dolphin/Source
JosJuice a62f8eac1a DolphinQt: Delete output Sys folder before copying to it
For a long time now, we've had a problem where game INIs persist in
the copied Sys folder if they've been deleted from the original Sys
folder. (I still have hundreds of game INIs locally that only set
EmulationStateId, and we removed those game INIs 6 years ago. On the
buildbot, we do occasionally clear out the build directories manually,
so I'd assume it's not quite as bad there.)

This commit fixes the problem by deleting the output Sys folder before
copying the original Sys folder to the output Sys folder. This should be
a bit slower, but in my testing, the difference seems small. At least if
you have an SSD, which I really hope people have nowadays!

Operating systems other than Windows have not been touched, because:

* Android: Already explicitly deletes the output Sys folder.
* macOS: Does some magic to put the Sys folder in the app bundle, which I
  will simply assume isn't affected by this problem, without testing.
* Linux: Expects the person building to manually manage the Sys folder.
2024-08-16 21:09:10 +02:00
..
Android Use 'contains' method 2024-08-15 14:20:16 -07:00
Core DolphinQt: Delete output Sys folder before copying to it 2024-08-16 21:09:10 +02:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool TAS Input: Enable hotkeys and controller input when Input has focus 2024-05-31 15:14:44 -07:00
PCH bump minimum VS version to 17.6 2023-05-16 20:21:36 -07:00
UnitTests Merge pull request #13015 from tygyh/Use-boolean-literals 2024-08-16 20:04:45 +01:00
VSProps Migrate Vulkan-Headers to submodule and update to v1.3.288 2024-06-22 08:03:20 +02:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt CMakeLists: Add Clang's Specific WShadow Diagnostics 2024-03-09 15:34:39 -08:00
dolphin-emu.sln Externals: Convert minizip-ng To Submodule 2024-05-03 12:43:33 -07:00