dolphin/Languages/po/ar.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# mansoor, 2011
# mansoor <asseryma@hotmail.com>, 2013,2015-2021
# Mosaab Alzoubi <moceap@hotmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-06-16 10:24+0200\n"
"PO-Revision-Date: 2021-06-16 08:24+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Arabic (http://www.transifex.com/delroth/dolphin-emu/language/"
"ar/)\n"
"Language: ar\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1400
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
"\n"
"\n"
"نظرًا لأن صور أقراص جيم كيوب تحتوي على القليل من بيانات التحقق ، فقد تكون "
"هناك مشكلات يتعذر على دولفين اكتشافها."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1406
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
"\n"
"\n"
"لان هذا العنوان ليس لوحدات التحكم وي التجزئة ، دولفين لا يمكن التحقق من انه "
"لم يتم العبث بها."
#: Source/Core/DolphinQt/MenuBar.cpp:1158
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:103
msgid " (Disc %1)"
msgstr "(%1 القرص)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267
msgid "! Not"
msgstr "! ليس"
#: Source/Core/Core/Boot/Boot.cpp:205
msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
msgid "$ User Variable"
msgstr "$ متغير المستخدم"
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
msgstr "%"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "% Modulo"
msgstr "% Modulo"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
"%1\n"
"يريد الانضمام إلى المجموعة."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:73
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:405
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:269
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167
msgid "%1 (%2)"
msgstr "%1 (%2)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:100
msgid "%1 (Copy)"
msgstr "%1 (نسخ)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (القرص %2, إصدار %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:102
msgid "%1 (Revision %3)"
msgstr "%1 (%3 إصدار)"
#. i18n: "Stock" refers to input profiles included with Dolphin
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:482
msgid "%1 (Stock)"
msgstr "%1 (المخزون)"
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
#: Source/Core/DolphinQt/ConvertDialog.cpp:244
msgid "%1 (recommended)"
msgstr "%1 (موصى به)"
#. i18n: %1 is the name of a compression method (e.g. LZMA)
#: Source/Core/DolphinQt/ConvertDialog.cpp:226
msgid "%1 (slow)"
msgstr "%1 (بطيء)"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:290
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO بايت\n"
"%2 بايت الذاكرة\n"
"%3 إطارات"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89
msgid "%1 Graphics Configuration"
msgstr "%1 إعدادات الرسومات"
#: Source/Core/DolphinQt/CheatsManager.cpp:652
msgid "%1 Match(es)"
msgstr "%1 Match(es)"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:136
msgid "%1 doesn't support this feature on your system."
msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:201
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:328
msgid "%1 doesn't support this feature."
msgstr "%1 لا يدعم هذه الميزة."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:270
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 الإطار(s)\n"
"%2 موضوع(s)\n"
"%3 الإطار الحالي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:816
msgid "%1 has joined"
msgstr "%1 قد انضم"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:821
msgid "%1 has left"
msgstr "%1 لقد غادر"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:943
msgid "%1 is now golfing"
msgstr "%1 is now golfing"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:251
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:321
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 وجدت جلسة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 sessions found"
msgstr "%1 العثور على جلسات"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:168
msgid "%1% (Normal Speed)"
msgstr "%1% (السرعة القياسية)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:591
msgid "%1: %2"
msgstr "%1: %2"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285
msgid "%1MB (MEM1)"
msgstr "%1MB (MEM1)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299
msgid "%1MB (MEM2)"
msgstr "%1MB (MEM2)"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 ميغابايت"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66
msgid "%1x Native (%2x%3)"
msgstr "%1x Native (%2x%3)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275
msgid "& And"
msgstr "& و"
#: Source/Core/DolphinQt/MenuBar.cpp:607
msgid "&About"
msgstr "&حول"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:315
msgid "&Add Memory Breakpoint"
msgstr "&إضافة نقطة توقف الذاكرة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78
msgid "&Add New Code..."
msgstr "&إضافة رمز جديد"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:513
msgid "&Add function"
msgstr "&إضافة وظيفة"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45
msgid "&Add..."
msgstr "&إضافة"
#: Source/Core/DolphinQt/MenuBar.cpp:530
msgid "&Audio Settings"
msgstr "&إعدادات الصوت"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:188
msgid "&Auto Update:"
msgstr "&التحديث التلقائي"
#: Source/Core/DolphinQt/MenuBar.cpp:546
msgid "&Automatic Start"
msgstr "&البدء التلقائي"
#: Source/Core/DolphinQt/MenuBar.cpp:196
msgid "&Boot from DVD Backup"
msgstr "&تشغيل من القرص"
#: Source/Core/DolphinQt/MenuBar.cpp:471
msgid "&Breakpoints"
msgstr "&نقاط التوقف"
#: Source/Core/DolphinQt/MenuBar.cpp:590
msgid "&Bug Tracker"
msgstr "&تتبع اخطاء المحاكي"
#: Source/Core/DolphinQt/WiiUpdate.cpp:102
msgid "&Cancel"
msgstr "&إلغاء"
#: Source/Core/DolphinQt/MenuBar.cpp:233
msgid "&Cheats Manager"
msgstr "&مدير الأسرار"
#: Source/Core/DolphinQt/MenuBar.cpp:600
msgid "&Check for Updates..."
msgstr "&التحقق من التحديثات"
#: Source/Core/DolphinQt/MenuBar.cpp:964
msgid "&Clear Symbols"
msgstr "&مسح الرموز"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:196
msgid "&Clone..."
msgstr "&استنساخ"
#: Source/Core/DolphinQt/MenuBar.cpp:436
msgid "&Code"
msgstr "&رمز"
#: Source/Core/DolphinQt/MenuBar.cpp:532
msgid "&Controller Settings"
msgstr "&إعدادات وحدة التحكم"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:492
msgid "&Copy address"
msgstr "&نسخ العنوان"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:126
msgid "&Create..."
msgstr "&إنشاء..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:102
msgid "&Delete"
msgstr "&حذف"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:314
msgid "&Delete Watch"
msgstr "&حذف المشاهدة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:55
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:148
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:79
msgid "&Edit Code..."
msgstr "&تحرير الرمز"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:196
msgid "&Edit..."
msgstr "&تحرير"
#: Source/Core/DolphinQt/MenuBar.cpp:215
msgid "&Eject Disc"
msgstr "&إخراج القرص"
#: Source/Core/DolphinQt/MenuBar.cpp:314
msgid "&Emulation"
msgstr "&محاكاة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:106
msgid "&Export as .gci..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:209
msgid "&File"
msgstr "&ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:553
msgid "&Font..."
msgstr "&الخط"
#: Source/Core/DolphinQt/MenuBar.cpp:320
msgid "&Frame Advance"
msgstr "&الإطار المسبق"
#: Source/Core/DolphinQt/MenuBar.cpp:534
msgid "&Free Look Settings"
msgstr "&إعدادات المظهر الحر"
#: Source/Core/DolphinQt/MenuBar.cpp:966
msgid "&Generate Symbols From"
msgstr "&إنشاء رموز من"
#: Source/Core/DolphinQt/MenuBar.cpp:586
msgid "&GitHub Repository"
msgstr "&GitHub مستودع "
#: Source/Core/DolphinQt/MenuBar.cpp:529
msgid "&Graphics Settings"
msgstr "&إعدادات الرسومات"
#: Source/Core/DolphinQt/MenuBar.cpp:577
msgid "&Help"
msgstr "&مساعدة"
#: Source/Core/DolphinQt/MenuBar.cpp:533
msgid "&Hotkey Settings"
msgstr "&إعدادات مفاتيح الاختصار"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:116
msgid "&Import..."
msgstr "&استيراد"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:515
msgid "&Insert blr"
msgstr "&blr إدراج"
#: Source/Core/DolphinQt/MenuBar.cpp:496
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113
msgid "&Language:"
msgstr "&اللغة"
#: Source/Core/DolphinQt/MenuBar.cpp:337
msgid "&Load State"
msgstr "&تحميل الحالة"
#: Source/Core/DolphinQt/MenuBar.cpp:972
msgid "&Load Symbol Map"
msgstr "&Load Symbol Map"
#: Source/Core/DolphinQt/MenuBar.cpp:428
msgid "&Lock Widgets In Place"
msgstr "&تأمين المصغرات في القائمة"
#: Source/Core/DolphinQt/MenuBar.cpp:480
msgid "&Memory"
msgstr "&الذاكرة"
#: Source/Core/DolphinQt/MenuBar.cpp:736
msgid "&Movie"
msgstr "&فيلم"
#: Source/Core/DolphinQt/MenuBar.cpp:488
msgid "&Network"
msgstr "&شبكة الاتصال"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
msgid "&No"
msgstr "&لا"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:125
#: Source/Core/DolphinQt/MenuBar.cpp:210
msgid "&Open..."
msgstr "&فتح"
#: Source/Core/DolphinQt/MenuBar.cpp:525
msgid "&Options"
msgstr "&خيارات"
#: Source/Core/DolphinQt/MenuBar.cpp:992
msgid "&Patch HLE Functions"
msgstr "&HLE وظائف تصحيح"
#: Source/Core/DolphinQt/MenuBar.cpp:316
msgid "&Pause"
msgstr "&إيقاف مؤقت"
#: Source/Core/DolphinQt/MenuBar.cpp:315
msgid "&Play"
msgstr "&تشغيل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:346
msgid "&Properties"
msgstr "&خصائص"
#: Source/Core/DolphinQt/MenuBar.cpp:751
msgid "&Read-Only Mode"
msgstr "&وضع للقراءة فقط"
#: Source/Core/DolphinQt/MenuBar.cpp:444
msgid "&Registers"
msgstr "&تسجل"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:47
msgid "&Remove"
msgstr "&إزالة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80
msgid "&Remove Code"
msgstr "&إزالة الرمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:504
msgid "&Rename symbol"
msgstr "&إعادة تسمية الرمز"
#: Source/Core/DolphinQt/MenuBar.cpp:318
msgid "&Reset"
msgstr "&إعادة"
#: Source/Core/DolphinQt/MenuBar.cpp:229
msgid "&Resource Pack Manager"
msgstr "&أدارة حزمة الموارد"
#: Source/Core/DolphinQt/MenuBar.cpp:973
msgid "&Save Symbol Map"
msgstr "&Save Symbol Map"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:173
msgid "&Speed Limit:"
msgstr "&حد السرعة"
#: Source/Core/DolphinQt/MenuBar.cpp:317
msgid "&Stop"
msgstr "&إيقاف "
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
msgid "&Theme:"
msgstr "&المظهر"
#: Source/Core/DolphinQt/MenuBar.cpp:453
msgid "&Threads"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:227
msgid "&Tools"
msgstr "&أدوات"
#: Source/Core/DolphinQt/MenuBar.cpp:402
msgid "&View"
msgstr "&عرض"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:463
msgid "&Watch"
msgstr "&مشاهدة"
#: Source/Core/DolphinQt/MenuBar.cpp:579
msgid "&Website"
msgstr "&الموقع"
#: Source/Core/DolphinQt/GameList/GameList.cpp:349
msgid "&Wiki"
msgstr "&معلومات عن اللعبة"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
msgid "&Yes"
msgstr "&نعم"
#: Source/Core/DolphinQt/MenuBar.cpp:1260
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' لم يتم العثور على أي أسماء رموز تم إنشاؤها"
#: Source/Core/DolphinQt/MenuBar.cpp:1463
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' لم يتم العثور على المسح بحثًا عن الوظائف الشائعة بدلاً من ذلك"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135
msgid "(None)"
msgstr "(لا شيء)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:136
msgid "(host)"
msgstr "(مضيف)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:175
msgid "(off)"
msgstr "(ايقاف)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135
msgid "(ppc)"
msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
msgid "* Multiply"
msgstr "* ضرب"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271
msgid "+ Add"
msgstr "+ إضافة"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:282
msgid ", Comma"
msgstr ", فاصلة"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272
msgid "- Subtract"
msgstr "- طرح"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:198
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269
msgid "/ Divide"
msgstr "/ تقسيم"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
msgid "128 Mbit (2043 blocks)"
msgstr "128 Mbit (2043 blocks)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
msgid "16 Mbit (251 blocks)"
msgstr "16 Mbit (251 blocks)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "16-bit Integer"
msgstr "عدد صحيح 16-بت"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
msgid "32 Mbit (507 blocks)"
msgstr "32 Mbit (507 blocks)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:134
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "32-bit Integer"
msgstr "عدد صحيح بت-32"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:331
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:333
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26
msgid "3D Depth"
msgstr "3D عمق"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
msgid "4 Mbit (59 blocks)"
msgstr "4 Mbit (59 blocks)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "4:3"
msgstr "4:3"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
msgid "64 Mbit (1019 blocks)"
msgstr "64 Mbit (1019 blocks)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
msgid "8 Mbit (123 blocks)"
msgstr "8 Mbit (123 blocks)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "8-bit Integer"
msgstr "عدد صحيح بت-8"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274
msgid "< Less-than"
msgstr "< أقل-من"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104
msgid "<Nothing>"
msgstr "<لا شيء>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69
msgid "<System Language>"
msgstr "<لغة النظام>"
#: Source/Core/DolphinQt/Updater.cpp:51
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
"<h2>يتوفر إصدار جديد من دولفين !</h2>دولفين %1 متاح للتنزيل. تقوم بتشغيل %2."
"<br> هل ترغب في التحديث؟<br><h4>ملاحظات الإصدار:</h4>"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273
msgid "> Greater-than"
msgstr "> أكثر-من"
#: Source/Core/DolphinQt/MainWindow.cpp:1384
#: Source/Core/DolphinQt/MainWindow.cpp:1452
msgid "A NetPlay Session is already in progress!"
msgstr "جلسة لعب الشبكة جارية بالفعل!"
#: Source/Core/Core/WiiUtils.cpp:172
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: {0}\n"
"WAD version: {1}\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:551
msgid "A disc is already about to be inserted."
msgstr "القرص بالفعل على وشك أن يتم إدراجه."
#: Source/Core/DolphinQt/Main.cpp:230
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr "لا يمكن تحميل حالة الحفظ دون تحديد لعبة لتشغيلها"
#: Source/Core/DolphinQt/MainWindow.cpp:858
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"إيقاف التشغيل بالفعل قيد التقدم. قد يتم فقد البيانات غير المحفوظة في حالة "
"إيقاف المحاكاة الحالية قبل اكتمالها. توقف إجباري؟"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:258
msgid "A sync can only be triggered when a Wii game is running."
msgstr "لا يمكن تشغيل المزامنة إلا عند تشغيل لعبة وي."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
"تنبيه:\n"
"\n"
"يجب على جميع اللاعبين استخدام نفس إصدار دولفين.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"دعم ريموت وي في اللعب عبر الشبكة تجريبي وقد لا يعمل بشكل الصحيح.\n"
"استخدام على مسؤوليتك الخاصة.\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:200
msgid "AR Code"
msgstr "AR رموز"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:57
msgid "AR Codes"
msgstr "AR رموز"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155
msgid "ASCII"
msgstr "ASCII"
#: Source/Core/DolphinQt/ConvertDialog.cpp:410
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
msgid "Abort"
msgstr "إحباط"
#: Source/Core/DolphinQt/AboutDialog.cpp:17
msgid "About Dolphin"
msgstr "ترجمة بواسطة منصور العسيري"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50
msgid "Accelerometer"
msgstr "التسارع"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75
msgid "Accuracy:"
msgstr "ضبط"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr "عمل"
#: Source/Core/Core/ARDecrypt.cpp:474
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"{0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:525
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
"({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:616
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
"Slide ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:403
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
"And Fill ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:463
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
"Pointer ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:671
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:540
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
"({0})\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:233
msgid "Action Replay Error: invalid AR code line: {0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:782
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:750
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:708
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:806
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Activate NetPlay Chat"
msgstr "تفعيل المحادثة في اللعب عبر الشبكة"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163
msgid "Active"
msgstr "نشط"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161
msgid "Active thread queue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176
msgid "Active threads"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
msgid "Adapter"
msgstr "محول"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
msgstr "كشف عن محول"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77
msgid "Adapter:"
msgstr "محول"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:75
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
msgid "Add"
msgstr "أضف"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
msgid "Add &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:33
msgid "Add New DSU Server"
msgstr "DSU إضافة خادم جديد"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
msgstr "إضافة جهاز يو إس بي جديد"
#: Source/Core/DolphinQt/GameList/GameList.cpp:424
#: Source/Core/DolphinQt/GameList/GameList.cpp:427
msgid "Add Shortcut to Desktop"
msgstr "إضافة اختصار إلى سطح المكتب"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Breakpoint"
msgstr "إضافة نقطة توقف"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Add a Memory Breakpoint"
msgstr "أضف نقطة توقف الذاكرة"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
msgid "Add memory &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123
msgid "Add memory breakpoint"
msgstr "إضافة نقطة توقف للذاكرة"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:128
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125
msgid "Add to &watch"
msgstr "اضف إليه &تنبية"
#: Source/Core/DolphinQt/CheatsManager.cpp:272
msgid "Add to Watch"
msgstr "أضف إلى المشاهدة"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:406
msgid "Add to watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36
#: Source/Core/DolphinQt/Settings/PathPane.cpp:145
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
msgid "Add..."
msgstr "أضف"
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:156
#: Source/Core/DolphinQt/MenuBar.cpp:967
msgid "Address"
msgstr "عنوان"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129
msgid "Address Space"
msgstr "مساحة العنوان"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:156
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr "عنوان"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
"texture updates from RAM. Lower accuracies cause in-game text to appear "
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
"rightmost value.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
msgid ""
"Adjusts the amount of RAM in the emulated console.\n"
"\n"
"WARNING: Enabling this will completely break many games. Only a small number "
"of games can benefit from this."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"يضبط معدل سرعة المعالج\n"
"\n"
"قد تجعل القيم الأعلى الألعاب ذات الإطارات المختلفة تعمل على معدل إطارات "
"أعلى ، على حساب الأداء. قد تؤدي القيم الأقل إلى تنشيط تخطي الإطار الداخلي "
"للعبة ، مما يحسن الأداء\n"
"\n"
"تحذير: يمكن أن يؤدي تغيير هذا الوضع الافتراضي (100٪) إلى تعطل الألعاب "
"والتسبب في حدوث مشكلات. افعل ذلك على مسؤوليتك الخاصة. الرجاء عدم الإبلاغ عن "
"الأخطاء التي تحدث مع السرعة الغير الافتراضية"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
msgid "Advance Game Port"
msgstr "منفذ جيم بوي ادفانس"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:102
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
msgid "Advanced"
msgstr "خيارات متقدمة"
#: Source/Core/UICommon/NetPlayIndex.cpp:252
msgid "Africa"
msgstr "أفريقيا"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:348
#: Source/Core/DolphinQt/GCMemcardManager.cpp:425
#: Source/Core/DolphinQt/GCMemcardManager.cpp:576
msgid "All Files"
msgstr "كل الملفات"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
msgid "All Files (*)"
msgstr "(*) كل الملفات"
#: Source/Core/DolphinQt/MainWindow.cpp:707
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.dff *.m3u);;All Files (*)"
msgstr ""
"ملفات جيم كيوب و وي (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia "
"*.rvz *.wad *.dff *.m3u);;جميع الملفات (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.m3u);;All Files (*)"
msgstr ""
"ملفات جيم كيوب و وي (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia "
"*.rvz *.wad *.m3u);;جميع الملفات (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1271
#: Source/Core/DolphinQt/MainWindow.cpp:1278
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "جميع حالات الحفظ (*.sav *.s##);; كل الملفات (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369
msgid "All devices"
msgstr "جميع أدوات التحكم"
#: Source/Core/Core/NetPlayServer.cpp:1111
msgid "All players' codes synchronized."
msgstr "جميع رموز اللاعبين متزامنة."
#: Source/Core/Core/NetPlayServer.cpp:1068
msgid "All players' saves synchronized."
msgstr "حفظ جميع اللاعبين متزامنة."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143
msgid "Allow Mismatched Region Settings"
msgstr "السماح بإعدادات المنطقة الغير متطابقة"
#: Source/Core/DolphinQt/Main.cpp:263
msgid "Allow Usage Statistics Reporting"
msgstr "السماح بالإبلاغ عن إحصائيات الاستخدام"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
msgid "Allow Writes to SD Card"
msgstr "SD السماح للكتابة على بطاقة"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
msgid ""
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:30
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
msgid "Alternate Input Sources"
msgstr "مصادر الإدخال البديلة"
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid "Always Connected"
msgstr "متصل دائما"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Always Hide Mouse Cursor"
msgstr "إخفاء مؤشر الماوس دائما"
#: Source/Core/Common/Assert.h:40
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"حدث خطأ.\n"
"\n"
" سطر: %d\n"
" ملف: %s\n"
"\n"
"تجاهل والمتابعة؟"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:161
msgid "An inserted disc was expected but not found."
msgstr "كان من المتوقع وجود قرص مدرج ولكن لم يتم العثور عليه."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "Anaglyph"
msgstr "Anaglyph"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:163
msgid "Analyze"
msgstr "تحليل"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
msgid "Angle"
msgstr "الزاوية"
#. i18n: Refers to the dead-zone setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:42
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:381
msgid "Anisotropic Filtering"
msgstr "تصفية متباينة الخواص "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99
msgid "Anisotropic Filtering:"
msgstr "تصفية متباينة الخواص "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:378
msgid "Anti-Aliasing"
msgstr "مضاد للتعرج"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97
msgid "Anti-Aliasing:"
msgstr "مضاد للتعرج"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75
msgid "Any Region"
msgstr "أي منطقة"
#: Source/Core/DolphinQt/MenuBar.cpp:1600
msgid "Append signature to"
msgstr "إلحاق التوقيع ل"
#: Source/Core/DolphinQt/MenuBar.cpp:985
msgid "Append to &Existing Signature File..."
msgstr "إلحاق ب & ملف التوقيع الموجود"
#: Source/Core/DolphinQt/MenuBar.cpp:989
msgid "Appl&y Signature File..."
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:308
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
msgid "Apploader Date:"
msgstr "تاريخ الإصدار"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
msgid "Apply"
msgstr "تطبيق"
#: Source/Core/DolphinQt/MenuBar.cpp:1623
msgid "Apply signature file"
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92
msgid "Arbitrary Mipmap Detection"
msgstr "Arbitrary Mipmap Detection"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:240
msgid "Are you sure that you want to delete '%1'?"
msgstr "هل أنت متأكد من أنك تريد حذفها '%1'?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:744
msgid "Are you sure you want to delete this file?"
msgstr "هل أنت متأكد من أنك تريد حذف هذا الملف؟"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
msgid "Are you sure you want to delete this pack?"
msgstr "هل أنت متأكد من أنك تريد حذف هذه الحزمة؟"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:440
msgid "Are you sure you want to quit NetPlay?"
msgstr "هل أنت متأكد من أنك تريد إنهاء اللعب عبر الشبكة؟"
#: Source/Core/DolphinQt/ConvertDialog.cpp:294
msgid "Are you sure?"
msgstr "هل أنت واثق؟"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:278
msgid "Aspect Ratio"
msgstr "نسبة العرض"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:80
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
msgid "Aspect Ratio:"
msgstr "نسبة العرض"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:235
msgid "Assign Controller Ports"
msgstr "تعيين منافذ وحدة التحكم"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr "تعيين وحدات تحكم"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:119
msgid "Asynchronous (Skip Drawing)"
msgstr "(Skip Drawing) غير متزامن"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118
msgid "Asynchronous (Ubershaders)"
msgstr "(Ubershaders) غير متزامن"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:521
msgid ""
"At least two of the selected save files have the same internal filename."
msgstr "اثنان على الأقل من ملفات الحفظ المحددة لهما نفس اسم الملف الداخلي"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253
msgid "Attach MotionPlus"
msgstr "أرفق موشن بلس"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
msgid "Audio"
msgstr "الصوت"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
msgid "Audio Backend:"
msgstr "الخلفية الصوتية"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:139
msgid "Audio Stretching Settings"
msgstr "إعدادات امتداد الصوت"
#: Source/Core/DiscIO/Enums.cpp:33
msgid "Australia"
msgstr "أستراليا"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Author"
msgstr "الكاتب"
#: Source/Core/DolphinQt/AboutDialog.cpp:68
msgid "Authors"
msgstr "الكتاب"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
msgid "Auto"
msgstr "تلقائي"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "Auto (Multiple of 640x528)"
msgstr "تلقائي (Multiple of 640x528)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
msgid "Auto Update Settings"
msgstr "إعدادات التحديث التلقائي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:421
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
"لا يسمح بالدقة الداخلية التلقائية في وضع التزامن الصارم ، لأنه يعتمد على حجم "
"النافذة.\n"
"\n"
"يرجى تحديد دقة داخلية محددة."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95
msgid "Auto-Adjust Window Size"
msgstr "ضبط حجم الإطار تلقائيا"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64
msgid "Auto-Hide"
msgstr "إخفاء تلقائي"
#: Source/Core/DolphinQt/MenuBar.cpp:1270
msgid "Auto-detect RSO modules?"
msgstr "RSO الكشف التلقائي عن وحدات"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215
msgid ""
"Automatically adjusts the window size to the internal resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
msgid "Auxiliary"
msgstr "مساعدة"
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:442
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:578
msgid "BAT incorrect. Dolphin will now exit"
msgstr "غير صحيحه. الدلفين سيخرج الآن BAT "
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:67
msgid ""
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
"address must be used. Generate a new MAC address starting with 00:09:bf or "
"00:17:ab."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:579
msgid "BP register "
msgstr "BP تسجل"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
msgid "Back Chain"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:182
msgid "Backend"
msgstr "الخلفية"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:123
msgid "Backend Multithreading"
msgstr "تعدد المسارات الخلفية"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
msgid "Backend Settings"
msgstr "إعدادات الخلفية"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52
msgid "Backend:"
msgstr "الخلفية"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29
msgid "Background Input"
msgstr "خلفية الإدخال"
#: Source/Core/Core/FreeLookManager.cpp:88
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Backward"
msgstr "الى الوراء"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511
msgid "Bad address provided."
msgstr "تم توفير عنوان غير صحيح."
#: Source/Core/DiscIO/VolumeVerifier.cpp:354
msgid "Bad dump"
msgstr "تفريغ سيئ"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517
msgid "Bad offset provided."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546
msgid "Bad value provided."
msgstr "قيمة سيئة المقدمة."
#: Source/Core/DolphinQt/GameList/GameList.cpp:913
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:216
#: Source/Core/DolphinQt/GCMemcardManager.cpp:141
#: Source/Core/DolphinQt/MenuBar.cpp:634
msgid "Banner"
msgstr "الشعار"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
msgid "Banner Details"
msgstr "تفاصيل الشعار"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:170
msgid "Banner:"
msgstr "الشعار"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91
msgid "Bar"
msgstr "شريط"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Base priority"
msgstr "الأولوية الأساسية"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:55
msgid "Basic"
msgstr "الأساسية"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:132
msgid "Basic Settings"
msgstr "الإعدادات الأساسية"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
msgid "Bass"
msgstr "صوت عميق"
#: Source/Core/DolphinQt/Main.cpp:237
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr "لا يمكن استخدام وضع الدُفعات دون تحديد لعبة لإطلاقها"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
msgid "Battery"
msgstr "بطارية"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
msgid "Beta (once a month)"
msgstr "Beta (مرة في الشهر)"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:39
msgid "BetterJoy, DS4Windows, etc"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:397
msgid "Binary SSL"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398
msgid "Binary SSL (read)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:399
msgid "Binary SSL (write)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
msgid "Bitrate (kbps):"
msgstr "(kbps) معدل البت"
#: Source/Core/DolphinQt/GameList/GameList.cpp:923
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:230
#: Source/Core/DolphinQt/MenuBar.cpp:644
msgid "Block Size"
msgstr "حجم الكتلة"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:75
#: Source/Core/DolphinQt/ConvertDialog.cpp:61
msgid "Block Size:"
msgstr "حجم الكتلة"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303
msgid "Blocking"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:145
msgid "Blocks"
msgstr "كتل"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
msgid "Blue"
msgstr "أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
msgid "Blue Left"
msgstr "اليسار أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
msgid "Blue Right"
msgstr "اليمين أزرق"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"libusb تم تمكين وضع عبور البلوتوث ولكن تم تصميم دولفين بدون\n"
"لا يمكن استخدام وضع العبور"
#: Source/Core/DolphinQt/MenuBar.cpp:539
msgid "Boot to Pause"
msgstr "التمهيد لإيقاف مؤقت"
#: Source/Core/DolphinQt/MainWindow.cpp:1608
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND backup file (*.bin);;All Files (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1634
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "BootMii keys file (*.bin);;All Files (*)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130
msgid "Borderless Fullscreen"
msgstr "ملء الشاشة بلا حدود"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:188
msgid "Bottom"
msgstr "اسفل"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Branch: %1"
msgstr "%1 فرع"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152
msgid "Branches"
msgstr "الفروع"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Break"
msgstr "كسر"
#: Source/Core/Core/HotkeyManager.cpp:321
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27
msgid "Breakpoint"
msgstr "توقف"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:485
msgid "Breakpoint encountered! Step out aborted."
msgstr "واجه نقطة توقف! خطوة خارج إحباط"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:38
msgid "Breakpoints"
msgstr "نقاط التوقف"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106
msgid "Broadband Adapter (TAP)"
msgstr "(TAP) محول النطاق العريض"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107
msgid "Broadband Adapter (XLink Kai)"
msgstr "(XLink Kai) محول النطاق العريض"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:208
msgid "Broadband Adapter (XLink Kai) Destination Address"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
msgid "Broadband Adapter (tapserver)"
msgstr "(tapserver) محول النطاق العريض"
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
msgid "Broadband Adapter MAC address"
msgstr " عنوان الماك ادرس محول عريض النطاق "
#: Source/Core/DolphinQt/MenuBar.cpp:244
msgid "Browse &NetPlay Sessions...."
msgstr "مستعرض جلسات اللعب عبر الشبكة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:144
msgid "Buffer Size:"
msgstr "حجم المخزن المؤقت"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:831
msgid "Buffer size changed to %1"
msgstr "تم تغيير حجم المخزن المؤقت إلى %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:100
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:862
msgid "Buffer:"
msgstr "المخزن المؤقت"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:393
msgid ""
"Buggy GPU driver detected.\n"
"Please either install the closed-source GPU driver or update your Mesa 3D "
"version."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Button"
msgstr "زر"
#: Source/Core/Core/HW/GCPadEmu.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:76
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:200
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:187
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:35
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76
msgid "Buttons"
msgstr "الأزرار"
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
msgid "C Stick"
msgstr "C عصا"
#: Source/Core/DolphinQt/MenuBar.cpp:984
msgid "C&reate Signature File..."
msgstr "إنشاء ملف التوقيع"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:596
msgid "CP register "
msgstr "CP تسجيل"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56
msgid "CPU Emulation Engine:"
msgstr "محرك محاكاة وحدة المعالجة المركزية"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50
msgid "CPU Options"
msgstr "خيارات المعالج"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
msgid "CRC32:"
msgstr "CRC32:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (أبطأ)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:231
msgid ""
"Caches custom textures to system RAM on startup.<br><br>This can require "
"exponentially more RAM but fixes possible stuttering."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101
msgid "Calculate"
msgstr "حساب"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898
msgid "Calibrate"
msgstr "معايرة"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890
msgid "Calibration"
msgstr "المعايرة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46
msgid "Calibration Period"
msgstr "فترة المعايرة"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:105
msgid "Callstack"
msgstr "Callstack"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:65
msgid "Camera 1"
msgstr "كاميرا 1"
#. i18n: Refers to emulated wii remote camera properties.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
msgid "Camera field of view (affects sensitivity of pointing)."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1771
msgid "Can't find Wii Remote by connection handle {0:02x}"
msgstr "{0:02x} لا يمكن العثور على ريموت وي من خلال مقبض الاتصال"
#: Source/Core/DolphinQt/MainWindow.cpp:1377
#: Source/Core/DolphinQt/MainWindow.cpp:1445
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "لا يمكن بدء جلسة اللعب عبر الشبكة بينما لا تزال اللعبة قيد التشغيل! "
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:59
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:152
#: Source/Core/DolphinQt/MenuBar.cpp:1298
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
msgid "Cancel"
msgstr "إلغاء"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:938
msgid "Cancel Calibration"
msgstr "إلغاء المعايرة"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"WAD لا يمكن تشغيل هذا\n"
"NAND لأنه لا يمكن تثبيته على"
#: Source/Core/Core/Boot/Boot.cpp:521
msgid "Cannot find the GC IPL."
msgstr "Cannot find the GC IPL."
#: Source/Core/DolphinQt/CheatsManager.cpp:554
msgid ""
"Cannot interpret the given value.\n"
"Have you chosen the right type?"
msgstr ""
"لا يمكن تفسير القيمة المحددة.\n"
"هل اخترت النوع الصحيح؟"
#: Source/Core/Core/Boot/Boot.cpp:519
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Cannot start the game, because the GC IPL could not be found."
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
msgid "Card Size"
msgstr "حجم البطاقة"
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:221
msgid "Center"
msgstr "مركز"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899
msgid "Center and Calibrate"
msgstr "المركز و المعايرة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:361
msgid "Change &Disc"
msgstr "تغيير &القرص"
#: Source/Core/DolphinQt/MenuBar.cpp:214
msgid "Change &Disc..."
msgstr "تغيير &القرص"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Change Disc"
msgstr "تغيير القرص"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146
msgid "Change Discs Automatically"
msgstr "تغيير الأقراص تلقائيا"
#: Source/Core/Core/Movie.cpp:1188
msgid "Change the disc to {0}"
msgstr "{0} قم بتغيير القرص إلى"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:44
msgid ""
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
"full camera control on all axes, akin to moving a spacecraft in zero "
"gravity. This is the most powerful Free Look option but is the most "
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
"to a first person video game. The camera can rotate and travel, but roll is "
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
"camera around the original camera. Has no lateral movement, only rotation "
"and you may zoom up to the camera's origin point."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "سيحدث تغيير الاسرار فقط عند إعادة تشغيل اللعبة."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:206
msgid "Chat"
msgstr "محادثه"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24
msgid "Cheat Code Editor"
msgstr "محرر رمز الأسرار"
#: Source/Core/DolphinQt/CheatsManager.cpp:213
msgid "Cheat Search"
msgstr "بحث عن اسرار"
#: Source/Core/DolphinQt/CheatsManager.cpp:156
msgid "Cheats Manager"
msgstr "مدير الأسرار"
#: Source/Core/DolphinQt/MenuBar.cpp:267
msgid "Check NAND..."
msgstr "NAND تحقق من"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:153
msgid "Check for Game List Changes in the Background"
msgstr "التحقق من وجود تغييرات في قائمة الألعاب في الخلفية"
#: Source/Core/DolphinQt/AboutDialog.cpp:58
msgid "Check for updates"
msgstr "تحقق من وجود تحديثات"
#: Source/Core/DolphinQt/GameList/GameList.cpp:769
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"تحقق مما إذا كان لديك الأذونات المطلوبة لحذف الملف أو ما إذا كان لا يزال قيد "
"الاستخدام."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
msgid "Checksum"
msgstr "اختباري"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "China"
msgstr "الصين"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:221
msgid "Choose a file to open"
msgstr "اختيار ملف لفتح"
#: Source/Core/DolphinQt/MenuBar.cpp:1641
msgid "Choose priority input file"
msgstr "اختيار ملف الإدخال ذي الأولوية"
#: Source/Core/DolphinQt/MenuBar.cpp:1646
msgid "Choose secondary input file"
msgstr "اختر ملف الإدخال الثانوي"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:161
msgid "Choose the folder to extract to"
msgstr "اختيار مجلد لاستخراج"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:40
msgid "Clamping of rotation about the yaw axis."
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:235
msgid "Classic Buttons"
msgstr "أزرار كلاسيكية"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44
msgid "Classic Controller"
msgstr "Classic Controller"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:125
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
msgid "Clear"
msgstr "مسح"
#: Source/Core/DolphinQt/MenuBar.cpp:844
msgid "Clear Cache"
msgstr "مسح ذاكرة التخزين المؤقت"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
msgid "Clock Override"
msgstr "تجاوز السرعة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:148
msgid "Clone and &Edit Code..."
msgstr "استنساخ و &تحرير الرمز"
#: Source/Core/DolphinQt/SearchBar.cpp:28
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
msgid "Close"
msgstr "إغلاق"
#: Source/Core/DolphinQt/MenuBar.cpp:526
msgid "Co&nfiguration"
msgstr "الإعدادات العامة"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30
msgid "Code"
msgstr "رمز"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102
msgid "Code:"
msgstr "رمز"
#: Source/Core/Core/NetPlayClient.cpp:1629
msgid "Codes received!"
msgstr "الرموز الواردة!"
#: Source/Core/DolphinQt/MenuBar.cpp:987
msgid "Combine &Two Signature Files..."
msgstr "دمج اثنين من ملفات التوقيع"
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:27
msgid "Common"
msgstr "عام"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:152
msgid "Comparand:"
msgstr "مقارنة"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128
msgid "Compile Shaders Before Starting"
msgstr "تجميع التظليل قبل البدء"
#: Source/Core/VideoCommon/ShaderCache.cpp:168
msgid "Compiling Shaders"
msgstr "تجميع التظليل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:924
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:232
#: Source/Core/DolphinQt/MenuBar.cpp:645
msgid "Compression"
msgstr "ضغط"
#: Source/Core/DolphinQt/ConvertDialog.cpp:69
msgid "Compression Level:"
msgstr "مستوى الضغط"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
#: Source/Core/DolphinQt/ConvertDialog.cpp:65
msgid "Compression:"
msgstr "ضغط"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition"
msgstr "شرط"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
msgid "Conditional"
msgstr "الشرط"
#: Source/Core/DolphinQt/ToolBar.cpp:130
msgid "Config"
msgstr "إعدادات"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:123
msgid "Configure"
msgstr "إعدادات"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:38
msgid "Configure Controller"
msgstr "إعدادات وحدة تحكم"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
msgid "Configure Dolphin"
msgstr "إعدادات دولفين"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225
msgid "Configure Input"
msgstr "تكوين الإدخال"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225
msgid "Configure Output"
msgstr "تكوين الإخراج"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:239
#: Source/Core/DolphinQt/ConvertDialog.cpp:293
#: Source/Core/DolphinQt/ConvertDialog.cpp:399
#: Source/Core/DolphinQt/GameList/GameList.cpp:571
#: Source/Core/DolphinQt/GameList/GameList.cpp:743
#: Source/Core/DolphinQt/MainWindow.cpp:857
#: Source/Core/DolphinQt/MainWindow.cpp:1575
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Confirm"
msgstr "تأكيد "
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:173
msgid "Confirm backend change"
msgstr "تأكيد تغيير الخلفية"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
msgid "Confirm on Stop"
msgstr "تأكيد على التوقف"
#: Source/Core/DolphinQt/MenuBar.cpp:1225
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:439
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
msgid "Confirmation"
msgstr "التأكيد"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201
msgid "Connect"
msgstr "اتصال"
#: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:308
msgid "Connect Balance Board"
msgstr "ربط لوح الميزان"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:113
msgid "Connect USB Keyboard"
msgstr "ربط لوحة مفاتيح يو إس بي"
#: Source/Core/DolphinQt/MenuBar.cpp:300
msgid "Connect Wii Remote %1"
msgstr "%1 ربط ريموت وي"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Connect Wii Remote 1"
msgstr "ربط ريموت وي 1"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Connect Wii Remote 2"
msgstr "ربط ريموت وي 2"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Connect Wii Remote 3"
msgstr "ربط ريموت وي 3"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Connect Wii Remote 4"
msgstr "ربط ريموت وي 4"
#: Source/Core/DolphinQt/MenuBar.cpp:293
msgid "Connect Wii Remotes"
msgstr "ربط ريموت وي "
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:98
msgid "Connect Wii Remotes for Emulated Controllers"
msgstr "ربط ريموت وي لمحاكاة التحكم"
#: Source/Core/DolphinQt/WiiUpdate.cpp:139
msgid "Connect to the Internet and perform an online system update?"
msgstr "الاتصال بالإنترنت وإجراء تحديث للنظام عبر الإنترنت؟"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:88
msgid "Connected"
msgstr "متصل"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192
msgid "Connection Type:"
msgstr "نوع الاتصال"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1198
msgid "Content {0:08x} is corrupt."
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95
msgid "Continuous Scanning"
msgstr "البحث المستمر"
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Control NetPlay Golf Mode"
msgstr "Control NetPlay Golf Mode"
#: Source/Core/Core/HW/GCPadEmu.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30
msgid "Control Stick"
msgstr "عصا التحكم"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427
msgid "Controller Profile"
msgstr "ملف تعريف وحدة التحكم"
#: Source/Core/Core/HotkeyManager.cpp:323
msgid "Controller Profile 1"
msgstr "ملف تعريف وحدة التحكم 1"
#: Source/Core/Core/HotkeyManager.cpp:324
msgid "Controller Profile 2"
msgstr "ملف تعريف وحدة التحكم 2"
#: Source/Core/Core/HotkeyManager.cpp:325
msgid "Controller Profile 3"
msgstr "ملف تعريف وحدة التحكم 3"
#: Source/Core/Core/HotkeyManager.cpp:326
msgid "Controller Profile 4"
msgstr "ملف تعريف وحدة التحكم 4"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:17
msgid "Controller Settings"
msgstr "إعدادات وحدة التحكم"
#: Source/Core/DolphinQt/ToolBar.cpp:132
msgid "Controllers"
msgstr "وحدات التحكم"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
"higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
"certain games. Generally speaking, the lower the internal resolution, the "
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:341
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
"comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:37
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
"يتحكم في ما إذا كان يجب تمكين ثنائي النواة ام لا. يمكن تحسين الأداء ولكن "
"يمكن أيضا ان يسبب <b>True</b>مشاكل. افتراضيات إلى"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:45
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
"يتحكم في ما إذا كان يجب محاكاة وحدة إدارة الذاكرة بشكل كامل أم لا. ألعاب "
"قليلة تتطلب ذلك."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:50
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:409
msgid "Convergence"
msgstr "التقارب"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
msgid "Convergence:"
msgstr "التقارب"
#: Source/Core/DolphinQt/ConvertDialog.cpp:41
msgid "Convert"
msgstr "تحويل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:359
msgid "Convert File..."
msgstr "تحويل الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:329
msgid "Convert Selected Files..."
msgstr "تحويل الملفات المحددة..."
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
msgid "Convert..."
msgstr "تحويل"
#: Source/Core/DolphinQt/ConvertDialog.cpp:325
msgid ""
"Converting Wii disc images to GCZ without removing junk data does not save "
"any noticeable amount of space compared to converting to ISO. Do you want to "
"continue anyway?"
msgstr ""
"GCZ تحويل صور قرص وي إلى\n"
"دون إزالة البيانات غير المرغوب فيها لا يوفر أي كمية ملحوظة من المساحة مقارنة "
"بالتحويل إلى ISO\n"
"هل تريد المتابعة على أي حال؟"
#: Source/Core/DolphinQt/ConvertDialog.cpp:410
#: Source/Core/DolphinQt/ConvertDialog.cpp:417
msgid "Converting..."
msgstr "جارٍ التحويل ..."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:639
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:675
msgid "Copy"
msgstr "نسخ"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:494
msgid "Copy &function"
msgstr "نسخ &الوظيفة"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:497
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392
msgid "Copy Address"
msgstr "نسخ العنوان"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:626
msgid "Copy Failed"
msgstr "فشل النسخ"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:394
msgid "Copy Hex"
msgstr "Copy Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:496
msgid "Copy code &line"
msgstr "Copy code &line"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:124
msgid "Copy failed"
msgstr "فشل النسخ"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:230
msgid "Copy to A"
msgstr "A نسخ إلى"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:230
msgid "Copy to B"
msgstr "B نسخ إلى"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:209
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84
msgid "Core"
msgstr "النواة"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90
msgid "Cost"
msgstr "كلفة"
#: Source/Core/Core/NetPlayClient.cpp:161
#: Source/Core/Core/NetPlayClient.cpp:217
msgid "Could not communicate with host."
msgstr "تعذر الاتصال بالمضيف."
#: Source/Core/Core/NetPlayClient.cpp:133
msgid "Could not create client."
msgstr "تعذر إنشاء عميل."
#: Source/Core/Core/NetPlayClient.cpp:145
msgid "Could not create peer."
msgstr "تعذر إنشاء نظير."
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"تعذر تنزيل ملفات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت "
"والمحاولة مرة أخرى."
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"تعذر تنزيل معلومات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت "
"والمحاولة مرة أخرى."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:123
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"\n"
"The emulated console will now stop."
msgstr ""
"تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n"
"\n"
"سيتم إيقاف وحدة التحكم التي تمت محاكاتها الآن."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:129
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"The following error occurred when Dolphin tried to use an adapter:\n"
"{0}\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"تعذر تثبيت تحديث على ذاكرة نظام وي. يرجى الرجوع إلى سجلات لمزيد من المعلومات."
#: Source/Core/Core/IOS/ES/ES.cpp:352
msgid ""
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:387
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND تعذر تشغيل قائمة وي لأنها مفقودة من\n"
"من المحتمل أن يتعطل البرنامج المحاكي الآن"
#: Source/Core/Core/IOS/ES/ES.cpp:392
msgid ""
"Could not launch title {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:197
msgid ""
"Could not read \"{0}\". There is no disc in the drive or it is not a "
"GameCube/Wii backup. Please note that Dolphin cannot play games directly "
"from the original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:220
msgid "Could not recognize file {0}"
msgstr "{0} تعذر التعرف على الملف"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:182
msgid ""
"Could not write memory card file {0}.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897
msgid "Couldn't look up central server"
msgstr "تعذر البحث عن الخادم المركزي"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:813
msgid "Couldn't open file."
msgstr "لا يمكن فتح الملف"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:816
msgid "Couldn't read file."
msgstr "لا يمكن قراءة الملف"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
msgid "Country:"
msgstr "البلد"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
msgid "Create New Memory Card"
msgstr "إنشاء بطاقة ذاكرة جديدة"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
msgid "Create..."
msgstr "إنشاء..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:247
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within."
"<br><br>If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution.<br><br /"
"><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:97
msgid "Creator:"
msgstr "المنتج"
#: Source/Core/Common/MsgHandler.cpp:61
msgid "Critical"
msgstr "حرج"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120
msgid "Crop"
msgstr "اقتصاص"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174
msgid "Crossfade"
msgstr "الإبهات المتداخل"
#: Source/Core/DolphinQt/MenuBar.cpp:277
msgid "Current Region"
msgstr "المنطقة الحالية"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146
msgid "Current context"
msgstr "السياق الحالي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:155
msgid "Current game"
msgstr "لعبة الحالية"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149
msgid "Current thread"
msgstr "الموضوع الحالي"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139
msgid "Custom RTC Options"
msgstr "خيارات تخصيص وقت النظام "
#: Source/Core/Core/HW/GCPadEmu.cpp:88
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38
msgid "D-Pad"
msgstr "الأسهم"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148
msgid "DJ Turntable"
msgstr "DJ Turntable"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69
msgid "DK Bongos"
msgstr "الطبول"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
msgid "DSP Emulation Engine"
msgstr "DSP Emulation Engine"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
msgid "DSP HLE (fast)"
msgstr "DSP HLE (سريع)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
msgid "DSP LLE Interpreter (slow)"
msgstr "DSP LLE Interpreter (بطيء)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32
msgid "DSU Client"
msgstr "DSU عميل"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
"DSU يتيح بروتوكول \n"
"استخدام بيانات الإدخال والحركة من مصادر متوافقة ، مثل بلاي ستيشن و نينتندو "
"سويتش و وحدات تحكم ستيم.<br><br>للحصول على إرشادات الإعداد, <a href="
"\"https://wiki.dolphin-emu.org/index.php?title=DSU_Client\">راجع هذه الصفحة</"
"a>."
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69
msgid "Dance Mat"
msgstr "بساط الرقص"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105
msgid "Data"
msgstr "البيانات"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47
msgid "Data Transfer"
msgstr "نقل البيانات"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
msgid "Data Type"
msgstr "نوع البيانات"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:834
msgid "Data in area of file that should be unused."
msgstr "البيانات في منطقة الملف التي يجب أن تكون غير مستخدمة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:851
msgid "Data in unrecognized format or corrupted."
msgstr "البيانات بتنسيق غير معروف أو تالفة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
msgid "Data inconsistency in GCMemcardManager, aborting action."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1587
msgid "Data received!"
msgstr "البيانات المتلقية!"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:388
msgid "Datel MaxDrive/Pro files"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38
msgid "Dead Zone"
msgstr "المنطقة الميتة"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50
msgid "Debug"
msgstr "التصحيح"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74
msgid "Debug Only"
msgstr "التصحيح فقط"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:424
msgid "Debugging"
msgstr "التصحيح"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/CheatsManager.cpp:411
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:158
msgid "Decimal"
msgstr "عشري"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:100
msgid "Decoding Quality:"
msgstr "جودة فك التشفير:"
#: Source/Core/Core/FreeLookManager.cpp:92
msgid "Decrease"
msgstr "تخفيض"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Decrease Convergence"
msgstr "تخفيض التقارب"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Decrease Depth"
msgstr "تخفيض العمق"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Decrease Emulation Speed"
msgstr "تقليل سرعة المحاكاة"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Decrease IR"
msgstr "تقليل الأشعة تحت الحمراء"
#: Source/Core/Core/FreeLookManager.cpp:103
msgid "Decrease X"
msgstr "X تخفيض"
#: Source/Core/Core/FreeLookManager.cpp:105
msgid "Decrease Y"
msgstr "Y تخفيض"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126
msgid "Default"
msgstr "افتراضي"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172
msgid "Default Config (Read Only)"
msgstr "(Read Only) التكوين الافتراضي"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:367
msgid "Default Device"
msgstr "الجهاز الافتراضي"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:139
msgid "Default Font"
msgstr "الخط الافتراضي"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:189
msgid "Default ISO:"
msgstr "صورة القرص الافتراضية"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152
msgid "Default thread"
msgstr "الموضوع الافتراضي"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:141
msgid "Defer EFB Cache Invalidation"
msgstr "Defer EFB Cache Invalidation"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:52
msgid "Defer EFB Copies to RAM"
msgstr "إلى ذاكرة الوصول العشوائي EFB تأجيل نسخ"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. <br><br>May improve performance in some games which rely on CPU "
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90
msgid "Delete"
msgstr "حذف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:422
msgid "Delete File..."
msgstr "حذف الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:340
msgid "Delete Selected Files..."
msgstr "حذف الملفات المحددة"
#: Source/Core/AudioCommon/WaveFile.cpp:35
#: Source/Core/VideoCommon/FrameDump.cpp:98
msgid "Delete the existing file '{0}'?"
msgstr "'{0}' احذف الملف الموجود"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:406
msgid "Depth"
msgstr "العمق"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140
msgid "Depth Percentage:"
msgstr "نسبة العمق"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
msgid "Depth:"
msgstr "العمق"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
#: Source/Core/DolphinQt/GameList/GameList.cpp:915
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:218
#: Source/Core/DolphinQt/MenuBar.cpp:636
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Description"
msgstr "الوصف"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:98
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
msgid "Description:"
msgstr "الوصف"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
msgid "Detached"
msgstr "منفصل"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245
msgid "Detect"
msgstr "كشف"
#: Source/Core/DolphinQt/MenuBar.cpp:1299
msgid "Detecting RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115
msgid "Deterministic dual core:"
msgstr "تحديد النواة المزدوجة"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
msgid "Dev (multiple times a day)"
msgstr "Dev (عدة مرات في اليوم)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84
msgid "Device"
msgstr "أداة"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
msgid "Device PID (e.g., 0305)"
msgstr "Device PID (e.g., 0305)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75
msgid "Device Settings"
msgstr "إعدادات الجهاز"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
msgid "Device VID (e.g., 057e)"
msgstr "Device VID (e.g., 057e)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:128
msgid "Device:"
msgstr "جهاز"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
msgid "Dims the screen after five minutes of inactivity."
msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189
msgid "Direct Connection"
msgstr "اتصال مباشر"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:37
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:56
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:359
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:376
msgid "Disable"
msgstr "تعطيل"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Disable Bounding Box"
msgstr "تعطيل المربع المحيط"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Disable Copy Filter"
msgstr "Disable Copy Filter"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
msgid "Disable EFB VRAM Copies"
msgstr "Disable EFB VRAM Copies"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Disable Emulation Speed Limit"
msgstr "تعطيل محاكاة الحد الأقصى للسرعة"
#: Source/Core/DolphinQt/MenuBar.cpp:836
msgid "Disable Fastmem"
msgstr "Fastmem تعطيل"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87
msgid "Disable Fog"
msgstr "تعطيل الضباب"
#: Source/Core/DolphinQt/MenuBar.cpp:828
msgid "Disable JIT Cache"
msgstr "Disable JIT Cache"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:267
msgid ""
"Disables bounding box emulation.<br><br>This may improve GPU performance "
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:243
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:361
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
"filter has no effect on performance, but may result in a sharper image. "
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:94
msgid "Disc"
msgstr "القرص"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
msgid "Discard"
msgstr "تجاهل"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.<br><br>Can cause graphical defects in some games if the game "
"doesn't expect all XFB copies to be displayed. However, turning this setting "
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
msgid "Distance"
msgstr "مسافة"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33
msgid "Distance of travel from neutral position."
msgstr "Distance of travel from neutral position."
#: Source/Core/DolphinQt/Main.cpp:265
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "هل تسمح لشركة دولفين بالإبلاغ عن معلومات لمطوري دولفين؟"
#: Source/Core/DolphinQt/MainWindow.cpp:1576
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "هل تريد إضافة \"%1\" إلى قائمة مسارات الألعاب؟"
#: Source/Core/DolphinQt/MenuBar.cpp:1226
msgid "Do you want to clear the list of symbol names?"
msgstr "هل تريد مسح قائمه أسماء الرموز ؟"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:644
#, c-format
msgctxt ""
msgid "Do you want to delete the %n selected save file(s)?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:861
msgid "Do you want to stop the current emulation?"
msgstr "هل تريد إيقاف المحاكاة الحالية؟"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:83
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II Decoder"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:194
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:205
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO Log (*.dff)"
#: Source/Core/DolphinQt/MenuBar.cpp:1493
#: Source/Core/DolphinQt/MenuBar.cpp:1509
#: Source/Core/DolphinQt/MenuBar.cpp:1527
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map File (*.map)"
#: Source/Core/DolphinQt/MenuBar.cpp:68
msgid "Dolphin Signature CSV File"
msgstr "CSV توقيع دولفين ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:68
msgid "Dolphin Signature File"
msgstr "دولفين توقيع الملف"
#: Source/Core/DolphinQt/MainWindow.cpp:1655
#: Source/Core/DolphinQt/MainWindow.cpp:1722
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Movies (*.dtm)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:246
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"لم يتمكن دولفين من العثور على أي لعبة جيم كيوب أو وي.\n"
"انقر نقرًا مزدوجًا هنا لتحديد مجلد الألعاب..."
#: Source/Core/DolphinQt/ConvertDialog.cpp:504
msgid "Dolphin failed to complete the requested action."
msgstr "فشل دولفين في إكمال الإجراء المطلوب."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:64
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "محاكي دولفين مفتوح المصدر لجهاز جيم كيوب و وي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:902
msgid "Dolphin is too old for traversal server"
msgstr "دولفين قديم جدا لجتياز الخادم "
#: Source/Core/DiscIO/VolumeVerifier.cpp:1347
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
"يتعذر على دولفين التحقق من ملفات النموذجية بشكل صحيح ، نظرًا لعدم تفريغها من "
"الأقراص الفعلية"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1340
msgid "Dolphin is unable to verify unlicensed discs."
msgstr "دولفين غير قادر على التحقق من الأقراص غير المرخصة."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid ""
"Dolphin will use this for titles whose region cannot be determined "
"automatically."
msgstr "سيستخدم دولفين هذا للعناوين التي لا يمكن تحديد منطقتها تلقائيًا"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
msgid "Dolphin's cheat system is currently disabled."
msgstr "تم تعطيل نظام الاسرار حاليا."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
msgid "Domain"
msgstr "نطاق"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
msgid "Don't Update"
msgstr "عدم التحديث"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:54
msgid "Don't show this again"
msgstr "لا تظهر هذا مرة أخرى"
#: Source/Core/DiscIO/CompressedBlob.cpp:369
msgid "Done compressing disc image."
msgstr "تم ضغط صوره القرص."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
msgid "Double"
msgstr "مزدوج"
#: Source/Core/Core/FreeLookManager.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Down"
msgstr "تحت"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81
msgid "Download Codes"
msgstr "تحميل الرموز"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83
msgid "Download Codes from the WiiRD Database"
msgstr "WiiRD تحميل رموز من قاعدة بيانات"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr "للإستخدام في وضع الشبكة GameTDB.com تحميل أغلفة الألعاب من"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:337
msgid "Download complete"
msgstr "تم التحميل"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:338
msgid "Downloaded %1 codes. (added %2)"
msgstr "تم تحميل %1 رموز. (وأضاف %2)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:89
msgid "Drawn Object Range"
msgstr "Drawn Object Range"
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:202
msgid "Drawsome Tablet"
msgstr "Drawsome Tablet"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72
msgid "Drum Kit"
msgstr "Drum Kit"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:211
msgid "Dual Core"
msgstr "ثنائي النواة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105
msgid "Dummy"
msgstr "وهمي"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
msgid "Dump &ARAM"
msgstr "Dump &ARAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108
msgid "Dump &ExRAM"
msgstr "Dump &ExRAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
msgid "Dump &FakeVMEM"
msgstr "Dump &FakeVMEM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107
msgid "Dump &MRAM"
msgstr "Dump &MRAM"
#: Source/Core/DolphinQt/MenuBar.cpp:798
msgid "Dump Audio"
msgstr "تفريغ الصوت"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Dump Base Textures"
msgstr "تفريغ القوام الأساسي"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump EFB Target"
msgstr "EFB هدف التفريغ"
#: Source/Core/DolphinQt/MenuBar.cpp:792
msgid "Dump Frames"
msgstr "تفريغ الإطارات"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91
msgid "Dump Mip Maps"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68
msgid "Dump Objects"
msgstr "Dump Objects"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:206
msgid "Dump Path:"
msgstr "مسار التفريغ"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:176
msgid ""
"Dump TEV Stages to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:78
msgid "Dump Texture Fetches"
msgstr "Dump Texture Fetches"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:179
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
msgid "Dump Textures"
msgstr "تفريغ النسيج"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73
msgid "Dump XFB Target"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103
msgid "Dump at Internal Resolution"
msgstr "تفريغ في الدقة الداخلية"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169
msgid ""
"Dump decoded game textures to User/Dump/Textures/&lt;game_id&gt;/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
msgid "Dump decrypted SSL reads"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:349
msgid "Dump decrypted SSL writes"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173
msgid ""
"Dump objects to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:342
msgid "Dump options"
msgstr "خيارات التفريغ"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
msgid "Dump peer certificates"
msgstr "تفريغ شهادات الأقران"
#. i18n: CA stands for certificate authority
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351
msgid "Dump root CA certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:211
msgid ""
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
"&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/.<br><br /"
"><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:239
msgid ""
"Dumps the contents of XFB copies to User/Dump/Textures/.<br><br /"
"><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:41
msgid "Duration of Turbo Button Press (frames):"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:47
msgid "Duration of Turbo Button Release (frames):"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
msgid "Dutch"
msgstr "الهولندية"
#: Source/Core/DolphinQt/MenuBar.cpp:221
msgid "E&xit"
msgstr "خروج"
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:211
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
"يرسل كل لاعب مدخلاته الخاصة إلى اللعبة ، مع حجم المخزن المؤقت على قدم "
"المساواة لجميع اللاعبين ، التي تم تكوينها من قبل المضيف.\n"
"مناسب للألعاب التنافسية حيث يكون الإنصاف والحد الأدنى من وقت الإستجابة أكثر "
"أهمية"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121
msgid "Early Memory Updates"
msgstr "بداية تحديث الذاكرة"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "East Asia"
msgstr "شرق اسيا"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:201
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197
msgid "Editor"
msgstr "محرر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159
msgid "Effect"
msgstr "تأثير"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135
msgid "Effective"
msgstr "فعال"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Effective priority"
msgstr "الأولوية الفعالة"
#: Source/Core/UICommon/UICommon.cpp:443
msgid "EiB"
msgstr "إكسابايت"
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Eject Disc"
msgstr "إخراج القرص"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42
msgid "Embedded Frame Buffer (EFB)"
msgstr "(EFB) مخزن مؤقت للإطار المضمن"
#: Source/Core/Core/State.cpp:465
msgid "Empty"
msgstr "فارغة"
#: Source/Core/Core/Core.cpp:230
msgid "Emu Thread already running"
msgstr "المحاكي قيد التشغيل بالفعل"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "محاكاة محول بلوتوث وي"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125
msgid "Emulated Wii Remote"
msgstr "محاكاة ريموت وي"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:260
msgid ""
"Emulated memory size mismatch!\n"
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
msgstr ""
"تمت محاكاة عدم تطابق حجم الذاكرة\n"
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
#: Source/Core/Core/HotkeyManager.cpp:316
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27
msgid "Emulation Speed"
msgstr "سرعة المحاكاة "
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:167
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:359
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:376
msgid "Enable"
msgstr "تمكين"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:57
msgid "Enable API Validation Layers"
msgstr "تمكين طبقات التحقق من واجهة برمجة التطبيقات"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:141
msgid "Enable Audio Stretching"
msgstr "تمكين تمديد الصوت "
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:140
msgid "Enable Cheats"
msgstr "تمكين الأسرار"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143
msgid "Enable Custom RTC"
msgstr "تمكين وقت مخصص"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
msgid "Enable Dual Core"
msgstr "تمكين ثنائي النواة"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137
msgid "Enable Dual Core (speedup)"
msgstr "Enable Dual Core (لزيادة السرعة)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
msgid "Enable Emulated CPU Clock Override"
msgstr "تمكين تجاوز سرعة المعالج التي تمت محاكاتها"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106
msgid "Enable Emulated Memory Size Override"
msgstr "تمكين تجاوز المحاكي حجم الذاكرة"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Enable FPRF"
msgstr "FPRF تمكين"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
msgid "Enable MMU"
msgstr "MMU تمكين"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:121
msgid "Enable Progressive Scan"
msgstr "تمكين المسح التدريجي"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
msgid "Enable Rumble"
msgstr "تمكين الهزاز"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "Enable Screen Saver"
msgstr "تمكين شاشة التوقف"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97
msgid "Enable Speaker Data"
msgstr "تمكين بيانات مكبر صوت"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230
msgid "Enable Usage Statistics Reporting"
msgstr "تمكين تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
msgid "Enable Wireframe"
msgstr "تمكين الإطار الشبكي"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"تمكين الوصول إلى القرص بسرعة. هذا يمكن أن يسبب أعطال ومشاكل أخرى في بعض "
"الألعاب. (تمكين= سريع, تعطيل= متوافق)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:96
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr "باستخدام 5.1 المحيطي. بعض الخلفيات فقط Dolby Pro Logic II تمكن محاكاة"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:304
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.<br><br>Might cause issues in a small "
"number of games.<br><br><dolphin_emphasis>If unsure, select 1x.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
"blurry textures at increased internal resolution, such as in games that use "
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
"that frequently load new textures. This feature is not compatible with GPU "
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
"<br><br /><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:150
msgid "Enables stretching of the audio to match emulation speed."
msgstr "لتمكين تمديد الصوت لتتناسب مع سرعة المحاكاة."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:258
msgid ""
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
"result in performance gains in some scenarios, or on systems where the CPU "
"is the bottleneck.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"تمكن وحدة إدارة الذاكرة ، اللازمة لبعض الألعاب. (تمكين= متوافق, تعطيل= سريع)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:207
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255
msgid ""
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: Character encoding
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
msgid "Encoding"
msgstr "الترميز"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:601
msgid ""
"Encountered the following errors while opening save files:\n"
"%1\n"
"\n"
"Aborting import."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:120
msgid "Enet Didn't Initialize"
msgstr "لم يتم تهيئة الشبكة"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid "English"
msgstr "الإنجليزية"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100
msgid "Enhancements"
msgstr "تحسينات"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
msgid ""
"Enter IP address of device running the XLink Kai Client.\n"
"For more information see https://www.teamxlink.co.uk/wiki/Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60
msgid "Enter USB device ID"
msgstr "أدخل معرف جهاز يو إس بي "
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
msgid "Enter address to watch:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
msgid "Enter new Broadband Adapter MAC address:"
msgstr "أدخل عنوان الماك ادرس لمحول البرودباند الجديد"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
msgid "Enter password"
msgstr "أدخل كلمة المرور"
#: Source/Core/DolphinQt/MenuBar.cpp:1274
msgid "Enter the RSO module address:"
msgstr "Enter the RSO module address:"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Equals to"
msgstr "يساوي"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:206
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:329
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:310
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:316
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:230
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:269
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:233
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260
#: Source/Core/DolphinQt/ConvertDialog.cpp:449
#: Source/Core/DolphinQt/ConvertDialog.cpp:503
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:579
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:586
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:260
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:376
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:216
#: Source/Core/DolphinQt/GCMemcardManager.cpp:333
#: Source/Core/DolphinQt/GCMemcardManager.cpp:362
#: Source/Core/DolphinQt/Main.cpp:214 Source/Core/DolphinQt/Main.cpp:229
#: Source/Core/DolphinQt/Main.cpp:236 Source/Core/DolphinQt/MainWindow.cpp:258
#: Source/Core/DolphinQt/MainWindow.cpp:265
#: Source/Core/DolphinQt/MainWindow.cpp:1033
#: Source/Core/DolphinQt/MainWindow.cpp:1376
#: Source/Core/DolphinQt/MainWindow.cpp:1383
#: Source/Core/DolphinQt/MainWindow.cpp:1444
#: Source/Core/DolphinQt/MainWindow.cpp:1451
#: Source/Core/DolphinQt/MainWindow.cpp:1554
#: Source/Core/DolphinQt/MenuBar.cpp:1189
#: Source/Core/DolphinQt/MenuBar.cpp:1259
#: Source/Core/DolphinQt/MenuBar.cpp:1280
#: Source/Core/DolphinQt/MenuBar.cpp:1292
#: Source/Core/DolphinQt/MenuBar.cpp:1323
#: Source/Core/DolphinQt/MenuBar.cpp:1343
#: Source/Core/DolphinQt/MenuBar.cpp:1546
#: Source/Core/DolphinQt/MenuBar.cpp:1555
#: Source/Core/DolphinQt/MenuBar.cpp:1567
#: Source/Core/DolphinQt/MenuBar.cpp:1588
#: Source/Core/DolphinQt/MenuBar.cpp:1613
#: Source/Core/DolphinQt/MenuBar.cpp:1663
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:420
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:886
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347
#: Source/Core/DolphinQt/RenderWidget.cpp:127
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:239
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:259
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
#: Source/Core/DolphinQt/Translation.cpp:321
msgid "Error"
msgstr "خطأ"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
msgid "Error Opening Adapter: %1"
msgstr "%1 : خطأ في فتح المحول"
#: Source/Core/DolphinQt/Translation.cpp:322
msgid "Error loading selected language. Falling back to system default."
msgstr "خطأ في تحميل اللغة المحددة. العودة إلى النظام الافتراضي."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
msgid "Error obtaining session list: %1"
msgstr "خطأ في الحصول على قائمة الجلسة: 1%"
#: Source/Core/DolphinQt/MainWindow.cpp:259
msgid "Error occured while loading some texture packs"
msgstr "حدث خطأ أثناء تحميل بعض حزم النسيج"
#: Source/Core/Core/NetPlayClient.cpp:1616
msgid "Error processing codes."
msgstr "خطأ معالجة الرموز"
#: Source/Core/Core/NetPlayClient.cpp:1588
msgid "Error processing data."
msgstr "خطأ في معالجة البيانات."
#: Source/Core/Core/NetPlayServer.cpp:1949
msgid "Error reading file: {0}"
msgstr "{0} خطأ في قراءة الملف"
#: Source/Core/Core/NetPlayServer.cpp:1370
msgid "Error synchronizing cheat codes!"
msgstr "خطأ في مزامنة الرموز"
#: Source/Core/Core/NetPlayServer.cpp:1357
msgid "Error synchronizing save data!"
msgstr "حدث خطا اثناء مزامنة حفظ البيانات!"
#: Source/Core/Core/NetPlayClient.cpp:1679
msgid "Error writing file: {0}"
msgstr "{0} خطأ في كتابة الملف"
#: Source/Core/Common/ChunkFile.h:276
msgid ""
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
"#x}). Aborting savestate load..."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:337
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1296
msgid "Errors were found in {0} blocks in the {1} partition."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1307
msgid "Errors were found in {0} unused blocks in the {1} partition."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:61
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:279
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Europe"
msgstr "أوروبا"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Exit"
msgstr "خروج"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:937
msgid "Expected + or closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:773
msgid "Expected arguments: "
msgstr "الحجج المتوقعة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:904
msgid "Expected closing paren."
msgstr "من المتوقع إغلاق القوسين"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:760
msgid "Expected comma."
msgstr "الفاصلة المتوقعة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:692
msgid "Expected end of expression."
msgstr "نهاية التعبير المتوقعة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:923
msgid "Expected name of input."
msgstr "الاسم المتوقع للإدخال"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:914
msgid "Expected opening paren."
msgstr "توقع فتح قوس"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:834
msgid "Expected start of expression."
msgstr "بداية التعبير المتوقعة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:814
msgid "Expected variable name."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136
msgid "Experimental"
msgstr "تجريبي"
#: Source/Core/DolphinQt/MenuBar.cpp:291
msgid "Export All Wii Saves"
msgstr "تصدير جميع حفظ وي"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:408
#: Source/Core/DolphinQt/GCMemcardManager.cpp:433
#: Source/Core/DolphinQt/GCMemcardManager.cpp:478
#: Source/Core/DolphinQt/GCMemcardManager.cpp:485
msgid "Export Failed"
msgstr "فشل التصدير"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Export Recording"
msgstr "تصدير تسجيل"
#: Source/Core/DolphinQt/MenuBar.cpp:744
msgid "Export Recording..."
msgstr "تصدير تسجيل"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:423
msgid "Export Save File"
msgstr "تصدير حفظ الملف"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:440
msgid "Export Save Files"
msgstr "تصدير حفظ الملفات"
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
msgid "Export Wii Save"
msgstr "تصدير حفظ وي"
#: Source/Core/DolphinQt/GameList/GameList.cpp:336
msgid "Export Wii Saves"
msgstr "تصدير حفظ وي"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:107
msgid "Export as .&gcs..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:108
msgid "Export as .&sav..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1113
#, c-format
msgctxt ""
msgid "Exported %n save(s)"
msgstr "تم التصدير %n الحفظ (الكل)"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:407
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:48
msgid "Extension"
msgstr "ملحق"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120
msgid "Extension Motion Input"
msgstr "ملحق إدخال الحركة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
msgid "Extension Motion Simulation"
msgstr "ملحق محاكاة الحركة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:463
msgid "External"
msgstr "خارجي"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:84
msgid "External Frame Buffer (XFB)"
msgstr "(XFB) مخزن مؤقت للإطار الخارجي"
#: Source/Core/DolphinQt/MenuBar.cpp:268
msgid "Extract Certificates from NAND"
msgstr "NAND استخراج الشهادات من"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:213
msgid "Extract Entire Disc..."
msgstr "استخراج القرص بأكمله"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:237
msgid "Extract Entire Partition..."
msgstr "استخراج القسم بأكمله"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:244
msgid "Extract File..."
msgstr "استخراج الملفات"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:186
msgid "Extract Files..."
msgstr "إستخراج الملفات"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:196
msgid "Extract System Data..."
msgstr "استخراج بيانات النظام"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
msgid "Extracting All Files..."
msgstr "استخراج جميع الملفات"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301
msgid "Extracting Directory..."
msgstr "استخراج الدليل"
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303
msgid "FD"
msgstr "FD"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:38
#: Source/Core/DolphinQt/MenuBar.cpp:239
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:334
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
"فشل فتح بطاقة الذاكرة:\n"
"%1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:397
msgid "Failed to add this session to the NetPlay index: %1"
msgstr "فشل في إضافة هذه الجلسة إلى فهرس اللعب عبر الشبكة: 1%"
#: Source/Core/DolphinQt/MenuBar.cpp:1614
msgid "Failed to append to signature file '%1'"
msgstr "Failed to append to signature file '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:588
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/DiscIO/VolumeVerifier.cpp:108
msgid "Failed to connect to Redump.org"
msgstr "Redump.org فشل الاتصال بـ"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:887
msgid "Failed to connect to server: %1"
msgstr "%1 فشل الاتصال بالخادم"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:146
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:121
msgid "Failed to create D3D swap chain"
msgstr "D3D فشل إنشاء سلسله مبادله"
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:103
msgid "Failed to create D3D12 context"
msgstr "D3D12 فشل إنشاء سياق"
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:112
msgid "Failed to create D3D12 global resources"
msgstr "D3D12 فشل إنشاء موارد عمومية"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
msgid "Failed to create DXGI factory"
msgstr "Failed to create DXGI factory"
#: Source/Core/Core/NetPlayClient.cpp:886
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr ""
"فشل حذف بطاقة الذاكرة في لعب عبر الشبكة تحقق من أذونات الكتابة الخاصة بك."
#: Source/Core/DolphinQt/GameList/GameList.cpp:768
msgid "Failed to delete the selected file."
msgstr "فشل حذف الملف المحدد."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:581
msgid "Failed to detach kernel driver for BT passthrough: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:310
msgid "Failed to download codes."
msgstr "فشل تحميل الرموز."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:580
msgid "Failed to dump %1: Can't open file"
msgstr "فشل تفريغ٪ 1: لا يمكن فتح الملف"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:587
msgid "Failed to dump %1: Failed to write to file"
msgstr "فشل تفريغ٪ 1: فشل في الكتابة إلى الملف"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:474
msgctxt ""
msgid "Failed to export %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:515
msgid "Failed to export the following save files:"
msgstr "فشل تصدير ملفات الحفظ التالية:"
#: Source/Core/DolphinQt/MenuBar.cpp:1189
msgid "Failed to extract certificates from NAND"
msgstr "NAND فشل استخراج شهادات من"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:329
msgid "Failed to extract file."
msgstr "فشل استخراج الملف."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:206
msgid "Failed to extract system data."
msgstr "فشل استخراج بيانات النظام."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:631
msgid ""
"Failed to find new filename.\n"
"{0}\n"
" will be overwritten"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:53
msgid "Failed to find one or more D3D symbols"
msgstr "D3D فشل في العثور على واحد أو أكثر من رموز"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:551
msgid "Failed to import \"%1\"."
msgstr "\"%1\" فشل الاستيراد"
#: Source/Core/DolphinQt/MenuBar.cpp:1089
msgid ""
"Failed to import save file. Please launch the game once, then try again."
msgstr ""
"فشل استيراد ملف الحفظ. الرجاء تشغيل اللعبة مرة واحدة ، ثم المحاولة مرة أخرى"
#: Source/Core/DolphinQt/MenuBar.cpp:1083
msgid ""
"Failed to import save file. The given file appears to be corrupted or is not "
"a valid Wii save."
msgstr ""
"فشل استيراد ملف الحفظ. يبدو أن الملف المحدد تالف أو أنه ليس حفظ وي صالحًا"
#: Source/Core/DolphinQt/MenuBar.cpp:1096
msgid ""
"Failed to import save file. Your NAND may be corrupt, or something is "
"preventing access to files within it. Try repairing your NAND (Tools -> "
"Manage NAND -> Check NAND...), then import the save again."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1033
msgid "Failed to init core"
msgstr "فشل في التهيئة الأساسية"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0"
msgstr ""
"Direct3D فشل في تهيئة .\n"
"D3D 10.0 تأكد من أن بطاقة الفيديو الخاصة بك تدعم على الأقل"
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:139
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:196
msgid "Failed to initialize renderer classes"
msgstr "فشل في تهيئة فئات العارض"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
msgid "Failed to install pack: %1"
msgstr "%1 :فشل تثبيت الحزمة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:558
#: Source/Core/DolphinQt/MenuBar.cpp:1055
msgid "Failed to install this title to the NAND."
msgstr "NAND فشل تثبيت هذا العنوان على"
#: Source/Core/DolphinQt/MainWindow.cpp:1478
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
#: Source/Core/DolphinQt/MenuBar.cpp:1292
#: Source/Core/DolphinQt/MenuBar.cpp:1343
msgid "Failed to load RSO module at %1"
msgstr "Failed to load RSO module at %1"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
msgid "Failed to load d3d11.dll"
msgstr "d3d11.dll فشل تحميل"
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:36
msgid "Failed to load dxgi.dll"
msgstr "dxgi.dll فشل تحميل"
#: Source/Core/DolphinQt/MenuBar.cpp:1555
msgid "Failed to load map file '%1'"
msgstr "Failed to load map file '%1'"
#: Source/Core/Core/Boot/Boot.cpp:452
msgid "Failed to load the executable to memory."
msgstr "فشل تحميل الملف القابل للتنفيذ إلى الذاكرة."
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:42
msgid ""
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1554
#: Source/Core/DolphinQt/RenderWidget.cpp:127
msgid "Failed to open '%1'"
msgstr "'%1' فشل في الفتح"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:567
msgid "Failed to open Bluetooth device: {0}"
msgstr "{0} فشل في فتح جهاز بلوتوث"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:125
msgid "Failed to open config file!"
msgstr "فشل في فتح ملف التكوين"
#: Source/Core/Core/NetPlayServer.cpp:1915
msgid "Failed to open file \"{0}\"."
msgstr "\"{0}\" فشل فتح ملف"
#: Source/Core/Core/NetPlayClient.cpp:1649
msgid "Failed to open file \"{0}\". Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:267
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
"فشل في فتح ملف في محرر خارجي\n"
"تأكد من وجود تطبيق معين لفتح الملفات"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:847
msgid "Failed to open file."
msgstr "فشل فتح ملف"
#: Source/Core/DolphinQt/MainWindow.cpp:1476
msgid "Failed to open server"
msgstr "فشل في فتح الخادم"
#: Source/Core/DolphinQt/ConvertDialog.cpp:450
msgid "Failed to open the input file \"%1\"."
msgstr "\"%1\" فشل في فتح ملف الإدخال"
#: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53
#: Source/Core/DiscIO/WIABlob.cpp:2042
msgid ""
"Failed to open the output file \"{0}\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:220
#: Source/Core/DiscIO/VolumeVerifier.cpp:318
msgid "Failed to parse Redump.org data"
msgstr "Redump.org فشل تحليل بيانات"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:849
msgid "Failed to read from file."
msgstr "فشلت القراءة من الملف"
#: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93
#: Source/Core/DiscIO/WIABlob.cpp:2057
msgid "Failed to read from the input file \"{0}\"."
msgstr "\"{0}\" فشلت القراءة من ملف الإدخال"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:409
#: Source/Core/DolphinQt/GCMemcardManager.cpp:627
msgid "Failed to read selected savefile(s) from memory card."
msgstr ""
#: Source/Core/Core/Movie.cpp:943
msgid "Failed to read {0}"
msgstr "{0} فشلت القراءة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:654
msgid "Failed to remove file."
msgstr "فشل إزالة الملف"
#: Source/Core/DolphinQt/ConvertDialog.cpp:431
msgid ""
"Failed to remove junk data from file \"%1\".\n"
"\n"
"Would you like to convert it without removing junk data?"
msgstr ""
" \"%1\" فشلت إزالة البيانات غير الهامة من الملف\n"
"\n"
"هل تريد تحويلها دون إزالة البيانات غير المرغوب فيها؟"
#: Source/Core/DolphinQt/GameList/GameList.cpp:586
msgid "Failed to remove this title from the NAND."
msgstr "NAND فشل في إزالة هذا العنوان من"
#: Source/Core/Core/NetPlayClient.cpp:911
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr "Failed to reset NetPlay GCI folder. Verify your write permissions."
#: Source/Core/Core/NetPlayClient.cpp:942
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr "Failed to reset NetPlay NAND folder. Verify your write permissions."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:216
msgid "Failed to save FIFO log."
msgstr "Failed to save FIFO log."
#: Source/Core/DolphinQt/MenuBar.cpp:1547
msgid "Failed to save code map to path '%1'"
msgstr "Failed to save code map to path '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1588
msgid "Failed to save signature file '%1'"
msgstr "Failed to save signature file '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1568
msgid "Failed to save symbol map to path '%1'"
msgstr "Failed to save symbol map to path '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1664
msgid "Failed to save to signature file '%1'"
msgstr "Failed to save to signature file '%1'"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
msgid "Failed to uninstall pack: %1"
msgstr "%1 فشل في إلغاء تثبيت الحزمة"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:73
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:968
msgid "Failed to write Mii data."
msgstr "Mii فشل في كتابة بيانات"
#: Source/Core/Core/NetPlayClient.cpp:1049
msgid "Failed to write Wii save."
msgstr "فشل في كتابة حفظ وي."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:132
msgid "Failed to write config file!"
msgstr "فشل في كتابه ملف التكوين"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:559
#: Source/Core/DolphinQt/GCMemcardManager.cpp:662
#: Source/Core/DolphinQt/GCMemcardManager.cpp:677
msgid "Failed to write modified memory card to disk."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:433
msgid "Failed to write savefile to disk."
msgstr "فشل في كتابة ملف الحفظ على القرص"
#: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99
#: Source/Core/DiscIO/WIABlob.cpp:2061
msgid ""
"Failed to write the output file \"{0}\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:556
#: Source/Core/DolphinQt/GameList/GameList.cpp:584
#: Source/Core/DolphinQt/GameList/GameList.cpp:767
#: Source/Core/DolphinQt/MenuBar.cpp:1055
msgid "Failure"
msgstr "فشل"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128
msgid "Fair Input Delay"
msgstr "تأخير الإدخال العادل"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:197
msgid "Fallback Region"
msgstr "المنطقة الاحتياطية"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209
msgid "Fallback Region:"
msgstr "المنطقة الاحتياطية"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:233
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:80
msgid "Fast"
msgstr "سريع"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104
msgid "Fast Depth Calculation"
msgstr "سرعة حساب العمق"
#: Source/Core/Core/Movie.cpp:1221
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
"{2}.){3}"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:100
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:26
msgid "Field of View"
msgstr "مجال الرؤية"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:46
msgid "File Details"
msgstr "تفاصيل الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:922
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:228
#: Source/Core/DolphinQt/MenuBar.cpp:643
msgid "File Format"
msgstr "تنسيق الملف"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
msgid "File Format:"
msgstr "تنسيق الملف"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:79
msgid "File Info"
msgstr "معلومات الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:917
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:222
#: Source/Core/DolphinQt/MenuBar.cpp:638
msgid "File Name"
msgstr "اسم الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:918
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:224
#: Source/Core/DolphinQt/MenuBar.cpp:639
msgid "File Path"
msgstr "مسار الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:921
#: Source/Core/DolphinQt/MenuBar.cpp:642
msgid "File Size"
msgstr "حجم الملف"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:58
msgid "File Size:"
msgstr "حجم الملف"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:316
msgid "File contained no codes."
msgstr "الملف لا يحتوي على رموز."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:139
msgid "Filename"
msgstr "اسم الملف"
#: Source/Core/DiscIO/CompressedBlob.cpp:289
msgid "Files opened, ready to compress."
msgstr "الملفات المفتوحة ، جاهزة للضغط."
#: Source/Core/Core/Boot/Boot.cpp:103
msgid ""
"Files specified in the M3U file \"{0}\" were not found:\n"
"{1}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:819
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr "لا يتوافق حجم الملف مع أي حجم معروف لبطاقة ذاكرة جيم كيوب"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:822
msgid "Filesize in header mismatches actual card size."
msgstr "حجم الملف في عدم تطابق حجم البطاقة الفعلي."
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
msgid "Filesystem"
msgstr "نظام الملفات"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:102
msgid "Filter Symbols"
msgstr "تصفية الرموز"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102
msgid "Filters"
msgstr "تصفية"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:356
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.<br><br>May improve quality of certain textures in some games, "
"but will cause issues in others.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117
msgid "Find &Next"
msgstr "بحث عن التالي"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
msgid "Find &Previous"
msgstr "بحث عن السابق"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:923
msgid "Finish Calibration"
msgstr "الانتهاء من المعايرة"
#: Source/Core/DolphinQt/WiiUpdate.cpp:107
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"الانتهاء من التحديث...\n"
"سوف يأخذ هذا بعض الوقت."
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40
msgid "First Person"
msgstr "First Person"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
msgid "Fix Checksums"
msgstr "إصلاح المجاميع الاختبارية"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
msgid "Fix Checksums Failed"
msgstr "فشل إصلاح المجموع الاختباري"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:86
msgid "Flags"
msgstr "الأعلام"
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:149
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:162
msgid "Float"
msgstr "عدد عشري"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:488
msgid "Follow &branch"
msgstr "Follow &branch"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:891
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
"للحصول على أفضل النتائج ، يرجى نقل إدخالك ببطء إلى جميع المناطق المحتملة."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
msgid "Force 16:9"
msgstr "فرض 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89
msgid "Force 24-Bit Color"
msgstr "24-Bit فرض اللون"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
msgid "Force 4:3"
msgstr "فرض 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135
msgid "Force Listen Port:"
msgstr "فرض الاستماع منفذ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85
msgid "Force Texture Filtering"
msgstr "قوة تصفية النسيج"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:322
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9."
"<br><br>Rarely produces good results and often partially breaks graphics and "
"game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code "
"widescreen patches.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:351
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:57
msgid "Format:"
msgstr "تنسيق"
#: Source/Core/Core/FreeLookManager.cpp:87
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Forward"
msgstr "إلى الأمام"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145
msgid "Forward port (UPnP)"
msgstr "Forward port (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487
msgid "Found %1 results for \"%2\""
msgstr "Found %1 results for \"%2\""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:150
msgid "Frame %1"
msgstr "%1 الإطار"
#: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:317
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Frame Advance Decrease Speed"
msgstr "تخفيض سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Frame Advance Increase Speed"
msgstr "زيادة سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Frame Advance Reset Speed"
msgstr " إعادة تعيين سرعة الإطار المسبق"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:99
msgid "Frame Dumping"
msgstr "تفريغ الإطار"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:104
msgid "Frame Range"
msgstr "مجموعة الإطار "
#: Source/Core/VideoCommon/RenderBase.cpp:1717
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132
msgid "Frames to Record:"
msgstr "إطارات للتسجيل"
#: Source/Core/DiscIO/Enums.cpp:36
msgid "France"
msgstr "فرنسا"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:298
msgid "Free Blocks: %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:299
msgid "Free Files: %1"
msgstr "%1 ملفات حرة"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:42
msgid "Free Look Control Type"
msgstr "نوع التحكم في المظهر الحر"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:441
msgid "Free Look Controller %1"
msgstr "%1 تحكم في المظهر الحر"
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:18
msgid "Free Look Settings"
msgstr "إعدادات المظهر الحر"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:54
msgid ""
"Free Look allows for manipulation of the in-game camera. Different camera "
"types are available from the dropdown.<br><br>For detailed instructions, <a "
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
"this page</a>."
msgstr ""
"المظهر الحرة يسمح بالتلاعب بالكاميرا في اللعبة. تتوفر أنواع مختلفة من "
"الكاميرا من القائمة المنسدلة. للحصول على <br><br>تعليمات مفصلة، <a href="
"\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">راجع هذه الصفحة</"
"a>."
#: Source/Core/Core/FreeLookManager.cpp:269
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26
msgid "FreeLook"
msgstr "نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:329
msgid "Freelook"
msgstr "نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Freelook Toggle"
msgstr "نظرة حرة"
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
msgid "French"
msgstr "الفرنسية"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152
msgid "Frequency"
msgstr "تكرر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
msgid "From"
msgstr "من"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:93
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:108
msgid "From:"
msgstr "من"
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "FullScr"
msgstr "شاشة كاملة"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163
msgid "Function"
msgstr "وظيفة"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:129
msgid "Function callers"
msgstr "وظيفة متصلين"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:121
msgid "Function calls"
msgstr "استدعاءات الدالات"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
msgid "Functions"
msgstr "المهام"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69
msgid "GBA"
msgstr "توصيل جهاز جيم بوي ادفانس"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
msgid "GC Port %1"
msgstr "منفذ جيم كيوب %1"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
msgid "GCI Folder"
msgstr "GCI مجلد"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
#: Source/Core/DolphinQt/ConvertDialog.cpp:343
msgid "GCZ GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:594
msgid ""
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, {2}).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:162
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70
msgid "GPU Texture Decoding"
msgstr "فك النسيج بكارت الشاشة"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:359
msgid ""
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:126
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:377
msgid ""
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:402
msgid ""
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
"GPU: Does your video card support OpenGL 3.3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:386
msgid ""
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
"GPU: Does your video card support OpenGL 3.1?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:368
msgid ""
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:133
msgid ""
"GPU: OGL ERROR: Need OpenGL version 3.\n"
"GPU: Does your video card support OpenGL 3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:590
msgid ""
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
"GPU: Does your video card support OpenGL 3.0?\n"
"GPU: Your driver supports GLSL {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:150
msgid ""
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
"GPU: Does your video card support OpenGL 2.x?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
msgid "Game"
msgstr "اللعبة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:187
msgid "Game Boy Advance Carts (*.gba)"
msgstr "(*.gba) جيم بوي ادفانس"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
msgid "Game Config"
msgstr "إعدادات اللعبة"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
msgid "Game Details"
msgstr "تفاصيل اللعبة"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:124
msgid "Game Folders"
msgstr "مجلدات الألعاب"
#: Source/Core/DolphinQt/GameList/GameList.cpp:919
#: Source/Core/DolphinQt/MenuBar.cpp:640
msgid "Game ID"
msgstr "معرف اللعبة"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110
msgid "Game ID:"
msgstr "معرف اللعبة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571
msgid "Game Status"
msgstr "حالة اللعبة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744
msgid "Game changed to \"%1\""
msgstr "تغيرت اللعبة إلى \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:1540
msgid "Game is already running!"
msgstr "لعبة تستخدم بالفعل!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:475
msgid ""
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146
msgid "Game-Specific Settings"
msgstr "إعدادات خاصه باللعبة"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:68
msgid "GameCube Adapter for Wii U"
msgstr "محول وي يو لوحدة تحكم جيم كيوب"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "محول تحكم جيم كيوب لجهاز وي يو في منفذ %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:389
msgid "GameCube Controller"
msgstr "تحكم جيم كيوب "
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:388
msgid "GameCube Controller at Port %1"
msgstr "تحكم جيم كيوب في منفذ %1"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:56
msgid "GameCube Controllers"
msgstr "تحكم جيم كيوب"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:380
msgid "GameCube Keyboard"
msgstr "لوحة المفاتيح جيم كيوب"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
msgid "GameCube Keyboard at Port %1"
msgstr "لوحة مفاتيح جيم كيوب في منفذ %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:89
msgid "GameCube Memory Card Manager"
msgstr "مدير بطاقة الذاكرة جيم كيوب"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:348
msgid "GameCube Memory Cards"
msgstr "بطاقة الذاكرة جيم كيوب"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:183
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "بطاقات ذاكرة جيم كيوب (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:393
msgid "GameCube Microphone Slot %1"
msgstr "فتحة ميكروفون جيم كيوب %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS Input %1"
#: Source/Core/DolphinQt/CheatsManager.cpp:202
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
msgid "Gecko Codes"
msgstr "Gecko رموز"
#: Source/Core/Core/HotkeyManager.cpp:314
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:439
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "عام"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404
msgid "General and Options"
msgstr "العامة و الخيارات"
#: Source/Core/DolphinQt/CheatsManager.cpp:260
msgid "Generate Action Replay Code"
msgstr "Generate Action Replay Code"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
msgid "Generate a New Statistics Identity"
msgstr "إنشاء هوية جديد للحصائيات "
#: Source/Core/DolphinQt/CheatsManager.cpp:299
msgid "Generated by search (Address %1)"
msgstr "Generated by search (Address %1)"
#: Source/Core/DolphinQt/MenuBar.cpp:1253
msgid "Generated symbol names from '%1'"
msgstr "أسماء الرموز التي تم إنشاؤها من '%1'"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
msgid "German"
msgstr "الألمانية"
#: Source/Core/DiscIO/Enums.cpp:39
msgid "Germany"
msgstr "ألمانيا"
#: Source/Core/UICommon/UICommon.cpp:442
msgid "GiB"
msgstr "غيغابايت"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:365
msgid "Go to"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140
msgid "Golf Mode"
msgstr "Golf وضع"
#: Source/Core/DiscIO/VolumeVerifier.cpp:344
msgid "Good dump"
msgstr "تفريغ جيد"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Graphics"
msgstr "الرسومات"
#: Source/Core/Core/HotkeyManager.cpp:327
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:21
msgid "Graphics Toggles"
msgstr "تبديل الرسومات"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
"graphical issues. Raising the internal resolution will improve the effect of "
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
msgid "Green"
msgstr "أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
msgid "Green Left"
msgstr "اليسار أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
msgid "Green Right"
msgstr "اليمين أخضر"
#: Source/Core/DolphinQt/MenuBar.cpp:615
msgid "Grid View"
msgstr "شبكة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:119
msgid "Guitar"
msgstr "Guitar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217
msgid "Gyroscope"
msgstr "جيروسكوب"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
msgid "Hacks"
msgstr "هاك"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164
msgid "Head"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
msgid "Help"
msgstr "مساعدة"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt/CheatsManager.cpp:412
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:156
msgid "Hexadecimal"
msgstr "ست عشرية"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "إخفاء"
#: Source/Core/DolphinQt/MenuBar.cpp:710
msgid "Hide All"
msgstr "إخفاء الكل"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
msgid "Hide In-Game Sessions"
msgstr "إخفاء الجلسات داخل اللعبة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91
msgid "Hide Incompatible Sessions"
msgstr "إخفاء جلسات العمل غير المتوافقة"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:426
msgid "High"
msgstr "عالية"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:424
msgid "Highest"
msgstr "الأعلى"
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66
msgid "Hit Strength"
msgstr "ضرب بقوة"
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225
msgid "Horizontal FOV"
msgstr "مجال الرؤية أفقي"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202
msgid "Host"
msgstr "هوست"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309
msgid "Host Code:"
msgstr "رمز المضيف"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
msgid "Host Input Authority"
msgstr "سلطة إدخال المضيف"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81
msgid "Host Size"
msgstr "حجم المضيف"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
"يتحكم المضيف في إرسال جميع المدخلات إلى اللعبة ، كما وردت من لاعبين آخرين ، "
"مما يمنح المضيف وقتًا كاملاً ولكن يزداد زمنًا كاملاً للآخرين.\n"
"مناسب للألعاب غير الرسمية مع أكثر من 3 لاعبين ، وربما على اتصالات غير مستقرة "
"أو عالية وقت الإستجابة."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
msgid "Host input authority disabled"
msgstr "تم تعطيل سلطة إدخال المضيف"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
msgid "Host input authority enabled"
msgstr "تمكين سلطة إدخال المضيف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:460
msgid "Host with NetPlay"
msgstr "استضافة لعب عبر الشبكة"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
msgid "Hostname"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433
msgid "Hotkey Settings"
msgstr "إعدادات مفاتيح الاختصار"
#: Source/Core/Core/HotkeyManager.cpp:192
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:42
msgid "Hotkeys"
msgstr "مفاتيح الاختصار"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Hotkeys Require Window Focus"
msgstr "تتطلب مفاتيح الاختصار التركيز على النافذة"
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:39
msgid "Hz"
msgstr "Hz"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:51
msgid "I am aware of the risks and want to continue"
msgstr "أنا على دراية بالمخاطر وأريد الاستمرار"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:214
msgid "ID"
msgstr "المعرف"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:136
msgid "IOS Version:"
msgstr "إصدار النظام"
#: Source/Core/Core/IOS/Network/SSL.cpp:174
msgid ""
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:159
msgid ""
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309
msgid "IP Address:"
msgstr "IP عنوان "
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54
msgid "IPL Settings"
msgstr "إعدادات"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47
msgid "IR"
msgstr "الأشعة تحت الحمراء"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:192
msgid "IR Sensitivity:"
msgstr "حساسية الأشعة تحت الحمراء"
#: Source/Core/DolphinQt/ConvertDialog.cpp:85
msgid ""
"ISO: A simple and robust format which is supported by many programs. It "
"takes up more space than any other format.\n"
"\n"
"GCZ: A basic compressed format which is compatible with most versions of "
"Dolphin and some other programs. It can't efficiently compress junk data "
"(unless removed) or encrypted Wii data.\n"
"\n"
"WIA: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later, and a few other programs. It can efficiently compress "
"encrypted Wii data, but not junk data (unless removed).\n"
"\n"
"RVZ: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later. It can efficiently compress both junk data and "
"encrypted Wii data."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:143
msgid "Icon"
msgstr " أيقونة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
"مماثلة لسلطة إدخال المضيف ، باستثناء \"المضيف\" (الذي لديه زمن انتقال صفري) "
"يمكن تبديله في أي وقت.\n"
"مناسب للألعاب القائمة على الدوران مع عناصر تحكم حساسة للتوقيت ، مثل لعبة "
"الجولف."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
msgid "Identity Generation"
msgstr "إنشاء هوية "
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109
msgid "If \"Allow Writes to SD Card\" is disabled this does not override it."
msgstr ""
"SD إذا تم تعطيل \"السماح بالكتابة إلى بطاقة\n"
"فهذا لا يلغيه"
#: Source/Core/DolphinQt/Main.cpp:267
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"في حالة الموافقة ، يمكن لشركة دولفين جمع بيانات عن أدائها ، واستخدام "
"الميزات ، والإعدادات ، بالإضافة إلى البيانات الموجودة على أجهزة نظام التشغيل "
"ونظام التشغيل.\n"
"\n"
"لا يتم جمع أي بيانات خاصة. تساعدنا هذه البيانات على فهم كيف يستخدم الناس "
"الألعاب المحاكاة دولفين وترتيب أولويات جهودنا. كما يساعدنا أيضًا في تحديد "
"التهيئات النادرة التي تسبب مشكلات الأخطاء والأداء والثبات.\n"
"يمكن إلغاء هذا التفويض في أي وقت من خلال إعدادات دولفين."
#: Source/Core/Core/HW/GCPadEmu.cpp:101
msgid ""
"If checked, the emulated controller is always connected.\n"
"If unchecked, the connection state of the emulated controller is linked\n"
"to the connection state of the real default device (if there is one)."
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
msgid "Ignore"
msgstr "تجاهل"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47
msgid "Ignore Format Changes"
msgstr "تجاهل تنسيق التغييرات "
#: Source/Core/DolphinQt/Main.cpp:67
msgid "Ignore for this session"
msgstr "تجاهل"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:217
msgid ""
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
"games without any negative effect. Causes graphical defects in a small "
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:212
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. "
"<br><br>Improves performance in some games, but will disable all EFB-based "
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Immediately Present XFB"
msgstr "XFB على الفور"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:280
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:265
msgid "Import BootMii NAND Backup..."
msgstr "النسخة الاحتياطية BootMii NAND استيراد"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:536
#: Source/Core/DolphinQt/GCMemcardManager.cpp:550
#: Source/Core/DolphinQt/GCMemcardManager.cpp:558
#: Source/Core/DolphinQt/GCMemcardManager.cpp:600
msgid "Import Failed"
msgstr "فشل الاستيراد"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:572
msgid "Import Save File(s)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:290
msgid "Import Wii Save..."
msgstr "استيراد حفظ وي"
#: Source/Core/DolphinQt/MainWindow.cpp:1617
msgid "Importing NAND backup"
msgstr " NAND استيراد النسخ الاحتياطي"
#: Source/Core/DolphinQt/MainWindow.cpp:1627
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"NAND استيراد النسخ الاحتياطي\n"
"%1s الوقت المنقضي"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
msgid "In-Game?"
msgstr "في اللعبة؟"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:271
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:93
msgid "Increase"
msgstr "زيادة"
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Increase Convergence"
msgstr "زيادة التقارب"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Increase Depth"
msgstr "زيادة العمق"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Increase Emulation Speed"
msgstr "زيادة سرعة المحاكاة"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Increase IR"
msgstr "زيادة الأشعة تحت الحمراء"
#: Source/Core/Core/FreeLookManager.cpp:102
msgid "Increase X"
msgstr "X زيادة"
#: Source/Core/Core/FreeLookManager.cpp:104
msgid "Increase Y"
msgstr "Y زيادة"
#: Source/Core/Core/FreeLookManager.cpp:108
msgid "Incremental Rotation"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:42
msgid "Incremental Rotation (rad/sec)"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60
#: Source/Core/DolphinQt/ConvertDialog.cpp:99
msgid "Info"
msgstr "معلومات"
#: Source/Core/Common/MsgHandler.cpp:58
#: Source/Core/DolphinQt/GameList/GameList.cpp:689
#: Source/Core/DolphinQt/MenuBar.cpp:1252
#: Source/Core/DolphinQt/MenuBar.cpp:1473
msgid "Information"
msgstr "المعلومات"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150
msgid "Inhibit Screensaver During Emulation"
msgstr "منع شاشة التوقف أثناء المحاكاة"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
#: Source/Core/DolphinQt/MenuBar.cpp:1274
#: Source/Core/DolphinQt/MenuBar.cpp:1329
#: Source/Core/DolphinQt/MenuBar.cpp:1574
#: Source/Core/DolphinQt/MenuBar.cpp:1598
msgid "Input"
msgstr "إدخال"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
msgid "Input strength required for activation."
msgstr "قوة الإدخال المطلوبة للتفعيل."
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
msgid "Input strength to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:516
msgid "Insert &nop"
msgstr "Insert &nop"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "Insert SD Card"
msgstr "SD Card ادرج"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
msgid "Install"
msgstr "تثبيت"
#: Source/Core/DolphinQt/Updater.cpp:73
msgid "Install Update"
msgstr "تثبيت التحديث"
#: Source/Core/DolphinQt/MenuBar.cpp:263
msgid "Install WAD..."
msgstr "WAD تثبيت"
#: Source/Core/DolphinQt/GameList/GameList.cpp:384
msgid "Install to the NAND"
msgstr "NAND تثبيت على"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149
msgid "Instr."
msgstr "Instr."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20
msgid "Instruction"
msgstr "تعليمات"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr "نقطة توقف التعليمات"
#: Source/Core/DolphinQt/MenuBar.cpp:1689
msgid "Instruction:"
msgstr "التعليمات"
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60
msgid "Instruction: %1"
msgstr "%1 تعليمات"
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142
msgid "Intensity"
msgstr "كثافة"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Interface"
msgstr "الواجهة"
#: Source/Core/Core/NetPlayServer.cpp:1956
#: Source/Core/Core/NetPlayServer.cpp:2011 Source/Core/Core/State.cpp:384
msgid "Internal LZO Error - compression failed"
msgstr "Internal LZO Error - compression failed"
#: Source/Core/Core/NetPlayClient.cpp:1673
#: Source/Core/Core/NetPlayClient.cpp:1715
msgid "Internal LZO Error - decompression failed"
msgstr "Internal LZO Error - decompression failed"
#: Source/Core/Core/State.cpp:527
msgid ""
"Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/State.cpp:633
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Internal LZO Error - lzo_init() failed"
#: Source/Core/Core/HotkeyManager.cpp:328
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:375
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28
msgid "Internal Resolution"
msgstr "الدقة الداخلية"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:95
msgid "Internal Resolution:"
msgstr "الدقة الداخلية"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29
msgid "Interpreter (slowest)"
msgstr "Interpreter (بطيء)"
#: Source/Core/DolphinQt/MenuBar.cpp:809
msgid "Interpreter Core"
msgstr "Interpreter Core"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:684
msgid "Invalid Expression."
msgstr "تعبير غير صالح"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189
msgid "Invalid Mixed Code"
msgstr "رمز مختلط غير صالح"
#: Source/Core/DolphinQt/MainWindow.cpp:266
msgid "Invalid Pack %1 provided: %2"
msgstr "حزمة غير صالحة 1% مقدمة :2%"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24
msgid "Invalid Player ID"
msgstr "معرف لاعب غير صالح"
#: Source/Core/DolphinQt/MenuBar.cpp:1280
msgid "Invalid RSO module address: %1"
msgstr "Invalid RSO module address: %1"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:304
msgid "Invalid callstack"
msgstr "مكدس استدعاء غير صالح"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:825
msgid "Invalid checksums."
msgstr "المجموع الاختباري غير صالح."
#: Source/Core/Core/NetPlayClient.cpp:1829
msgid "Invalid host"
msgstr "المضيف غير صالح"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142
msgid "Invalid input for the field \"%1\""
msgstr "إدخال غير صالح للحقل \"%1\""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:376
msgid "Invalid input provided"
msgstr "إدخال غير صالح المقدمة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:456
msgid "Invalid literal."
msgstr "قيمة حرفية غير صحيحة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315
msgid "Invalid password provided."
msgstr "كلمة مرور المقدمة غير صالحة."
#: Source/Core/Core/Movie.cpp:886
msgid "Invalid recording file"
msgstr "تسجيل الملف غير صالح"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:419
msgid "Invalid search parameters (no object selected)"
msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:443
msgid "Invalid search string (couldn't convert to number)"
msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:426
msgid "Invalid search string (only even string lengths supported)"
msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)"
#: Source/Core/DolphinQt/Main.cpp:214
msgid "Invalid title ID."
msgstr "معرف عنوان غير صالح."
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:260
msgid "Invalid watch address: %1"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Italian"
msgstr "الإيطالية"
#: Source/Core/DiscIO/Enums.cpp:42
msgid "Italy"
msgstr "إيطاليا"
#: Source/Core/DolphinQt/MenuBar.cpp:807
msgid "JIT"
msgstr "JIT"
#: Source/Core/DolphinQt/MenuBar.cpp:820
msgid "JIT Block Linking Off"
msgstr "JIT Block Linking Off"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:23
msgid "JIT Blocks"
msgstr "JIT Blocks"
#: Source/Core/DolphinQt/MenuBar.cpp:943
msgid "JIT Branch Off"
msgstr "JIT Branch Off"
#: Source/Core/DolphinQt/MenuBar.cpp:911
msgid "JIT FloatingPoint Off"
msgstr "JIT FloatingPoint Off"
#: Source/Core/DolphinQt/MenuBar.cpp:919
msgid "JIT Integer Off"
msgstr "JIT Integer Off"
#: Source/Core/DolphinQt/MenuBar.cpp:895
msgid "JIT LoadStore Floating Off"
msgstr "JIT LoadStore Floating Off"
#: Source/Core/DolphinQt/MenuBar.cpp:863
msgid "JIT LoadStore Off"
msgstr "JIT LoadStore Off"
#: Source/Core/DolphinQt/MenuBar.cpp:903
msgid "JIT LoadStore Paired Off"
msgstr "JIT LoadStore Paired Off"
#: Source/Core/DolphinQt/MenuBar.cpp:879
msgid "JIT LoadStore lXz Off"
msgstr "JIT LoadStore lXz Off"
#: Source/Core/DolphinQt/MenuBar.cpp:871
msgid "JIT LoadStore lbzx Off"
msgstr "JIT LoadStore lbzx Off"
#: Source/Core/DolphinQt/MenuBar.cpp:887
msgid "JIT LoadStore lwz Off"
msgstr "JIT LoadStore lwz Off"
#: Source/Core/DolphinQt/MenuBar.cpp:855
msgid "JIT Off (JIT Core)"
msgstr "JIT Off (JIT Core)"
#: Source/Core/DolphinQt/MenuBar.cpp:927
msgid "JIT Paired Off"
msgstr "JIT Paired Off"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
msgid "JIT Recompiler for ARM64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
msgid "JIT Recompiler for x86-64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:951
msgid "JIT Register Cache Off"
msgstr "JIT Register Cache Off"
#: Source/Core/DolphinQt/MenuBar.cpp:935
msgid "JIT SystemRegisters Off"
msgstr "JIT SystemRegisters Off"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:863
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:281
msgid "Japan"
msgstr "اليابان"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
msgid "Japanese"
msgstr "اليابانية"
#. i18n: The translation of this string should be consistent with the translation of the
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
msgid "Japanese (Shift-JIS)"
msgstr "(Shift-JIS) اليابانية"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
msgid "Keep Window on Top"
msgstr "الاحتفاظ بالإطار في الأعلى"
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69
msgid "Keyboard"
msgstr "لوحة المفاتيح"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:56
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
msgid "Keys"
msgstr "مفاتيح"
#: Source/Core/UICommon/UICommon.cpp:442
msgid "KiB"
msgstr "كيلوبايت"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234
msgid "Kick Player"
msgstr "طرد لاعب"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:283
msgid "Korea"
msgstr "كوريا"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:131
msgid "Korean"
msgstr "الكورية"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:60
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:64
msgid "L-Analog"
msgstr "L-قوة ضغطة"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
msgid "LR Save"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:156
msgid "Label"
msgstr "ضع الكلمة المناسبة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:87
msgid "Latency:"
msgstr "وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:435
msgid "Latency: ~10ms"
msgstr "~10ms وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:437
msgid "Latency: ~20ms"
msgstr "~20ms وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:441
msgid "Latency: ~40ms"
msgstr "~40ms وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:439
msgid "Latency: ~80ms"
msgstr "~80ms وقت الإستجابة"
#: Source/Core/Core/FreeLookManager.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:148
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Left"
msgstr "يسار"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87
msgid "Left Stick"
msgstr "العصا الأيسر"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:165
msgid "Left Table"
msgstr "الجدول الأيسر"
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:20
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
"انقر بزر الماوس الأيمن لتعيين قيمة الأشعة تحت الحمراء.\n"
"انقر بزر الماوس الأيمن لإعادة توسيطها."
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:21
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
"انقر بزر الماوس الأيسر لتعيين قيمة العصا.\n"
"انقر بزر الماوس الأيمن لإعادة توسيطها."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:87
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"انقر بزر الماوس الأيسر للكشف عن الإدخال.\n"
"انقر منتصف لمسح.\n"
"انقر بزر الماوس الأيمن لمزيد من الخيارات."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:91
msgid ""
"Left/Right-click to configure output.\n"
"Middle-click to clear."
msgstr ""
"يسار / يمين انقر لتكوين الإخراج\n"
"الأوسط--انقر لمسح"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "Less or equal to"
msgstr "أقل أو يساوي"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Less than"
msgstr "أقل من"
#: Source/Core/DolphinQt/AboutDialog.cpp:67
msgid "License"
msgstr "ترخيص"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
msgid "Limit Chunked Upload Speed:"
msgstr "الحد من سرعة الرفع المقسم:"
#: Source/Core/DolphinQt/MenuBar.cpp:649
msgid "List Columns"
msgstr "قائمة الأعمدة"
#: Source/Core/DolphinQt/MenuBar.cpp:612
msgid "List View"
msgstr "قائمة"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95
msgid "Listening"
msgstr "الاستماع"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:102
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92
msgid "Load"
msgstr "تحميل"
#: Source/Core/DolphinQt/MenuBar.cpp:977
msgid "Load &Bad Map File..."
msgstr "Load &Bad Map File..."
#: Source/Core/DolphinQt/MenuBar.cpp:976
msgid "Load &Other Map File..."
msgstr "Load &Other Map File..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
msgid "Load Custom Textures"
msgstr "تحميل النسيج المخصص"
#: Source/Core/DolphinQt/MenuBar.cpp:248
msgid "Load GameCube Main Menu"
msgstr "تحميل قائمة جيم كيوب الرئيسية "
#: Source/Core/Core/HotkeyManager.cpp:337
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23
msgid "Load Last State"
msgstr "تحميل الحالة الاخيرة "
#: Source/Core/DolphinQt/Settings/PathPane.cpp:215
msgid "Load Path:"
msgstr "مسار التحميل"
#: Source/Core/Core/HotkeyManager.cpp:181
#: Source/Core/Core/HotkeyManager.cpp:334
msgid "Load State"
msgstr "تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:166
msgid "Load State Last 1"
msgstr "تحميل حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:175
msgid "Load State Last 10"
msgstr "تحميل حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Load State Last 2"
msgstr "تحميل حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Load State Last 3"
msgstr "تحميل حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:169
msgid "Load State Last 4"
msgstr "تحميل حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Load State Last 5"
msgstr "تحميل حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Load State Last 6"
msgstr "تحميل حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Load State Last 7"
msgstr "تحميل حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:173
msgid "Load State Last 8"
msgstr "تحميل حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Load State Last 9"
msgstr "تحميل حالة 9"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Load State Slot 1"
msgstr "تحميل الحالة فتحة 1"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load State Slot 10"
msgstr "تحميل الحالة فتحة 10"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Load State Slot 2"
msgstr "تحميل الحالة فتحة 2"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Load State Slot 3"
msgstr "تحميل الحالة فتحة 3"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Load State Slot 4"
msgstr "تحميل الحالة فتحة 4"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Load State Slot 5"
msgstr "تحميل الحالة فتحة 5"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Load State Slot 6"
msgstr "تحميل الحالة فتحة 6"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Load State Slot 7"
msgstr "تحميل الحالة فتحة 7"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Load State Slot 8"
msgstr "تحميل الحالة فتحة 8"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Slot 9"
msgstr "تحميل الحالة فتحة 9"
#: Source/Core/DolphinQt/MenuBar.cpp:338
msgid "Load State from File"
msgstr "تحميل الحالة من ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:339
msgid "Load State from Selected Slot"
msgstr "تحميل الحالة من الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:340
msgid "Load State from Slot"
msgstr "تحميل الحالة من فتحة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:111
msgid "Load Wii Save"
msgstr "تحميل حفظ وي"
#: Source/Core/DolphinQt/MenuBar.cpp:1017
msgid "Load Wii System Menu %1"
msgstr "%1 تحميل قائمة نظام وي"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load from Selected Slot"
msgstr "التحميل من الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:394
msgid "Load from Slot %1 - %2"
msgstr "تحميل من الفتحة %1 - %2"
#: Source/Core/DolphinQt/MenuBar.cpp:1492
#: Source/Core/DolphinQt/MenuBar.cpp:1508
msgid "Load map file"
msgstr "Load map file"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:145
msgid "Load..."
msgstr "تحميل"
#: Source/Core/DolphinQt/MenuBar.cpp:1474
msgid "Loaded symbols from '%1'"
msgstr "الرموز المحملة من '%1'"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226
msgid ""
"Loads custom textures from User/Load/Textures/&lt;game_id&gt;/ and User/Load/"
"DynamicInputTextures/&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468
msgid "Local"
msgstr "محلي"
#: Source/Core/DolphinQt/CheatsManager.cpp:644
msgid "Lock"
msgstr "قفل"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:35
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182
msgid "Log"
msgstr "سجل"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23
msgid "Log Configuration"
msgstr "تكوين السجل"
#: Source/Core/DolphinQt/MenuBar.cpp:849
msgid "Log JIT Instruction Coverage"
msgstr "Log JIT Instruction Coverage"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93
msgid "Log Render Time to File"
msgstr "تسجيل وقت التقديم للملف"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
msgid "Log Types"
msgstr "نوع السجل"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
msgid "Logger Outputs"
msgstr "مسجل المخرجات"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:880
msgid "Lost connection to NetPlay server..."
msgstr "فقد الاتصال بالخادم"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:195
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:422
msgid "Low"
msgstr "منخفضة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:420
msgid "Lowest"
msgstr " الحد الأدنى"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44
msgid "MD5 Checksum"
msgstr "MD5 اختبار"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
msgid "MD5:"
msgstr "MD5:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:213
msgid "MMU"
msgstr "MMU"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286
msgid "MORIBUND"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:386
msgid "MadCatz Gameshark files"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25
msgid "Main Stick"
msgstr "العصا الرئيسية"
#: Source/Core/DolphinQt/GameList/GameList.cpp:916
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:220
#: Source/Core/DolphinQt/MenuBar.cpp:637
msgid "Maker"
msgstr "المنتج"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
msgid "Maker:"
msgstr "المنتج"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:329
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:264
msgid "Manage NAND"
msgstr "NAND إدارة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571
msgid "Mapping"
msgstr "تعيين"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:680
msgid "Match Found"
msgstr "وجد تطابق"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:862
msgid "Max Buffer:"
msgstr "المخزن المؤقت الأقصى"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830
msgid "Max buffer size changed to %1"
msgstr "%1 تم تغيير حجم المخزن المؤقت الأقصى إلى"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:33
msgid "Maximum tilt angle."
msgstr "أقصى زاوية الميل."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:145
msgid "May cause slow down in Wii Menu and some games."
msgstr "قد يسبب تباطؤ في قائمة وي وبعض الألعاب."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:229
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:198
msgid "Medium"
msgstr "متوسطة"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:35
msgid "Memory"
msgstr "ذاكرة"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "نقطة توقف الذاكرة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
msgid "Memory Card"
msgstr "بطاقة الذاكرة"
#: Source/Core/DolphinQt/MenuBar.cpp:257
msgid "Memory Card Manager"
msgstr "مدير بطاقة الذاكرة"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116
msgid ""
"Memory Card filename in Slot {0} is incorrect\n"
"Region not specified\n"
"\n"
"Slot {1} path was changed to\n"
"{2}\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:565
#: Source/Core/DolphinQt/CheatsManager.cpp:591
msgid "Memory Not Ready"
msgstr "الذاكرة غير جاهزة"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101
msgid "Memory Override"
msgstr "تجاوز الذاكرة"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166
msgid "Memory breakpoint options"
msgstr "خيارات نقطة توقف الذاكرة"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:246
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:217
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:229
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1599
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
#: Source/Core/UICommon/UICommon.cpp:442
msgid "MiB"
msgstr "ميغابايت"
#: Source/Core/Core/HW/GCPadEmu.cpp:84
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:395
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95
msgid "Microphone"
msgstr "ميكروفون"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:116
msgid "Misc"
msgstr "متنوعة"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:105
msgid "Misc Settings"
msgstr "إعدادات متنوعة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:828
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
" \n"
"عدم التطابق بين عدد الكتل الحرة في الرأس والكتل غير المستخدمة فعليًا."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:831
msgid "Mismatch between internal data structures."
msgstr "عدم تطابق بين هياكل البيانات الداخلية."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26
msgid "Modifier"
msgstr "معدل"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:202
msgid ""
"Modifies textures to show the format they're encoded in.<br><br>May require "
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1298
#: Source/Core/DolphinQt/MenuBar.cpp:1441
msgid "Modules found: %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:135
msgid "Mono"
msgstr "احادي"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131
msgid "Monoscopic Shadows"
msgstr "أحادي الظلال"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:139
msgid "Monospaced Font"
msgstr "خط أحادي المسافة"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "More or equal to"
msgstr "أكثر أو يساوي"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "More than"
msgstr "أكثر من"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:406
msgid "Motion Input"
msgstr "إدخال الحركة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405
msgid "Motion Simulation"
msgstr "محاكاة الحركة"
#: Source/Core/Core/HW/GCPadEmu.cpp:81
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257
msgid "Motor"
msgstr "محرك"
#: Source/Core/Core/FreeLookManager.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:23
msgid "Move"
msgstr "نقل"
#: Source/Core/Core/HotkeyManager.cpp:318
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "فيلم"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
msgid "N&o to All"
msgstr "لا للكل"
#: Source/Core/DolphinQt/MenuBar.cpp:1122
#: Source/Core/DolphinQt/MenuBar.cpp:1166
#: Source/Core/DolphinQt/MenuBar.cpp:1171
#: Source/Core/DolphinQt/MenuBar.cpp:1175
msgid "NAND Check"
msgstr "NAND تحقق"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:30
msgid "NKit Warning"
msgstr "NKit تحذير"
#: Source/Core/DolphinQt/MenuBar.cpp:250
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
msgid "NTSC-K"
msgstr "NTSC-K"
#: Source/Core/DolphinQt/MenuBar.cpp:252
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:59
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Name"
msgstr "الاسم"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1034
msgid "Name for a new tag:"
msgstr "الاسم لعلامة جديدة:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1044
msgid "Name of the tag to remove:"
msgstr "اسم العلامة المراد إزالتها:"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159
msgid "Name of your session shown in the server browser"
msgstr "اسم الجلسة الخاصة بك هو مبين في متصفح الخادم"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:96
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:163
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108
msgid "Name:"
msgstr "الاسم"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "Native (640x528)"
msgstr "Native (640x528)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:384
#: Source/Core/DolphinQt/GCMemcardManager.cpp:391
msgid "Native GCI File"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:66
msgid "NetPlay"
msgstr "لعب عبر الشبكة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33
msgid "NetPlay Session Browser"
msgstr "مستعرض جلسات اللعب عبر الشبكة"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
msgid "NetPlay Setup"
msgstr "اعدادات لعب عبر الشبكة"
#: Source/Core/DiscIO/Enums.cpp:48
msgid "Netherlands"
msgstr "هولندا"
#: Source/Core/Core/NetPlayClient.cpp:2545
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "Netplay has desynced in NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:2047
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay has desynced. There is no way to recover from this."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126
msgid "Network"
msgstr "شبكة الاتصال"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:356
msgid "Network dump format:"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Never Auto-Update"
msgstr "عدم التحديث التلقائي"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
msgid "New"
msgstr "جديد"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "نقطة توقف جديدة"
#: Source/Core/DolphinQt/CheatsManager.cpp:385
msgid "New Search"
msgstr "بحث جديد"
#: Source/Core/DolphinQt/GameList/GameList.cpp:455
msgid "New Tag..."
msgstr "علامة جديدة"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:374
msgid "New identity generated."
msgstr "تم إنشاء هوية جديدة ."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36
msgid "New instruction:"
msgstr "تعليمات جديدة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1034
msgid "New tag"
msgstr "علامة جديدة"
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
msgid "Next Game Profile"
msgstr "ملف تعريف اللعبة التالية"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81
msgid "Next Match"
msgstr "التالية"
#: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101
msgid "Next Profile"
msgstr "ملف التعريف التالي"
#: Source/Core/DolphinQt/CheatsManager.cpp:386
msgid "Next Search"
msgstr "البحث التالي"
#: Source/Core/Core/NetPlayClient.cpp:262
msgid "Nickname is too long."
msgstr "اللقب طويل جدًا"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
msgid "Nickname:"
msgstr "الاسم"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
msgid "No"
msgstr "لا"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
msgid "No Adapter Detected"
msgstr "لم يتم اكتشاف محول"
#: Source/Core/Core/ConfigManager.h:52
msgid "No Audio Output"
msgstr "لا يوجد إخراج الصوت"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
#: Source/Core/DolphinQt/ConvertDialog.cpp:228
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:188
msgid "No Compression"
msgstr "لا يوجد ضغط"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:692
msgid "No Match"
msgstr "لا تطابق"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:661
msgid "No Value Given"
msgstr "لا قيمة مقيمة"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:584
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:601
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:615
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:693
msgid "No description available"
msgstr "لا يوجد وصف متاح"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:837
msgid "No errors."
msgstr "لا اخطاء"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92
msgid "No extension selected."
msgstr "لم يتم تحديد ملحق"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:302
msgid "No file loaded / recorded."
msgstr "لا يوجد ملف تحميل / مسجل."
#: Source/Core/DolphinQt/MenuBar.cpp:1122
msgid "No issues have been detected."
msgstr "لم يتم اكتشاف أية مشكلات."
#: Source/Core/Core/Boot/Boot.cpp:109
msgid "No paths found in the M3U file \"{0}\""
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1377
msgid "No problems were found."
msgstr "لا توجد مشاكل."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1371
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
"لا توجد مشاكل. هذا لا يضمن أن هذا ملف تفريغ جيد ، ولكن بما أن عناوين وي "
"تحتوي على الكثير من بيانات التحقق ، فهذا يعني على الأرجح أنه لا توجد مشاكل "
"تؤثر على المحاكاة."
#: Source/Core/InputCommon/InputConfig.cpp:77
msgid "No profiles found for game setting '{0}'"
msgstr "'{0}' لم يتم العثور على ملفات تعريف لإعداد اللعبة"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:137
msgid "No recording loaded."
msgstr "لم يتم تحميل التسجيل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:689
msgid "No save data found."
msgstr "لم يتم العثور على حفظ البيانات"
#: Source/Core/DolphinQt/CheatsManager.cpp:467
msgid "No search value entered."
msgstr "لم يتم إدخال قيمة بحث."
#: Source/Core/Core/State.cpp:722
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523
msgid "No value provided."
msgstr "لا قيمة مقدمة."
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:394
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72
msgid "None"
msgstr "لا شيء"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "North America"
msgstr "أمريكا الشمالية"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:591
msgid "Not Found"
msgstr "لم يتم العثور"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "Not Set"
msgstr "غير مجموعة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413
msgid "Not all players have the game. Do you really want to start?"
msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:514
#, c-format
msgctxt ""
msgid ""
"Not enough free blocks on the target memory card. At least %n free block(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:507
#, c-format
msgctxt ""
msgid ""
"Not enough free files on the target memory card. At least %n free file(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Not equals to"
msgstr "لا يساوي"
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
msgid ""
"Note: motion input may require configuring alternate input sources before "
"use."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92
msgid "Notes:"
msgstr "ملاحظات"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42
msgid "Nothing to configure"
msgstr "لا شيء للتكوين"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
msgid "Notice"
msgstr "إشعار"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:106
msgid "Null"
msgstr "خالية"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88
msgid "NumExec"
msgstr "NumExec"
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156
msgid "Number of shakes per second."
msgstr "عدد الهزات في الثانية."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:28
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
msgid "Nunchuk Buttons"
msgstr "أزرار نونشوك"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126
msgid "Nunchuk Orientation"
msgstr " توجه نونشوك "
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83
msgid "Nunchuk Stick"
msgstr "عصا نونشوك"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:589
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:58
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
msgid "OK"
msgstr "موافق"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:157
msgid "Object %1"
msgstr "%1 موضوع"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:89
msgid "Object Range"
msgstr "نطاق الهدف"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Oceania"
msgstr "أوقيانوسيا"
#: Source/Core/DolphinQt/CheatsManager.cpp:413
msgid "Octal"
msgstr "ثماني"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:158
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Off"
msgstr "إيقاف"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97
msgid "Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:156
msgid "On"
msgstr "تمكين"
#: Source/Core/DolphinQt/MenuBar.cpp:582
msgid "Online &Documentation"
msgstr "وثائق على الانترنت"
#: Source/Core/DolphinQt/MenuBar.cpp:1598
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"إلحاق رموز فقط بالبادية:\n"
"(فارغ لكل الرموز)"
#: Source/Core/DolphinQt/MenuBar.cpp:1574
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"رموز التصدير فقط مع الإصلاح المسبق:\n"
"(فارغ لجميع الرموز)"
#: Source/Core/Core/HotkeyManager.cpp:28 Source/Core/DolphinQt/ToolBar.cpp:116
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
msgid "Open"
msgstr "فتح"
#: Source/Core/DolphinQt/GameList/GameList.cpp:421
msgid "Open &Containing Folder"
msgstr "فتح موقع الملف"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
msgid "Open Directory..."
msgstr "فتح"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:193
msgid "Open FIFO log"
msgstr "FIFO فتح سجل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:417
msgid "Open GameCube &Save Folder"
msgstr "فتح مجلد حفظ جيم كيوب"
#: Source/Core/DolphinQt/GameList/GameList.cpp:410
msgid "Open Wii &Save Folder"
msgstr "فتح مجلد حفظ وي"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
msgid "Open dump folder"
msgstr "فتح مجلد التفريغ"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:204
msgid "Open in External Editor"
msgstr "فتح في محرر خارجي"
#: Source/Core/AudioCommon/OpenALStream.cpp:117
msgid "OpenAL: can't create context for device {0}"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
msgid "OpenAL: can't open device {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:73
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:71
msgid "OpenGL ES"
msgstr "OpenGL ES"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
msgid "Operators"
msgstr "مشغل"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 Source/Core/Core/HW/GCPadEmu.cpp:95
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71
#: Source/Core/DolphinQt/ConvertDialog.cpp:81
msgid "Options"
msgstr "خيارات"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
msgid "Orange"
msgstr "البرتقالي"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40
msgid "Orbital"
msgstr "Orbital"
#: Source/Core/Core/FreeLookManager.cpp:96
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:30
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
msgid "Other"
msgstr "أخرى"
#: Source/Core/Core/HotkeyManager.cpp:338
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26
msgid "Other State Hotkeys"
msgstr "حالة أخرى مفاتيح الاختصار"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432
msgid "Other State Management"
msgstr "إدارة الحالة الأخرى"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:158
msgid "Other game..."
msgstr "لعبة أخرى"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:58
msgid "Overlay Information"
msgstr "تراكب المعلومات"
#: Source/Core/DolphinQt/MenuBar.cpp:740
msgid "P&lay Input Recording..."
msgstr "تشغيل تسجيل الإدخال"
#: Source/Core/DolphinQt/MenuBar.cpp:255
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
msgid "PAL"
msgstr "PAL"
#. i18n: PCAP is a file format
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396
msgid "PCAP"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:195
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG image file (*.png);; All Files (*)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81
msgid "PPC Size"
msgstr "PPC حجم"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:514
msgid "PPC vs Host"
msgstr "PPC vs Host"
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "تحكم"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79
msgid "Pads"
msgstr "منصات"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150
msgid "Parameters"
msgstr "المعلمات"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258
msgid "Parsing Error"
msgstr "تحليل خاطئ"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:105
msgid "Partition %1"
msgstr "تقسيم %1"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "Passive"
msgstr "Passive"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:88
msgid "Passthrough a Bluetooth adapter"
msgstr "المرور عبر محول بلوتوث"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162
msgid "Password"
msgstr "كلمة المرور"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
msgid "Password for joining your game (leave empty for none)"
msgstr "(leave empty for none) كلمه المرور للانضمام إلى لعبتك"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "Password?"
msgstr "كلمة المرور؟"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:41
msgid "Patch Editor"
msgstr "محرر التصحيح"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:64
msgid "Patch name"
msgstr "تصحيح الاسم"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "Patches"
msgstr "تصحيحات"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:52
msgid "Path:"
msgstr "مسار"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:26
msgid "Paths"
msgstr "مسارات"
#: Source/Core/DolphinQt/ToolBar.cpp:160
msgid "Pause"
msgstr "إيقاف مؤقت"
#: Source/Core/DolphinQt/MenuBar.cpp:760
msgid "Pause at End of Movie"
msgstr "وقفة في نهاية الفيلم"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
msgid "Pause on Focus Loss"
msgstr "توقف عند فقدان التركيز"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:41
msgid "Peak angular velocity (measured in turns per second)."
msgstr "ذروة سرعة الزاوية (تقاس بالتناوب في الثانية الواحدة)"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56
msgid "Peak velocity of movements to neutral position."
msgstr "ذروة سرعة الحركات إلى موقف محايد."
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47
msgid "Peak velocity of outward swing movements."
msgstr "سرعة الذروة لحركات التأرجح الخارجية."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83
msgid "Per-Pixel Lighting"
msgstr "لكل بكسل إضاءة"
#: Source/Core/DolphinQt/MenuBar.cpp:275
msgid "Perform Online System Update"
msgstr "تحديث النظام عبر الإنترنت"
#: Source/Core/DolphinQt/GameList/GameList.cpp:372
msgid "Perform System Update"
msgstr "تحديث النظام"
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
msgid "Physical"
msgstr "فيزيائي"
#: Source/Core/UICommon/UICommon.cpp:443
msgid "PiB"
msgstr "بيتابايت"
#: Source/Core/DolphinQt/MenuBar.cpp:1217
msgid "Pick a debug font"
msgstr "debug اختر خط"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571
msgid "Ping"
msgstr "Ping"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
msgid "Pitch Down"
msgstr "Pitch Down"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
msgid "Pitch Up"
msgstr "Pitch Up"
#: Source/Core/DolphinQt/GameList/GameList.cpp:912
#: Source/Core/DolphinQt/MenuBar.cpp:633
msgid "Platform"
msgstr "منصة"
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167
msgid "Play"
msgstr "تشغيل"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:162
msgid "Play / Record"
msgstr "لعب / سجل"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Play Recording"
msgstr "تشغيل التسجيل"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:119
msgid "Playback Options"
msgstr "خيارات التشغيل"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571
msgid "Player"
msgstr "لاعب"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229
msgid "Players"
msgstr "اللاعبين"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218
msgid "Point"
msgstr "مؤشر"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:63
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:59
msgid "Port %1"
msgstr "منفذ %1"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133
msgid "Port:"
msgstr "منفذ"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:384
msgid "Post-Processing Effect"
msgstr "تأثير ما بعد المعالجة"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:102
msgid "Post-Processing Effect:"
msgstr "بعد معالجة التأثير"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45
msgid "Post-Processing Shader Configuration"
msgstr "التكوين بعد تظليل"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Prefetch Custom Textures"
msgstr "جلب النسيج المخصص المسبق "
#: Source/Core/Core/Movie.cpp:1123
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1234
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1209
msgid "Premature movie end in PlayWiimote. {0} > {1}"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"جارٍ التحضير للتحديث...\n"
"سوف يأخذ هذا بعض الوقت."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:90
msgid "Presets"
msgstr "المسبقة"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Press Sync Button"
msgstr "اضغط على زر المزامنة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49
msgid "Pressure"
msgstr "الضغط"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
"recommended, only use if the other options give poor results.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
#: Source/Core/Core/HotkeyManager.cpp:100
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Previous Game Profile"
msgstr "ملف تعريف اللعبة السابقة"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82
msgid "Previous Match"
msgstr "السابقة"
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
msgid "Previous Profile"
msgstr "ملف التعريف السابق"
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
#. Do not translate the word primitive as if it was an adjective.
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:670
msgid "Primitive %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
msgid "Private"
msgstr "خاصة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
msgid "Private and Public"
msgstr "خاصة و عامة"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
msgid "Problem"
msgstr "المشكلة"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1392
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
"تم العثور علي مشاكل ذات خطورة عالية. فان اللعبة علي الأرجح لا تعمل علي "
"الإطلاق"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1382
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
"تم العثور علي مشاكل ذات خطورة منخفضة. فإنها علي الأرجح لا تمنع اللعبة من "
"التشغيل"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1387
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
"تم العثور علي مشاكل ذات خطورة متوسطة. قد لا تعمل اللعبة بأكملها أو أجزاء "
"معينه من اللعبة بشكل صحيح"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:100
msgid "Profile"
msgstr "الملف الشخصي"
#: Source/Core/Core/HotkeyManager.cpp:320
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25
msgid "Program Counter"
msgstr "عداد البرنامج"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:289
#: Source/Core/DolphinQt/ConvertDialog.cpp:412
msgid "Progress"
msgstr "التقدم"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
msgid "Public"
msgstr "عامة"
#: Source/Core/DolphinQt/MenuBar.cpp:513
msgid "Purge Game List Cache"
msgstr "أزالة ذاكره التخزين المؤقت لقائمة الألعاب"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:339
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "Put Main Menu roms in User/GC/{region}."
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
msgctxt ""
"Translate this string to the string 'LTR' in left-to-right languages or to "
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
"widget layout."
msgid "QT_LAYOUT_DIRECTION"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1362
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr "(QoS) تعذر تمكين جوده الخدمة ."
#: Source/Core/Core/NetPlayClient.cpp:1358
msgid "Quality of Service (QoS) was successfully enabled."
msgstr "تم تمكين جودة الخدمة (QoS) بنجاح."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:108
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
"DPLII جودة وحدة فك الترميز\n"
"وقت إستجابة الصوت يزيد مع الجودة"
#: Source/Core/Common/MsgHandler.cpp:59
#: Source/Core/DolphinQt/ConvertDialog.cpp:430
#: Source/Core/DolphinQt/GCMemcardManager.cpp:646
#: Source/Core/DolphinQt/MainWindow.cpp:1598
msgid "Question"
msgstr "مشكلة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101
msgid "Quit"
msgstr "خروج"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:62
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:66
msgid "R-Analog"
msgstr "R-قوة ضغطة"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:277
msgid "READY"
msgstr "جاهز"
#: Source/Core/DolphinQt/MenuBar.cpp:969
msgid "RSO Modules"
msgstr "RSO Modules"
#: Source/Core/DolphinQt/MenuBar.cpp:1270
msgid "RSO auto-detection"
msgstr "RSO الكشف التلقائي"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280
msgid "RUNNING"
msgstr "ادارة"
#: Source/Core/DolphinQt/ConvertDialog.cpp:351
msgid "RVZ GC/Wii images (*.rvz)"
msgstr ""
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52
msgid "Range"
msgstr "نطاق"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:518
msgid "Re&place instruction"
msgstr "إعادة&مكان التعليمات"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Read"
msgstr "اقرأ"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:173
msgid "Read and write"
msgstr "القراءة والكتابة"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:177
msgid "Read only"
msgstr "يقرأ فقط"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62
msgid "Read or Write"
msgstr "قراءة أو كتابة"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Read-Only Mode"
msgstr "وضع القراءة فقط"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96
msgid "Real Balance Board"
msgstr "لوح الميزان حقيقي"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125
msgid "Real Wii Remote"
msgstr "ريموت وي الحقيقي"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30
msgid "Recenter"
msgstr "إعادة المركز"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147
msgid "Record"
msgstr "تسجيل"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171
msgid "Record Inputs"
msgstr "سجل المدخلات"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:141
msgid "Recording"
msgstr "تسجيل"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:129
msgid "Recording Options"
msgstr "تسجيل الخيارات"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:298
msgid "Recording..."
msgstr "تسجيل"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
msgid "Red"
msgstr "أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
msgid "Red Left"
msgstr "اليسار أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
msgid "Red Right"
msgstr "اليمين أحمر"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:297
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
"unsure, select None.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:82
msgid "Redump.org Status:"
msgstr "Redump.org حالة"
#: Source/Core/DolphinQt/CheatsManager.cpp:387
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:86
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:91
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/DolphinQt/ToolBar.cpp:117
msgid "Refresh"
msgstr "تحديث"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Refresh Game List"
msgstr "تحديث قائمة اللعبة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:245
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
msgid "Refreshing..."
msgstr "تحديث..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:920
#: Source/Core/DolphinQt/MenuBar.cpp:641
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "Region"
msgstr "المنطقة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106
msgid "Region:"
msgstr "المنطقة"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:23
msgid "Registers"
msgstr "سجلات"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
msgid "Relative Input"
msgstr "المدخلات النسبية"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Relative Input Hold"
msgstr "إدخال الإدخال النسبي"
#: Source/Core/DolphinQt/Updater.cpp:72
msgid "Remind Me Later"
msgstr "ذكرني لاحقا"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:130
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:146
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
msgid "Remove"
msgstr "إزالة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:654
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
msgid "Remove Failed"
msgstr "فشل الإزالة"
#: Source/Core/DolphinQt/ConvertDialog.cpp:73
msgid "Remove Junk Data (Irreversible):"
msgstr "إزالة البيانات غير المرغوب فيها (لا رجعة فيها)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:456
msgid "Remove Tag..."
msgstr "إزالة العلامة"
#: Source/Core/DolphinQt/CheatsManager.cpp:248
msgid "Remove from Watch"
msgstr "إزالة من المشاهدة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1044
msgid "Remove tag"
msgstr "إزالة العلامة"
#: Source/Core/DolphinQt/ConvertDialog.cpp:312
msgid ""
"Removing junk data does not save any space when converting to ISO (unless "
"you package the ISO file in a compressed file format such as ZIP "
"afterwards). Do you want to continue anyway?"
msgstr ""
"لا تؤدي إزالة البيانات غير المهمة إلى توفير أي مساحة عند التحويل إلى ISO\n"
"(إلا إذا قمت بحزم ملف ISO بتنسيق مضغوط مثل ZIP بعد ذلك)\n"
"هل تريد المتابعة على أية حال؟"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:649
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684
msgid "Rename symbol"
msgstr "إعادة تسمية الرمز"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162
msgid "Render Window"
msgstr "نافذة التقديم"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:98
msgid "Render to Main Window"
msgstr "تقديم إلى الإطار الرئيسي"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:47
msgid "Rendering"
msgstr "تقديم"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196
msgid ""
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:384
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24
msgid "Request to Join Your Party"
msgstr "طلب الانضمام إلى المجموعة"
#: Source/Core/Core/FreeLookManager.cpp:94
#: Source/Core/Core/HotkeyManager.cpp:34
#: Source/Core/DolphinQt/CheatsManager.cpp:388
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:900
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:124
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:90
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
msgid "Reset"
msgstr "إعادة تعيين"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389
msgid "Reset Traversal Server"
msgstr "إعادة تعيين خادم Traversal"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390
msgid "Reset Traversal Server to %1:%2"
msgstr "%1:%2 أعاده تعيين خادم الاجتياز إلى"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
msgid "Reset Traversal Settings"
msgstr "أعاده تعيين إعدادات الاجتياز"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:316
msgid "Reset Values"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:98
msgid "Reset View"
msgstr "إعادة تعيين طريقة العرض"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93
msgid "Reset all saved Wii Remote pairings"
msgstr "إعادة تعيين كافة اقتران ريموت وي المحفوظة"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
msgid "Resource Pack Manager"
msgstr "أدارة حزمة الموارد"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:226
msgid "Resource Pack Path:"
msgstr "مسار حزمة الموارد"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:287
msgid "Restart Required"
msgstr "مطلوب إعادة تشغيل"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
msgid "Restore Defaults"
msgstr "استعادة الضبط الافتراضي"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:520
msgid "Restore instruction"
msgstr "استعادة التعليمات"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
msgid "Retry"
msgstr "إعادة المحاولة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52
msgid "Return Speed"
msgstr "عودة السرعة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571
msgid "Revision"
msgstr "إصدار"
#: Source/Core/DolphinQt/AboutDialog.cpp:55
msgid "Revision: %1"
msgstr "%1 مراجعة"
#: Source/Core/Core/FreeLookManager.cpp:86
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:150
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
msgid "Right"
msgstr "يمين"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:92
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
msgid "Right Stick"
msgstr "العصا الايمن"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170
msgid "Right Table"
msgstr "الجدول الصحيح"
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:223
msgid "Rim"
msgstr "حافة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
msgid "Rocker Down"
msgstr "Rocker Down"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Up"
msgstr "Rocker Up"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
msgid "Roll Left"
msgstr "Roll Left"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
msgid "Roll Right"
msgstr "Roll Right"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:462
msgid "Room ID"
msgstr "معرف الغرفة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440
msgid "Rotation"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64
msgid "Rotation applied at extremities of swing."
msgstr "تطبيق التناوب في أطراف التمايل."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:276
msgid ""
"Rounds 2D vertices to whole pixels.<br><br>Fixes graphical problems in some "
"games at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:66
msgid "Rumble"
msgstr "هزاز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:511
msgid "Run &To Here"
msgstr "Run &To Here"
#: Source/Core/DiscIO/Enums.cpp:51
msgid "Russia"
msgstr "روسيا"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
msgid "SD Card"
msgstr "SD Card"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:103
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr "SD Card Image (*.raw);;All Files (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:234
msgid "SD Card Path:"
msgstr "SD Card مسار"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
msgid "SHA-1:"
msgstr "SHA-1:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
msgid "SP1:"
msgstr "SP1:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:320
msgid "SSL context"
msgstr "SSL سياق"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:62
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt/MenuBar.cpp:981
msgid "Sa&ve Code"
msgstr "حفظ الرموز"
#: Source/Core/DolphinQt/MenuBar.cpp:353
msgid "Sa&ve State"
msgstr "حفظ الحالة"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:225
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:72
msgid "Safe"
msgstr "آمنة"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
msgid "Save"
msgstr "حفظ"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
msgid "Save All"
msgstr "حفظ الكل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:514
#: Source/Core/DolphinQt/GameList/GameList.cpp:519
#: Source/Core/DolphinQt/MenuBar.cpp:1112
msgid "Save Export"
msgstr "حفظ التصدير"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204
msgid "Save FIFO log"
msgstr "FIFO حفظ سجل"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:246
msgid "Save File to"
msgstr "احفظ الملف إلى"
#: Source/Core/DolphinQt/MenuBar.cpp:1070
#: Source/Core/DolphinQt/MenuBar.cpp:1079
#: Source/Core/DolphinQt/MenuBar.cpp:1082
#: Source/Core/DolphinQt/MenuBar.cpp:1088
#: Source/Core/DolphinQt/MenuBar.cpp:1095
msgid "Save Import"
msgstr "حفظ الاستيراد"
#: Source/Core/Core/HotkeyManager.cpp:177
msgid "Save Oldest State"
msgstr "حفظ الحالة القديمة"
#: Source/Core/Core/HotkeyManager.cpp:180
#: Source/Core/Core/HotkeyManager.cpp:335
msgid "Save State"
msgstr "حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Save State Slot 1"
msgstr "حفظ الحالة فتحة 1"
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save State Slot 10"
msgstr "حفظ الحالة فتحة 10"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Save State Slot 2"
msgstr "حفظ الحالة فتحة 2"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Save State Slot 3"
msgstr "حفظ الحالة فتحة 3"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Save State Slot 4"
msgstr "حفظ الحالة فتحة 4"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Save State Slot 5"
msgstr "حفظ الحالة فتحة 5"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Save State Slot 6"
msgstr "حفظ الحالة فتحة 6"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Save State Slot 7"
msgstr "حفظ الحالة فتحة 7"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Save State Slot 8"
msgstr "حفظ الحالة فتحة 8"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Save State Slot 9"
msgstr "حفظ الحالة فتحة 9"
#: Source/Core/DolphinQt/MenuBar.cpp:354
msgid "Save State to File"
msgstr "حفظ الحالة في ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:356
msgid "Save State to Oldest Slot"
msgstr "حفظ الحالة إلى الفتحة الأقدم"
#: Source/Core/DolphinQt/MenuBar.cpp:355
msgid "Save State to Selected Slot"
msgstr "حفظ الحالة إلى الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:357
msgid "Save State to Slot"
msgstr "حفظ الحالة إلى فتحة"
#: Source/Core/DolphinQt/MenuBar.cpp:978
msgid "Save Symbol Map &As..."
msgstr "Save Symbol Map &As..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
msgid "Save Texture Cache to State"
msgstr "حفظ النسيج في ذاكرة التخزين المؤقت إلى الحالة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431
msgid "Save and Load State"
msgstr "حفظ و تحميل الحالة"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:183
msgid "Save as..."
msgstr "حفظ بأسم"
#: Source/Core/DolphinQt/MenuBar.cpp:1650
msgid "Save combined output file as"
msgstr "حفظ ملف الإخراج المجمع بأسم"
#: Source/Core/DolphinQt/MenuBar.cpp:1071
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
"NAND حفظ البيانات لهذا العنوان موجود بالفعل في . \n"
"النظر في النسخ الاحتياطي للبيانات الحالية قبل الكتابة.\n"
"الكتابة الآن؟"
#: Source/Core/DolphinQt/MenuBar.cpp:1525
msgid "Save map file"
msgstr "Save map file"
#: Source/Core/DolphinQt/MenuBar.cpp:1576
msgid "Save signature file"
msgstr "احفظ ملف التوقيع"
#: Source/Core/Core/HotkeyManager.cpp:153
msgid "Save to Selected Slot"
msgstr "الحفظ إلى الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:395
msgid "Save to Slot %1 - %2"
msgstr "حفظ إلى الفتحة %1 - %2"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:146
msgid "Save..."
msgstr "حفظ"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:242
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr "لا يمكن إعادة تعيين اقتران ريموت وي المحفوظة إلا عند تشغيل لعبة وي."
#: Source/Core/Core/Movie.cpp:952
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81
msgid "Scaled EFB Copy"
msgstr "EFB تحجيم نسخة"
#: Source/Core/DolphinQt/ToolBar.cpp:126
msgid "ScrShot"
msgstr "لقطة للشاشة"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80
#: Source/Core/DolphinQt/MenuBar.cpp:520
msgid "Search"
msgstr "بحث"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96
msgid "Search Address"
msgstr "البحث عن عنوان"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78
msgid "Search Current Object"
msgstr "بحث في الكائن الحالي"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:150
msgid "Search Subfolders"
msgstr "البحث في المجلدات الفرعية"
#: Source/Core/DolphinQt/MenuBar.cpp:851
msgid "Search for an Instruction"
msgstr "ابحث عن تعليمات"
#: Source/Core/DolphinQt/SearchBar.cpp:30
msgid "Search games..."
msgstr "بحث عن الالعاب"
#: Source/Core/DolphinQt/MenuBar.cpp:1689
msgid "Search instruction"
msgstr "تعليمات البحث"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:60
msgid "Section that contains all Action Replay cheat codes."
msgstr "القسم الذي يحتوي على جميع رموز الغش اكشن ربلاي"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:57
msgid "Section that contains all Gecko cheat codes."
msgstr "القسم الذي يحتوي على جميع رموز الغش غيكو"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:63
msgid "Section that contains all graphics related settings."
msgstr "القسم الذي يحتوي على جميع الإعدادات المتعلقة بالرسومات"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:35
msgid "Section that contains most CPU and Hardware related settings."
msgstr "القسم الذي يحتوي على معظم الإعدادات المتعلقة بالمعالج والعتاد"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
msgid "Security options"
msgstr "خيارات الأمان"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244
msgid "Select"
msgstr "حدد"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:68
msgid "Select Dump Path"
msgstr "تحديد مسار التفريغ"
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
#: Source/Core/DolphinQt/MenuBar.cpp:1106
msgid "Select Export Directory"
msgstr "حدد تصدير الدليل"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Select Last State"
msgstr "حدد الحالة الأخيرة"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:79
msgid "Select Load Path"
msgstr "حدد مسار التحميل"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:90
msgid "Select Resource Pack Path"
msgstr "حدد مسار حزمة الموارد"
#: Source/Core/DolphinQt/MenuBar.cpp:396
msgid "Select Slot %1 - %2"
msgstr "%1 - %2 حدد الفتحة"
#: Source/Core/Core/HotkeyManager.cpp:336
msgid "Select State"
msgstr "اختر الحالة"
#: Source/Core/DolphinQt/MenuBar.cpp:370
msgid "Select State Slot"
msgstr "تحديد فتحة الحالة"
#: Source/Core/Core/HotkeyManager.cpp:155
msgid "Select State Slot 1"
msgstr "حفظ حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:164
msgid "Select State Slot 10"
msgstr "حفظ حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Select State Slot 2"
msgstr "حفظ حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Select State Slot 3"
msgstr "حفظ حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:158
msgid "Select State Slot 4"
msgstr "حفظ حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Select State Slot 5"
msgstr "حفظ حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Select State Slot 6"
msgstr "حفظ حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Select State Slot 7"
msgstr "حفظ حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:162
msgid "Select State Slot 8"
msgstr "حفظ حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Select State Slot 9"
msgstr "حفظ حالة 9"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:57
msgid "Select Wii NAND Root"
msgstr "NAND حدد جذر وي "
#: Source/Core/DolphinQt/GameList/GameList.cpp:258
#: Source/Core/DolphinQt/Settings/PathPane.cpp:38
msgid "Select a Directory"
msgstr "اختر دليل"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
#: Source/Core/DolphinQt/MainWindow.cpp:705
#: Source/Core/DolphinQt/MainWindow.cpp:1270
#: Source/Core/DolphinQt/MainWindow.cpp:1277
msgid "Select a File"
msgstr "حدد ملف"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid "Select a Game"
msgstr "اختر لعبة"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:102
msgid "Select a SD Card Image"
msgstr "SD Card حدد صورة"
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:19
msgid "Select a game"
msgstr "اختر لعبة"
#: Source/Core/DolphinQt/MenuBar.cpp:1041
msgid "Select a title to install to NAND"
msgstr "NAND حدد عنوانًا لتثبيته إلى"
#: Source/Core/DolphinQt/MenuBar.cpp:1329
msgid "Select the RSO module address:"
msgstr "RSO حدد عنوان وحدة"
#: Source/Core/DolphinQt/MainWindow.cpp:1654
#: Source/Core/DolphinQt/MainWindow.cpp:1721
msgid "Select the Recording File"
msgstr "حدد ملف التسجيل"
#: Source/Core/DolphinQt/MainWindow.cpp:1632
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "(OTP/SEEPROM dump) حدد ملف المفاتيح"
#: Source/Core/DolphinQt/MainWindow.cpp:1607
#: Source/Core/DolphinQt/MenuBar.cpp:1061
msgid "Select the save file"
msgstr "حدد حفظ الملف"
#: Source/Core/DolphinQt/ConvertDialog.cpp:373
msgid "Select where you want to save the converted image"
msgstr "حدد المكان الذي تريد حفظ الصورة المحولة فيه"
#: Source/Core/DolphinQt/ConvertDialog.cpp:364
msgid "Select where you want to save the converted images"
msgstr "حدد المكان الذي تريد حفظ الصور المحولة فيه"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:139
msgid "Selected Font"
msgstr "الخط المحدد"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219
msgid "Selected controller profile does not exist"
msgstr "اختيار الملف التحكم الشخصي غير موجود "
#: Source/Core/Core/NetPlayServer.cpp:1224
#: Source/Core/Core/NetPlayServer.cpp:1548
#: Source/Core/Core/NetPlayServer.cpp:1775
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:429
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:794
msgid "Selected game doesn't exist in game list!"
msgstr "اللعبة المختارة غير موجودة في قائمة الألعاب!"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228
msgid "Selected thread callstack"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206
msgid "Selected thread context"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:208
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
"select the first one.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:334
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
"<br>Passive is another type of 3D used by some TVs."
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:159
msgid ""
"Selects what graphics API to use internally.<br>The software renderer is "
"extremely slow and only useful for debugging, so you'll want to use either "
"Direct3D or OpenGL. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it's "
"recommended to try both and choose the one that's less problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222
msgid ""
"Selects which aspect ratio to use when rendering.<br><br>Auto: Uses the "
"native aspect ratio<br>Force 16:9: Mimics an analog TV with a widescreen "
"aspect ratio.<br>Force 4:3: Mimics a standard 4:3 analog TV.<br>Stretch to "
"Window: Stretches the picture to the window size."
"<br><br><dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:201
msgid ""
"Selects which graphics API to use internally.<br><br>The software renderer "
"is extremely slow and only useful for debugging, so any of the other "
"backends are recommended. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it is "
"recommended to try each and select the backend that is least problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:209
msgid "Send"
msgstr "إرسال"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:185
msgid "Sensor Bar Position:"
msgstr "موضع الاستشعار"
#: Source/Core/DiscIO/VolumeVerifier.cpp:314
msgid ""
"Serial and/or version data is missing from {0}\n"
"Please append \"{1}\" (without the quotes) to the datfile URL when "
"downloading\n"
"Example: {2}"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
msgid "Server IP Address"
msgstr "IP عنوان"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:54
msgid "Server Port"
msgstr "منفذ الخادم"
#: Source/Core/Core/NetPlayClient.cpp:1826
msgid "Server rejected traversal attempt"
msgstr "الخادم رفض محاولة الاجتياز"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94
msgid "Set &Value"
msgstr "تعيين القيمة"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:114
msgid "Set PC"
msgstr "تعيين الكمبيوتر"
#: Source/Core/DolphinQt/GameList/GameList.cpp:356
msgid "Set as &Default ISO"
msgstr "تعيين القرص افتراضي "
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
msgid "Set memory card file for Slot A"
msgstr "اضبط ملف بطاقة الذاكرة على الفتحة A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
msgid "Set memory card file for Slot B"
msgstr "اضبط ملف بطاقة الذاكرة على الفتحة B"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:508
msgid "Set symbol &end address"
msgstr "Set symbol &end address"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:506
msgid "Set symbol &size"
msgstr "Set symbol &size"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:707
msgid "Set symbol end address"
msgstr "تعيين عنوان نهاية الرمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:685
msgid "Set symbol size (%1):"
msgstr "تعيين حجم الرمز (%1):"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:140
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"قد لا تعمل لجميع الألعاب."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:143
msgid "Sets the Wii system language."
msgstr "تحدد لغة نظام وي "
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:91
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53
msgid "Settings"
msgstr "إعدادات"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:355
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
msgid "Severity"
msgstr "درجة الخطورة"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:112
msgid "Shader Compilation"
msgstr "تجميع الظل"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:30
msgid "Shake"
msgstr "هزة"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:42
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
" <b>False</b>تقصير أوقات التحميل ولكن قد يكسر بعض الألعاب. يمكن أن يكون لها "
"آثار سلبية على الأداء. افتراضيات إلى "
#: Source/Core/DolphinQt/MenuBar.cpp:403
msgid "Show &Log"
msgstr "السجل"
#: Source/Core/DolphinQt/MenuBar.cpp:416
msgid "Show &Toolbar"
msgstr "شريط الأدوات"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Show Active Title in Window Title"
msgstr "إظهار العنوان النشط في عنوان الإطار"
#: Source/Core/DolphinQt/MenuBar.cpp:709
msgid "Show All"
msgstr "عرض الكل"
#: Source/Core/DolphinQt/MenuBar.cpp:696
msgid "Show Australia"
msgstr "أستراليا"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150
msgid "Show Current Game on Discord"
msgstr "عرض اللعبة الحالية على الخلاف"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148
msgid "Show Debugging UI"
msgstr "عرض تصحيح واجهة المستخدم"
#: Source/Core/DolphinQt/MenuBar.cpp:671
msgid "Show ELF/DOL"
msgstr "ELF/DOL"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Show FPS"
msgstr "عرض عدد الاطارات"
#: Source/Core/DolphinQt/MenuBar.cpp:772
msgid "Show Frame Counter"
msgstr "عرض عداد الإطار"
#: Source/Core/DolphinQt/MenuBar.cpp:697
msgid "Show France"
msgstr "فرنسا"
#: Source/Core/DolphinQt/MenuBar.cpp:669
msgid "Show GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinQt/MenuBar.cpp:698
msgid "Show Germany"
msgstr "ألمانيا"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
msgid "Show Golf Mode Overlay"
msgstr "Show Golf Mode Overlay"
#: Source/Core/DolphinQt/MenuBar.cpp:778
msgid "Show Input Display"
msgstr "عرض مدخلات العرض"
#: Source/Core/DolphinQt/MenuBar.cpp:699
msgid "Show Italy"
msgstr "ايطاليا"
#: Source/Core/DolphinQt/MenuBar.cpp:693
msgid "Show JAP"
msgstr "اليابان"
#: Source/Core/DolphinQt/MenuBar.cpp:700
msgid "Show Korea"
msgstr "كوريا"
#: Source/Core/DolphinQt/MenuBar.cpp:766
msgid "Show Lag Counter"
msgstr "عرض عداد التأخر"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:152
msgid "Show Language:"
msgstr "عرض اللغة"
#: Source/Core/DolphinQt/MenuBar.cpp:409
msgid "Show Log &Configuration"
msgstr "تكوين السجل"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97
msgid "Show NetPlay Messages"
msgstr "عرض رسائل اللعب عبر الشبكة"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91
msgid "Show NetPlay Ping"
msgstr "في اللعب عبر الشبكة Ping عرض الـ"
#: Source/Core/DolphinQt/MenuBar.cpp:701
msgid "Show Netherlands"
msgstr "هولندا"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Show On-Screen Display Messages"
msgstr "عرض الرسائل التي تظهر على الشاشة "
#: Source/Core/DolphinQt/MenuBar.cpp:694
msgid "Show PAL"
msgstr "أوروبا"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:112
msgid "Show PC"
msgstr "عرض الكمبيوتر"
#: Source/Core/DolphinQt/MenuBar.cpp:674
msgid "Show Platforms"
msgstr "عرض المنصات"
#: Source/Core/DolphinQt/MenuBar.cpp:708
msgid "Show Regions"
msgstr "عرض المناطق"
#: Source/Core/DolphinQt/MenuBar.cpp:702
msgid "Show Russia"
msgstr "روسيا"
#: Source/Core/DolphinQt/MenuBar.cpp:703
msgid "Show Spain"
msgstr "اسبانيا"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61
msgid "Show Statistics"
msgstr "عرض الإحصاءات"
#: Source/Core/DolphinQt/MenuBar.cpp:784
msgid "Show System Clock"
msgstr "عرض ساعة النظام"
#: Source/Core/DolphinQt/MenuBar.cpp:704
msgid "Show Taiwan"
msgstr "تايوان"
#: Source/Core/DolphinQt/MenuBar.cpp:695
msgid "Show USA"
msgstr "امريكا"
#: Source/Core/DolphinQt/MenuBar.cpp:706
msgid "Show Unknown"
msgstr "غير معروف"
#: Source/Core/DolphinQt/MenuBar.cpp:670
msgid "Show WAD"
msgstr "WAD"
#: Source/Core/DolphinQt/MenuBar.cpp:668
msgid "Show Wii"
msgstr "وي"
#: Source/Core/DolphinQt/MenuBar.cpp:705
msgid "Show World"
msgstr "العالم"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:499
msgid "Show in &memory"
msgstr "تظهر في الذاكرة"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:402
msgid "Show in code"
msgstr "إظهار في الرموز"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
msgid "Show in server browser"
msgstr "إظهار في مستعرض الخادم"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:166
msgid ""
"Show various rendering statistics.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236
msgid ""
"Shows the player's maximum ping while playing on NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199
msgid ""
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Side-by-Side"
msgstr "Side-by-Side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Sideways Hold"
msgstr "امسك بانحراف"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
msgid "Sideways Toggle"
msgstr "تبديل جانبية"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
msgid "Sideways Wii Remote"
msgstr "انحراف ريموت وي"
#: Source/Core/DolphinQt/MenuBar.cpp:968
msgid "Signature Database"
msgstr "قاعدة بيانات التوقيع"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146
msgid "Signed Integer"
msgstr "عدد صحيح موقّع"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
msgid "Simplified Chinese"
msgstr "الصينية المبسطة"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
msgid "Simulate DK Bongos"
msgstr "محاكاة الطبول"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40
msgid "Six Axis"
msgstr "Six Axis"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:59
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:226
msgid "Size"
msgstr "الحجم"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:151
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"حجم المخزن المؤقت للتمدد بالمللي ثانية. قد تؤدي القيم المنخفضة جدًا إلى حدوث "
"صوت طقطقة."
#: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:110
msgid "Skip"
msgstr "تخطى"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
msgid "Skip EFB Access from CPU"
msgstr "من المعالج EFB تخطي الوصول "
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58
msgid "Skip Main Menu"
msgstr "تخطي القائمة الرئيسية"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91
msgid "Skip Presenting Duplicate Frames"
msgstr "تخطي تقديم إطارات مكررة"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139
msgid "Slider Bar"
msgstr "شريط التمرير"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:123
msgid "Slot A"
msgstr "A فتحة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117
msgid "Slot A:"
msgstr "A فتحة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:123
msgid "Slot B"
msgstr "B فتحة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:120
msgid "Slot B:"
msgstr "B فتحة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36
msgid "Snap the thumbstick position to the nearest octagonal axis."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:297
msgid "Socket table"
msgstr "Socket table"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:77
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:93
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Software Renderer"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1286
msgid "Some of the data could not be read."
msgstr "لا يمكن قراءة بعض البيانات."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1021
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
"بعض بيانات الحشو التي يجب أن تكون صفرا ليست صفرا. هذا يمكن أن يجعل اللعبة "
"تتجمد في نقاط معينة"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:261
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
"بعض القيم التي قدمتها غير صالحة.\n"
"يرجى التحقق من القيم المميزة."
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:107
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:249
msgid "Sort Alphabetically"
msgstr "رتب ترتيب أبجدي"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:133
msgid "Sound:"
msgstr "الصوت"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "South America"
msgstr "أمريكا الجنوبية"
#: Source/Core/DiscIO/Enums.cpp:54
msgid "Spain"
msgstr "اسبانيا"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Spanish"
msgstr "الأسبانية"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
msgid "Speaker Pan"
msgstr "مكبر الصوت"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:199
msgid "Speaker Volume:"
msgstr "مستوى الصوت"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
msgid "Specific"
msgstr "محدد"
#: Source/Core/Core/FreeLookManager.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43
msgid "Speed"
msgstr "سرعة"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "Speed up Disc Transfer Rate"
msgstr "تسريع معدل نقل القرص"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
msgid "Stable (once a year)"
msgstr "Stable (مرة كل سنة)"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Stack end"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Stack start"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:68
msgid "Standard Controller"
msgstr "وحدة تحكم القياسية"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98
msgid "Start"
msgstr "تشغيل"
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Start &NetPlay..."
msgstr "بدء &اللعب عبر الشبكة"
#: Source/Core/DolphinQt/MenuBar.cpp:738
msgid "Start Re&cording Input"
msgstr "بدء التسجيل"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Start Recording"
msgstr "بدء التسجيل"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:64
msgid "Start in Fullscreen"
msgstr "ابدأ بملء الشاشة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:775
msgid "Started game"
msgstr "بدأت اللعبة"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182
msgid "State"
msgstr "الحالة"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69
msgid "Steering Wheel"
msgstr "عجلة القيادة"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:103
msgid "Step"
msgstr "خطوة"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Step Into"
msgstr "خطوة الى"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Step Out"
msgstr "خطوة لخارج"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:106
msgid "Step Over"
msgstr "خطوة أكثر"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:489
msgid "Step out successful!"
msgstr "الخروج ناجح!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:487
msgid "Step out timed out!"
msgstr "مهلة الخروج !"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:414
msgid "Step over in progress..."
msgstr "خطوة أكثر في التقدم"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:399
msgid "Step successful!"
msgstr "خطوة ناجحة!"
#: Source/Core/Core/HotkeyManager.cpp:319
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22
msgid "Stepping"
msgstr "التنقل"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:136
msgid "Stereo"
msgstr "استريو"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:403
msgid "Stereoscopic 3D Mode"
msgstr "3D وضع ثلاثي الأبعاد"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
msgid "Stereoscopic 3D Mode:"
msgstr "3D وضع"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
msgid "Stereoscopy"
msgstr "التنظير المجسم"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:73
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150
msgid "Stick"
msgstr "عصا"
#: Source/Core/Core/HotkeyManager.cpp:33
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148
#: Source/Core/DolphinQt/ToolBar.cpp:124
msgid "Stop"
msgstr "إيقاف"
#: Source/Core/DolphinQt/MenuBar.cpp:741
msgid "Stop Playing/Recording Input"
msgstr "إيقاف تشغيل / تسجيل الإدخال"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:347
msgid "Stopped game"
msgstr "توقفت اللعبة"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:217
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
msgid "Store EFB Copies to Texture Only"
msgstr "نسخ إلى النسيج فقط EFB تخزين "
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
msgid "Store XFB Copies to Texture Only"
msgstr "نسخ إلى نسيج فقط XFB تخزين"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:222
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
"Texture<br>Disabled = EFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:241
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
"Texture<br>Disabled = XFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
msgid "Stretch to Window"
msgstr "تمتد إلى النافذة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119
msgid "Strict Settings Sync"
msgstr "مزامنة الإعدادات الصارمة"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:160
msgid "String"
msgstr "سلسلة"
#: Source/Core/DolphinQt/CheatsManager.cpp:630
msgid "String Match"
msgstr "String Match"
#: Source/Core/DolphinQt/CheatsManager.cpp:524
msgid "String values can only be compared using equality."
msgstr "يمكن مقارنه قيم السلسلة فقط باستخدام المساواة."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128
msgid "Strum"
msgstr "داعب الأ وتار"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:45
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:191
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:205
msgid "Stylus"
msgstr "مرقم"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:327
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:257
#: Source/Core/DolphinQt/ConvertDialog.cpp:510
#: Source/Core/DolphinQt/GameList/GameList.cpp:556
#: Source/Core/DolphinQt/GameList/GameList.cpp:584
#: Source/Core/DolphinQt/MenuBar.cpp:1050
#: Source/Core/DolphinQt/MenuBar.cpp:1184
msgid "Success"
msgstr "ناجح"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:396
msgid "Successfully added to the NetPlay index"
msgstr "تمت إضافته بنجاح إلى فهرس اللعب عبر الشبكة"
#: Source/Core/DolphinQt/ConvertDialog.cpp:511
#, c-format
msgctxt ""
msgid "Successfully converted %n image(s)."
msgstr "تم تحويل%n صورة القرص (اقراص) بنجاح"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:258
msgid "Successfully deleted '%1'."
msgstr "'%1'. تم الحذف بنجاح"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:482
msgctxt ""
msgid "Successfully exported %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:519
msgid "Successfully exported save files"
msgstr "تم تصدير ملفات الحفظ بنجاح"
#: Source/Core/DolphinQt/MenuBar.cpp:1185
msgid "Successfully extracted certificates from NAND"
msgstr "تم استخراج الشهادات بنجاح من NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:327
msgid "Successfully extracted file."
msgstr "تم استخراج الملف بنجاح."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:204
msgid "Successfully extracted system data."
msgstr "استخرجت بنجاح بيانات النظام."
#: Source/Core/DolphinQt/MenuBar.cpp:1079
msgid "Successfully imported save file."
msgstr "تم استيراد ملف الحفظ بنجاح"
#: Source/Core/DolphinQt/GameList/GameList.cpp:557
#: Source/Core/DolphinQt/MenuBar.cpp:1051
msgid "Successfully installed this title to the NAND."
msgstr "تم بنجاح تثبيت هذا العنوان على NAND."
#: Source/Core/DolphinQt/GameList/GameList.cpp:585
msgid "Successfully removed this title from the NAND."
msgstr "تمت إزالة هذا العنوان بنجاح من NAND."
#: Source/Core/DolphinQt/AboutDialog.cpp:69
msgid "Support"
msgstr "الدعم"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:574
msgid "Supported file formats"
msgstr "تنسيقات الملفات المدعومة"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
msgid "Supports SD and SDHC. Default size is 128 MB."
msgstr "Supports SD and SDHC. Default size is 128 MB."
#. i18n: Surround audio (Dolby Pro Logic II)
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:138
msgid "Surround"
msgstr "محيطي"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Suspended"
msgstr "معلق"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
msgid "Swap Eyes"
msgstr "Swap Eyes"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:36
msgid "Swing"
msgstr "تمايل"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:229
msgid "Switch to A"
msgstr "A التبديل إلى"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:229
msgid "Switch to B"
msgstr "B التبديل إلى"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
msgid "Symbol"
msgstr "رمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:708
msgid "Symbol (%1) end address:"
msgstr "رمز (1%) عنوان النهاية:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:649
msgid "Symbol name:"
msgstr "اسم الرمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113
#: Source/Core/DolphinQt/MenuBar.cpp:962
msgid "Symbols"
msgstr "رموز"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:89
msgid "Sync"
msgstr "مزامنة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115
msgid "Sync AR/Gecko Codes"
msgstr "AR/Gecko مزامنة رموز"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117
msgid "Sync All Wii Saves"
msgstr "مزامنة جميع حفظ وي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113
msgid "Sync Saves"
msgstr "مزامنة الحفظ"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92
msgid "Sync real Wii Remotes and pair them"
msgstr "مزامنة ريموت وي الحقيقية و اقترانها"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
msgid "Synchronize GPU thread"
msgstr "Synchronize GPU thread"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
#: Source/Core/Core/NetPlayClient.cpp:1176
msgid "Synchronizing AR codes..."
msgstr "جارٍ مزامنة الرموز"
#: Source/Core/Core/NetPlayClient.cpp:1105
msgid "Synchronizing Gecko codes..."
msgstr "جارٍ مزامنة الرموز"
#: Source/Core/Core/NetPlayClient.cpp:854
msgid "Synchronizing save data..."
msgstr "جارٍ مزامنة حفظ البيانات"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116
msgid "Synchronous"
msgstr "متزامن"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117
msgid "Synchronous (Ubershaders)"
msgstr "(Ubershaders) متزامن"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:120
msgid "System Language:"
msgstr "لغة النظام"
#: Source/Core/DolphinQt/MenuBar.cpp:756
msgid "TAS Input"
msgstr "الإدخال"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422
msgid "TAS Tools"
msgstr "TAS أدوات"
#: Source/Core/DolphinQt/GameList/GameList.cpp:435
#: Source/Core/DolphinQt/GameList/GameList.cpp:925
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:234
#: Source/Core/DolphinQt/MenuBar.cpp:646
msgid "Tags"
msgstr "العلامات"
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218
msgid "Taiko Drum"
msgstr "Taiko Drum"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167
msgid "Tail"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
msgstr "تايوان"
#: Source/Core/Core/HotkeyManager.cpp:36 Source/Core/DolphinQt/MenuBar.cpp:322
msgid "Take Screenshot"
msgstr "لقطة للشاشة"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:246
msgid "Test"
msgstr "اختبار"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:60
msgid "Texture Cache"
msgstr "النسيج من ذاكره التخزين المؤقت"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:285
msgid "Texture Cache Accuracy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:86
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55
msgid "Texture Format Overlay"
msgstr "طلاء تنسيق النسيج"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
msgid ""
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
"Player ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:581
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:350
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:466
msgid "The Masterpiece partitions are missing."
msgstr "أقسام نادرة مفقودة."
#: Source/Core/DolphinQt/MenuBar.cpp:1176
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NAND لا يمكن إصلاح\n"
"يوصى بعمل نسخة احتياطية من بياناتك الحالية والبدء من جديد"
#: Source/Core/DolphinQt/MenuBar.cpp:1171
msgid "The NAND has been repaired."
msgstr "NAND تم اصلاح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:976
msgid ""
"The TMD is not correctly signed. If you move or copy this title to the SD "
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
"copy or move it back to the NAND."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:236
msgid "The address is invalid"
msgstr "عنوان غير صالح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:449
msgid "The channel partition is missing."
msgstr "قسم القناة مفقود."
#: Source/Core/DiscIO/VolumeVerifier.cpp:444
msgid "The data partition is missing."
msgstr "قسم البيانات مفقود."
#: Source/Core/DiscIO/VolumeVerifier.cpp:483
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. You will be unable to share input recordings and use "
"NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:594
msgid ""
"The data size for the {0} partition is not evenly divisible by the block "
"size."
msgstr ""
#: Source/Android/jni/WiiUtils.cpp:78
msgid "The decryption keys need to be appended to the NAND backup file."
msgstr ""
#: Source/Core/Core/Movie.cpp:374
msgid ""
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:347
msgid "The disc could not be read (at {0:#x} - {1:#x})."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:519
msgid "The disc that was about to be inserted couldn't be found."
msgstr "تعذر العثور على القرص الذي كان على وشك أن يتم إدراجه"
#: Source/Core/DolphinQt/MenuBar.cpp:1126
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"NAND تمت محاكاة.\n"
"قد لا تعمل عناوين النظام ، مثل قائمة وي وقناة متجر وي ، بشكل صحيح.\n"
"\n"
"NAND هل تريد محاولة إصلاح ؟"
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
msgid "The emulated Wii console has been updated."
msgstr "تم تحديث محاكي وحدة التحكم وي"
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
msgid "The emulated Wii console is already up-to-date."
msgstr "وحدة تحكم وي التي تمت محاكاتها محدثة بالفعل"
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148
msgid "The entered PID is invalid."
msgstr "The entered PID is invalid."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136
msgid "The entered VID is invalid."
msgstr "The entered VID is invalid."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517
msgid "The expression contains a syntax error."
msgstr "يحتوي التعبير على خطأ في بناء الجملة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:240
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
"الملف\n"
"%1\n"
"تالف أو غير ملف بطاقة ذاكرة جيم كيوب\n"
"%2"
#: Source/Core/DolphinQt/ConvertDialog.cpp:400
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
"الملف 1% موجود بالفعل.\n"
"هل ترغب في استبدالها؟"
#: Source/Core/AudioCommon/WaveFile.cpp:57
msgid ""
"The file {0} could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:49
msgid "The file {0} was already open, the file header will not be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:413
msgid "The filesystem is invalid or could not be read."
msgstr "نظام الملفات غير صالح أو لا يمكن قراءته."
#: Source/Core/DiscIO/VolumeVerifier.cpp:757
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr "التنسيق الذي يتم حفظ صورة القرص به لا يخزن حجم صورة القرص"
#: Source/Core/DiscIO/VolumeVerifier.cpp:860
msgid "The game ID is inconsistent."
msgstr "معرف اللعبة غير متناسق."
#: Source/Core/DiscIO/VolumeVerifier.cpp:871
msgid "The game ID is unusually short."
msgstr "معرف اللعبة قصير بشكل غير عادي."
#: Source/Core/DiscIO/VolumeVerifier.cpp:852
msgid "The game ID is {0} but should be {1}."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
msgid "The game disc does not contain any usable update information."
msgstr "لا يحتوي قرص اللعبة على أي معلومات تحديث قابلة للاستخدام."
#: Source/Core/Core/NetPlayClient.cpp:259
msgid "The game is currently running."
msgstr "اللعبة قيد التشغيل حاليا."
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"منطقة اللعبة لا تتطابق مع وحدة التحكم الخاصة بك. لتجنب حدوث مشكلات في قائمة "
"النظام ، لا يمكن تحديث وحدة التحكم التي تمت محاكاتها باستخدام هذا القرص."
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:721
msgid ""
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
"to turn this off in the graphics driver's settings in order for Dolphin to "
"work.\n"
"\n"
"(MSAA with {0} samples found on default framebuffer)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156
msgid "The hashes do not match!"
msgstr "لا تتطابق التجزئة!"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152
msgid "The hashes match!"
msgstr "تطابق التجزئة"
#: Source/Core/Core/NetPlayClient.cpp:169
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
"رمز المضيف طويل جدًا.\n"
"يرجى إعادة التحقق من أن لديك الرمز الصحيح."
#: Source/Core/DiscIO/VolumeVerifier.cpp:454
msgid "The install partition is missing."
msgstr "قسم التثبيت مفقود."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:231
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270
msgid "The profile '%1' does not exist"
msgstr "الملف الشخصي '1%' غير موجود"
#: Source/Core/Core/Movie.cpp:233
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:889
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
"لا يتطابق رمز المنطقة مع معرف اللعبة. إذا كان ذلك لأنه تم تعديل رمز "
"المنطقة ، قد تعمل اللعبة بسرعة غير صحيحه ، قد يتم أزاحه العناصر الرسوميه ، "
"أو قد لا يتم تشغيل اللعبة علي الإطلاق."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "The resulting decrypted AR code doesn't contain any lines."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:260
msgid "The same file can't be used in both slots."
msgstr "لا يمكن استخدام نفس الملف في كلا الفتحتين."
#: Source/Core/Core/NetPlayClient.cpp:256
msgid "The server and client's NetPlay versions are incompatible."
msgstr "إصدارات لعب عبر الشبكة الخاصة بالخادم والعميل غير متوافقة."
#: Source/Core/Core/NetPlayClient.cpp:252
msgid "The server is full."
msgstr "الخادم ممتلئ."
#: Source/Core/Core/NetPlayClient.cpp:265
msgid "The server sent an unknown error message."
msgstr "أرسل الخادم رسالة خطأ غير معروفة."
#: Source/Core/VideoBackends/Software/SWmain.cpp:58
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"عارض البرامج أبطأ بكثير من الخفيات الأخرى ويوصى به فقط لأغراض تصحيح "
"الأخطاء.\n"
"\n"
"هل تريد حقًا تمكين عرض البرامج؟ إذا لم تكن متأكدًا ، فحدد \"لا\"."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:949
msgid "The specified common key index is {0} but should be {1}."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:138
msgid "The specified file \"{0}\" does not exist"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:529
msgid "The target memory card already contains a file \"%1\"."
msgstr ""
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
#: Source/Core/DiscIO/VolumeVerifier.cpp:967
msgid "The ticket is not correctly signed."
msgstr "لم يتم توقيع التذكرة بشكل صحيح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:505
msgid "The type of a partition could not be read."
msgstr "لا يمكن قراءة نوع القسم."
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"تم إلغاء التحديث. يوصى بشدة بإنهائه لتجنب إصدارات برامج النظام غير المتسقة."
#: Source/Core/DiscIO/VolumeVerifier.cpp:659
msgid "The update partition does not contain the IOS used by this title."
msgstr "لا يحتوي قسم التحديث علي نظام التشغيل المستخدم من قبل هذا العنوان"
#: Source/Core/DiscIO/VolumeVerifier.cpp:439
msgid "The update partition is missing."
msgstr "قسم التحديث مفقود"
#: Source/Core/DiscIO/VolumeVerifier.cpp:474
msgid "The update partition is not at its normal position."
msgstr "قسم التحديث ليس في وضعه الطبيعي"
#: Source/Core/Core/ActionReplay.cpp:239
msgid "The value is invalid"
msgstr "قيمة غير صالحة"
#: Source/Core/DiscIO/VolumeVerifier.cpp:623
msgid "The {0} partition does not have a valid file system."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:554
msgid "The {0} partition does not seem to contain valid data."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:574
msgid "The {0} partition is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:521
msgid "The {0} partition is not properly aligned."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:427
msgid "There are too many partitions in the first partition table."
msgstr "هناك الكثير من الأقسام في جدول القسم الأول."
#: Source/Core/Core/State.cpp:727
msgid "There is nothing to undo!"
msgstr "لا يوجد شيء للتراجع !"
#: Source/Core/DolphinQt/GameList/GameList.cpp:428
msgid "There was an issue adding a shortcut to the desktop"
msgstr "حدثت مشكلة أثناء إضافة اختصار إلى سطح المكتب"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"تتجاوز هذه الإعدادات إعدادات دولفين الأساسية.\n"
"غير محدد يعني أن اللعبة تستخدم إعدادت دولفين."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Action Replay يحتوي هذا الرمز \n"
"علي كل من الأسطر المشفرة وغير مشفره; يجب عليك التحقق من انك قمت بإدخاله بشكل "
"صحيح.\n"
"\n"
"هل تريد تجاهل كافة الأسطر غير المشفرة ؟"
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:914
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
"يتم تعيين هذا العنوان الكوري لاستخدام نظام التشغيل الذي عاده لا يتم استخدامه "
"علي وحدات التحكم الكورية. هذا من المحتمل ان يؤدي إلى خطا #002."
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
msgid "This USB device is already whitelisted."
msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها"
#: Source/Core/Core/ConfigManager.cpp:891
msgid "This WAD is not bootable."
msgstr "غير قابل للتمهيد WAD"
#: Source/Core/Core/ConfigManager.cpp:886
msgid "This WAD is not valid."
msgstr "غير صالح WAD"
#: Source/Core/Core/ActionReplay.cpp:891
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:241
#: Source/Core/DolphinQt/GameList/GameList.cpp:745
msgid "This cannot be undone!"
msgstr "هذا لا يمكن التراجع عنه"
#: Source/Core/DiscIO/VolumeVerifier.cpp:801
msgid "This debug disc image has the size of a retail disc image."
msgstr "تحتوي صوره القرص التصحيح هذه علي حجم صوره قرص البيع بالتجزئة."
#: Source/Core/DiscIO/VolumeVerifier.cpp:824
msgid "This disc image has an unusual size."
msgstr "هذه صورة القرص لها حجم غير عادي."
#: Source/Core/DiscIO/VolumeVerifier.cpp:818
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. You will likely be unable to share input recordings "
"and use NetPlay with anyone who is using a good dump."
msgstr ""
"صورة القرص هذه لها حجم غير عادي. هذا من المحتمل أن يجعل أوقات التحميل التي "
"تمت مضاهاتها أطول. لن تتمكن على الأرجح من مشاركة تسجيلات الإدخال واستخدام "
"اللعب عبر الشبكة مع أي شخص يستخدم ملف تفريغ جيد."
#: Source/Core/DiscIO/VolumeVerifier.cpp:986
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
#: Source/Core/DiscIO/VolumeVerifier.cpp:777
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
"صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. إذا كان برنامج التفريغ "
"الخاص بك قد حفظ صورة القرص كأجزاء متعددة ، فستحتاج إلى دمجها في ملف واحد."
#: Source/Core/DiscIO/VolumeVerifier.cpp:774
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
"صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. المشكلة على الأرجح أن هذا "
"قرص مزدوج الطبقة تم إلقاؤه كقرص أحادي الطبقة."
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "BootMii NAND لا يبدو هذا الملف نسخة احتياطية لـ "
#: Source/Core/DiscIO/VolumeVerifier.cpp:749
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
"تم اختراق هذه اللعبة لتناسب قرص أحادي الطبقة. سيتم كسر بعض المحتويات مثل "
"مقاطع الفيديو المقدمة مسبقًا أو اللغات الإضافية أو أوضاع اللعبة بالكامل. هذه "
"المشكلة بشكل عام موجودة فقط في نسخ غير قانونية من الألعاب."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:178
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"تتطلب هذه اللعبة تشغيل محاكاة المربع المحيط بشكل صحيح ولكن بطاقة الرسومات أو "
"برامج التشغيل الخاصة بها لا تدعمها. ونتيجة لذلك سوف تواجه الخلل أو يتجمد "
"أثناء تشغيل هذه اللعبة."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1362
msgid "This is a bad dump."
msgstr "هذا تفريغ سيء"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1356
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr "هذا تفريغ سيء. هذا لا يعني بالضرورة أن اللعبة لن تعمل بشكل صحيح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1332
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
"Redump.org هذا تفريغ جيد وفقًا لموقع\n"
"لكن دولفين وجد مشاكل. قد يكون هذا خطأ في دولفين"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1327
msgid "This is a good dump."
msgstr "هذا تفريغ جيد"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
msgid "This session requires a password:"
msgstr "تتطلب هذه الجلسة كلمة مرور:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يسمح لك هذا الإعداد بتعيين ساعة مخصصة في الوقت الفعلي (في وقت الساعة "
"الحقيقي) منفصلة عن وقت النظام الحالي\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/AboutDialog.cpp:66
msgid "This software should not be used to play games you do not legally own."
msgstr "يجب عدم استخدام هذا البرنامج لتشغيل الألعاب التي لا تملكها قانونيًا."
#: Source/Core/Core/ConfigManager.cpp:909
msgid "This title cannot be booted."
msgstr "لا يمكن تشغيل هذا العنوان."
#: Source/Core/DiscIO/VolumeVerifier.cpp:922
msgid "This title is set to use an invalid IOS."
msgstr "تم تعيين هذا العنوان لاستخدام نظام تشغيل غير صالح."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:936
msgid "This title is set to use an invalid common key."
msgstr "تم تعيين هذا العنوان لاستخدام مفتاح عام غير صالح"
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
"سيحد ذلك من سرعة التحميل المتراكم لكل عميل ، والذي يستخدم لحفظ المزامنة."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
"سيؤدي ذلك إلى مزامنة إعدادات الرسومات الإضافية ، وإجبار الجميع على نفس الدقة "
"الداخلية.\n"
"قد يمنع المزامنة في بعض الألعاب التي تستخدم قراءات مخزن مؤقت للإطار المضمن . "
"يرجى التأكد من استخدام الجميع لخلفية الفيديو نفسها."
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143
msgid "Thread context"
msgstr "سياق الموضوع"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24
msgid "Threads"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
msgid "Threshold"
msgstr "بداية"
#: Source/Core/UICommon/UICommon.cpp:443
msgid "TiB"
msgstr "تيرابايت"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:33
msgid "Tilt"
msgstr "إمالة"
#. i18n: Refers to the "Calibration" setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:50
msgid "Time period of stable input to trigger calibration. (zero to disable)"
msgstr "الفترة الزمنية للإدخال المستقر لتشغيل المعايرة. (صفر لتعطيل)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:914
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:212
#: Source/Core/DolphinQt/GCMemcardManager.cpp:142
#: Source/Core/DolphinQt/MenuBar.cpp:635
msgid "Title"
msgstr "العنوان"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
msgid "To"
msgstr "إلى"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:95
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:110
msgid "To:"
msgstr "إلى"
#: Source/Core/DolphinQt/MenuBar.cpp:319
msgid "Toggle &Fullscreen"
msgstr "ملء الشاشة"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Toggle 3D Anaglyph"
msgstr "Toggle 3D Anaglyph"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Toggle 3D Side-by-Side"
msgstr "Toggle 3D Side-by-Side"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Toggle 3D Top-Bottom"
msgstr "Toggle 3D Top-Bottom"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
msgid "Toggle All Log Types"
msgstr "تبديل كافة أنواع السجلات"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle Aspect Ratio"
msgstr "تبديل نسبة العرض إلى الارتفاع"
#: Source/Core/Core/HotkeyManager.cpp:76
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:411
msgid "Toggle Breakpoint"
msgstr "تبديل نقطة التوقف"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Crop"
msgstr "تبديل الاقتصاص"
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Toggle Custom Textures"
msgstr "تبديل النسيج المخصص"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Toggle EFB Copies"
msgstr "EFB تبديل نسخ"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Toggle Fog"
msgstr "تبديل الضباب"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Toggle Fullscreen"
msgstr "ملء الشاشة"
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Toggle Pause"
msgstr "إيقاف مؤقت"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Toggle SD Card"
msgstr "SD Card تبديل"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Toggle Skip EFB Access"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Toggle Texture Dumping"
msgstr "تبديل تفريغ النسيج"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Toggle USB Keyboard"
msgstr "لوحة مفاتيح يو إس بي"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Toggle XFB Copies"
msgstr "Toggle XFB Copies"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Toggle XFB Immediate Mode"
msgstr "Toggle XFB Immediate Mode"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:957
msgid "Tokenizing failed."
msgstr "Tokenizing فشل"
#: Source/Core/DolphinQt/CheatsManager.cpp:648
msgid "Too many matches to display (%1)"
msgstr "عدد كبير من التطابقات المطلوب عرضها (%1)"
#: Source/Core/DolphinQt/ToolBar.cpp:28
msgid "Toolbar"
msgstr "شريط الأدوات"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
msgid "Top"
msgstr "اعلى"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Top-and-Bottom"
msgstr "Top-and-Bottom"
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:56
msgid "Total Pitch"
msgstr "Total Pitch"
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:47
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:36
msgid "Total Yaw"
msgstr "Total Yaw"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:60
msgid "Total rotation about the pitch axis."
msgstr "Total rotation about the pitch axis."
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:51
msgid "Total rotation about the yaw axis."
msgstr "Total rotation about the yaw axis."
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146
msgid "Total travel distance."
msgstr "Total travel distance."
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:194
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:209
msgid "Touch"
msgstr "لمس"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:130
msgid "Traditional Chinese"
msgstr "الصينية التقليدية"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:901
msgid "Traversal Error"
msgstr "خطأ الاجتياز"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190
msgid "Traversal Server"
msgstr "اجتياز الخادم"
#: Source/Core/Core/NetPlayClient.cpp:1823
msgid "Traversal server timed out connecting to the host"
msgstr "انتهت مهلة خادم الاجتياز للاتصال بالمضيف"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:54
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
"<b>True</b>يحاول ترجمة الفروع في وقت مبكر ، وتحسين الأداء في معظم الحالات. "
"الافتراضيات إلى"
#: Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:95
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147
msgid "Triggers"
msgstr "أزرار الكتف"
#: Source/Core/DolphinQt/CheatsManager.cpp:406
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
msgid "Type"
msgstr "اكتب"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
msgid "U&16"
msgstr "U&16"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
msgid "U&32"
msgstr "U&32"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
msgid "U&8"
msgstr "U&8"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289
msgid "UNKNOWN"
msgstr "غير معروف"
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
msgstr "امريكا"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146
msgid "USB Whitelist Error"
msgstr "USB خطأ في القائمة البيضاء لـ "
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements.<br><br><dolphin_emphasis>Only "
"recommended for high-end systems.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering."
"<br><br>In the best case it eliminates shader compilation stuttering while "
"having minimal performance impact, but results depend on video driver "
"behavior."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1323
msgid "Unable to auto-detect RSO module"
msgstr "RSO تعذر الكشف التلقائي عن وحدة"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"هل تريد تجاهل هذا السطر ومتابعه التحليل ؟"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"هل تريد تجاهل هذا السطر ومتابعه التحليل ؟"
#: Source/Core/DiscIO/NANDImporter.cpp:275
msgid "Unable to write to file {0}"
msgstr "{0} غير قادر على الكتابة إلى الملف"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
msgid "Unbound"
msgstr "غير منضم"
#: Source/Core/DolphinQt/ConvertDialog.cpp:339
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "غير مضغوطة GC/Wii صورة (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:341
msgid "Undo Load State"
msgstr "التراجع عن تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:358
msgid "Undo Save State"
msgstr "التراجع عن حفظ الحالة"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
msgid "Uninstall"
msgstr "إلغاء التثبيت"
#: Source/Core/DolphinQt/GameList/GameList.cpp:385
msgid "Uninstall from the NAND"
msgstr "NAND إلغاء التثبيت من"
#: Source/Core/DolphinQt/GameList/GameList.cpp:572
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"WAD ستؤدي إزالة تثبيت\n"
"NAND إلى إزالة الإصدار المثبت حاليًا من هذا العنوان من\n"
"دون حذف بيانات الحفظ الخاصة به. استمر؟"
#: Source/Core/DolphinQt/MenuBar.cpp:285
msgid "United States"
msgstr "امريكا"
#: Source/Core/Core/State.cpp:469 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:44
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:67
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:664
msgid "Unknown"
msgstr "غير معروف"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1235
msgid "Unknown DVD command {0:08x} - fatal error"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1131
msgid ""
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
"Kicking player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1061
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1089
msgid ""
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
"player!"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:356
msgid "Unknown disc"
msgstr "قرص غير معروف"
#: Source/Core/Core/NetPlayClient.cpp:1832
msgid "Unknown error {0:x}"
msgstr "{0:x} خطأ غير معروف"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:853
msgid "Unknown error."
msgstr "خطأ غير معروف"
#: Source/Core/Core/NetPlayClient.cpp:1278
msgid "Unknown message received with id : {0}"
msgstr "{0} تم استلام رسالة غير معروفة بالمعرف"
#: Source/Core/Core/NetPlayServer.cpp:1139
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:161
msgid "Unlimited"
msgstr "غير محدود"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "تفريغ"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:147
msgid "Unsigned Integer"
msgstr "عدد صحيح غير موقعة"
#: Source/Core/Core/FreeLookManager.cpp:83
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Up"
msgstr "فوق"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:228
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:323
#: Source/Core/DolphinQt/MenuBar.cpp:568
msgid "Update"
msgstr "التحديث"
#: Source/Core/DolphinQt/Updater.cpp:64
msgid "Update after closing Dolphin"
msgstr "تحديث بعد إغلاق دولفين"
#: Source/Core/DolphinQt/Updater.cpp:47
msgid "Update available"
msgstr "التحديثات المتوفرة"
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid "Update cancelled"
msgstr "التحديث ملغى"
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "Update completed"
msgstr "التحديث مكتمل"
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "Update failed"
msgstr "فشل التحديث"
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
msgid "Updating"
msgstr "تحديث"
#: Source/Core/DolphinQt/WiiUpdate.cpp:121
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"تحديث العنوان %1...\n"
"سوف يأخذ هذا بعض الوقت."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
msgid "Upright Hold"
msgstr "أمسك وضع عمودي"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
msgid "Upright Toggle"
msgstr "تبديل عمودي"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
msgid "Upright Wii Remote"
msgstr "ريموت وي وضع عمودي"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:225
msgid "Usage Statistics Reporting Settings"
msgstr "إعدادات تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
msgid "Use Built-In Database of Game Names"
msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145
msgid "Use Custom User Style"
msgstr "استخدم نمط المستخدم المخصص"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:105
msgid "Use Lossless Codec (FFV1)"
msgstr "Use Lossless Codec (FFV1)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "(EuRGB60) PAL60 استخدام وضع "
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Use Panic Handlers"
msgstr "Use Panic Handlers"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179
msgid "User Config"
msgstr "تكوين المستخدم"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101
msgid "User Interface"
msgstr "واجهة المستخدم"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130
msgid "User Style:"
msgstr "نمط المستخدم"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:311
msgid "User Variables"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:313
msgid ""
"User defined variables usable in the control expression.\n"
"You can use them to save or retrieve values between\n"
"inputs and outputs of the same parent controller."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:263
msgid ""
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
"issues in a few games, but can result in a decent speed increase depending "
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
msgid ""
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:57
msgid "Using Qt %1"
msgstr "%1 تستخدم كيو تي"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:658
msgid "Usually used for light objects"
msgstr ""
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a surface".
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:637
msgid "Usually used for normal matrices"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:625
msgid "Usually used for position matrices"
msgstr ""
#. i18n: Tex coord is short for texture coordinate
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:648
msgid "Usually used for tex coord matrices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65
msgid "Utility"
msgstr "خدمات"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "V-Sync"
msgstr "مزامنة عدد الاطارات "
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98
msgid "Value"
msgstr "القيمة"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:158
msgid "Value:"
msgstr "القيمة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:37
msgid "Velocity"
msgstr "السرعة"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43
msgid "Verbosity"
msgstr "عرض الرسائل كنص"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
msgid "Verify"
msgstr "التحقق"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:94
msgid "Verify Integrity"
msgstr "التحقق من التكامل"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:383
msgid "Verify certificates"
msgstr "التحقق من الشهادات"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:152
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:154
msgid "Verifying"
msgstr "يتحقق"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Version"
msgstr "الإصدار"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
msgid "Vertex Rounding"
msgstr "Vertex Rounding"
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
msgid "Vertical FOV"
msgstr "مجال الرؤية العمودي"
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40
msgid "Vertical Offset"
msgstr "أزاحة عمودية"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:215
msgid "Video"
msgstr "فيديو"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128
msgid "View &code"
msgstr "عرض &الرمز"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
msgid "View &memory"
msgstr "عرض &الذكرة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:34
msgid "Virtual Notches"
msgstr "الشقوق الافتراضية"
#: Source/Core/Core/HotkeyManager.cpp:315
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
msgid "Volume"
msgstr "الصوت"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Down"
msgstr "خفض مستوى الصوت"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Volume Toggle Mute"
msgstr " كتم الصوت"
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Up"
msgstr "رفع مستوى الصوت"
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19
msgid "Vulkan"
msgstr "Vulkan"
#: Source/Core/DolphinQt/MenuBar.cpp:1042
msgid "WAD files (*.wad)"
msgstr "(*.wad) ملفات"
#: Source/Core/Core/WiiUtils.cpp:137
msgid "WAD installation failed: Could not create Wii Shop log files."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:105
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
"WAD فشل التثبيت\n"
"تعذر إنهاء استيراد العنوان"
#: Source/Core/Core/WiiUtils.cpp:95
msgid "WAD installation failed: Could not import content {0:08x}."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:79
msgid "WAD installation failed: Could not initialise title import (error {0})."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:57
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
"WAD فشل التثبيت\n"
"الملف المحدد ليس صالحًا"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283
msgid "WAITING"
msgstr "انتظار"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
"تحذير: تم تصميم أدوات التحكم الموجودة تحت التسارع والجيروسكوب لتتفاعل مباشرة "
"مع أجهزة استشعار الحركة. وهي غير مخصصة لتعيين الأزرار أو المشغلات أو المحاور "
"التقليدية. قد تحتاج إلى تكوين مصادر إدخال بديلة قبل استخدام عناصر التحكم هذه."
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
msgid ""
"WARNING: These controls are designed to interface directly with motion "
"sensor hardware. They are not intended for mapping traditional buttons, "
"triggers or axes. You might need to configure alternate input sources before "
"using these controls."
msgstr ""
"تحذير: تم تصميم أدوات التحكم هذه بحيث تتفاعل مباشرة مع أجهزة استشعار الحركة. "
"وهي غير مخصصة لتعيين الأزرار أو المشغلات أو المحاور التقليدية. قد تحتاج إلى "
"تكوين مصادر إدخال بديلة قبل استخدام عناصر التحكم هذه."
#: Source/Core/Core/ConfigManager.h:58
msgid "WASAPI (Exclusive Mode)"
msgstr "WASAPI (الوضع الحصري)"
#: Source/Core/DolphinQt/ConvertDialog.cpp:347
msgid "WIA GC/Wii images (*.wia)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:265
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates."
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227
msgid ""
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
"copies, providing a performance boost in many games, at the risk of breaking "
"those which do not safely synchronize with the emulated GPU."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:60
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:125
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:132
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:241
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257
#: Source/Core/DolphinQt/MenuBar.cpp:1462
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
msgid "Warning"
msgstr "تحذير"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:37
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
"تحذير: قد تتم إعادة تعيين عصا التحكم إلى قيم وحدة التحكم عشوائياً. في بعض "
"الحالات يمكن إصلاح ذلك عن طريق إضافة منطقة ميتة."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:588
msgid ""
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
"the loaded file header ({1})"
msgstr ""
#: Source/Core/Core/Movie.cpp:1001
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"{0} > {1}) (input {2} > {3}). You should load another save before "
"continuing, or load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:976
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1026
msgid ""
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1043
msgid ""
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is {1} frames long and the savestate's "
"movie is {2} frames long.\n"
"\n"
"On frame {3}, the current movie presses:\n"
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
"\n"
"On frame {23}, the savestate's movie presses:\n"
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:30
msgid "Watch"
msgstr "راقب"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Website"
msgstr "الموقع"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
msgid "Western (Windows-1252)"
msgstr "Western (Windows-1252)"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137
msgid "Whammy"
msgstr "الضربة"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:221
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:215
msgid ""
"Whether to dump mipmapped game textures to User/Dump/Textures/&lt;"
"game_id&gt;/. This includes arbitrary mipmapped textures if 'Arbitrary "
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
msgid "Whitelisted USB Passthrough Devices"
msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86
msgid "Widescreen Hack"
msgstr "شاشة عريضة"
#: Source/Core/Core/HotkeyManager.cpp:322
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
msgid "Wii"
msgstr "وي"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:87
msgid "Wii Menu"
msgstr "قائمة وي"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:197
msgid "Wii NAND Root:"
msgstr "Wii NAND Root"
#: Source/Core/Core/HW/Wiimote.cpp:85
msgid "Wii Remote"
msgstr "ريموت وي"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:32
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:37
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:403
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:121
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39
msgid "Wii Remote %1"
msgstr "%1 ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188
msgid "Wii Remote Buttons"
msgstr "أزرار ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
msgid "Wii Remote Orientation"
msgstr "اتجاه ريموت وي"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
msgid "Wii Remote Rumble"
msgstr "هزاز ريموت وي"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
msgid "Wii Remote Settings"
msgstr "إعدادات ريموت وي"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:85
msgid "Wii Remotes"
msgstr "ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:289
msgid "Wii TAS Input %1 - Classic Controller"
msgstr "Wii TAS Input %1 - تحكم كلاسيكي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:303
msgid "Wii TAS Input %1 - Wii Remote"
msgstr "Wii TAS Input %1 - ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:275
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Wii TAS Input %1 - ريموت وي + نونشوك"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:426
msgid "Wii and Wii Remote"
msgstr "وي و ريموت وي"
#: Source/Core/DiscIO/VolumeVerifier.cpp:103
msgid "Wii data is not public yet"
msgstr "بيانات وي ليست عامة بعد"
#: Source/Core/DolphinQt/MenuBar.cpp:1062
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "ملفات حفظ وي (*.bin);;كل الملفات (*)"
#: Source/Core/DolphinQt/MenuBar.cpp:69
msgid "WiiTools Signature MEGA File"
msgstr "WiiTools Signature MEGA File"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:177
msgid ""
"Will immediately hide the Mouse Cursor when it hovers on top of the Render "
"Widget, otherwise there is a delay.\n"
"If \"Lock Mouse Cursor\" is enabled, it will hide on Mouse locked"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180
msgid ""
"Will lock the Mouse Cursor to the Render Widget as long as it has focus. You "
"can set a hotkey to unlock it."
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:135
msgid "Word Wrap"
msgstr "التفاف"
#: Source/Core/DiscIO/Enums.cpp:60
msgid "World"
msgstr "عالم"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60
msgid "Write"
msgstr "كتابة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:107
msgid "Write Save/SD Data"
msgstr "Write Save/SD Data"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:181
msgid "Write only"
msgstr "كتابه فقط"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Console"
msgstr "الكتابة إلى وحدة التحكم"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to File"
msgstr "الكتابة على الملف"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Write to Log"
msgstr "الكتابة إلى السجل"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Write to Log and Break"
msgstr "Write to Log and Break"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
msgid "Write to Window"
msgstr "الكتابة إلى النافذة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:590
msgid "Wrong Version"
msgstr "إصدار خاطئ"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:610
msgid "XF register "
msgstr "XF تسجيل"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
msgid "Yaw Left"
msgstr "Yaw Left"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:35
msgid "Yaw Right"
msgstr "Yaw Right"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Yellow"
msgstr "أصفر"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
msgid "Yes"
msgstr "نعم"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
msgid "Yes to &All"
msgstr "نعم للكل"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:37
msgid ""
"You are about to run an NKit disc image. NKit disc images cause problems "
"that don't happen with normal disc images. These problems include:\n"
"\n"
"• The emulated loading times are longer\n"
"• You can't use NetPlay with people who have normal disc images\n"
"• Input recordings are not compatible between NKit disc images and normal "
"disc images\n"
"• Savestates are not compatible between NKit disc images and normal disc "
"images\n"
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
"Twin Snakes\n"
"• Wii games don't work at all in older versions of Dolphin and in many other "
"programs\n"
"\n"
"Are you sure you want to continue anyway?"
msgstr ""
#: Source/Core/VideoBackends/Vulkan/VKMain.cpp:355
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
#: Source/Core/DolphinQt/MenuBar.cpp:569
msgid "You are running the latest version available on this update track."
msgstr "تقوم بتشغيل أحدث إصدار متوفر على مسار التحديث هذا"
#: Source/Core/Core/IOS/ES/ES.cpp:309
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"لا يمكنك استخدام قناة متجر وي دون استخدام بيانات اعتماد جهازك.\n"
"NAND يرجى الرجوع إلى دليل استخدام\n"
"للحصول على تعليمات الإعداد\n"
"https://dolphin-emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:233
msgid "You have to enter a name."
msgstr "يجب عليك إدخال اسم."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340
msgid "You must provide a name for your session!"
msgstr "يجب تقديم اسم لجلستك!"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348
msgid "You must provide a region for your session!"
msgstr "يجب عليك توفير منطقة لجلستك!"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:288
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "يجب إعادة تشغيل دولفين حتى يسري التغيير."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334
msgid "You must select a game to host!"
msgstr "يجب عليك اختيار لعبة لاستضافة!"
#: Source/Core/Core/DSP/DSPCore.cpp:73
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"تحتوي أقراص الألعاب على علامات تجزئة غير صحيحة.\n"
"هل ترغب في التوقف الآن لإصلاح المشكلة؟\n"
"إذا حددت \"لا\" ، فقد يكون الصوت مشوهًا."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:924
msgid "Zero 3 code not supported"
msgstr "رمز 3 أصفار غير مدعوم"
#: Source/Core/Core/ActionReplay.cpp:944
msgid "Zero code unknown to Dolphin: {0:08x}"
msgstr "{0:08x} رمز صفر غير معروف لدولفين"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:276
msgid "^ Xor"
msgstr "^ Xor"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "auto"
msgstr "تلقائي"
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144
msgid "cm"
msgstr "cm"
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:102
msgid "d3d12.dll could not be loaded."
msgstr "d3d12.dll تعذر تحميل"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:612
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:632
msgid "default"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:634
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:363
msgid "disconnected"
msgstr "غير متصل"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "errno"
msgstr "تخطئ"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "fake-completion"
msgstr "إكمال زائف "
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54
msgid "m/s"
msgstr "m/s"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "none"
msgstr "لا شيء"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:214
msgid "off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:214
msgid "on"
msgstr "على"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82
msgid "or select a device"
msgstr "او حدد الجهاز"
#. i18n: "s" is the symbol for seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48
msgid "s"
msgstr "s"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:184
msgid "uDraw GameTablet"
msgstr "uDraw GameTablet"
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:681
msgid "{0} (Masterpiece)"
msgstr ""
#: Source/Core/UICommon/GameFile.cpp:692
msgid "{0} (NKit)"
msgstr "{0} (NKit)"
#: Source/Core/Core/Boot/Boot.cpp:357
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1123
msgid "{0} failed to synchronize codes."
msgstr "{0} فشل في مزامنة الرموز"
#: Source/Core/Core/NetPlayServer.cpp:1080
msgid "{0} failed to synchronize."
msgstr "{0} فشل في المزامنة"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:215
msgid ""
"{0} is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"{0} ليس دليلاً فشل في الانتقال إلى الأصل\n"
"تحقق من أذونات الكتابة أو نقل الملف خارج دولفين"
#: Source/Core/DiscIO/CompressedBlob.cpp:260
#: Source/Core/DiscIO/WIABlob.cpp:1701
msgid "{0} of {1} blocks. Compression ratio {2}%"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:206
msgid "{0} was not a directory, moved to *.original"
msgstr "{0} لم يتم نقل دليل إلى الأصل"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278
msgid "| Or"
msgstr "| أو"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:82
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ فريق دولفين . جيم كيوب و وي هي علامات تجارية لنينتندو . لا "
"ينتمي دولفين مع نينتندو بأي شكل من الأشكال . "
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#. i18n: The degrees symbol.
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:49
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:58
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:38
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "°"
msgstr "°"
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40
msgid "°/s"
msgstr "°/s"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✔ Invite"
msgstr "✔ دعوة"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
msgid "✖ Decline"
msgstr "✖ رفض"