dolphin/Source/Android
Stenzek 11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
..
app Add an option to present/skip presenting duplicate frames 2020-01-14 10:57:35 +10:00
gradle/wrapper Bumps compile API to 29 (Q) removes unecessary casts and deprecated 2019-11-22 13:17:37 -03:00
jni InputCommon: Decouple ButtonManager and Touchscreen from Android 2019-11-28 15:20:51 -05:00
.gitignore Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script 2015-07-13 09:37:44 -04:00
build.gradle Android: update to Gradle 3.5.3 2019-12-06 12:13:53 -05:00
code-style-java.xml Update code style file, remove old style .jar 2018-08-26 21:32:56 -07:00
gradle.properties Bumps compile API to 29 (Q) removes unecessary casts and deprecated 2019-11-22 13:17:37 -03:00
gradlew Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
gradlew.bat Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
settings.gradle Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00