dolphin/Source/Core/DolphinWX/CMakeLists.txt

211 lines
6.2 KiB
CMake

set(GUI_SRCS
AboutDolphin.cpp
ControllerConfigDiag.cpp
Cheats/ActionReplayCodesPanel.cpp
Cheats/ARCodeAddEdit.cpp
Cheats/CheatSearchTab.cpp
Cheats/CheatsWindow.cpp
Cheats/CreateCodeDialog.cpp
Cheats/GeckoCodeDiag.cpp
Config/AddUSBDeviceDiag.cpp
Config/AdvancedConfigPane.cpp
Config/AudioConfigPane.cpp
Config/ConfigMain.cpp
Config/GameCubeConfigPane.cpp
Config/GCAdapterConfigDiag.cpp
Config/GeneralConfigPane.cpp
Config/InterfaceConfigPane.cpp
Config/PathConfigPane.cpp
Config/WiiConfigPane.cpp
Debugger/BreakpointDlg.cpp
Debugger/BreakpointView.cpp
Debugger/BreakpointWindow.cpp
Debugger/CodeView.cpp
Debugger/CodeWindow.cpp
Debugger/CodeWindowFunctions.cpp
Debugger/DSPDebugWindow.cpp
Debugger/DSPRegisterView.cpp
Debugger/DebuggerPanel.cpp
Debugger/DebuggerUIUtil.cpp
Debugger/JitWindow.cpp
Debugger/MemoryCheckDlg.cpp
Debugger/MemoryView.cpp
Debugger/MemoryWindow.cpp
Debugger/RegisterView.cpp
Debugger/RegisterWindow.cpp
Debugger/WatchView.cpp
Debugger/WatchWindow.cpp
ISOProperties/FilesystemPanel.cpp
ISOProperties/InfoPanel.cpp
ISOProperties/ISOProperties.cpp
NetPlay/ChangeGameDialog.cpp
NetPlay/MD5Dialog.cpp
NetPlay/NetPlayLauncher.cpp
NetPlay/NetPlaySetupFrame.cpp
NetPlay/NetWindow.cpp
NetPlay/PadMapDialog.cpp
Input/InputConfigDiag.cpp
Input/InputConfigDiagBitmaps.cpp
Input/HotkeyInputConfigDiag.cpp
Input/GCPadInputConfigDiag.cpp
Input/MicButtonConfigDiag.cpp
Input/GCKeyboardInputConfigDiag.cpp
Input/WiimoteInputConfigDiag.cpp
Input/NunchukInputConfigDiag.cpp
Input/ClassicInputConfigDiag.cpp
Input/GuitarInputConfigDiag.cpp
Input/DrumsInputConfigDiag.cpp
Input/TurntableInputConfigDiag.cpp
DolphinSlider.cpp
FifoPlayerDlg.cpp
Frame.cpp
FrameAui.cpp
FrameTools.cpp
GameListCtrl.cpp
ISOFile.cpp
LogConfigWindow.cpp
LogWindow.cpp
Main.cpp
MainMenuBar.cpp
MainToolBar.cpp
MemcardManager.cpp
PatchAddEdit.cpp
PostProcessingConfigDiag.cpp
SoftwareVideoConfigDialog.cpp
TASInputDlg.cpp
VideoConfigDiag.cpp
WxEventUtils.cpp
WXInputBase.cpp
WxUtils.cpp
)
set(NOGUI_SRCS MainNoGUI.cpp)
if(USE_X11)
set(GUI_SRCS ${GUI_SRCS} X11Utils.cpp)
set(NOGUI_SRCS ${NOGUI_SRCS} X11Utils.cpp)
endif()
set(WXLIBS ${wxWidgets_LIBRARIES})
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(WXLIBS ${WXLIBS} dl)
endif()
list(APPEND LIBS core uicommon cpp-optparse)
if(APPLE)
if(wxWidgets_FOUND)
list(APPEND WXLIBS
${APPSERV_LIBRARY}
${COCOA_LIBRARY}
)
endif()
# Add resource files to application bundle.
set(RESOURCES resources/Dolphin.icns)
list(APPEND SRCS ${RESOURCES})
set_source_files_properties(${RESOURCES} PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
endif()
if(WIN32)
list(APPEND SRCS
DolphinWX.manifest
DolphinWX.rc
)
endif()
if(APPLE)
set(DOLPHIN_EXE_BASE Dolphin)
else()
set(DOLPHIN_EXE_BASE dolphin-emu)
endif()
set(DOLPHIN_EXE ${DOLPHIN_EXE_BASE})
if(wxWidgets_FOUND)
add_executable(${DOLPHIN_EXE} ${SRCS} ${GUI_SRCS})
target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS})
# Handle localization
find_package(Gettext)
if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE)
set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
target_sources(${DOLPHIN_EXE} PRIVATE ${pot_file} ${LINGUAS})
source_group("Localization" FILES ${LINGUAS})
source_group("Localization\\\\Generated" FILES ${pot_file})
foreach(po ${LINGUAS})
get_filename_component(lang ${po} NAME_WE)
set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
set(mo ${mo_dir}/dolphin-emu.mo)
target_sources(${DOLPHIN_EXE} PRIVATE ${mo})
source_group("Localization\\\\Generated" FILES ${mo})
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
else()
install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
endif()
add_custom_command(OUTPUT ${mo}
COMMAND mkdir -p ${mo_dir}
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
endforeach()
endif()
if(APPLE)
set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${DOLPHIN_EXE}.app)
# Ask for an application bundle.
set_target_properties(${DOLPHIN_EXE} PROPERTIES
MACOSX_BUNDLE true
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
)
# Copy resources in the bundle
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(${DOLPHIN_EXE} PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
get_filename_component(resdir "${res}" DIRECTORY)
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
# Update library references to make the bundle portable
include(DolphinPostprocessBundle)
dolphin_postprocess_bundle(${DOLPHIN_EXE})
# Install bundle into systemwide /Applications directory.
install(TARGETS ${DOLPHIN_EXE} DESTINATION /Applications)
elseif(WIN32)
set_target_properties(${DOLPHIN_EXE} PROPERTIES
WIN32_EXECUTABLE ON
)
add_custom_command(TARGET ${DOLPHIN_EXE}
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/Data/Sys $<TARGET_FILE_DIR:${DOLPHIN_EXE}>/Sys
)
else()
install(TARGETS ${DOLPHIN_EXE} RUNTIME DESTINATION ${bindir})
endif()
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE})
endif()
if(USE_X11 OR ENABLE_HEADLESS)
set(DOLPHIN_NOGUI_EXE ${DOLPHIN_EXE_BASE}-nogui)
add_executable(${DOLPHIN_NOGUI_EXE} ${SRCS} ${NOGUI_SRCS})
target_link_libraries(${DOLPHIN_NOGUI_EXE} ${LIBS})
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_NOGUI_EXE})
install(TARGETS ${DOLPHIN_NOGUI_EXE} RUNTIME DESTINATION ${bindir})
endif()