dolphin/Source/Plugins/Plugin_DSP_NULL/Src/Globals.cpp

56 lines
840 B
C++

#include <stdarg.h>
#include <stdio.h>
#include "Common.h"
#include "Globals.h"
void DebugLog(const char* _fmt, ...)
{
#ifdef _DEBUG
char Msg[512];
va_list ap;
va_start(ap, _fmt);
vsprintf(Msg, _fmt, ap);
va_end(ap);
g_dspInitialize.pLog(Msg);
#endif
}
extern u8* g_pMemory;
// TODO: Wii support?
#define RAM_MASK 0x1FFFFFF
u8 Memory_Read_U8(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return(g_pMemory[_uAddress]);
}
u16 Memory_Read_U16(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return(Common::swap16(*(u16*)&g_pMemory[_uAddress]));
}
u32 Memory_Read_U32(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return(Common::swap32(*(u32*)&g_pMemory[_uAddress]));
}
float Memory_Read_Float(u32 _uAddress)
{
u32 uTemp = Memory_Read_U32(_uAddress);
return(*(float*)&uTemp);
}