dolphin/Source
Nolan Check a48e148104 Don't use undefined OpenGL behavior, even if it does somehow work. Also, enable PEEK_COLOR logic. Not sure if any games use it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 09:06:16 +00:00
..
Core Fix JitIl build 2009-07-16 04:22:38 +00:00
DSPSpy DSPSpy: added a test for opcode 0x3D80. 2009-07-15 10:09:48 +00:00
DSPTool add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Dolphin.xcodeproj Xcode Compile fix 2009-07-10 21:32:20 +00:00
PluginSpecs Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go backwards. 2009-07-15 22:20:59 +00:00
Plugins Don't use undefined OpenGL behavior, even if it does somehow work. Also, enable PEEK_COLOR logic. Not sure if any games use it. 2009-07-16 09:06:16 +00:00
TestSuite add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
UnitTests Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway. 2009-07-15 15:09:20 +00:00
Dolphin.sln revert accidental change to OpenGL's Config.cpp 2009-06-28 16:47:14 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00