dolphin/Source/Core/VideoCommon/VertexLoader_Normal.cpp

244 lines
9.4 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/VertexLoader_Normal.h"
#include <array>
#include <type_traits>
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexLoaderUtils.h"
// warning: mapping buffer should be disabled to use this
#define LOG_NORM() // PRIM_LOG("norm: {} {} {}, ", ((float*)g_vertex_manager_write_ptr)[-3],
// ((float*)g_vertex_manager_write_ptr)[-2],
// ((float*)g_vertex_manager_write_ptr)[-1]);
namespace
{
template <typename T>
constexpr float FracAdjust(T val)
{
// auto const S8FRAC = 1.f / (1u << 6);
// auto const U8FRAC = 1.f / (1u << 7);
// auto const S16FRAC = 1.f / (1u << 14);
// auto const U16FRAC = 1.f / (1u << 15);
// TODO: is this right?
return val / float(1u << (sizeof(T) * 8 - std::is_signed_v<T> - 1));
}
template <>
constexpr float FracAdjust(float val)
{
return val;
}
template <typename T, u32 N>
void ReadIndirect(const T* data)
{
static_assert(3 == N || 9 == N, "N is only sane as 3 or 9!");
DataReader dst(g_vertex_manager_write_ptr, nullptr);
for (u32 i = 0; i < N; ++i)
{
dst.Write(FracAdjust(Common::FromBigEndian(data[i])));
}
g_vertex_manager_write_ptr = dst.GetPointer();
LOG_NORM();
}
template <typename T, u32 N>
struct Normal_Direct
{
static void function([[maybe_unused]] VertexLoader* loader)
{
auto const source = reinterpret_cast<const T*>(DataGetPosition());
ReadIndirect<T, N * 3>(source);
DataSkip<N * 3 * sizeof(T)>();
}
static constexpr u32 size = sizeof(T) * N * 3;
};
template <typename I, typename T, u32 N, u32 Offset>
void Normal_Index_Offset()
{
static_assert(std::is_unsigned_v<I>, "Only unsigned I is sane!");
auto const index = DataRead<I>();
auto const data = reinterpret_cast<const T*>(
VertexLoaderManager::cached_arraybases[ARRAY_NORMAL] +
(index * g_main_cp_state.array_strides[ARRAY_NORMAL]) + sizeof(T) * 3 * Offset);
ReadIndirect<T, N * 3>(data);
}
template <typename I, typename T, u32 N>
struct Normal_Index
{
static void function([[maybe_unused]] VertexLoader* loader) { Normal_Index_Offset<I, T, N, 0>(); }
static constexpr u32 size = sizeof(I);
};
template <typename I, typename T>
struct Normal_Index_Indices3
{
static void function([[maybe_unused]] VertexLoader* loader)
{
Normal_Index_Offset<I, T, 1, 0>();
Normal_Index_Offset<I, T, 1, 1>();
Normal_Index_Offset<I, T, 1, 2>();
}
static constexpr u32 size = sizeof(I) * 3;
};
enum NormalType
{
NRM_NOT_PRESENT = 0,
NRM_DIRECT = 1,
NRM_INDEX8 = 2,
NRM_INDEX16 = 3,
NUM_NRM_TYPE
};
enum NormalFormat
{
FORMAT_UBYTE = 0,
FORMAT_BYTE = 1,
FORMAT_USHORT = 2,
FORMAT_SHORT = 3,
FORMAT_FLOAT = 4,
NUM_NRM_FORMAT
};
enum NormalElements
{
NRM_NBT = 0,
NRM_NBT3 = 1,
NUM_NRM_ELEMENTS
};
enum NormalIndices
{
NRM_INDICES1 = 0,
NRM_INDICES3 = 1,
NUM_NRM_INDICES
};
struct Set
{
template <typename T>
constexpr Set& operator=(const T&)
{
gc_size = T::size;
function = T::function;
return *this;
}
u32 gc_size;
TPipelineFunction function;
};
using Formats = std::array<Set, NUM_NRM_FORMAT>;
using Elements = std::array<Formats, NUM_NRM_ELEMENTS>;
using Indices = std::array<Elements, NUM_NRM_INDICES>;
using Types = std::array<Indices, NUM_NRM_TYPE>;
constexpr Types InitializeTable()
{
Types table{};
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Direct<u8, 1>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Direct<s8, 1>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Direct<u16, 1>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Direct<s16, 1>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Direct<float, 1>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Direct<u8, 3>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Direct<s8, 3>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Direct<u16, 3>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Direct<s16, 3>();
table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Direct<float, 3>();
// Same as above
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Direct<u8, 1>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Direct<s8, 1>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Direct<u16, 1>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Direct<s16, 1>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Direct<float, 1>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Direct<u8, 3>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Direct<s8, 3>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Direct<u16, 3>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Direct<s16, 3>();
table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Direct<float, 3>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u8, u8, 1>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Index<u8, s8, 1>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Index<u8, u16, 1>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Index<u8, s16, 1>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u8, float, 1>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Index<u8, u8, 3>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Index<u8, s8, 3>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Index<u8, u16, 3>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Index<u8, s16, 3>();
table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Index<u8, float, 3>();
// Same as above for NRM_NBT
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u8, u8, 1>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Index<u8, s8, 1>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Index<u8, u16, 1>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Index<u8, s16, 1>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u8, float, 1>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_Indices3<u8, u8>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Index_Indices3<u8, s8>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Index_Indices3<u8, u16>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Index_Indices3<u8, s16>();
table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_Indices3<u8, float>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u16, u8, 1>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Index<u16, s8, 1>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Index<u16, u16, 1>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Index<u16, s16, 1>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u16, float, 1>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Index<u16, u8, 3>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Index<u16, s8, 3>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Index<u16, u16, 3>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Index<u16, s16, 3>();
table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Index<u16, float, 3>();
// Same as above for NRM_NBT
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u16, u8, 1>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Index<u16, s8, 1>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Index<u16, u16, 1>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Index<u16, s16, 1>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u16, float, 1>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_Indices3<u16, u8>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Index_Indices3<u16, s8>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Index_Indices3<u16, u16>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Index_Indices3<u16, s16>();
table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_Indices3<u16, float>();
return table;
}
constexpr Types s_table = InitializeTable();
} // Anonymous namespace
u32 VertexLoader_Normal::GetSize(VertexComponentFormat type, ComponentFormat format,
NormalComponentCount elements, u32 index3)
{
return s_table[u32(type)][index3][u32(elements)][u32(format)].gc_size;
}
TPipelineFunction VertexLoader_Normal::GetFunction(VertexComponentFormat type,
ComponentFormat format,
NormalComponentCount elements, u32 index3)
{
return s_table[u32(type)][index3][u32(elements)][u32(format)].function;
}