dolphin/Source
Glenn Rice a734b3f057 Somewhat experimental. If the SYSCONF file is not found or is invalid then generate one. For now ask the user if this should be done. The generated SYSCONF file works for me with the games I have tested, but this needs further testing. Unfortunately, most users will never use this as they will have the SYSCONF file anyway. Eventually we could perhaps remove the distributed SYSCONF, and generate it the first time dolphin is run.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7311 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-06 16:57:58 +00:00
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Core Somewhat experimental. If the SYSCONF file is not found or is invalid then generate one. For now ask the user if this should be done. The generated SYSCONF file works for me with the games I have tested, but this needs further testing. Unfortunately, most users will never use this as they will have the SYSCONF file anyway. Eventually we could perhaps remove the distributed SYSCONF, and generate it the first time dolphin is run. 2011-03-06 16:57:58 +00:00
DSPSpy drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
DSPTool Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
Plugins DX11: Eliminate most int-to-float conversions and use float math in more places. GPUs are more efficient with float operations. This gives a slight speed-up. 2011-03-05 20:40:17 +00:00
TestSuite drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
UnitTests Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
VSProps vs2010: add debugfast configs for wxw (now debugfast links faster!). clean up wxw projects a lot. 2011-02-10 06:31:12 +00:00
CMakeLists.txt Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
Dolphin_2010.sln windows: buildfix for non-release configs 2011-02-11 22:27:50 +00:00