dolphin/Externals/wxWidgets3/include/wx/fs_arc.h

56 lines
1.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/fs_arc.h
// Purpose: Archive file system
// Author: Vaclav Slavik, Mike Wetherell
// Copyright: (c) 1999 Vaclav Slavik, (c) 2006 Mike Wetherell
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FS_ARC_H_
#define _WX_FS_ARC_H_
#include "wx/defs.h"
#if wxUSE_FS_ARCHIVE
#include "wx/filesys.h"
#include "wx/hashmap.h"
WX_DECLARE_STRING_HASH_MAP(int, wxArchiveFilenameHashMap);
//---------------------------------------------------------------------------
// wxArchiveFSHandler
//---------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxArchiveFSHandler : public wxFileSystemHandler
{
public:
wxArchiveFSHandler();
virtual bool CanOpen(const wxString& location);
virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
virtual wxString FindFirst(const wxString& spec, int flags = 0);
virtual wxString FindNext();
void Cleanup();
virtual ~wxArchiveFSHandler();
private:
class wxArchiveFSCache *m_cache;
wxFileSystem m_fs;
// these vars are used by FindFirst/Next:
class wxArchiveFSCacheData *m_Archive;
struct wxArchiveFSEntry *m_FindEntry;
wxString m_Pattern, m_BaseDir, m_ZipFile;
bool m_AllowDirs, m_AllowFiles;
wxArchiveFilenameHashMap *m_DirsFound;
wxString DoFind();
wxDECLARE_NO_COPY_CLASS(wxArchiveFSHandler);
DECLARE_DYNAMIC_CLASS(wxArchiveFSHandler)
};
#endif // wxUSE_FS_ARCHIVE
#endif // _WX_FS_ARC_H_