132 lines
3.0 KiB
C++
132 lines
3.0 KiB
C++
// Copyright 2013 Max Eliaser
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// SPDX-License-Identifier: GPL-2.0-or-later
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// See XInput2.cpp for extensive documentation.
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#pragma once
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#include <array>
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extern "C" {
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#include <X11/Xlib.h>
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#include <X11/extensions/XInput2.h>
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#include <X11/keysym.h>
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}
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#include "Common/Matrix.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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namespace ciface::XInput2
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{
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void PopulateDevices(void* const hwnd);
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class KeyboardMouse : public Core::Device
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{
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private:
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struct State
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{
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std::array<char, 32> keyboard;
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unsigned int buttons;
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Common::Vec2 cursor;
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Common::Vec2 axis;
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Common::Vec2 relative_mouse;
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};
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class Key : public Input
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{
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friend class KeyboardMouse;
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public:
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std::string GetName() const override { return m_keyname; }
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Key(Display* display, KeyCode keycode, const char* keyboard);
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ControlState GetState() const override;
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private:
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std::string m_keyname;
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Display* const m_display;
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const char* const m_keyboard;
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const KeyCode m_keycode;
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};
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class Button : public Input
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{
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public:
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std::string GetName() const override { return name; }
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Button(unsigned int index, unsigned int* buttons);
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ControlState GetState() const override;
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private:
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const unsigned int* m_buttons;
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const unsigned int m_index;
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std::string name;
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};
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class Cursor : public Input
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{
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public:
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std::string GetName() const override { return name; }
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bool IsDetectable() const override { return false; }
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Cursor(u8 index, bool positive, const float* cursor);
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ControlState GetState() const override;
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private:
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const float* m_cursor;
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const u8 m_index;
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const bool m_positive;
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std::string name;
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};
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class Axis : public Input
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{
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public:
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std::string GetName() const override { return name; }
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bool IsDetectable() const override { return false; }
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Axis(u8 index, bool positive, const float* axis);
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ControlState GetState() const override;
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private:
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const float* m_axis;
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const u8 m_index;
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const bool m_positive;
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std::string name;
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};
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class RelativeMouse : public Input
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{
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public:
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std::string GetName() const override { return name; }
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bool IsDetectable() const override { return false; }
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RelativeMouse(u8 index, bool positive, const float* axis);
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ControlState GetState() const override;
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private:
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const float* m_axis;
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const u8 m_index;
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const bool m_positive;
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std::string name;
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};
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private:
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void SelectEventsForDevice(XIEventMask* mask, int deviceid);
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void UpdateCursor(bool should_center_mouse);
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public:
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void UpdateInput() override;
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KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid);
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~KeyboardMouse();
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std::string GetName() const override;
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std::string GetSource() const override;
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private:
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Window m_window;
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Display* m_display;
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State m_state{};
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const int xi_opcode;
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const int pointer_deviceid;
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const int keyboard_deviceid;
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std::string name;
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};
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} // namespace ciface::XInput2
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