dolphin/Source/Plugins/Plugin_Wiimote/Src/ConfigDlg.h

149 lines
4.7 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __CONFIGDIALOG_h__
#define __CONFIGDIALOG_h__
#include <iostream>
#include <vector>
#include <wx/wx.h>
#include <wx/dialog.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/filepicker.h>
#include <wx/gbsizer.h>
class ConfigDialog : public wxDialog
{
public:
ConfigDialog(wxWindow *parent, wxWindowID id = 1,
const wxString &title = wxT("Wii Remote Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
virtual ~ConfigDialog();
// General open, close and event functions
void CloseClick(wxCommandEvent& event);
void UpdateGUI();
void OnKeyDown(wxKeyEvent& event);
void LoadFile(); void SaveFile();
// General status
wxStaticText * m_TextUpdateRate;
// Wiimote status
wxGauge *m_GaugeBattery, *m_GaugeRoll[2], *m_GaugeGForce[3], *m_GaugeAccel[3];
wxStaticText *m_TextIR, *m_TextAccNeutralCurrent;
bool m_bWaitForRecording, m_bRecording, m_bAllowA;
int m_iRecordTo;
void RecordMovement(wxCommandEvent& event);
void DoRecordMovement(u8 _x, u8 _y, u8 _z, const u8 *_IR, int IRBytes);
void DoRecordA(bool Pressed);
void ConvertToString();
wxTimer *m_TimeoutTimer, *m_ShutDownTimer, *m_TimeoutATimer;
void Update(wxTimerEvent& WXUNUSED(event));
void ShutDown(wxTimerEvent& WXUNUSED(event));
void UpdateA(wxTimerEvent& WXUNUSED(event));
private:
DECLARE_EVENT_TABLE();
bool ControlsCreated; int Page, BoxW, BoxH;
wxNotebook *m_Notebook;
wxPanel *m_Controller[4], *m_PageRecording;
wxButton *m_About, *m_Close, *m_Apply;
wxBoxSizer *m_MainSizer, *m_sMain[4], *m_SizePadding[4],*m_SizeExtensionsPadding[4], *m_SizeBasicGeneral[4], *sRecordingMain, *m_HorizControllers[4], *m_TiltHoriz[4];
wxStaticBoxSizer *m_SizeBasic[4], *m_SizeExtensions[4], *m_gTilt[4], *m_gJoyname[4];
wxCheckBox *m_SidewaysDPad[4], *m_Joyattach[4]; // Emulated Wiimote settings
wxCheckBox *m_WideScreen[4];
wxCheckBox *m_NunchuckConnected[4], *m_ClassicControllerConnected[4];
wxComboBox *m_TiltCombo[4], *m_TiltComboRange[4], *m_Joyname[4];
wxStaticText *m_TiltText[4];
wxCheckBox *m_ConnectRealWiimote[4], *m_UseRealWiimote[4], *m_UpdateMeters; // Real Wiimote settings
wxChoice *m_AccNeutralChoice[3], *m_AccNunNeutralChoice[3];
wxPanel *m_pInStatus[4], *m_pRightStatus[4];
wxStaticBitmap *m_bmpDot[4], *m_bmpSquare[4], *m_bmpDotRight[4], *m_bmpSquareRight[4];
wxStaticBoxSizer *m_gAnalogLeft[4], *m_gAnalogRight[4];
wxBitmap CreateBitmapDot(), CreateBitmap();
wxButton * m_RecordButton[RECORDING_ROWS + 1];
wxChoice * m_RecordHotKey[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordGameText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordIRBytesText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordSpeed[RECORDING_ROWS + 1];
wxChoice * m_RecordPlayBackSpeed[RECORDING_ROWS + 1];
/*
struct m_sRecording
{
u8 x;
u8 y;
u8 z;
double Time;
};
*/
std::vector<SRecording> m_vRecording;
int IRBytes;
enum
{
ID_CLOSE = 1000,
ID_APPLY,
ID_ABOUTOGL,
IDTM_EXIT, IDTM_UPDATE, IDTM_SHUTDOWN, IDTM_UPDATEA, // Timer
ID_NOTEBOOK, ID_CONTROLLERPAGE1, ID_CONTROLLERPAGE2, ID_CONTROLLERPAGE3, ID_CONTROLLERPAGE4, ID_PAGE_RECORDING,
ID_SIDEWAYSDPAD, // Emulated
ID_WIDESCREEN,
ID_NUNCHUCKCONNECTED, ID_CLASSICCONTROLLERCONNECTED,
IDC_JOYNAME, IDC_JOYATTACH, ID_TILT_COMBO, ID_TILT_CHECK,
// Real
ID_CONNECT_REAL, ID_USE_REAL, ID_UPDATE_REAL, IDT_STATUS, ID_NEUTRAL_CHOICE,
IDB_RECORD = 2000,
IDC_RECORD = 3000,
IDT_RECORD_TEXT, IDT_RECORD_GAMETEXT, IDT_RECORD_IRBYTESTEXT, IDT_RECORD_SPEED, IDT_RECORD_PLAYSPEED
};
void OnClose(wxCloseEvent& event);
void CreateGUIControls();
void CreateGUIControlsRecording();
void AboutClick(wxCommandEvent& event);
void DoConnectReal(); // Real
void DoExtensionConnectedDisconnected(); // Emulated
void GeneralSettingsChanged(wxCommandEvent& event);
};
extern ConfigDialog *frame;
#endif