dolphin/Source
Scott Mansell a01d5283ec TextureCache: Add content locking
Texture cache occasionally mutates textures for efficiency.
Which is awkward if we want to borrow those textures from texture cache
to do something else, such as a graphics debugger, or async presentation
on another thread.

Content locking provides a way to signal that the contents of a texture
cache entry should not change. Texture cache will be forced to use
alternative strategies.
2023-01-31 18:29:47 +13:00
..
Android Merge pull request #11519 from lioncash/android 2023-01-30 20:21:44 +01:00
Core TextureCache: Add content locking 2023-01-31 18:29:47 +13:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool DSPTool: Generate an alignment specifier 2023-01-23 15:30:49 -08:00
PCH bump required vs version 2022-12-22 00:43:34 -08:00
UnitTests CMake: Use imported target for fmt in tests 2023-01-29 14:37:54 -06:00
VSProps msvc: note some things to enable in vs 17.5 2023-01-13 01:36:03 -08:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln Add Dear ImPlot Library 2022-12-22 14:32:42 -05:00