dolphin/Languages/po/dolphin-emu.pot

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-11-03 08:51-0600\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/CheatsWindow.cpp:518
msgid " (too many to display)"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:295
#: Source/Core/DolphinWX/NetWindow.cpp:527
#: Source/Core/DolphinWX/NetWindow.cpp:564
msgid " Game : "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:542
msgid "! NOT"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:23
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:730
#, c-format
msgid "%08X: "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:183
#, c-format
msgid "%1$sCopy%1$s"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:121
#, c-format
msgid "%d samples"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:120
#, c-format
msgid "%d samples (quality level %d)"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:165
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:337
#, c-format
msgid "%s already exists, overwrite?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:48
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:63
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:43
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:410
#, c-format
msgid "%s failed to open"
msgstr ""
#: Source/Core/Core/x64MemTools.cpp:154
#, c-format
msgid "%s failed: kr=%x"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:403
#, c-format
msgid "%s is a 0 byte file"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:145
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:388
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#, c-format
msgid "%sDelete%s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:187
#, c-format
msgid "%sExport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:185
#, c-format
msgid "%sImport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:763
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:558
msgid "&& AND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:303
msgid "&About..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:100
msgid "&Boot from DVD Drive..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:235
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:111
msgid "&Browse for ISOs..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:195
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:179
msgid "&DSP Settings"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:870
msgid "&Delete ISO..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:891
msgid "&Delete selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:172
msgid "&Emulation"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:114
msgid "&File"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "&Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:360
msgid "&Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:178
msgid "&Graphics Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:304
msgid "&Help"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:182
msgid "&Hotkey Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&JIT"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:149
msgid "&Load State"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:192
msgid "&Memcard Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:236
msgid "&Memory"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:321
msgid "&Open..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:188
msgid "&Options"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "&Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "&Play"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:852
msgid "&Properties"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:356
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "&Refresh List"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:234
msgid "&Registers"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "&Reset"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "&Sound"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "&Stop"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "&Tools"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:239
msgid "&Video"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:288
msgid "&View"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:181
msgid "&Wiimote Settings"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:853
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:501
msgid "'"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:46
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:41
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:86
msgid "(UNKNOWN)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
msgid "(off)"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:559
msgid "+ ADD"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:663
msgid "0x44"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
msgid "1.5x Native (960x792)"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:147
msgid "16 bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
msgid "1x Native (640x528)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "2.5x Native (1600x1320)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
msgid "2x Native (1280x1056)"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:148
msgid "32 bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "3x Native (1920x1584)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "4x Native (2560x2112)"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:146
msgid "8 bit"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:30
msgid "<Insert name here>"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "<No resolutions found>"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:87
msgid "<Nothing>"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:150
msgid "<Press Key>"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:290
msgid "<System>"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:704
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:234
#: Source/Core/DolphinWX/NetWindow.cpp:270
msgid "A NetPlay window is already open!!"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:372
#: Source/Core/DolphinWX/CheatsWindow.cpp:406
msgid "A game is not currently running."
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:85
msgid ""
"A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes."
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:104
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - Enable Dual Core [OFF]\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Framelimit NOT set to [Audio]\n"
" - Manually set the extensions for each wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"The host must have the chosen TCP port open/forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:95
#: Source/Core/DolphinWX/ConfigMain.cpp:100
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:104
#: Source/Core/DolphinWX/ISOProperties.cpp:331
msgid "AR Codes"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.h:21
msgid "About Dolphin"
msgstr ""
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:255
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:469
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:663
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:751
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:543
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:603
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:798
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:678
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:188
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:868
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:941
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:892
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:834
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:248
msgid "Adapter:"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:63
#: Source/Core/DolphinWX/PatchAddEdit.cpp:63
msgid "Add"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1369
msgid "Add ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1288
msgid "Add Patch"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:528
msgid "Add new pane"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:440
#: Source/Core/DolphinWX/ISOProperties.cpp:462
#: Source/Core/DolphinWX/ConfigMain.cpp:803
msgid "Add..."
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:85
msgid "Address :"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:45
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:40
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:808
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Advanced"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:568
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:619
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:808
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1183
msgid "All Gamecube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1480
#: Source/Core/DolphinWX/FrameTools.cpp:1494
msgid "All Save States (sav, s##)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1181
msgid "All Wii ISO files (iso)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:108
msgid "All files (*.*)|*.*"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:271
msgid "Analyze"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:286
msgid "Angle"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:376
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
msgid "Anti-Aliasing:"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:298
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:292
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:833
msgid "Apploader:"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:111
msgid "Apply"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:291
msgid "Arabic"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:667
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:997
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:45
msgid "Arm JIT (experimental)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:46
msgid "Arm JITIL (experimental)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:781
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:286
msgid "Aspect Ratio:"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:58
msgid "At least one pane must remain open."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:249
#: Source/Core/DolphinWX/ConfigMain.cpp:540
msgid "Audio"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:680
msgid "Audio Backend:"
msgstr ""
#: Source/Core/AudioCommon/AOSoundStream.cpp:28
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:248
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Auto"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:346
msgid "Auto (Multiple of 640x528)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:346
msgid "Auto (Window Size)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:306
msgid "Auto adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:705
msgid "B"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
msgid "BP register "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:14
msgid "Back"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:684
msgid "Backend Settings"
msgstr ""
#: Source/Core/VideoBackends/Software/VideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
msgid "Backend:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
#: Source/Core/Core/HW/GCPadEmu.cpp:82
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:267
msgid "Backward"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:305
msgid "Bad File Header"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:60
msgid "Balance Board"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:621
#: Source/Core/DolphinWX/GameListCtrl.cpp:294
msgid "Banner"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:572
msgid "Banner Details"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:534
msgid "Banner:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Basic"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:562
msgid "Basic Settings"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:139
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:625
msgid "Blocks"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:104
#: Source/Core/DolphinWX/ConfigMain.cpp:274
msgid "Bottom"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:229
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:380
msgid "Broken"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Browse"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:247
msgid "Browse for a directory to add"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Browse for an ISO directory..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
msgid "Browse for output directory"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:351
msgid "Buffer:"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:58
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/TASInputDlg.cpp:108
msgid "Buttons"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:349
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:706
msgid "C"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:65
msgid "C Stick"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:64
msgid "C-Stick"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP reg"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:554
msgid "CPU Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Cache Display Lists"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1847
#, c-format
msgid "Can't find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:676
#: Source/Core/Core/HW/DVDInterface.cpp:686
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:113
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Cancel"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:124
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:219
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:281
#, c-format
msgid "Cannot open %s"
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:106
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:1072
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:1108
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:39
msgid "Caps Lock"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:292
msgid "Catalan"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:299
msgid "Center"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:596
msgid "Change"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Change &Disc..."
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:167
msgid "Change Disc"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:588
msgid "Change Game"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:504
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:47
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:42
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:508
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:320
msgid "Chat"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:34
msgid "Cheat Code"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:107
msgid "Cheat Search"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:254
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:683
msgid "Check Partition Integrity"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:947
msgid "Checking integrity..."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:293
msgid "Chinese (Simplified)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:294
msgid "Chinese (Traditional)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:810
msgid "Choose a DVD root directory:"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:814
msgid "Choose a NAND root directory:"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:807
msgid "Choose a default ISO:"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:1238
msgid "Choose a directory to add"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:1059
msgid "Choose a file to open"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:204
msgid "Choose a memory card:"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:811
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:831
#: Source/Core/DolphinWX/ISOProperties.cpp:872
msgid "Choose the folder to extract to"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:285
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:137
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/InputConfigDiag.cpp:537
#: Source/Core/DolphinWX/InputConfigDiag.cpp:968
msgid "Clear"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:239
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:284
#: Source/Core/DolphinWX/MemcardManager.cpp:234
#: Source/Core/DolphinWX/ISOProperties.cpp:606
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:587
msgid "Close"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:176
msgid "Co&nfigure..."
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:62
msgid "Code Info"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:575
msgid "Code: "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:35
msgid "Command"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:623
msgid "Comment"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:532
msgid "Comment:"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:878
msgid "Compress ISO..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:893
msgid "Compress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1082
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "Compressing ISO"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:468
msgid "Config"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:37
#: Source/Core/DolphinWX/InputConfigDiag.h:125
#: Source/Core/DolphinWX/InputConfigDiag.h:144
msgid "Configure"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:102
msgid "Configure Control"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:331
#: Source/Core/DolphinWX/NetWindow.cpp:615
msgid "Configure Pads"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:468
msgid "Configure..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1113
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1211
msgid "Confirm File Overwrite"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:584
msgid "Confirm on Stop"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:78
#: Source/Core/DolphinWX/NetWindow.cpp:100
msgid "Connect"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:377
#: Source/Core/DolphinWX/HotkeyDlg.cpp:188
msgid "Connect Balance Board"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:775
msgid "Connect USB Keyboard"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:373
#, c-format
msgid "Connect Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:184
msgid "Connect Wiimote 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:185
msgid "Connect Wiimote 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:186
msgid "Connect Wiimote 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:187
msgid "Connect Wiimote 4"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:672
msgid "Connecting..."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:156
msgid "Console"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:88
msgid "Continuous Scanning"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Control"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:176
msgid "Convert to GCI"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:381
msgid "Copy failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:789
#, c-format
msgid "Copy to Memcard %c"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:391
msgid "Core"
msgstr ""
#: Source/Core/AudioCommon/AudioCommon.cpp:76
#, c-format
msgid "Could not initialize backend %s."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:295
#, c-format
msgid "Could not recognize ISO file %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:627
#, c-format
msgid "Could not save %s"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1154
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/Core/BootManager.cpp:177
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:159
#: Source/Core/DolphinWX/CheatsWindow.cpp:514
msgid "Count:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Country:"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:162
#: Source/Core/DolphinWX/CheatsWindow.cpp:569
msgid "Create AR Code"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:569
#: Source/Core/DolphinWX/FrameAui.cpp:641
msgid "Create new perspective"
msgstr ""
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:18
msgid "Creator: "
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Critical"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Crop"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:632
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:371
msgid "Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.h:17
msgid "Custom Projection Hack Settings"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:374
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:295
msgid "Czech"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:706
msgid "D"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:76
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:470
msgid "DSP"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:644
msgid "DSP Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:357
#: Source/Core/DolphinWX/ConfigMain.cpp:258
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:260
msgid "DSP LLE interpreter (slow)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:259
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:470
msgid "DSP settings"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:646
msgid "DSPLLE on Separate Thread"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:830
msgid "DVD Root:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:92
msgid "Dance Mat"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:152
msgid "Data Size"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:500
msgid "Date:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:518
#: Source/Core/DolphinWX/MemcardManager.cpp:557
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:230
#: Source/Core/InputCommon/ControllerEmu.cpp:247
#: Source/Core/InputCommon/ControllerEmu.cpp:255
#: Source/Core/InputCommon/ControllerEmu.cpp:269
#: Source/Core/InputCommon/ControllerEmu.cpp:284
msgid "Dead Zone"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:35
msgid "Debug"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "Debugging"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:66
msgid "Decimal"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:875
msgid "Decompress ISO..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:894
msgid "Decompress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1082
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "Decompressing ISO"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:195
msgid "Decrease Frame limit"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:967
msgid "Default"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:827
msgid "Default ISO:"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:107
msgid "Default font"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:19
#: Source/Core/DolphinWX/InputConfigDiag.cpp:981
msgid "Delete"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:790
msgid "Delete Save"
msgstr ""
#: Source/Core/VideoCommon/AVIDump.cpp:64
#, c-format
msgid "Delete the existing file '%s'?"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
msgid "Description"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:535
msgid "Detect"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:118
#: Source/Core/DolphinWX/InputConfigDiag.cpp:953
msgid "Device"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:736
#: Source/Core/DolphinWX/ConfigMain.cpp:790
msgid "Device Settings"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:146
msgid "Direct3D"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:120
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:486
msgid "Disable"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:501
msgid "Disable Destination Alpha"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:410
msgid "Disable Fog"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:96
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:596
msgid "Disc"
msgstr ""
#: Source/Core/DiscIO/DriveBlob.cpp:94
#: Source/Core/DiscIO/DriveBlob.cpp:113
msgid "Disc Read Error"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Divide"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1044
msgid "Do you want to stop the current emulation?"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:649
msgid "Dolby Pro Logic II decoder"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:906
msgid "Dolphin"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:20
#, c-format
msgid ""
"Dolphin %s\n"
"Copyright (c) 2003-2013+ Dolphin Team\n"
"\n"
"Branch: %s\n"
"Revision: %s\n"
"Compiled: %s @ %s\n"
"\n"
"Dolphin is a Gamecube/Wii emulator, which was\n"
"originally written by F|RES and ector.\n"
"Today Dolphin is an open source project with many\n"
"contributors, too many to list.\n"
"If interested, just go check out the project page at\n"
"http://code.google.com/p/dolphin-emu/ .\n"
"\n"
"Special thanks to Bushing, Costis, CrowTRobo,\n"
"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
"reverse engineering and docs/demos.\n"
"\n"
"Big thanks to Gilles Mouchard whose Microlib PPC\n"
"emulator gave our development a kickstart.\n"
"\n"
"Thanks to Frank Wille for his PowerPC disassembler,\n"
"which or9 and we modified to include Gekko specifics.\n"
"\n"
"Thanks to hcs/destop for their GC ADPCM decoder.\n"
"\n"
"We are not affiliated with Nintendo in any way.\n"
"Gamecube and Wii are trademarks of Nintendo.\n"
"The emulator should not be used to play games\n"
"you do not legally own."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:189
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:299
msgid "Dolphin &Web Site"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.h:24
msgid "Dolphin Configuration"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:197
msgid "Dolphin Emulated Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:382
msgid "Dolphin FIFO"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1210
msgid "Dolphin GCPad Configuration"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:726
#: Source/Core/DolphinWX/FrameTools.cpp:1145
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:8
msgid "Dolphin Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:301
msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:355
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:359
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1153
#: Source/Core/DolphinWX/GameListCtrl.cpp:1239
msgid "Dolphin was unable to complete the requested action."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid ""
"Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF "
"= Compatible)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:263
#: Source/Core/DolphinWX/WXInputBase.cpp:45
msgid "Down"
msgstr ""
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:45
msgid "Download Codes (WiiRD Database)"
msgstr ""
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:292
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:88
msgid "Dummy"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:647
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:514
#: Source/Core/DolphinWX/ConfigMain.cpp:269
#: Source/Core/DolphinWX/ConfigMain.cpp:296
msgid "Dutch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:113
msgid "E&xit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "EFB Copies"
msgstr ""
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:210
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:151
msgid "EUROPE"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:143
msgid "Early Memory Updates"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:486
msgid "Edit"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Edit Config"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.h:17
msgid "Edit Patch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:486
msgid "Edit current perspective"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:439
#: Source/Core/DolphinWX/ISOProperties.cpp:461
msgid "Edit..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Effect"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:436
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Core.cpp:190
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
msgid "Emulated Wiimote"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:378
msgid "Emulation State: "
msgstr ""
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:87
msgid "Enable AR Logging"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:356
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:363
msgid "Enable Bounding Box Calculation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:447
msgid "Enable Cache"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:549
msgid "Enable Cheats"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:342
msgid "Enable Dual Core"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:547
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Enable Idle Skipping"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:548
msgid "Enable Idle Skipping (speedup)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid "Enable MMU"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "Enable Progressive Scan"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:768
msgid "Enable Screen Saver"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:92
msgid "Enable Speaker Data"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:360
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:527
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:85
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:355
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:803
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:80
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:367
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid "Enables Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:517
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
"OSX."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:519
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:81
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "End"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:509
#: Source/Core/DolphinWX/ConfigMain.cpp:264
#: Source/Core/DolphinWX/ConfigMain.cpp:297
msgid "English"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:338
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
msgid "Enhancements"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:640
msgid "Enter a name for the new perspective:"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:178
#, c-format
msgid "Entry %d/%d"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:72
#, c-format
msgid "Entry 1/%d"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:193
msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:32
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
msgid "Error"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:417
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Common/ChunkFile.h:271
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:329
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:17
msgid "Escape"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/ArmMemTools.cpp:78
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:48
msgid "Execute"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:366
#: Source/Core/DolphinWX/HotkeyDlg.cpp:182
msgid "Exit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:194
msgid "Export All Wii Saves"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid "Export Failed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:699
msgid "Export File"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:177
msgid "Export Recording"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:353
msgid "Export Recording..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:792
msgid "Export Save"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "Export Wii save (Experimental)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:793
msgid "Export all saves"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:113
msgid "Export failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:552
msgid "Export save as..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:484
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:48
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:49
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:674
msgid "Extract All Files..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:680
msgid "Extract Apploader..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:681
msgid "Extract DOL..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:670
msgid "Extract Directory..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:672
msgid "Extract File..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:667
msgid "Extract Partition..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:788
#, c-format
msgid "Extracting %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:771
msgid "Extracting All Files"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:771
msgid "Extracting Directory"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:774
msgid "Extracting..."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:904
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:32
msgid "FIFO Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:154
msgid "FRANCE"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:504
msgid "FST Size:"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:129
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:305
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:910
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:261
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:108
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:131
msgid ""
"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin "
"might crash unexpectedly!"
msgstr ""
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:90
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:101
msgid ""
"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin "
"might crash unexpectedly!"
msgstr ""
#: Source/Core/Core/Movie.cpp:785
#, c-format
msgid "Failed to read %s"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:189
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:226
msgid "Failed to read bk header"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:176
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%llx"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:101
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:95
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:328
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:420
#, c-format
msgid "Failed to read data from file: %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:89
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:83
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:130
msgid "Failed to read header"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:72
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:299
#, c-format
msgid "Failed to read header for file %d"
msgstr ""
#: Source/Core/DiscIO/VolumeGC.cpp:46
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:74
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:269
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:428
#, c-format
msgid "Failed to write data to file: %s"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:205
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:298
msgid "Farsi"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
msgid "Fast"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:347
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/Core/Movie.cpp:1042
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:202
msgid "Fifo Player"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
msgid "File Info"
msgstr ""
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:300
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:400
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:415
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:37
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:412
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:280
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:142
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:584
msgid "Filesystem"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1147
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:253
msgid "Find next"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:254
msgid "Find previous"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:626
msgid "First Block"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:799
msgid "Fix Checksums"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Force 16:9"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Force 4:3"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:555
msgid "Force Console as NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:407
msgid "Force Texture Filtering"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:91
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:83
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:497
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:27
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:266
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:157
msgid "Forward port (UPnP)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:501
#, c-format
msgid "Found %d results for '"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:65
#, c-format
msgid "Found %x save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:869
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:937
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:879
msgid "Frame "
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:173
msgid "Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:215
msgid "Frame Info"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
msgid "Frame Range"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:139
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:559
msgid "Framelimit:"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:191
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "Free Look"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:511
#: Source/Core/DolphinWX/ConfigMain.cpp:266
#: Source/Core/DolphinWX/ConfigMain.cpp:299
msgid "French"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:105
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:124
msgid "From"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:465
msgid "FullScr"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
msgid "Fullscreen resolution:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:524
msgid "GCI File(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:471
msgid "GCPad"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:667
msgid "GX_CMD_INVL_VC"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:484
msgid "Game ID:"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:473
msgid "Game is already running!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:744
msgid "Game isn't running!"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:426
msgid "Game not found!"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:421
msgid "Game-Specific Settings"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid "GameConfig"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:515
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:541
msgid "Gamecube"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:180
msgid "Gamecube &Pad Settings"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#: Source/Core/DolphinWX/ConfigMain.cpp:1063
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:471
msgid "Gamecube Pad settings"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:106
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Gecko Codes"
msgstr ""
#: Source/Core/Core/GeckoCode.cpp:247
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:160
#: Source/Core/DolphinWX/ConfigMain.cpp:538
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:203
msgid "General"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:153
msgid "General Settings"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:510
#: Source/Core/DolphinWX/ConfigMain.cpp:265
#: Source/Core/DolphinWX/ConfigMain.cpp:300
msgid "German"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:445
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:469
msgid "Graphics"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:469
msgid "Graphics settings"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:194
msgid "Greater Than"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:301
msgid "Greek"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
msgid "Hacks"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:111
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:302
msgid "Hebrew"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:301
msgid "Height"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:51
msgid "Help"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
"Hi,\n"
"\n"
"Dolphin requires Mac OS X 10.7 or greater.\n"
"Unfortunately you're running an old version of OS X.\n"
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:234
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:297
msgid "Hide"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:308
msgid "Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:79
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:41
msgid "Home"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:80
#: Source/Core/DolphinWX/NetWindow.cpp:145
msgid "Host"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.h:31
msgid "Hotkey Configuration"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:288
#: Source/Core/DolphinWX/ConfigMain.cpp:581
msgid "Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:303
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
msgid "Hybrid Wiimote"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:675
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:942
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:426
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:734
msgid "IPL Settings"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:111
msgid "IR Sensitivity:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:555
msgid "ISO Details"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:822
msgid "ISO Directories"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:157
msgid "ITALY"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:624
msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Ignore Format Changes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:94
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:791
msgid "Import Save"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:193
msgid "Import Wii Save"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:93
msgid "Import failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:441
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "In Game"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:194
msgid "Increase Frame limit"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid "Info"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:51
msgid "Information"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:528
msgid "Input"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:50
msgid "Insert"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:166
msgid "Insert Encrypted or Decrypted code here..."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:774
msgid "Insert SD Card"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:21
msgid "Insert name here.."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:199
msgid "Install WAD"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:882
msgid "Install to Wii Menu"
msgstr ""
#: Source/Core/Core/x64MemTools.cpp:254
#: Source/Core/Core/x64MemTools.cpp:305
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1387
msgid "Installing WAD..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:968
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:974
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:973
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:965
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:539
msgid "Interface"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:632
msgid "Interface Settings"
msgstr ""
#: Source/Core/Core/State.cpp:269
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/State.cpp:393
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/State.cpp:530
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Internal Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:43
msgid "Interpreter (VERY slow)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:381
msgid "Intro"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:235
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:619
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:449
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:465
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:312
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/BannerLoaderGC.cpp:26
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Movie.cpp:728
msgid "Invalid recording file"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:471
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:454
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:442
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/Core/Core.cpp:528
msgid "Invalid state"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:513
#: Source/Core/DolphinWX/ConfigMain.cpp:268
#: Source/Core/DolphinWX/ConfigMain.cpp:304
msgid "Italian"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:172
msgid "JAPAN"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:48
msgid "JIT Recompiler (recommended)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:49
msgid "JITIL experimental recompiler"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:175
#: Source/Core/DolphinWX/ISOProperties.cpp:518
#: Source/Core/DolphinWX/ConfigMain.cpp:283
#: Source/Core/DolphinWX/ConfigMain.cpp:305
msgid "Japanese"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:181
msgid "KOREA"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:78
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:307
msgid "Keep window on top"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:257
msgid "Key"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:521
#: Source/Core/DolphinWX/ConfigMain.cpp:286
#: Source/Core/DolphinWX/ConfigMain.cpp:306
msgid "Korean"
msgstr ""
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:44
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:26
msgid "L Button"
msgstr ""
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:48
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:592
msgid "Language:"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:418
#, c-format
msgid "Last %i"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:682
msgid "Latency:"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:264
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Left"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:273
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:742
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:747
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:195
msgid "Less Than"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:552
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:979
msgid "Load"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Load Custom Textures"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:232
msgid "Load State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:219
msgid "Load State Last 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:220
msgid "Load State Last 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:221
msgid "Load State Last 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:222
msgid "Load State Last 4"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:223
msgid "Load State Last 5"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:224
msgid "Load State Last 6"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:225
msgid "Load State Last 7"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:226
msgid "Load State Last 8"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:197
msgid "Load State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:206
msgid "Load State Slot 10"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:198
msgid "Load State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:199
msgid "Load State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:200
msgid "Load State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:201
msgid "Load State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:202
msgid "Load State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:203
msgid "Load State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:204
msgid "Load State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:205
msgid "Load State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Load State..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1422
msgid "Load Wii System Menu"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1417
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:37
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:38
msgid "Log"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:13
msgid "Log Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid "Log FPS to file"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:83
msgid "Log Types"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Log the number of frames rendered per second to User/Logs/fps.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:68
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Frame.cpp:333
msgid "Logging"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:355
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:29
msgid "M Button"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:155
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:346
msgid "MMU Speed Hack"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:517
#: Source/Core/DolphinWX/MemcardManager.cpp:556
msgid "MadCatz Gameshark files(*.gcs)"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinWX/TASInputDlg.cpp:38
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:492
msgid "Maker ID:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:530
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:113
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:116
msgid "Max"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:435
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:278
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:924
msgid "Memory Byte"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:212
#: Source/Core/DolphinWX/ConfigMain.cpp:97
msgid "Memory Card"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.h:23
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:373
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:77
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:37
msgid "Menu"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:98
msgid "Mic"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:112
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:115
msgid "Min"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
msgid "Misc"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:787
msgid "Misc Settings"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:227
#: Source/Core/InputCommon/ControllerEmu.cpp:282
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:108
msgid "Monospaced font"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
#: Source/Core/Core/HW/GCPadEmu.cpp:73
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:663
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:62
msgid "Multiply"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:659
msgid "NOP"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:637
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Add"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Begin"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Decimal"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Delete"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Divide"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:107
msgid "NP Down"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP End"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "NP Enter"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Equal"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Home"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Insert"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:104
msgid "NP Left"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP Multiply"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Page Down"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Page Up"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:106
msgid "NP Right"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Separator"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:96
msgid "NP Space"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Subtract"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "NP Tab"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:105
msgid "NP Up"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:480
#: Source/Core/DolphinWX/PatchAddEdit.cpp:46
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:37
msgid "Name:"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:61
#: Source/Core/DolphinWX/CheatsWindow.cpp:301
#: Source/Core/DolphinWX/CheatsWindow.cpp:572
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:16
msgid "Name: "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:516
#: Source/Core/DolphinWX/MemcardManager.cpp:555
msgid "Native GCI files(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:137
msgid "New Scan"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:193
#: Source/Core/DolphinWX/MemcardManager.cpp:801
msgid "Next Page"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:141
msgid "Next Scan"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:63
msgid "Nickname :"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:193
msgid "No Country (SDK)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:361
msgid "No ISOs or WADS found"
msgstr ""
#: Source/Core/Core/ConfigManager.h:17
msgid "No audio output"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:552
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:771
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "No description available"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:535
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:871
msgid "No file loaded"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:426
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:907
msgid "No recorded file"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:545
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/VideoBackends/OGL/main.cpp:152
#: Source/Core/VideoBackends/D3D/main.cpp:119
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:23
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:64
#: Source/Core/DolphinWX/NetWindow.cpp:624
#: Source/Core/DolphinWX/NetWindow.cpp:629
msgid "None"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:307
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:192
msgid "Not Equal"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:379
#: Source/Core/DolphinWX/GameListCtrl.cpp:788
msgid "Not Set"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:141
#, c-format
msgid "Not a Wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:671
msgid "Not connected"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:300
msgid "Notes"
msgstr ""
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:17
msgid "Notes: "
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:59
#: Source/Core/DolphinWX/FrameAui.cpp:64
#: Source/Core/DolphinWX/FrameAui.cpp:613
#: Source/Core/DolphinWX/FrameAui.cpp:659
#: Source/Core/DolphinWX/FrameAui.cpp:667
#: Source/Core/DolphinWX/LogConfigWindow.cpp:31
msgid "Notice"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:92
msgid "Num Lock"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:64
msgid "Number Of Codes: "
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:889
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:122
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:247
msgid "Off"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:49
msgid "Offset:"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:589
msgid "On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:300
msgid "Online &Documentation"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:423
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:459
#: Source/Core/DolphinWX/HotkeyDlg.cpp:166
msgid "Open"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:861
msgid "Open &containing folder"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:858
msgid "Open Wii &save folder"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:459
msgid "Open file..."
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:48
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:59
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
msgid "OpenCL Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:318
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309
#: Source/Core/Core/HW/GCPadEmu.cpp:81
msgid "Options"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Orange"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:455
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:325
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Other"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:291
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:528
msgid "Output"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "P&lay Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:636
msgid "Pad "
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:95
msgid "Page Down"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:94
msgid "Page Up"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Paragraph"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:51
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:235
#, c-format
msgid "Partition %i"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:890
#, c-format
msgid "Partition doesn't exist: %u"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:328
msgid "Patches"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:543
msgid "Paths"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1648
#: Source/Core/DolphinWX/FrameTools.cpp:1649
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:129
msgid "Pause at end of movie"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:406
msgid "Per-Pixel Lighting"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "Perfect"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:642
#, c-format
msgid "Perspective %d"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:152
#: Source/Core/DolphinWX/FrameTools.cpp:463
#: Source/Core/DolphinWX/FrameTools.cpp:1657
#: Source/Core/DolphinWX/FrameTools.cpp:1658
msgid "Play"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:176
msgid "Play Recording"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:170
msgid "Play/Pause"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:383
msgid "Playable"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:141
msgid "Playback Options"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:326
msgid "Players"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1045
msgid "Please confirm..."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:612
msgid "Please create a perspective before saving"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Plus-Minus"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:308
msgid "Polish"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:718
msgid "Port 1"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:719
msgid "Port 2"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:720
msgid "Port 3"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:721
msgid "Port 4"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:92
#: Source/Core/DolphinWX/NetWindow.cpp:137
msgid "Port :"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:309
msgid "Portuguese"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:310
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:400
msgid "Post-Processing Effect:"
msgstr ""
#: Source/Core/Core/Movie.cpp:932
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Movie.cpp:1052
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Movie.cpp:1028
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:35
msgid "Presets: "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:192
msgid "Prev Page"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:800
msgid "Previous Page"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:172
msgid "Previous Value"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:47
msgid "Print"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:949
msgid "Profile"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.h:42
msgid "Properties"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:287
msgid "Purge Cache"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:52
msgid "Question"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:170
#: Source/Core/DolphinWX/NetWindow.cpp:341
msgid "Quit"
msgstr ""
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:46
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "R Button"
msgstr ""
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:50
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:446
msgid "RAM"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:160
msgid "RUSSIA"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:229
msgid "Radius"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Range"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:178
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:488
msgid "Real"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:64
msgid "Real Balance Board"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
msgid "Real Wiimote"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:80
msgid "Real Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:180
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:205
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:410
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:801
msgid "Record"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:361
msgid "Record input"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
msgid "Recording Info"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:189
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Red"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Left"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:86
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:77
#: Source/Core/DolphinWX/FrameTools.cpp:460
#: Source/Core/DolphinWX/InputConfigDiag.cpp:958
msgid "Refresh"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:168
msgid "Refresh List"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:460
msgid "Refresh game list"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:441
#: Source/Core/DolphinWX/ISOProperties.cpp:463
#: Source/Core/DolphinWX/PatchAddEdit.cpp:64
#: Source/Core/DolphinWX/ConfigMain.cpp:804
msgid "Remove"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:309
msgid "Render to Main Window"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:172
#: Source/Core/DolphinWX/InputConfigDiag.cpp:970
msgid "Reset"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:166
msgid "Results"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:16
msgid "Return"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:496
msgid "Revision:"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:265
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Right Stick"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
#: Source/Core/Core/HW/GCPadEmu.cpp:72
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:507
msgid ""
"Run DSP LLE on a dedicated thread (not recommended: might cause freezes)."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:311
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:150
msgid "Sa&ve State"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Safe"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
#: Source/Core/DolphinWX/FrameTools.cpp:485
#: Source/Core/DolphinWX/InputConfigDiag.cpp:980
msgid "Save"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "Save GCI as..."
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:228
msgid "Save Oldest State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:231
msgid "Save State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:208
msgid "Save State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:217
msgid "Save State Slot 10"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:209
msgid "Save State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:210
msgid "Save State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:211
msgid "Save State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:212
msgid "Save State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:213
msgid "Save State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:214
msgid "Save State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:215
msgid "Save State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:216
msgid "Save State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:407
msgid "Save State..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:640
#: Source/Core/DolphinWX/ISOProperties.cpp:650
msgid "Save as..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1197
msgid "Save compressed GCM/ISO"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:485
msgid "Save current perspective"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1186
msgid "Save decompressed GCM/ISO"
msgstr ""
#: Source/Core/Core/Movie.cpp:794
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:405
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:537
#, c-format
msgid "Scanning %s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:520
msgid "Scanning for ISOs"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:521
msgid "Scanning..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:466
msgid "ScrShot"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:93
msgid "Scroll Lock"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:252
msgid "Search"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:203
msgid "Search Filter"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:802
msgid "Search Subfolders"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:238
msgid "Search current Object"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:242
msgid "Search for hex Value:"
msgstr ""
#: Source/Core/Common/SysConf.h:90 Source/Core/Common/SysConf.h:113
#: Source/Core/Common/SysConf.h:133 Source/Core/Common/SysConf.h:154
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
#: Source/Core/DolphinWX/InputConfigDiag.cpp:539
msgid "Select"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:724
#: Source/Core/DolphinWX/FrameTools.cpp:1143
msgid "Select The Recording File"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1375
msgid "Select a Wii WAD file to install"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:510
msgid "Select a save file to import"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:366
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:617
msgid "Select the file to load"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1333
msgid "Select the save file"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1478
msgid "Select the state to load"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1492
msgid "Select the state to save"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:82
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:53
msgid "Selected controller profile does not exist"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:109
msgid "Selected font"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:72
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is only used for debugging, so unless you have a "
"reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, use OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:70
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is only used for debugging, so you'll want to use "
"either Direct3D or OpenGL. Different games will behave differently on each "
"backend, so for best emulation experience it's recommended to try both and "
"chose the one that fits your requirements best.\n"
"Note that the Direct3D backend is not available on old Windows versions.\n"
"\n"
"If unsure, use Direct3D."
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:313
msgid "Send"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:110
msgid "Sensor Bar Position:"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:64
msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:312
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:511
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:862
msgid "Set as &default ISO"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:802
#, c-format
msgid "Set as default Memcard %c"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:456
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:522
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:373
msgid "Settings..."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:250
msgid "SetupWiiMem: Cant create setting file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:528
msgid "Short Name:"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:92
msgid "Shoulder Buttons"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:221
msgid "Show &Console"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:219
msgid "Show &Log"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show &Statusbar"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:214
msgid "Show &Toolbar"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:317
msgid "Show Defaults"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "Show Drives"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:528
msgid "Show EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "Show FPS"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "Show France"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:261
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Show Input Display"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:277
msgid "Show Italy"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:268
msgid "Show JAP"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:279
msgid "Show Korea"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:508
msgid "Show Language:"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Show Log &Configuration"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:270
msgid "Show PAL"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "Show Platforms"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:267
msgid "Show Regions"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
msgid "Show Statistics"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "Show Taiwan"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:272
msgid "Show USA"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:263
msgid "Show Wad"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:259
msgid "Show Wii"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:500
msgid "Show a confirmation box before stopping a game."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:501
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Show first block"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:131
msgid "Show lag counter"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:502
msgid ""
"Show messages on the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:815
msgid "Show save blocks"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Show save comment"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Show save icon"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Show save title"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "Show unknown"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
msgid "Sideways Wiimote"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:519
#: Source/Core/DolphinWX/ConfigMain.cpp:284
msgid "Simplified Chinese"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:302
msgid "Size"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:701
msgid "Skip BIOS"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Skip DCBZ clearing"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:455
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:389
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "Slot %i"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:705
msgid "Slot A"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:706
msgid "Slot B"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:49
msgid "Snapshot"
msgstr ""
#: Source/Core/VideoBackends/Software/SWmain.cpp:45
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:85
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:669
msgid "Sound Settings"
msgstr ""
#: Source/Core/AudioCommon/AudioCommon.cpp:79
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/DSoundStream.cpp:45
#, c-format
msgid "Sound buffer creation failed: %08x"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:18
msgid "Space"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:512
#: Source/Core/DolphinWX/ConfigMain.cpp:267
#: Source/Core/DolphinWX/ConfigMain.cpp:313
msgid "Spanish"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:114
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:354
msgid "Speed up Disc Transfer Rate"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:90
msgid "Standard Controller"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:37
#: Source/Core/DolphinWX/WXInputBase.cpp:25
#: Source/Core/DolphinWX/NetWindow.cpp:347
msgid "Start"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:197
msgid "Start &NetPlay"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Start Re&cording"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:175
msgid "Start Recording"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:303
msgid "State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:161
msgid "State Saves"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:91
msgid "Steering Wheel"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:418
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/HotkeyDlg.cpp:171
msgid "Stop"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Stretch to Window"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:65
msgid "Subtract"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:89
msgid "Successfully imported save files"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:314
msgid "Swedish"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "Synchronize GPU thread"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:353
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:730
#: Source/Core/DolphinWX/ConfigMain.cpp:784
msgid "System Language:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:184
#: Source/Core/DolphinWX/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:128
#: Source/Core/DolphinWX/TASInputDlg.h:19
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:15
msgid "Tab"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:531
msgid "Tab split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Left"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Right"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:363
#: Source/Core/DolphinWX/FrameTools.cpp:466
#: Source/Core/DolphinWX/HotkeyDlg.cpp:181
msgid "Take Screenshot"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:93
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:535
msgid "Test"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "Texture Cache"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:229
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:189
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:496
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
msgid "The chosen directory is already in the list"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1111
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
#: Source/Core/DolphinWX/GameListCtrl.cpp:1210
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:39
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:32
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:319
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:666
msgid "The name can not be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:658
msgid "The name can not contain the character ','"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:129
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:432
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:424
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:95
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:92
msgid "The server is full!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:98
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:101
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:121
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:190
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:628
msgid "Theme:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:351
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:514
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:494
msgid ""
"This limits the game speed to the specified number of frames per second "
"(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to "
"throttle using the DSP (might fix audio clicks but can also cause constant "
"noise depending on the game)."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:493
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:314
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:237
#: Source/Core/InputCommon/ControllerEmu.cpp:242
msgid "Threshold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
msgid "Tilt"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:622
#: Source/Core/DolphinWX/GameListCtrl.cpp:295
msgid "Title"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:112
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:131
msgid "To"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:59
msgid "Toggle All Log Types"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:191
msgid "Toggle Aspect Ratio"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:192
msgid "Toggle EFB Copies"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:193
msgid "Toggle Fog"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:465
#: Source/Core/DolphinWX/HotkeyDlg.cpp:180
msgid "Toggle Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:190
msgid "Toggle IR"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:104
#: Source/Core/DolphinWX/ConfigMain.cpp:275
msgid "Top"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:520
#: Source/Core/DolphinWX/ConfigMain.cpp:285
msgid "Traditional Chinese"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:413
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:67
msgid "Triggers"
msgstr ""
#: Source/Core/Common/SysConf.h:78 Source/Core/Common/SysConf.h:101
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:315
msgid "Turkish"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Type"
msgstr ""
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:196
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:766
#, c-format
msgid "UNKNOWN_%02X"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:163
msgid "USA"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:214
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:111
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:430
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:229
msgid "Undo Load State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:230
msgid "Undo Save State"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:191
msgid "Unknown"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:972
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444
#, c-format
msgid "Unknown command 0x%08x"
msgstr ""
#: Source/Core/Common/SysConf.cpp:132
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:328
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:476
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:262
#: Source/Core/DolphinWX/WXInputBase.cpp:43
msgid "Up"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:17
msgid "Update"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:312
msgid "Upright Wiimote"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:769
msgid "Use EuRGB60 Mode (PAL60)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid "Use Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:582
msgid "Use Hex"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:587
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games but might give a decent speedup.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:89
msgid ""
"Uses unsafe operations to speed up vertex streaming in OpenGL. There are no "
"known problems on supported GPUs, but it will cause severe stability and "
"graphical issues otherwise.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
msgid "Utility"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "V-Sync"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "VBeam Speed Hack"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:185
msgid "Value"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:60
msgid "Value:"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:579
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:38
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
msgid "Vertex Streaming Hack"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:413
msgid "Video"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:487
msgid "Virtual"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:675
msgid "Volume"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:475
#: Source/Core/DiscIO/NANDContentLoader.cpp:504
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:524
msgid "WAD installation failed: error creating ticket"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:84
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:53
#: Source/Core/DolphinWX/LogConfigWindow.cpp:33
#: Source/Core/DolphinWX/VideoConfigDiag.h:86
msgid "Warning"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:278
msgid "Warning - starting DOL in wrong console mode!"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:328
msgid "Warning - starting ELF in wrong console mode!"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:212
msgid "Warning - starting ISO in wrong console mode!"
msgstr ""
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:563
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:578
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
#: Source/Core/Core/Movie.cpp:837
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:854
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:864
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:96
#: Source/Core/AudioCommon/WaveFile.cpp:119
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:409
msgid "Widescreen Hack"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:300
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:542
msgid "Wii"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:404
msgid "Wii Console"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:836
msgid "Wii NAND Root:"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1335
msgid "Wii save files (*.bin)|*.bin"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:69
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/Core/HW/Wiimote.cpp:20
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Wiimote"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:631
#: Source/Core/DolphinWX/NetWindow.cpp:657
msgid "Wiimote "
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:21
#, c-format
msgid "Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:673
msgid "Wiimote Connected"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:108
msgid "Wiimote Motor"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Wiimote settings"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:48
msgid "Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "Windows Left"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "Windows Menu"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "Windows Right"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:124
msgid "Word Wrap"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1388
#: Source/Core/DolphinWX/ISOProperties.cpp:947
#: Source/Core/DolphinWX/GameListCtrl.cpp:1083
#: Source/Core/DolphinWX/GameListCtrl.cpp:1219
msgid "Working..."
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:357
msgid "Write memcards (GC)"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Write to Console"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to Debugger"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
msgid "Write to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
msgid "Write to Window"
msgstr ""
#: Source/Core/AudioCommon/XAudio2Stream.cpp:80
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2Stream.cpp:180
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2Stream.cpp:190
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:93
#, c-format
msgid "XAudio2_7 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:181
#, c-format
msgid "XAudio2_7 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:191
#, c-format
msgid "XAudio2_7 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:776
msgid "XF reg"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:120
msgid ""
"You are using a free DSP ROM made by the Dolphin Team.\n"
"All Wii games will work correctly, and most GC games should also work fine, "
"but the GBA/IPL/CARD UCodes will not work.\n"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:116
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Only games using the Zelda UCode will work correctly.\n"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:63
msgid "You can't close panes that have pages in them."
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:240
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:612
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/CheatsWindow.cpp:457
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:655
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:928
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:109
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:178
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/SysConf.cpp:45
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:366
msgid "ZTP hack"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:383
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:404
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:480
#: Source/Core/DolphinWX/InputConfigDiag.cpp:504
msgid "[ waiting ]"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:78
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:812
msgid "apploader (.img)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:947
msgid "s"
msgstr ""
#: Source/Core/Core/x64MemTools.cpp:214
#, c-format
msgid "unknown flavor %d (expected %d)"
msgstr ""
#: Source/Core/Core/x64MemTools.cpp:208
msgid "unknown message received"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:43
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/PHackSettings.cpp:38
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:545
msgid "| OR"
msgstr ""