252 lines
5.5 KiB
C++
252 lines
5.5 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <algorithm>
|
|
#include <memory>
|
|
#include <unordered_map>
|
|
#include <vector>
|
|
|
|
#include "Core/HW/Memmap.h"
|
|
|
|
#include "VideoCommon/Statistics.h"
|
|
#include "VideoCommon/VertexLoader.h"
|
|
#include "VideoCommon/VertexLoaderManager.h"
|
|
#include "VideoCommon/VertexManagerBase.h"
|
|
#include "VideoCommon/VertexShaderManager.h"
|
|
#include "VideoCommon/VideoCommon.h"
|
|
|
|
static int s_attr_dirty; // bitfield
|
|
|
|
static NativeVertexFormat* s_current_vtx_fmt;
|
|
static VertexLoader *g_VertexLoaders[8];
|
|
|
|
namespace std
|
|
{
|
|
|
|
template <>
|
|
struct hash<VertexLoaderUID>
|
|
{
|
|
size_t operator()(const VertexLoaderUID& uid) const
|
|
{
|
|
return uid.GetHash();
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
typedef std::unordered_map<VertexLoaderUID, VertexLoader*> VertexLoaderMap;
|
|
typedef std::map<PortableVertexDeclaration, std::unique_ptr<NativeVertexFormat>> NativeVertexLoaderMap;
|
|
|
|
namespace VertexLoaderManager
|
|
{
|
|
|
|
static VertexLoaderMap g_VertexLoaderMap;
|
|
static NativeVertexLoaderMap s_native_vertex_map;
|
|
// TODO - change into array of pointers. Keep a map of all seen so far.
|
|
|
|
void Init()
|
|
{
|
|
MarkAllDirty();
|
|
for (VertexLoader*& vertexLoader : g_VertexLoaders)
|
|
vertexLoader = nullptr;
|
|
RecomputeCachedArraybases();
|
|
}
|
|
|
|
void Shutdown()
|
|
{
|
|
for (auto& p : g_VertexLoaderMap)
|
|
{
|
|
delete p.second;
|
|
}
|
|
g_VertexLoaderMap.clear();
|
|
s_native_vertex_map.clear();
|
|
}
|
|
|
|
namespace
|
|
{
|
|
struct entry
|
|
{
|
|
std::string text;
|
|
u64 num_verts;
|
|
bool operator < (const entry &other) const
|
|
{
|
|
return num_verts > other.num_verts;
|
|
}
|
|
};
|
|
}
|
|
|
|
void AppendListToString(std::string *dest)
|
|
{
|
|
std::vector<entry> entries;
|
|
|
|
size_t total_size = 0;
|
|
for (const auto& map_entry : g_VertexLoaderMap)
|
|
{
|
|
entry e;
|
|
map_entry.second->AppendToString(&e.text);
|
|
e.num_verts = map_entry.second->GetNumLoadedVerts();
|
|
entries.push_back(e);
|
|
total_size += e.text.size() + 1;
|
|
}
|
|
sort(entries.begin(), entries.end());
|
|
dest->reserve(dest->size() + total_size);
|
|
for (const entry& entry : entries)
|
|
{
|
|
dest->append(entry.text);
|
|
}
|
|
}
|
|
|
|
void MarkAllDirty()
|
|
{
|
|
s_attr_dirty = 0xff;
|
|
}
|
|
|
|
static VertexLoader* RefreshLoader(int vtx_attr_group)
|
|
{
|
|
if ((s_attr_dirty >> vtx_attr_group) & 1)
|
|
{
|
|
VertexLoaderUID uid(g_VtxDesc, g_VtxAttr[vtx_attr_group]);
|
|
VertexLoaderMap::iterator iter = g_VertexLoaderMap.find(uid);
|
|
if (iter != g_VertexLoaderMap.end())
|
|
{
|
|
g_VertexLoaders[vtx_attr_group] = iter->second;
|
|
}
|
|
else
|
|
{
|
|
VertexLoader *loader = new VertexLoader(g_VtxDesc, g_VtxAttr[vtx_attr_group]);
|
|
g_VertexLoaderMap[uid] = loader;
|
|
g_VertexLoaders[vtx_attr_group] = loader;
|
|
INCSTAT(stats.numVertexLoaders);
|
|
}
|
|
}
|
|
s_attr_dirty &= ~(1 << vtx_attr_group);
|
|
return g_VertexLoaders[vtx_attr_group];
|
|
}
|
|
|
|
static NativeVertexFormat* GetNativeVertexFormat(const PortableVertexDeclaration& format,
|
|
u32 components)
|
|
{
|
|
auto& native = s_native_vertex_map[format];
|
|
if (!native)
|
|
{
|
|
auto raw_pointer = g_vertex_manager->CreateNativeVertexFormat();
|
|
native = std::unique_ptr<NativeVertexFormat>(raw_pointer);
|
|
native->Initialize(format);
|
|
native->m_components = components;
|
|
}
|
|
return native.get();
|
|
}
|
|
|
|
void RunVertices(int vtx_attr_group, int primitive, int count)
|
|
{
|
|
if (!count)
|
|
return;
|
|
VertexLoader* loader = RefreshLoader(vtx_attr_group);
|
|
|
|
// If the native vertex format changed, force a flush.
|
|
NativeVertexFormat* required_vtx_fmt = GetNativeVertexFormat(
|
|
loader->GetNativeVertexDeclaration(),
|
|
loader->GetNativeComponents());
|
|
if (required_vtx_fmt != s_current_vtx_fmt)
|
|
VertexManager::Flush();
|
|
s_current_vtx_fmt = required_vtx_fmt;
|
|
|
|
RefreshLoader(vtx_attr_group)->RunVertices(g_VtxAttr[vtx_attr_group], primitive, count);
|
|
}
|
|
|
|
int GetVertexSize(int vtx_attr_group)
|
|
{
|
|
return RefreshLoader(vtx_attr_group)->GetVertexSize();
|
|
}
|
|
|
|
NativeVertexFormat* GetCurrentVertexFormat()
|
|
{
|
|
return s_current_vtx_fmt;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
void LoadCPReg(u32 sub_cmd, u32 value)
|
|
{
|
|
switch (sub_cmd & 0xF0)
|
|
{
|
|
case 0x30:
|
|
VertexShaderManager::SetTexMatrixChangedA(value);
|
|
break;
|
|
|
|
case 0x40:
|
|
VertexShaderManager::SetTexMatrixChangedB(value);
|
|
break;
|
|
|
|
case 0x50:
|
|
g_VtxDesc.Hex &= ~0x1FFFF; // keep the Upper bits
|
|
g_VtxDesc.Hex |= value;
|
|
s_attr_dirty = 0xFF;
|
|
break;
|
|
|
|
case 0x60:
|
|
g_VtxDesc.Hex &= 0x1FFFF; // keep the lower 17Bits
|
|
g_VtxDesc.Hex |= (u64)value << 17;
|
|
s_attr_dirty = 0xFF;
|
|
break;
|
|
|
|
case 0x70:
|
|
_assert_((sub_cmd & 0x0F) < 8);
|
|
g_VtxAttr[sub_cmd & 7].g0.Hex = value;
|
|
s_attr_dirty |= 1 << (sub_cmd & 7);
|
|
break;
|
|
|
|
case 0x80:
|
|
_assert_((sub_cmd & 0x0F) < 8);
|
|
g_VtxAttr[sub_cmd & 7].g1.Hex = value;
|
|
s_attr_dirty |= 1 << (sub_cmd & 7);
|
|
break;
|
|
|
|
case 0x90:
|
|
_assert_((sub_cmd & 0x0F) < 8);
|
|
g_VtxAttr[sub_cmd & 7].g2.Hex = value;
|
|
s_attr_dirty |= 1 << (sub_cmd & 7);
|
|
break;
|
|
|
|
// Pointers to vertex arrays in GC RAM
|
|
case 0xA0:
|
|
arraybases[sub_cmd & 0xF] = value;
|
|
cached_arraybases[sub_cmd & 0xF] = Memory::GetPointer(value);
|
|
break;
|
|
|
|
case 0xB0:
|
|
arraystrides[sub_cmd & 0xF] = value & 0xFF;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void FillCPMemoryArray(u32 *memory)
|
|
{
|
|
memory[0x30] = MatrixIndexA.Hex;
|
|
memory[0x40] = MatrixIndexB.Hex;
|
|
memory[0x50] = (u32)g_VtxDesc.Hex;
|
|
memory[0x60] = (u32)(g_VtxDesc.Hex >> 17);
|
|
|
|
for (int i = 0; i < 8; ++i)
|
|
{
|
|
memory[0x70 + i] = g_VtxAttr[i].g0.Hex;
|
|
memory[0x80 + i] = g_VtxAttr[i].g1.Hex;
|
|
memory[0x90 + i] = g_VtxAttr[i].g2.Hex;
|
|
}
|
|
|
|
for (int i = 0; i < 16; ++i)
|
|
{
|
|
memory[0xA0 + i] = arraybases[i];
|
|
memory[0xB0 + i] = arraystrides[i];
|
|
}
|
|
}
|
|
|
|
void RecomputeCachedArraybases()
|
|
{
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
cached_arraybases[i] = Memory::GetPointer(arraybases[i]);
|
|
}
|
|
}
|