dolphin/Source/Core/DebuggerUICommon/Src
Sonicadvance1 40ac160f37 Some clean up in io_osx.m, the if not confused me in the SConscript. I made the frames work with WX 2.9. Disabled rumble in Wiimote in OSX. Wiimote MAY work in Dolphin in OSX, not 100% sure. Made a test app and it works in that. Couldn't build a WX build of Dolphin in OSX because Macports doesn't compile in AUI apparently
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4904 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-20 11:49:11 +00:00
..
CodeView.cpp wxMenu objects are now deleted by wxwidgets - should fix a few GUI-related crashes 2009-11-23 08:05:54 +00:00
CodeView.h Debugger : fixed Breakpoint "toolbar", re-enabled a couple of host messages for dialog updates and other stuff, breakpoints in memory view are now memory checks instead of PPC breakpoints 2009-09-27 21:28:09 +00:00
DebuggerUIUtil.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DebuggerUIUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
MemoryView.cpp My first proud commit 2009-11-25 10:07:56 +00:00
MemoryView.h My first proud commit 2009-11-25 10:07:56 +00:00
SConscript Some clean up in io_osx.m, the if not confused me in the SConscript. I made the frames work with WX 2.9. Disabled rumble in Wiimote in OSX. Wiimote MAY work in Dolphin in OSX, not 100% sure. Made a test app and it works in that. Couldn't build a WX build of Dolphin in OSX because Macports doesn't compile in AUI apparently 2010-01-20 11:49:11 +00:00