOUNDWINDOW, false);
DoToggleWindow(IDM_VIDEOWINDOW, false);
}
void CFrame::DoToggleWindow(int Id, bool Show)
{
switch (Id)
{
case IDM_LOGWINDOW: ToggleLogWindow(Show, UseDebugger ? g_pCodeWindow->iLogWindow : 0); break;
case IDM_CONSOLEWINDOW: ToggleConsole(Show, UseDebugger ? g_pCodeWindow->iConsoleWindow : 0); break;
}
if (!UseDebugger) return;
switch (Id)
{
case IDM_CODEWINDOW: g_pCodeWindow->OnToggleCodeWindow(Show, g_pCodeWindow->iCodeWindow); break;
case IDM_REGISTERWINDOW: g_pCodeWindow->OnToggleRegisterWindow(Show, g_pCodeWindow->iRegisterWindow); break;
case IDM_BREAKPOINTWINDOW: g_pCodeWindow->OnToggleBreakPointWindow(Show, g_pCodeWindow->iBreakpointWindow); break;
case IDM_MEMORYWINDOW: g_pCodeWindow->OnToggleMemoryWindow(Show, g_pCodeWindow->iMemoryWindow); break;
case IDM_JITWINDOW: g_pCodeWindow->OnToggleJitWindow(Show, g_pCodeWindow->iJitWindow); break;
case IDM_SOUNDWINDOW: g_pCodeWindow->OnToggleSoundWindow(Show, g_pCodeWindow->iSoundWindow); break;
case IDM_VIDEOWINDOW: g_pCodeWindow->OnToggleVideoWindow(Show, g_pCodeWindow->iVideoWindow); break;
}
}
void CFrame::OnNotebookPageChanged(wxAuiNotebookEvent& event)
{
event.Skip();
if (!UseDebugger) return;
// Remove the blank page if any
AddRemoveBlankPage();
// Update the notebook affiliation
if(GetNootebookAffiliation(wxT("Log")) >= 0) g_pCodeWindow->iLogWindow = GetNootebookAffiliation(wxT("Log"));
if(GetNootebookAffiliation(wxT("Console")) >= 0) g_pCodeWindow->iConsoleWindow = GetNootebookAffiliation(wxT("Console"));
if(GetNootebookAffiliation(wxT("Code")) >= 0) g_pCodeWindow->iCodeWindow = GetNootebookAffiliation(wxT("Code"));
if(GetNootebookAffiliation(wxT("Registers")) >= 0) g_pCodeWindow->iRegisterWindow = GetNootebookAffiliation(wxT("Registers"));
if(GetNootebookAffiliation(wxT("Breakpoints")) >= 0) g_pCodeWindow->iBreakpointWindow = GetNootebookAffiliation(wxT("Breakpoints"));
if(GetNootebookAffiliation(wxT("JIT")) >= 0) g_pCodeWindow->iJitWindow = GetNootebookAffiliation(wxT("JIT"));
if(GetNootebookAffiliation(wxT("Memory")) >= 0) g_pCodeWindow->iMemoryWindow = GetNootebookAffiliation(wxT("Memory"));
if(GetNootebookAffiliation(wxT("Sound")) >= 0) g_pCodeWindow->iSoundWindow = GetNootebookAffiliation(wxT("Sound"));
if(GetNootebookAffiliation(wxT("Video")) >= 0) g_pCodeWindow->iVideoWindow = GetNootebookAffiliation(wxT("Video"));
}
void CFrame::OnNotebookPageClose(wxAuiNotebookEvent& event)
{
// Override event
event.Veto();
wxAuiNotebook* Ctrl = (wxAuiNotebook*)event.GetEventObject();
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("Log"))) { GetMenuBar()->FindItem(IDM_LOGWINDOW)->Check(false); DoToggleWindow(IDM_LOGWINDOW, false); }
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("Console"))) { GetMenuBar()->FindItem(IDM_CONSOLEWINDOW)->Check(false); DoToggleWindow(IDM_CONSOLEWINDOW, false); }
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("Registers"))) { GetMenuBar()->FindItem(IDM_REGISTERWINDOW)->Check(false); DoToggleWindow(IDM_REGISTERWINDOW, false); }
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("Breakpoints"))) { GetMenuBar()->FindItem(IDM_BREAKPOINTWINDOW)->Check(false); DoToggleWindow(IDM_BREAKPOINTWINDOW, false); }
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("JIT"))) { GetMenuBar()->FindItem(IDM_JITWINDOW)->Check(false); DoToggleWindow(IDM_JITWINDOW, false); }
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("Memory"))) { GetMenuBar()->FindItem(IDM_MEMORYWINDOW)->Check(false); DoToggleWindow(IDM_MEMORYWINDOW, false); }
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("Sound"))) { GetMenuBar()->FindItem(IDM_SOUNDWINDOW)->Check(false); DoToggleWindow(IDM_SOUNDWINDOW, false); }
if (Ctrl->GetPageText(event.GetSelection()).IsSameAs(wxT("Video"))) { GetMenuBar()->FindItem(IDM_VIDEOWINDOW)->Check(false); DoToggleWindow(IDM_VIDEOWINDOW, false); }
}
void CFrame::OnAllowNotebookDnD(wxAuiNotebookEvent& event)
{
event.Skip();
event.Allow();
wxAuiNotebook* Ctrl = (wxAuiNotebook*)event.GetEventObject();
// If we drag away the last one the tab bar goes away and we can't add any panes to it
//if (Ctrl->GetPageCount() == 1) Ctrl->AddPage(CreateEmptyPanel(), wxT("<>"), true);
}
void CFrame::HidePane()
{
// Get the first notebook
wxAuiNotebook * NB;
for (int i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook)))
NB = (wxAuiNotebook*)m_Mgr->GetAllPanes().Item(i).window;
}
if (NB->GetPageCount() == 0)
m_Mgr->GetPane(wxT("Pane 1")).Hide();
else
m_Mgr->GetPane(wxT("Pane 1")).Show();
m_Mgr->Update();
SetSimplePaneSize();
}
void CFrame::DoRemovePageString(wxString Str, bool Hide, bool Destroy)
{
for (int i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (!m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook))) continue;
wxAuiNotebook * NB = (wxAuiNotebook*)m_Mgr->GetAllPanes().Item(i).window;
for (int j = 0; j < NB->GetPageCount(); j++)
{
if (NB->GetPageText(j).IsSameAs(Str))
{
if (!Destroy)
{
// Reparent to avoid destruction if the notebook is closed and destroyed
wxWindow * Win = NB->GetPage(j);
NB->RemovePage(j);
Win->Reparent(this);
}
else
{
NB->DeletePage(j);
}
//if (Hide) Win->Hide();
break;
}
}
}
}
wxAuiNotebook * CFrame::GetNotebook(int NBId)
{
int Ret = 0;
for (int i = 0, j = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (!m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook))) continue;
if (j == NBId) return (wxAuiNotebook*)m_Mgr->GetAllPanes().Item(i).window;
j++;
}
return NULL;
}
void CFrame::ShowAllNotebooks(bool Window)
{
for (int i = 0, j = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook)))
{
if (Window)
m_Mgr->GetAllPanes().Item(i).Show();
else
m_Mgr->GetAllPanes().Item(i).window->Hide();
}
}
m_Mgr->Update();
}
void CFrame::HideAllNotebooks(bool Window)
{
for (int i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook)))
{
if (Window)
m_Mgr->GetAllPanes().Item(i).Hide();
else
m_Mgr->GetAllPanes().Item(i).window->Hide();
}
}
m_Mgr->Update();
}
// Close all panes with notebooks
void CFrame::CloseAllNotebooks()
{
int i = 0;
while(GetNotebookCount() > 0)
{
if (m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook)))
{
m_Mgr->GetAllPanes().Item(i).DestroyOnClose(true);
m_Mgr->ClosePane(m_Mgr->GetAllPanes().Item(i));
//m_Mgr->GetAllPanes().Item(i).window->Hide();
//m_Mgr->DetachPane(m_Mgr->GetAllPanes().Item(i).window);
i = 0;
//Console->Log(LogTypes::LCUSTOM, StringFromFormat(" %i Pane\n", i).c_str());
}
else
{
i++;
//Console->Log(LogTypes::LCUSTOM, StringFromFormat(" %i No pane\n", i).c_str());
}
}
}
int CFrame::GetNotebookCount()
{
int Ret = 0;
for (int i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
{
if (m_Mgr->GetAllPanes().Item(i).window->IsKindOf(CLASSINFO(wxAuiNotebook))) Ret++;
}
return Ret;
}
void CFrame::DoAddPage(wxWindow * Win, int i, std::string Name)
{
if (!Win) return;
if (GetNotebookCount() == 0) return;
if (i < 0 || i > GetNotebookCount()-1) i = 0;
if (Win && GetNotebook(i)->GetPageIndex(Win) != wxNOT_FOUND) return;
GetNotebook(i)->AddPage(Win, wxString::FromAscii(Name.c_str()), true, aNormalFile );
/*
ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
Console->Log(LogTypes::LCUSTOM, StringFromFormat("Add: %s\n", Name.c_str()).c_str());
*/
}
void CFrame::DoRemovePage(wxWindow * Win, bool Hide)
{
// If m_dialog is NULL, then possibly the system didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected, if there was no modeless dialog yet.
//wxASSERT(Win != NULL);
if (Win)
{
for (int i = 0; i < GetNotebookCount(); i++)
{
if (GetNotebook(i)->GetPageIndex(Win) != wxNOT_FOUND) GetNotebook(i)->RemovePage(GetNotebook(i)->GetPageIndex(Win));
}
// Reparent to avoid destruction if the notebook is closed and destroyed
Win->Reparent(this);
if (Hide) Win->Hide();
}
}
// Enable and disable the toolbar
void CFrame::OnToggleToolbar(wxCommandEvent& event)
{
SConfig::GetInstance().m_InterfaceToolbar = event.IsChecked();
DoToggleToolbar(event.IsChecked());
}
void CFrame::DoToggleToolbar(bool Show)
{
if (Show)
{
m_Mgr->GetPane(wxT("TBMain")).Show();
if (UseDebugger) { m_Mgr->GetPane(wxT("TBDebug")).Show(); m_Mgr->GetPane(wxT("TBAui")).Show(); }
m_Mgr->Update();
}
else
{
m_Mgr->GetPane(wxT("TBMain")).Hide();
if (UseDebugger) { m_Mgr->GetPane(wxT("TBDebug")).Hide(); m_Mgr->GetPane(wxT("TBAui")).Hide(); }
m_Mgr->Update();
}
}
// Enable and disable the status bar
void CFrame::OnToggleStatusbar(wxCommandEvent& event)
{
SConfig::GetInstance().m_InterfaceStatusbar = event.IsChecked();
if (SConfig::GetInstance().m_InterfaceStatusbar == true)
m_pStatusBar->Show();
else
m_pStatusBar->Hide();
this->SendSizeEvent();
}
// Enable and disable the log window
void CFrame::OnToggleLogWindow(wxCommandEvent& event)
{
DoToggleWindow(event.GetId(), event.IsChecked());
}
void CFrame::ToggleLogWindow(bool Show, int i)
{
SConfig::GetInstance().m_InterfaceLogWindow = Show;
if (Show)
{
if (!m_LogWindow) m_LogWindow = new CLogWindow(this);
#ifdef _WIN32
DoAddPage(m_LogWindow, i, "Log");
#else
m_LogWindow->Show();
#endif
}
else
{
#ifdef _WIN32
DoRemovePage(m_LogWindow);
#else
if (m_LogWindow) m_LogWindow->Show();
#endif
}
// Hide pane
if (!UseDebugger) HidePane();
// Make sure the check is updated (if wxw isn't calling this func)
//GetMenuBar()->FindItem(IDM_LOGWINDOW)->Check(Show);
}
// Enable and disable the console
void CFrame::OnToggleConsole(wxCommandEvent& event)
{
DoToggleWindow(event.GetId(), event.IsChecked());
}
void CFrame::ToggleConsole(bool Show, int i)
{
ConsoleListener *Console = LogManager::GetInstance()->getConsoleListener();
SConfig::GetInstance().m_InterfaceConsole = Show;
if (Show)
{
//Console->Log(LogTypes::LCUSTOM, StringFromFormat(" >>> Show\n").c_str());
if (GetNotebookCount() == 0) return;
if (i < 0 || i > GetNotebookCount()-1) i = 0;
#ifdef _WIN32
wxWindow *Win = GetWxWindowHwnd(GetConsoleWindow());
if (Win && GetNotebook(i)->GetPageIndex(Win) != wxNOT_FOUND) return;
{
#else
Console->Open();
#endif
#ifdef _WIN32
if(!GetConsoleWindow()) Console->Open(); else ShowWindow(GetConsoleWindow(),SW_SHOW);
}
Win = GetWxWindowHwnd(GetConsoleWindow());
// Can we remove the border?
//Win->SetWindowStyleFlag(wxNO_BORDER);
//SetWindowLong(GetConsoleWindow(), GWL_STYLE, WS_VISIBLE);
// Create parent window
wxPanel * ConsoleParent = CreateEmptyPanel();
::SetParent(GetConsoleWindow(), (HWND)ConsoleParent->GetHWND());
//Win->SetParent(ConsoleParent);
//if (Win) m_Mgr->GetAllPanes().Item(i)->AddPage(Win, wxT("Console"), true, aNormalFile );
if (Win) GetNotebook(i)->AddPage(ConsoleParent, wxT("Console"), true, aNormalFile );
#endif
}
else // hide
{
//Console->Log(LogTypes::LCUSTOM, StringFromFormat(" >>> Show\n").c_str());
#ifdef _WIN32
// Hide
if(GetConsoleWindow()) ShowWindow(GetConsoleWindow(),SW_HIDE);
// Release the console to Windows
::SetParent(GetConsoleWindow(), NULL);
// Destroy the empty parent of the console
DoRemovePageString(wxT("Console"), true, true);
#else
Console->Close();
#endif
}
// Hide pane
if (!UseDebugger) HidePane();
// Make sure the check is updated (if wxw isn't calling this func)
//GetMenuBar()->FindItem(IDM_CONSOLEWINDOW)->Check(Show);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// GUI
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::OnManagerResize(wxAuiManagerEvent& event)
{
event.Skip();
ResizeConsole();
}
void CFrame::OnResize(wxSizeEvent& event)
{
event.Skip();
// fit frame content, not needed right now
//FitInside();
DoMoveIcons(); // In FrameWiimote.cpp
}
// Update the enabled/disabled status
void CFrame::UpdateGUI()
{
return;
// Save status
bool initialized = Core::isRunning();
bool running = Core::GetState() == Core::CORE_RUN;
bool paused = Core::GetState() == Core::CORE_PAUSE;
// Make sure that we have a toolbar
if (m_ToolBar != NULL)
{
// Enable/disable the Config and Stop buttons
//GetToolBar()->EnableTool(IDM_CONFIG_MAIN, !initialized);
m_ToolBar->EnableTool(wxID_OPEN, !initialized);
m_ToolBar->EnableTool(wxID_REFRESH, !initialized); // Don't allow refresh when we don't show the list
m_ToolBar->EnableTool(IDM_STOP, running || paused);
m_ToolBar->EnableTool(IDM_SCREENSHOT, running || paused);
}
// File
GetMenuBar()->FindItem(wxID_OPEN)->Enable(!initialized);
m_pSubMenuDrive->Enable(!initialized);
GetMenuBar()->FindItem(wxID_REFRESH)->Enable(!initialized);
GetMenuBar()->FindItem(IDM_BROWSE)->Enable(!initialized);
// Emulation
GetMenuBar()->FindItem(IDM_STOP)->Enable(running || paused);
GetMenuBar()->FindItem(IDM_RECORD)->Enable(!initialized);
GetMenuBar()->FindItem(IDM_PLAYRECORD)->Enable(!initialized);
GetMenuBar()->FindItem(IDM_FRAMESTEP)->Enable(running || paused);
GetMenuBar()->FindItem(IDM_SCREENSHOT)->Enable(running || paused);
m_pSubMenuLoad->Enable(initialized);
m_pSubMenuSave->Enable(initialized);
// Let's enable it by default.
//m_pSubMenuFrameSkipping->Enable(initialized);
// Misc
GetMenuBar()->FindItem(IDM_CHANGEDISC)->Enable(initialized);
if (DiscIO::CNANDContentManager::Access().GetNANDLoader(FULL_WII_MENU_DIR).IsValid())
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(!initialized);
if (running)
{
if (m_ToolBar != NULL)
{
m_ToolBar->SetToolBitmap(IDM_PLAY, m_Bitmaps[Toolbar_Pause]);
m_ToolBar->SetToolShortHelp(IDM_PLAY, _("Pause"));
m_ToolBar->SetToolLabel(IDM_PLAY, _("Pause"));
}
GetMenuBar()->FindItem(IDM_PLAY)->SetText(_("&Pause\tF10"));
}
else
{
if (m_ToolBar != NULL)
{
m_ToolBar->SetToolBitmap(IDM_PLAY, m_Bitmaps[Toolbar_Play]);
m_ToolBar->SetToolShortHelp(IDM_PLAY, _("Play"));
m_ToolBar->SetToolLabel(IDM_PLAY, wxT(" Play "));
}
GetMenuBar()->FindItem(IDM_PLAY)->SetText(_("&Play\tF10"));
}
if (!initialized)
{
if (m_GameListCtrl)
{
if (!m_GameListCtrl->IsShown())
{
m_GameListCtrl->Enable();
m_GameListCtrl->Show();
sizerPanel->FitInside(m_Panel);
}
}
}
else
{
if (m_GameListCtrl)
{
if (m_GameListCtrl->IsShown())
{
m_GameListCtrl->Disable();
m_GameListCtrl->Hide();
}
}
}
// Commit changes to toolbar
if (m_ToolBar != NULL) m_ToolBar->Realize();
if (UseDebugger) g_pCodeWindow->Update();
// Commit changes to manager
m_Mgr->Update();
}
void CFrame::GameListChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_LISTWII:
SConfig::GetInstance().m_ListWii = event.IsChecked();
break;
case IDM_LISTGC:
SConfig::GetInstance().m_ListGC = event.IsChecked();
break;
case IDM_LISTWAD:
SConfig::GetInstance().m_ListWad = event.IsChecked();
break;
case IDM_LISTJAP:
SConfig::GetInstance().m_ListJap = event.IsChecked();
break;
case IDM_LISTPAL:
SConfig::GetInstance().m_ListPal = event.IsChecked();
break;
case IDM_LISTUSA:
SConfig::GetInstance().m_ListUsa = event.IsChecked();
break;
case IDM_LISTDRIVES:
SConfig::GetInstance().m_ListDrives = event.IsChecked();
break;
case IDM_PURGECACHE:
CFileSearch::XStringVector Directories;
Directories.push_back(FULL_CACHE_DIR);
CFileSearch::XStringVector Extensions;
Extensions.push_back("*.cache");
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
for (u32 i = 0; i < rFilenames.size(); i++)
{
File::Delete(rFilenames[i].c_str());
}
break;
}
if (m_GameListCtrl)
{
m_GameListCtrl->Update();
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////