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ShuriZma
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dolphin
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https://github.com/dolphin-emu/dolphin.git
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a1a43d7da4
dolphin
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Source
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Core
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VideoBackends
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Jules Blok
a1a43d7da4
Draft: Use a fixed-point depth buffer with an unrestricted depth range.
2024-10-09 03:21:34 +02:00
..
D3D
Draft: Use a fixed-point depth buffer with an unrestricted depth range.
2024-10-09 03:21:34 +02:00
D3D12
Draft: Use a fixed-point depth buffer with an unrestricted depth range.
2024-10-09 03:21:34 +02:00
D3DCommon
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
Metal
Draft: Use a fixed-point depth buffer with an unrestricted depth range.
2024-10-09 03:21:34 +02:00
Null
VideoCommon: Use std::span for BoundingBox::Write()
2023-12-09 16:33:21 -05:00
OGL
Draft: Use a fixed-point depth buffer with an unrestricted depth range.
2024-10-09 03:21:34 +02:00
Software
VideoBackends:Vulkan: Don't try to present if swapchain acquire failed
2024-10-02 19:22:16 -05:00
Vulkan
Draft: Use a fixed-point depth buffer with an unrestricted depth range.
2024-10-09 03:21:34 +02:00
CMakeLists.txt
CMake: Check `WIN32` instead of `CMAKE_SYSTEM_NAME STREQUAL Windows`
2023-04-06 18:37:45 -07:00