dolphin/Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp

106 lines
3.0 KiB
C++

// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef USE_RETRO_ACHIEVEMENTS
#include "DolphinQt/Achievements/AchievementProgressWidget.h"
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QProgressBar>
#include <QString>
#include <QVBoxLayout>
#include <rcheevos/include/rc_api_runtime.h>
#include "Core/AchievementManager.h"
#include "Core/Config/AchievementSettings.h"
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "DolphinQt/Achievements/AchievementBox.h"
#include "DolphinQt/QtUtils/ClearLayoutRecursively.h"
#include "DolphinQt/Settings.h"
AchievementProgressWidget::AchievementProgressWidget(QWidget* parent) : QWidget(parent)
{
m_common_box = new QGroupBox();
m_common_layout = new QVBoxLayout();
m_common_box->setLayout(m_common_layout);
auto* layout = new QVBoxLayout;
layout->setContentsMargins(0, 0, 0, 0);
layout->setAlignment(Qt::AlignTop);
layout->addWidget(m_common_box);
layout->setSizeConstraint(QLayout::SetFixedSize);
setLayout(layout);
}
void AchievementProgressWidget::UpdateData(bool clean_all)
{
if (clean_all)
{
m_achievement_boxes.clear();
ClearLayoutRecursively(m_common_layout);
}
else
{
while (auto* item = m_common_layout->takeAt(0))
{
auto* widget = item->widget();
m_common_layout->removeWidget(widget);
if (std::strcmp(widget->metaObject()->className(), "QLabel") == 0)
{
widget->deleteLater();
delete item;
}
}
}
auto& instance = AchievementManager::GetInstance();
if (!instance.IsGameLoaded())
return;
auto* client = instance.GetClient();
auto* achievement_list =
rc_client_create_achievement_list(client, RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE_AND_UNOFFICIAL,
RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_PROGRESS);
if (!achievement_list)
return;
for (u32 ix = 0; ix < achievement_list->num_buckets; ix++)
{
m_common_layout->addWidget(new QLabel(tr(achievement_list->buckets[ix].label)));
for (u32 jx = 0; jx < achievement_list->buckets[ix].num_achievements; jx++)
{
auto* achievement = achievement_list->buckets[ix].achievements[jx];
auto box_itr = m_achievement_boxes.lower_bound(achievement->id);
if (box_itr != m_achievement_boxes.end() && box_itr->first == achievement->id)
{
box_itr->second->UpdateProgress();
m_common_layout->addWidget(box_itr->second.get());
}
else
{
const auto new_box_itr = m_achievement_boxes.try_emplace(
box_itr, achievement->id, std::make_shared<AchievementBox>(this, achievement));
m_common_layout->addWidget(new_box_itr->second.get());
}
}
}
rc_client_destroy_achievement_list(achievement_list);
}
void AchievementProgressWidget::UpdateData(
const std::set<AchievementManager::AchievementId>& update_ids)
{
for (auto& [id, box] : m_achievement_boxes)
{
if (update_ids.contains(id))
{
box->UpdateData();
}
}
}
#endif // USE_RETRO_ACHIEVEMENTS