149 lines
4.7 KiB
C++
149 lines
4.7 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __CONFIGDIALOG_h__
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#define __CONFIGDIALOG_h__
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#include <iostream>
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#include <vector>
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#include <wx/wx.h>
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#include <wx/dialog.h>
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#include <wx/textctrl.h>
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#include <wx/button.h>
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#include <wx/stattext.h>
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#include <wx/combobox.h>
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#include <wx/checkbox.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/filepicker.h>
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#include <wx/gbsizer.h>
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class ConfigDialog : public wxDialog
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{
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public:
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ConfigDialog(wxWindow *parent, wxWindowID id = 1,
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const wxString &title = wxT("Wii Remote Plugin Configuration"),
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE);
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virtual ~ConfigDialog();
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// General open, close and event functions
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void CloseClick(wxCommandEvent& event);
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void UpdateGUI();
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void OnKeyDown(wxKeyEvent& event);
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void LoadFile(); void SaveFile();
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// General status
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wxStaticText * m_TextUpdateRate;
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// Wiimote status
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wxGauge *m_GaugeBattery, *m_GaugeRoll[2], *m_GaugeGForce[3], *m_GaugeAccel[3];
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wxStaticText *m_TextIR, *m_TextAccNeutralCurrent;
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bool m_bWaitForRecording, m_bRecording, m_bAllowA;
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int m_iRecordTo;
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void RecordMovement(wxCommandEvent& event);
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void DoRecordMovement(u8 _x, u8 _y, u8 _z, const u8 *_IR, int IRBytes);
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void DoRecordA(bool Pressed);
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void ConvertToString();
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wxTimer *m_TimeoutTimer, *m_ShutDownTimer, *m_TimeoutATimer;
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void Update(wxTimerEvent& WXUNUSED(event));
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void ShutDown(wxTimerEvent& WXUNUSED(event));
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void UpdateA(wxTimerEvent& WXUNUSED(event));
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private:
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DECLARE_EVENT_TABLE();
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bool ControlsCreated; int Page, BoxW, BoxH;
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wxNotebook *m_Notebook;
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wxPanel *m_Controller[4], *m_PageRecording;
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wxButton *m_About, *m_Close, *m_Apply;
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wxBoxSizer *m_MainSizer, *m_sMain[4], *m_SizePadding[4],*m_SizeExtensionsPadding[4], *m_SizeBasicGeneral[4], *sRecordingMain, *m_HorizControllers[4], *m_TiltHoriz[4];
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wxStaticBoxSizer *m_SizeBasic[4], *m_SizeExtensions[4], *m_gTilt[4], *m_gJoyname[4];
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wxCheckBox *m_SidewaysDPad[4], *m_Joyattach[4]; // Emulated Wiimote settings
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wxCheckBox *m_WideScreen[4];
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wxCheckBox *m_NunchuckConnected[4], *m_ClassicControllerConnected[4];
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wxComboBox *m_TiltCombo[4], *m_TiltComboRange[4], *m_Joyname[4];
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wxStaticText *m_TiltText[4];
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wxCheckBox *m_ConnectRealWiimote[4], *m_UseRealWiimote[4], *m_UpdateMeters; // Real Wiimote settings
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wxChoice *m_AccNeutralChoice[3], *m_AccNunNeutralChoice[3];
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wxPanel *m_pInStatus[4], *m_pRightStatus[4];
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wxStaticBitmap *m_bmpDot[4], *m_bmpSquare[4], *m_bmpDotRight[4], *m_bmpSquareRight[4];
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wxStaticBoxSizer *m_gAnalogLeft[4], *m_gAnalogRight[4];
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wxBitmap CreateBitmapDot(), CreateBitmap();
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wxButton * m_RecordButton[RECORDING_ROWS + 1];
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wxChoice * m_RecordHotKey[RECORDING_ROWS + 1];
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wxTextCtrl * m_RecordText[RECORDING_ROWS + 1];
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wxTextCtrl * m_RecordGameText[RECORDING_ROWS + 1];
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wxTextCtrl * m_RecordIRBytesText[RECORDING_ROWS + 1];
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wxTextCtrl * m_RecordSpeed[RECORDING_ROWS + 1];
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wxChoice * m_RecordPlayBackSpeed[RECORDING_ROWS + 1];
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/*
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struct m_sRecording
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{
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u8 x;
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u8 y;
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u8 z;
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double Time;
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};
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*/
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std::vector<SRecording> m_vRecording;
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int IRBytes;
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enum
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{
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ID_CLOSE = 1000,
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ID_APPLY,
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ID_ABOUTOGL,
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IDTM_EXIT, IDTM_UPDATE, IDTM_SHUTDOWN, IDTM_UPDATEA, // Timer
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ID_NOTEBOOK, ID_CONTROLLERPAGE1, ID_CONTROLLERPAGE2, ID_CONTROLLERPAGE3, ID_CONTROLLERPAGE4, ID_PAGE_RECORDING,
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ID_SIDEWAYSDPAD, // Emulated
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ID_WIDESCREEN,
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ID_NUNCHUCKCONNECTED, ID_CLASSICCONTROLLERCONNECTED,
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IDC_JOYNAME, IDC_JOYATTACH, ID_TILT_COMBO, ID_TILT_CHECK,
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// Real
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ID_CONNECT_REAL, ID_USE_REAL, ID_UPDATE_REAL, IDT_STATUS, ID_NEUTRAL_CHOICE,
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IDB_RECORD = 2000,
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IDC_RECORD = 3000,
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IDT_RECORD_TEXT, IDT_RECORD_GAMETEXT, IDT_RECORD_IRBYTESTEXT, IDT_RECORD_SPEED, IDT_RECORD_PLAYSPEED
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};
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void OnClose(wxCloseEvent& event);
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void CreateGUIControls();
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void CreateGUIControlsRecording();
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void AboutClick(wxCommandEvent& event);
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void DoConnectReal(); // Real
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void DoExtensionConnectedDisconnected(); // Emulated
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void GeneralSettingsChanged(wxCommandEvent& event);
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};
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extern ConfigDialog *frame;
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#endif
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