269 lines
4.2 KiB
C
269 lines
4.2 KiB
C
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _PLUGIN_WIIMOTE_CONFIG_H
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#define _PLUGIN_WIIMOTE_CONFIG_H
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#define GH3_CONTROLS 14
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enum
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{
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EXT_NONE = 0,
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EXT_NUNCHUCK,
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EXT_CLASSIC_CONTROLLER,
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EXT_GUITARHERO3_CONTROLLER,
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EXT_GUITARHEROWT_DRUMS,
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};
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struct Config
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{
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Config();
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void Load(bool ChangePad = false);
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void Save(int Slot = -1);
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struct PadRange
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{
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int Roll;
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int Pitch;
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};
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struct PadTrigger
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{
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enum ETriggerType
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{
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TRIGGER_OFF = 0,
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KEYBOARD,
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ANALOG1,
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ANALOG2,
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TRIGGER
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};
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int Type;
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PadRange Range;
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};
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struct PadNunchuck
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{
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enum ENunchuckStick
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{
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KEYBOARD,
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ANALOG1,
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ANALOG2
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};
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int Type;
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};
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struct PadClassicController
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{
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enum ECcStick
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{
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KEYBOARD,
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ANALOG1,
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ANALOG2,
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TRIGGER
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};
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int LType;
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int RType;
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int TType;
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};
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struct PadGH3
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{
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enum EGH3Stick
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{
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KEYBOARD,
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ANALOG1,
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ANALOG2
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};
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int LType; // Analog Stick
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int RType;
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int TType; // Whammy bar
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};
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// Emulated Wiimote
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bool bSidewaysDPad;
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bool bWideScreen;
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int iExtensionConnected;
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// Real Wiimote
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bool bConnectRealWiimote, bUseRealWiimote, bUpdateRealWiimote;
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int iIRLeft, iIRTop, iIRWidth, iIRHeight;
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int iAccNeutralX, iAccNeutralY, iAccNeutralZ;
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int iAccNunNeutralX, iAccNunNeutralY, iAccNunNeutralZ;
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// Gamepad
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bool bNoTriggerFilter;
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PadTrigger Trigger;
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PadNunchuck Nunchuck;
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PadClassicController ClassicController;
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PadGH3 GH3Controller;
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// Screen size settings
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bool bKeepAR43, bKeepAR169, bCrop;
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};
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// Ini Control Names
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// Do not change the order unless you change the related arrays
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static const char* wmControlNames[] = // 14
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{
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"WmA",
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"WmB",
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"Wm1",
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"Wm2",
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"WmP",
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"WmM",
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"WmH",
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"WmL",
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"WmR",
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"WmU",
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"WmD",
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"WmShake",
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"WmPitchL",
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"WmPitchR",
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};
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static const char* ncControlNames[] = // 7
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{
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"NcZ",
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"NcC",
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"NcL",
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"NcR",
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"NcU",
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"NcD",
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"NcShake",
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};
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static const char* ccControlNames[] = // 23
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{
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"CcA",
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"CcB",
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"CcX",
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"CcY",
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"CcP",
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"CcM",
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"CcH",
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"CcTl",
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"CcZl",
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"CcZr",
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"CcTr",
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"CcDl",
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"CcDu",
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"CcDr",
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"CcDd",
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"CcLl",
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"CcLu",
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"CcLr",
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"CcLd",
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"CcRl",
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"CcRu",
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"CcRr",
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"CcRd",
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};
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static const char* gh3ControlNames[] =
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{
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"GH3Green",
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"GH3Red",
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"GH3Yellow",
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"GH3Blue",
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"GH3Orange",
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"GH3Plus",
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"GH3Minus",
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"GH3Whammy",
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"GH3Al",
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"GH3Au",
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"GH3Ar",
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"GH3Ad",
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"GH3StrumUp",
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"GH3StrumDown",
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};
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// Default controls
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static int wmDefaultControls[] =
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{
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65, // WmA
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66, // WmB
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49, // Wm1
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50, // Wm2
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80, // WmP
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77, // WmM
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72, // WmH
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#ifdef _WIN32
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VK_LEFT, // Regular directional keys
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VK_RIGHT,
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VK_UP,
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VK_DOWN,
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#endif
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83, // WmShake (S)
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51, // WmPitchL (3)
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52, // WmPitchR (4)
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};
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static int nCDefaultControls[] =
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{
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90, // NcZ Z
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67, // NcC C
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#ifdef _WIN32
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VK_NUMPAD4, // NcL
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VK_NUMPAD6, // NcR
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VK_NUMPAD8, // NcU
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VK_NUMPAD5, // NcD
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#endif
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68, // NcShake D
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};
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static int ccDefaultControls[] =
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{
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90, // CcA (C)
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67, // CcB (Z)
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0x58, // CcX (X)
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0x59, // CcY (Y)
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0x4f, // CcP O instead of P
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0x4e, // CcM N instead of M
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0x55, // CcH U instead of H
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0x37, // CcTl 7
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0x38, // CcZl 8
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0x39, // CcZr 9
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0x30, // CcTr 0
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#ifdef _WIN32
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VK_NUMPAD4, //CcDl
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VK_NUMPAD8, // CcDu
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VK_NUMPAD6, // CcDr
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VK_NUMPAD5, // CcDd
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#endif
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0x4a, // CcLl J
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0x49, // CcLu I
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0x4c, // CcLr L
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0x4b, // CcLd K
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0x44, // CcRl D
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0x52, // CcRu R
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0x47, // CcRr G
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0x46, // CcRd F
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};
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static int GH3DefaultControls[] =
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{
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0, // GH3Green
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0, // GH3Red
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0, // GH3Yellow
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0, // GH3Blue
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0, // GH3Orange
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0, // GH3Plus
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0, // GH3Minus
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0, // GH3Whammy
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0, // GH3Al
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0, // GH3Au
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0, // GH3Ar
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0, // GH3Ad
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13, // GH3StrumUp
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161, // GH3StrumDown
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};
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extern Config g_Config;
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#endif // _PLUGIN_WIIMOTE_CONFIG_H
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