351 lines
9.8 KiB
C++
351 lines
9.8 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cinttypes>
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#include <cstddef>
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#include <cstring>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/FileSystemGCWii.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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FileSystemGCWii::FileSystemGCWii(const Volume* _rVolume, const Partition& partition)
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: FileSystem(_rVolume, partition), m_Initialized(false), m_Valid(false), m_offset_shift(0)
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{
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m_Valid = DetectFileSystem();
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}
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FileSystemGCWii::~FileSystemGCWii()
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{
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m_FileInfoVector.clear();
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}
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u64 FileSystemGCWii::GetFileSize(const std::string& _rFullPath)
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{
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if (!m_Initialized)
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InitFileSystem();
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const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
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if (pFileInfo != nullptr && !pFileInfo->IsDirectory())
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return pFileInfo->m_FileSize;
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return 0;
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}
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std::string FileSystemGCWii::GetFileName(u64 _Address)
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{
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if (!m_Initialized)
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InitFileSystem();
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for (auto& fileInfo : m_FileInfoVector)
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{
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if ((fileInfo.m_Offset <= _Address) && ((fileInfo.m_Offset + fileInfo.m_FileSize) > _Address))
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{
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return fileInfo.m_FullPath;
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}
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}
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return "";
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}
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u64 FileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
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u64 _OffsetInFile)
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{
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if (!m_Initialized)
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InitFileSystem();
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const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
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if (pFileInfo == nullptr)
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return 0;
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if (_OffsetInFile >= pFileInfo->m_FileSize)
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return 0;
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u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile);
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DEBUG_LOG(
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DISCIO,
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"Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64 " Size: %" PRIx64,
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read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset, pFileInfo->m_FileSize);
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m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_partition);
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return read_length;
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}
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bool FileSystemGCWii::ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename)
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{
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if (!m_Initialized)
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InitFileSystem();
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const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
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if (!pFileInfo)
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return false;
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u64 remainingSize = pFileInfo->m_FileSize;
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u64 fileOffset = pFileInfo->m_Offset;
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File::IOFile f(_rExportFilename, "wb");
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if (!f)
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return false;
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bool result = true;
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while (remainingSize)
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{
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// Limit read size to 128 MB
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size_t readSize = (size_t)std::min(remainingSize, (u64)0x08000000);
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std::vector<u8> buffer(readSize);
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result = m_rVolume->Read(fileOffset, readSize, &buffer[0], m_partition);
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if (!result)
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break;
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f.WriteBytes(&buffer[0], readSize);
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remainingSize -= readSize;
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fileOffset += readSize;
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}
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return result;
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}
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bool FileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const
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{
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std::optional<u32> apploader_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x14, m_partition);
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const std::optional<u32> trailer_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x18, m_partition);
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constexpr u32 header_size = 0x20;
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if (!apploader_size || !trailer_size)
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return false;
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*apploader_size += *trailer_size + header_size;
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DEBUG_LOG(DISCIO, "Apploader size -> %x", *apploader_size);
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std::vector<u8> buffer(*apploader_size);
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if (m_rVolume->Read(0x2440, *apploader_size, buffer.data(), m_partition))
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{
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std::string exportName(_rExportFolder + "/apploader.img");
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File::IOFile AppFile(exportName, "wb");
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if (AppFile)
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{
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AppFile.WriteBytes(buffer.data(), *apploader_size);
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return true;
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}
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}
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return false;
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}
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std::optional<u64> FileSystemGCWii::GetBootDOLOffset() const
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{
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std::optional<u32> offset = m_rVolume->ReadSwapped<u32>(0x420, m_partition);
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return offset ? static_cast<u64>(*offset) << 2 : std::optional<u64>();
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}
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std::optional<u32> FileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
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{
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u32 dol_size = 0;
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// Iterate through the 7 code segments
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for (u8 i = 0; i < 7; i++)
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{
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const std::optional<u32> offset =
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m_rVolume->ReadSwapped<u32>(dol_offset + 0x00 + i * 4, m_partition);
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const std::optional<u32> size =
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m_rVolume->ReadSwapped<u32>(dol_offset + 0x90 + i * 4, m_partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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// Iterate through the 11 data segments
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for (u8 i = 0; i < 11; i++)
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{
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const std::optional<u32> offset =
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m_rVolume->ReadSwapped<u32>(dol_offset + 0x1c + i * 4, m_partition);
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const std::optional<u32> size =
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m_rVolume->ReadSwapped<u32>(dol_offset + 0xac + i * 4, m_partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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return dol_size;
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}
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bool FileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const
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{
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std::optional<u64> dol_offset = GetBootDOLOffset();
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if (!dol_offset)
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return false;
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std::optional<u32> dol_size = GetBootDOLSize(*dol_offset);
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if (!dol_size)
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return false;
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std::vector<u8> buffer(*dol_size);
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if (m_rVolume->Read(*dol_offset, *dol_size, &buffer[0], m_partition))
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{
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std::string exportName(_rExportFolder + "/boot.dol");
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File::IOFile DolFile(exportName, "wb");
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if (DolFile)
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{
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DolFile.WriteBytes(&buffer[0], *dol_size);
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return true;
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}
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}
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return false;
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}
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std::string FileSystemGCWii::GetStringFromOffset(u64 _Offset) const
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{
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std::string data(255, 0x00);
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m_rVolume->Read(_Offset, data.size(), (u8*)&data[0], m_partition);
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data.erase(std::find(data.begin(), data.end(), 0x00), data.end());
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// TODO: Should we really always use SHIFT-JIS?
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// It makes some filenames in Pikmin (NTSC-U) sane, but is it correct?
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return SHIFTJISToUTF8(data);
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}
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const std::vector<FileInfo>& FileSystemGCWii::GetFileList()
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{
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if (!m_Initialized)
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InitFileSystem();
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return m_FileInfoVector;
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}
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const FileInfo* FileSystemGCWii::FindFileInfo(const std::string& _rFullPath)
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{
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if (!m_Initialized)
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InitFileSystem();
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for (auto& fileInfo : m_FileInfoVector)
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{
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if (!strcasecmp(fileInfo.m_FullPath.c_str(), _rFullPath.c_str()))
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return &fileInfo;
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}
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return nullptr;
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}
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bool FileSystemGCWii::DetectFileSystem()
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{
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if (m_rVolume->ReadSwapped<u32>(0x18, m_partition) == u32(0x5D1C9EA3))
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{
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m_offset_shift = 2; // Wii file system
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return true;
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}
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else if (m_rVolume->ReadSwapped<u32>(0x1c, m_partition) == u32(0xC2339F3D))
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{
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m_offset_shift = 0; // GameCube file system
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return true;
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}
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return false;
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}
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void FileSystemGCWii::InitFileSystem()
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{
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m_Initialized = true;
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// read the whole FST
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const std::optional<u32> fst_offset_unshifted = m_rVolume->ReadSwapped<u32>(0x424, m_partition);
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if (!fst_offset_unshifted)
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return;
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const u64 FSTOffset = static_cast<u64>(*fst_offset_unshifted) << m_offset_shift;
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// read all fileinfos
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const std::optional<u32> root_name_offset = m_rVolume->ReadSwapped<u32>(FSTOffset, m_partition);
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const std::optional<u32> root_offset = m_rVolume->ReadSwapped<u32>(FSTOffset + 0x4, m_partition);
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const std::optional<u32> root_size = m_rVolume->ReadSwapped<u32>(FSTOffset + 0x8, m_partition);
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if (!root_name_offset || !root_offset || !root_size)
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return;
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FileInfo root = {*root_name_offset, static_cast<u64>(*root_offset) << m_offset_shift, *root_size};
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if (!root.IsDirectory())
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return;
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// 12 bytes (the size of a file entry) times 10 * 1024 * 1024 is 120 MiB,
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// more than total RAM in a Wii. No file system should use anywhere near that much.
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static const u32 ARBITRARY_FILE_SYSTEM_SIZE_LIMIT = 10 * 1024 * 1024;
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if (root.m_FileSize > ARBITRARY_FILE_SYSTEM_SIZE_LIMIT)
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{
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// Without this check, Dolphin can crash by trying to allocate too much
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// memory when loading the file systems of certain malformed disc images.
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ERROR_LOG(DISCIO, "File system is abnormally large! Aborting loading");
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return;
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}
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if (m_FileInfoVector.size())
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PanicAlert("Wtf?");
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u64 NameTableOffset = FSTOffset;
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m_FileInfoVector.reserve((size_t)root.m_FileSize);
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for (u32 i = 0; i < root.m_FileSize; i++)
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{
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const u64 read_offset = FSTOffset + (i * 0xC);
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const std::optional<u32> name_offset = m_rVolume->ReadSwapped<u32>(read_offset, m_partition);
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const std::optional<u32> offset = m_rVolume->ReadSwapped<u32>(read_offset + 0x4, m_partition);
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const std::optional<u32> size = m_rVolume->ReadSwapped<u32>(read_offset + 0x8, m_partition);
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m_FileInfoVector.emplace_back(name_offset.value_or(0),
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static_cast<u64>(offset.value_or(0)) << m_offset_shift,
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size.value_or(0));
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NameTableOffset += 0xC;
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}
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BuildFilenames(1, m_FileInfoVector.size(), "", NameTableOffset);
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}
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size_t FileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
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const std::string& _szDirectory, u64 _NameTableOffset)
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{
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size_t CurrentIndex = _FirstIndex;
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while (CurrentIndex < _LastIndex)
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{
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FileInfo& rFileInfo = m_FileInfoVector[CurrentIndex];
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u64 const uOffset = _NameTableOffset + (rFileInfo.m_NameOffset & 0xFFFFFF);
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std::string const offset_str{GetStringFromOffset(uOffset)};
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bool const is_dir = rFileInfo.IsDirectory();
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rFileInfo.m_FullPath.reserve(_szDirectory.size() + offset_str.size());
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rFileInfo.m_FullPath.append(_szDirectory.data(), _szDirectory.size())
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.append(offset_str.data(), offset_str.size())
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.append("/", size_t(is_dir));
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if (!is_dir)
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{
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++CurrentIndex;
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continue;
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}
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// check next index
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CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t)rFileInfo.m_FileSize,
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rFileInfo.m_FullPath, _NameTableOffset);
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}
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return CurrentIndex;
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}
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} // namespace
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