dolphin/Source/Core
NeoBrainX 378d3aaa52 Make FIFO watermark tightness configurable instead of hardcoding it.
To change it, right click the affected game in the iso list, select Properties, and enter some constant for "Watermark tightness". Reasonable values range from 20 to 200.

FIFO seems unoverflowable on my computer no matter what I set this value to, so test whether tuning the value helps you ;P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5907 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-18 15:47:28 +00:00
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AudioCommon include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
Common I missed some cases in r5901: 2010-07-18 08:30:40 +00:00
Core Make FIFO watermark tightness configurable instead of hardcoding it. 2010-07-18 15:47:28 +00:00
DSPCore include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
DebuggerUICommon include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
DebuggerWX wxNEEDS_CHARPP has been set automatically since at least wxWidgets 2.8. 2010-07-17 21:12:24 +00:00
DiscIO include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
DolphinWX Make FIFO watermark tightness configurable instead of hardcoding it. 2010-07-18 15:47:28 +00:00
InputCommon Committing some cleanups by avindra: 2010-07-18 10:11:34 +00:00
InputUICommon include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
VideoCommon Make FIFO watermark tightness configurable instead of hardcoding it. 2010-07-18 15:47:28 +00:00